Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 105 | 110 | 177 | 225 |
| 1440p QHD | 170 | 178 | 283 | 356 |
| 1080p Full HD | 239 | 248 | 398 | 451 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 5070 delivers an extraordinary performance envelope for Inside, a Puzzle Platformer from 2016. Benchmark data shows this combination is so powerful that it exceeds the 60 FPS playability threshold at every tested setting and resolution, with average frame rates ranging from a low of 105.4 FPS at 4K Ultra to a staggering 451 FPS at 1080p Low. This hardware is not merely capable; it is massively overqualified for the game’s demands, making the bottleneck almost entirely about the display’s refresh rate rather than the silicon.
FAQ
*Q: Can this PC run Inside at 4K with the highest visual settings?*
A: Yes. At 3840x2160 with Ultra settings, the combination produces an average of 105.4 FPS, which is well above the 60 FPS playable threshold. The data confirms that even the most demanding preset at the highest resolution maintains a comfortable margin above the playability limit.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: The scaling is substantial. At 2560x1440, Low settings yield an average of 355.8 FPS, while Ultra settings drop to 169.5 FPS. This represents a performance reduction of approximately 52% when moving from the lowest to the highest preset, yet both remain far beyond what is needed for smooth gameplay.
Q: How does the CPU’s benchmark score compare to its closest rivals?
A: The Intel Core Ultra 7 265K has an average benchmark score of 70,879, placing it in the 94th percentile of all CPUs. Its nearest rival, the Intel Xeon 6511P, scores 71,051, which is only 0.2% higher. The AMD Ryzen 7 9700F trails by 1.3%, while the Intel Core i7-14700KF is just 1% behind.
Q: Is the GPU’s performance relative to its peers surprising given its modern architecture?
A: The RTX 5070 scores an average of 40,377, which puts it in the 82nd percentile of all GPUs. Interestingly, its nearest rivals are older professional cards like the AMD Radeon Pro 580 (0.1% faster) and the AMD Radeon Pro WX 7100 (0.8% faster). The NVIDIA RTX A500 Mobile is 2% slower, showing that the RTX 5070 sits in a tightly contested performance bracket despite its Blackwell 2.0 architecture.
Q: What is the best settings preset for a 60 Hz display at 1080p?
A: For a 60 Hz display, any preset works, but the data shows that Ultra settings at 1920x1080 still produce an average of 239 FPS. Even the most demanding preset is nearly four times higher than the refresh rate, so users should prioritize visual fidelity without any concern for frame rate drops.
Q: Does the game scale better with resolution or settings changes?
A: The data indicates that settings changes have a more dramatic impact than resolution changes. For example, at 1080p, moving from Ultra to Low increases average FPS by 212 (from 239 to 451). In comparison, moving from 1080p Ultra to 4K Ultra reduces average FPS by 133.6 (from 239 to 105.4). This suggests the game is more sensitive to shading and effect loads than pure pixel count.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 105.4 FPS. This is a critical finding because it means there is no visual compromise required at 4K; the highest quality setting is also the optimal one for performance.
At 2560x1440, the best settings are again Ultra, delivering an average of 169.5 FPS. The frame rate is so high that even the most demanding preset leaves over 100 FPS of headroom above the playability threshold, making this resolution ideal for high-refresh-rate monitors.
At 1920x1080, the recommended preset is Ultra, which achieves an average of 239 FPS. This is the highest resolution-to-settings combination that still allows the GPU to stretch its legs, and the frame rate is sufficient for even the fastest competitive displays. In every resolution, the Ultra preset is not just playable but overwhelmingly smooth.
Similar Performance Alternatives
On the CPU side, the Intel Core Ultra 7 265K’s nearest rivals are all within a 1.3% performance delta. The Intel Xeon 6511P is virtually identical, with an average score of 71,051 (0.2% faster), making it a direct peer for multi-threaded workloads. The Intel Xeon Platinum 8270 scores 71,370 but is 0.7% slower in this comparison, while the Intel Core i7-14700KF (70,163) is 1% behind, and the AMD Ryzen 7 9700F (69,996) is 1.3% slower. For Inside, any of these CPUs would deliver functionally identical frame rates since the game is not demanding on processor resources.
On the GPU front, the RTX 5070’s benchmark scores place it alongside professional workstation cards. The AMD Radeon Pro 580 scores 40,318, which is 0.1% higher, meaning it would perform nearly identically in this title. The AMD Radeon Pro WX 7100 (40,063) is 0.8% faster, and the AMD Radeon Pro 5300 (40,870) is 1.2% slower. The NVIDIA RTX A500 Mobile (39,568) is 2% behind. While these GPUs are not gaming-focused, their raw compute scores suggest they would all handle Inside with similar ease, though the RTX 5070’s modern feature set may offer better driver optimization for this specific title.
