Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 67 | 107 | 134 |
| 1440p QHD | 101 | 106 | 170 | 213 |
| 1080p Full HD | 141 | 148 | 237 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Inside is a puzzle platformer released on 2016-07-06, and the tested configuration pairs an Intel Core Ultra 7 265K (launch MSRP $394) with an NVIDIA GeForce RTX 5050 (launch MSRP 249 USD). Measured frame rates show this combo clears the 60 FPS playable threshold at every resolution and preset tested, with the most demanding 4K Ultra setting averaging 64 FPS. The data suggests a system that is far more capable than the game requires, yet the scaling between resolutions and presets reveals where the GPU begins to assert its limits.
Measured FPS Breakdown
At 1920x1080, the average frame rate ranges from 296 FPS on Low to 141 FPS on Ultra. Medium averages 237 FPS, with a minimum of 201 and a maximum of 272. High sits at 148 FPS. These numbers indicate an extraordinarily fluid experience at 1080p; even the heaviest preset leaves substantial headroom for high-refresh-rate displays. The gap between Low and Ultra is wide—296 versus 141—but both are far beyond the 60 FPS threshold, so the user can freely choose any preset without worrying about playability.
Moving to 2560x1440, Low averages 213 FPS, Medium 170 FPS (minimum 145, maximum 196), High 106 FPS, and Ultra 101 FPS. The drop from 1080p is consistent across presets, with Low losing roughly 83 FPS and Ultra losing 40 FPS. At this resolution, Ultra still delivers more than 100 FPS, making it an excellent choice for smooth gameplay on a 1440p monitor. Medium also remains highly responsive, with a minimum of 145 FPS ensuring no dips below the playable line.
At 3840x2160, the frame rates compress considerably. Low averages 134 FPS, Medium 107 FPS (minimum 91, maximum 123), High 67 FPS, and Ultra 64 FPS. The Ultra preset barely clears the 60 FPS threshold, while High is only 3 FPS higher at 67. Medium and Low provide comfortable margins, but the steep decline from 1080p to 4K highlights the GPU's role in this workload. Notably, only the Medium preset includes min/max data across all resolutions; the other presets have only average values, so the consistency of frame pacing for those settings cannot be assessed from the available metrics.
CPU and GPU Roles
The benchmark results indicate a clear division of labor. At 1080p, the CPU's high single-thread performance—Geekbench single-core score of 2713 and multi-core 23085—allows the GPU to operate near its peak. The 265K's 94th percentile ranking among all CPUs is significantly higher than the RTX 5050's 66th percentile, suggesting the processor is the more powerful component relative to its peers. This asymmetry becomes apparent at lower resolutions: the frame rates are so high (296 FPS on Low) that the CPU is likely the limiting factor, as the GPU is not yet saturated.
As resolution increases to 1440p and 4K, the GPU becomes the primary constraint. The frame rate at 4K Ultra (64 FPS) is less than half of the 1080p Ultra figure (141 FPS), a drop that aligns with the pixel count increase. The RTX 5050's 8 GB GDDR6 memory and 320.0 GB/s bandwidth are adequate for a puzzle platformer, but the rendering load at 4K stresses the GPU's 2560 shading units. The CPU's 20 cores and 5.50 GHz boost clock ensure it does not bottleneck the GPU even at 4K, as evidenced by the consistent scaling from 1440p to 4K across all presets.
The data implies that for this game, the CPU is overkill while the GPU is merely sufficient. At 1080p, the system is likely CPU-bound; at 4K, the GPU becomes the bottleneck. However, because the game's visual complexity is low, even the GPU's moderate standing (66th percentile) is enough to maintain playable frame rates at maximum settings.
