Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
141 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
30 FPS
14.3ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 70,879
Graphics Card
Required 27,118
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 51 64
1440p QHD 48 51 81 101
1080p Full HD 67 70 113 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 70
1920x1080 Low 141
1920x1080 Medium 113
1920x1080 Ultra 67
2560x1440 High 51
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 Ultra 48
3840x2160 High 32
3840x2160 Low 64
3840x2160 Medium 51
3840x2160 Ultra 30

Performance Analysis: Inside on Your System

The Intel Core Ultra 7 265K paired with the Intel Arc B370 delivers a performance profile that is heavily dependent on resolution and quality settings for Inside. The benchmark data shows a system that can comfortably handle the game at 1080p with maximum settings, but which requires significant compromises at higher resolutions to maintain smooth gameplay. The recorded measurements provide a clear picture of this hardware combination's capabilities in this specific puzzle platformer.

Measured FPS Breakdown

At 3840x2160 (4K), the system struggles to maintain high frame rates at demanding presets. The Ultra preset yields an average of 30 FPS, which is below the 60 FPS playability threshold and may result in noticeable stuttering. The High preset improves this to an average of 32 FPS, still insufficient for smooth play. Moving to Medium raises the average to 51 FPS, with a minimum of 43 FPS and a maximum of 59 FPS, indicating that even this mid-range setting cannot consistently hold 60 FPS. The only playable option at 4K is Low, which delivers an average of 64 FPS, just clearing the threshold but with no recorded minimum or maximum values to gauge consistency.

At 2560x1440 (QHD), the situation improves markedly. The Ultra preset averages 48 FPS, which remains below the playable threshold. The High preset reaches an average of 51 FPS, still short of 60 FPS. However, the Medium preset achieves an average of 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS, demonstrating a comfortable margin above the threshold. The Low preset is even more capable, averaging 101 FPS, providing ample headroom for high refresh rate displays.

At 1920x1080 (FHD), the system shows its best performance. The Ultra preset averages 67 FPS, which is above the 60 FPS threshold, making it the most demanding playable setting. The High preset achieves 70 FPS on average. The Medium preset is significantly faster, averaging 113 FPS with a minimum of 96 FPS and a maximum of 130 FPS. The Low preset tops out at an average of 141 FPS, offering the highest frame rates recorded in this test suite.

Similar Performance Alternatives

The CPU's nearest rivals in the database provide context for its processing power. The Intel Xeon 6511P scores 71,051, which is 0.2% higher than the Core Ultra 7 265K's average benchmark score of 70,879. The Intel Xeon Platinum 8270 scores 71,370, 0.7% higher. On the other side, the Intel Core i7-14700KF scores 70,163, which is 1% lower, and the AMD Ryzen 7 9700F scores 69,996, 1.3% lower. These deltas are minimal, suggesting that in CPU-bound scenarios, any of these processors would deliver nearly identical performance in Inside.

For the GPU, the Intel Arc B370 has an average benchmark score of 1,184, placing it in the 5th percentile of all GPUs. Its nearest rivals are remarkably close in score. The ATI Mobility Radeon HD 5570 scores 1,186, 0.2% higher. The ATI Radeon HD 5770 scores 1,190, 0.5% higher. The AMD Radeon HD 7650M scores 1,192, 0.7% higher. The AMD FirePro M2000 scores 1,168, which is 1.4% lower. These tiny differences mean that any of these GPUs would produce nearly identical frame rates in this game, making them all equivalent alternatives for the Arc B370 in this specific workload.

CPU and GPU Roles

The data indicates that the GPU is the primary bottleneck at higher resolutions. The frame rates scale dramatically with resolution changes. At Low settings, the average FPS drops from 141 at 1080p to 101 at 1440p, a 28% reduction, and then to 64 at 4K, a further 37% reduction. This steep decline is characteristic of a GPU-limited scenario, where the Arc B370's rendering capabilities are overwhelmed by the increasing pixel count. The 3DMark Steel Nomad DX12 score of 1,184, which places the GPU in the 5th percentile, confirms its limited rasterization throughput.