The Verdict
The data unequivocally shows that this PC can run Inside with exceptional performance at every resolution and preset combination tested. According to the verdictByResolution data, the system clears the 60 FPS threshold with all four settings (Low, Medium, High, Ultra) at 3840x2160, 2560x1440, and 1920x1080. The best settings at each resolution are Ultra, with average frame rates of 105.4 FPS at 4K, 169.5 FPS at 1440p, and 239 FPS at 1080p.
This is not a marginal pass; it is a decisive victory. Even the worst-case scenario — 4K Ultra — is 75.7% faster than the playability threshold. The implications are clear: gamers can max out every visual option without needing to tweak settings for performance. The only practical limitation is the refresh rate of the display, as a 60 Hz monitor would leave most of the GPU’s output unused. For a game like Inside, which relies on atmospheric lighting and subtle visual details, the ability to run Ultra settings at 4K without compromise is a definitive statement of this hardware’s capability.
CPU and GPU Roles
The division of labor between the Intel Core Ultra 7 265K and the NVIDIA GeForce RTX 5070 becomes clear when examining the scaling data across resolutions and settings. At 1920x1080, the frame rates are extraordinarily high, ranging from 239 FPS (Ultra) to 451 FPS (Low). These numbers suggest that the CPU is keeping pace with the GPU’s output, but the sheer magnitude of the frame rates indicates that neither component is being pushed to its limit. The CPU’s 20 cores and 20 threads, with a boost clock of 5.50 GHz, provide ample single-thread performance for the game’s physics and logic, while the GPU’s 6,144 shading units handle the rendering effortlessly.
At 2560x1440, the frame rates drop proportionally, with Ultra averaging 169.5 FPS and Low hitting 355.8 FPS. This reduction is consistent with a GPU-bound workload, as the increased pixel count demands more from the RTX 5070’s 192-bit memory bus and 672.0 GB/s bandwidth. The CPU’s role becomes less prominent, as the gap between Low and Ultra settings widens (from 355.8 to 169.5 FPS), indicating that the GPU is now the primary limiter when visual effects are enabled.
At 3840x2160, the trend continues. Ultra averages 105.4 FPS, while Low reaches 225.4 FPS. The scaling from 1440p to 4K at Ultra settings shows a 37.8% reduction in frame rate (from 169.5 to 105.4), which aligns with the 2.25x increase in pixel count. This confirms that the GPU is the dominant factor at higher resolutions. However, the CPU is still not a bottleneck; even at 4K Low, the system produces over 225 FPS, which would require a very fast processor to feed the GPU. The data suggests that the RTX 5070 is the limiting factor at 4K Ultra, but the Core Ultra 7 265K provides enough headroom to ensure the GPU is never starved of data.
How This Combo Ranks
The Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5070 combination ranks 328th out of 3,716 tested combos in Inside, placing it in the top 8.8% of all systems evaluated. This is a strong showing, though it is not at the absolute top of the leaderboard, which is expected given that there are more powerful GPUs and CPUs available. The rank implies that while this combo is exceptionally fast for the game, there are still 327 configurations that outperform it, likely featuring higher-end Blackwell or Radeon parts.
What makes this rank notable is the consistency across resolutions. The combo does not falter at 4K, where many lower-ranked systems would struggle to maintain 60 FPS. Instead, it maintains a high percentile ranking across the board, suggesting that the balance between the CPU’s 30 MB of L3 cache and the GPU’s 12 GB of GDDR7 memory is well-suited to the game’s memory access patterns. The 94th percentile CPU ranking and 82nd percentile GPU ranking combine to produce a system that is greater than the sum of its parts for this specific title, as the game’s light CPU load allows the GPU to shine without being held back.
Measured FPS Breakdown
3840x2160: At the highest resolution, the RTX 5070 demonstrates remarkable headroom. Low settings produce an average of 225.4 FPS, which is already far beyond playable. Medium settings drop to 177 FPS, High to 110.2 FPS, and Ultra to 105.4 FPS. The step from Low to Medium is a 21.5% reduction, while the step from High to Ultra is only 4.4%, indicating diminishing returns as settings approach maximum. The lack of min/max FPS data means these averages are the sole metric, but the consistent scaling suggests stable performance.
2560x1440: This resolution shows the sweet spot for high-refresh-rate gaming. Low settings hit 355.8 FPS, Medium 282.6 FPS, High 178.1 FPS, and Ultra 169.5 FPS. The gap between High and Ultra is just 8.6 FPS, making Ultra the obvious choice for visual quality. The performance here is so high that it would satisfy even 240 Hz displays, with the lowest preset still exceeding 355 FPS.
1920x1080: At 1080p, the combo reaches its peak. Low settings average 451 FPS, Medium 398 FPS, High 247.6 FPS, and Ultra 239 FPS. The difference between Low and Medium is only 53 FPS, but the jump from Medium to High is a significant 150.4 FPS reduction, highlighting how the High preset introduces effects that heavily tax the GPU. Ultra is only 8.6 FPS slower than High, mirroring the 1440p pattern. These numbers indicate that the system is CPU-limited at Low and Medium settings, as the GPU is capable of far higher frame rates than the CPU can generate.