How This Combo Ranks
The combination ranks 2247 out of 3716 tested combos in Inside, placing it in the upper half of all configurations (approximately the 60th percentile). This rank reflects the balance of CPU and GPU power: the CPU's 94th percentile is offset by the GPU's 66th percentile, resulting in a mid-to-high tier position. Given the game's modest requirements, the rank is not indicative of any playability issue—the absolute frame rates are far above the 60 FPS threshold at every setting. The rank instead shows that many other combos, particularly those with more powerful GPUs, would deliver even higher numbers, but for Inside the practical difference is negligible.
The CPU's average benchmark score of 70879 and the GPU's 21035 contribute to this ranking. The CPU's nearest rivals—such as the Intel Xeon 6511P (0.2% lower) and Intel Core i7-14700KF (1% higher)—are all within 1.3% in synthetic scores, meaning the processor is not a differentiator in this game. The GPU, on the other hand, has rivals like the AMD Radeon RX 5600 XT (1.6% higher) that could push frame rates slightly higher, but the impact on a 60 FPS target is minimal.
The Verdict
Yes, this PC can run Inside with ease. According to the verdictByResolution data, all four settings (Low, Medium, High, Ultra) are playable at all three resolutions, as every average FPS is at or above 60. The best settings per resolution are Ultra, with average FPS of 64 at 3840x2160, 101 at 2560x1440, and 141 at 1920x1080. This means users can max out the game's visual options at any resolution without compromising the 60 FPS playable threshold. The 4K Ultra result is the closest to the line—64 FPS—but it still clears it by 4 FPS, and the High preset offers a slightly higher 67 FPS if a small safety margin is desired.
Similar Performance Alternatives
For the CPU, the nearest rivals based on average benchmark score are the Intel Xeon 6511P (0.2% lower), Intel Xeon Platinum 8270 (0.7% lower), Intel Core i7-14700KF (1% higher), and AMD Ryzen 7 9700F (1.3% higher). These processors have average scores within 1.3% of the 265K, so in a game like Inside, which is not CPU-intensive, they would likely produce nearly identical frame rates when paired with the same GPU. The i7-14700KF is the closest higher-performing option, while the Xeon parts are slightly behind.
For the GPU, the nearest rivals are the AMD Radeon RX Vega M GL (0.6% lower), AMD Radeon HD 8970M (1% lower), AMD Radeon RX 5600 XT (1.6% higher), and NVIDIA RTX A4000 Mobile (1.6% lower). The RX 5600 XT is the only one with a higher benchmark score; the others trail by up to 1.6%. Given the game's low graphical demands, any of these GPUs would likely maintain frame rates above 60 FPS at 1080p, though exact game-specific results are not measured. These alternatives are based on synthetic benchmark proximity, not direct gameplay data.
FAQ
Q: Can this combo run Inside at 4K Ultra?
A: Yes, the average FPS at 3840x2160 Ultra is 64, which is above the 60 FPS playable threshold.
Q: What is the highest playable setting at 1440p?
A: Ultra is playable at 1440p, with an average of 101 FPS.
Q: How does the CPU compare to its nearest rival?
A: The Intel Core Ultra 7 265K has an average benchmark score 1.3% higher than the AMD Ryzen 7 9700F and 1% higher than the Intel Core i7-14700KF.
Q: Is the GPU the limiting factor at 4K?
A: The frame rate drops from 141 FPS at 1080p Ultra to 64 FPS at 4K Ultra, suggesting the GPU becomes more stressed at higher resolutions, but it still clears 60 FPS.
Q: What are the minimum and maximum FPS at 1080p Medium?
A: At 1920x1080 Medium, the minimum is 201 FPS and the maximum is 272 FPS, with an average of 237 FPS.
Q: Does the combo rank in the top half of tested systems?
A: Yes, it ranks 2247 out of 3716, which is above the median.
Best Settings per Resolution
The most demanding preset that remains at or above 60 FPS is Ultra at every resolution. At 3840x2160, Ultra averages 64 FPS. At 2560x1440, Ultra averages 101 FPS. At 1920x1080, Ultra averages 141 FPS. Therefore, users can select Ultra without concern for performance, and the data shows that even the highest quality settings are well within the playable range for this combination.