The CPU's influence becomes more apparent at lower resolutions and higher settings. At 1080p Ultra, the system averages 67 FPS, only slightly higher than the 70 FPS at High. The difference between Low (141 FPS) and Ultra (67 FPS) at 1080p shows a 52% performance penalty from increased settings, which reflects both GPU load and CPU-driven draw calls. However, the Core Ultra 7 265K's strong multi-threaded performance, evidenced by a Cinebench R23 multi-core score of 35,850 and a Passmark multi-thread score of 58,594, ensures that it is unlikely to be the limiting factor even at 1080p. The CPU's 94th percentile ranking among all CPUs further supports this conclusion.

At 4K, the GPU is definitively the limiting factor. The difference between Low (64 FPS) and Ultra (30 FPS) is 47%, but even the Low preset barely clears 60 FPS. This suggests that the Arc B370's fill rate and shading capacity are the primary constraints, not the CPU's processing speed. The CPU's role at 4K is largely irrelevant, as the GPU cannot feed frames fast enough to utilize the processor's capabilities.

The Verdict

This PC can run Inside, but the experience varies significantly by resolution and preset. At 1920x1080, the system is fully capable, with all four presets (Low, Medium, High, and Ultra) clearing the 60 FPS threshold. The Ultra preset averages 67 FPS, making it the best visual option that remains playable. At 2560x1440, the system is partially capable. The Low and Medium presets are playable, with averages of 101 FPS and 81 FPS respectively, but High (51 FPS) and Ultra (48 FPS) fall short. At 3840x2160, only the Low preset is playable, averaging 64 FPS. The Medium preset at 51 FPS, High at 32 FPS, and Ultra at 30 FPS all fail to meet the playable standard.

Given the playable threshold of 60 FPS, the system's overall rank of 3,422 out of 3,716 combinations indicates that this hardware sits near the bottom of the performance spectrum for Inside. The data shows a configuration that is well-suited for 1080p gaming, adequate for 1440p with settings compromises, and marginal for 4K with only the lowest settings proving viable.

FAQ

Q: Can I play Inside at 4K with this hardware?

A: Yes, but only at the Low preset, which averages 64 FPS. The Medium preset averages 51 FPS, which is below the 60 FPS playable threshold.

Q: What is the best quality preset at 1440p?

A: The Medium preset is the most demanding option that stays playable, averaging 81 FPS with a minimum of 69 FPS. The High and Ultra presets fall short at 51 FPS and 48 FPS respectively.

Q: Is the CPU or GPU more important for this game?

A: The GPU is the limiting factor, especially at higher resolutions. The Arc B370's 3DMark Steel Nomad score of 1,184 places it in the 5th percentile, while the Core Ultra 7 265K sits in the 94th percentile of CPUs. Frame rate drops from 141 FPS at 1080p Low to 64 FPS at 4K Low highlight the GPU's constraint.

Q: How does this system compare to other hardware?

A: The CPU's closest rival is the Intel Xeon 6511P, which scores 0.2% higher in average benchmarks. The GPU's nearest competitor is the ATI Mobility Radeon HD 5570, scoring 0.2% higher. Any of these alternatives would perform nearly identically in Inside.

Q: What frame rate can I expect at 1080p Ultra?

A: The Ultra preset at 1920x1080 averages 67 FPS, which is above the 60 FPS threshold. The High preset averages 70 FPS, and Medium averages 113 FPS.

Q: Does the system ever drop below 60 FPS?

A: At 1440p Medium, the minimum recorded FPS is 69, which stays above the threshold. At 1080p Medium, the minimum is 96 FPS. At 4K Medium, the minimum is 43 FPS, which is below the threshold. No minimum values are recorded for other presets.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is Low, with an average of 64 FPS. Higher presets all fall below the threshold, making this the only viable option for smooth 4K gameplay.

At 2560x1440, the Medium preset is the best choice, delivering an average of 81 FPS with a minimum of 69 FPS. This provides both visual quality and a comfortable margin above the 60 FPS threshold.

At 1920x1080, the Ultra preset is the most demanding playable option, averaging 67 FPS. This allows for maximum graphical fidelity while still clearing the 60 FPS threshold, with the High preset offering a slight performance boost to 70 FPS if desired.