Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 131 | 138 | 220 | 275 |
| 1440p QHD | 209 | 219 | 350 | 385 |
| 1080p Full HD | 290 | 305 | 397 | 430 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 5080 delivers exceptionally high frame rates in Inside, a puzzle platformer. The measured data shows this combination far exceeds the 60 FPS playability threshold at every tested resolution and preset, making it a definitive over-performer for this title. Benchmark results indicate that the system is heavily GPU-bound at higher resolutions, while at 1080p the CPU's strong single-thread performance becomes a more significant factor, though neither component ever approaches a limiting bottleneck.
Best Settings per Resolution
The most demanding preset that sustains at least 60 FPS at each resolution is the same across all three: Ultra. This is the highest settings tier available in the test data, and the system clears the 60 FPS bar with substantial headroom.
At 3840x2160 (4K), the Ultra preset averages 131 FPS. This is more than double the 60 FPS threshold, indicating that even the most visually intensive configuration leaves considerable performance on the table. The High preset at this resolution reaches 138 FPS, while Medium hits 220 FPS and Low reaches 275 FPS.
At 2560x1440 (QHD), the Ultra preset averages 209 FPS. The jump from 4K to QHD produces a dramatic improvement, with frame rates increasing by roughly 60% when moving from Ultra at 4K to Ultra at QHD. High settings at this resolution produce 219 FPS, Medium achieves 350 FPS, and Low reaches 385 FPS.
At 1920x1080 (FHD), the Ultra preset averages 290 FPS. This is the only resolution where the gap between Ultra and High narrows noticeably, with High producing 305 FPS. Medium at 1080p averages 397 FPS, and Low hits 430 FPS. The data shows that at 1080p, the system is approaching the upper limits of what the game engine can deliver, with diminishing returns between presets.
CPU and GPU Roles
The performance scaling across resolutions and presets reveals a clear division of labor between the Intel Core Ultra 7 265 and the RTX 5080.
At 3840x2160, the GPU is the dominant factor. The difference between Low and Ultra presets is 144 FPS (275 to 131), a 52% reduction in frame rate as visual complexity increases. This substantial drop indicates the GPU's rendering workload at 4K is the primary constraint. The RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are likely being fully utilized at this resolution, though the frame rates remain extraordinarily high.
At 2560x1440, the GPU still leads, but the CPU begins to show its influence. The spread between Low and Ultra is 176 FPS (385 to 209), a larger absolute difference than at 4K but a smaller percentage drop (46%). The higher base frame rates at QHD suggest that the CPU's 20 cores and 20 threads are providing enough headroom for the GPU to stretch its legs, yet the Ultra preset still imposes a significant load on the graphics card.
At 1920x1080, the CPU's role becomes more pronounced. The difference between Low and Ultra narrows to 140 FPS (430 to 290), a 33% reduction. This compression of frame rates across presets is a classic sign of a CPU-bound scenario at lower resolutions. The Core Ultra 7 265's single-core boost clock of 5.30 GHz and its 30 MB of shared L3 cache are likely the reasons why the system maintains such high minimum frame rates, though the GPU is no longer the sole determinant of performance.
The scaling between resolutions is also instructive. Moving from 1080p Ultra at 290 FPS to 1440p Ultra at 209 FPS represents a 28% drop. Moving from 1440p Ultra to 4K Ultra at 131 FPS represents a 37% drop. The larger percentage drop at higher resolutions confirms that the GPU is increasingly stressed as pixel count rises, while the CPU remains comparatively underutilized.
Measured FPS Breakdown
3840x2160 (4K): The highest measured average is 275 FPS at Low settings. Medium settings produce 220 FPS with a minimum of 187 FPS and a maximum of 253 FPS. High settings average 138 FPS. Ultra settings average 131 FPS. No minimum or maximum values are listed for Low, High, or Ultra at this resolution, so only the Medium preset provides variance data. The 33 FPS gap between Medium's minimum and maximum (187 to 253) indicates some frame pacing variability, but even the lowest recorded frame remains far above the 60 FPS threshold.
2560x1440 (QHD): Low settings reach 385 FPS on average. Medium averages 350 FPS with a minimum of 298 FPS and a maximum of 403 FPS. High settings produce 219 FPS. Ultra averages 209 FPS. The Medium preset again provides the only variance data, showing a 105 FPS spread between minimum and maximum. This wider range at QHD compared to 4K suggests that the CPU is beginning to introduce occasional frame time spikes, though none are severe enough to threaten playability.
1920x1080 (FHD): Low settings top out at 430 FPS on average. Medium averages 397 FPS with a minimum of 337 FPS and a maximum of 456 FPS. High settings reach 305 FPS. Ultra averages 290 FPS. The Medium preset's variance range of 119 FPS is the largest recorded in the dataset, further evidence of CPU involvement at this resolution. Despite this, the absolute frame rates are so high that the variance is imperceptible in practice.
Similar Performance Alternatives
For the Intel Core Ultra 7 265, the nearest rivals based on average benchmark scores are all AMD EPYC server processors. The AMD EPYC 4464P scores 64823, which is 0.3% lower than the Core Ultra 7 265's 64640 average benchmark score. The Intel Core Ultra 7 265F scores 64438, 0.3% lower, and is essentially the same chip without integrated graphics. The AMD EPYC 7343 scores 64202, 0.7% lower, while the AMD EPYC 9124 scores 65104, 0.7% higher. For gaming purposes, these server-class alternatives would behave similarly in Inside, though their higher core counts and different memory architectures may not translate to identical frame rates in this specific title.
For the NVIDIA GeForce RTX 5080, the nearest rivals are a mix of AMD Radeon parts. The AMD Radeon 8060S scores 55757, 0.6% lower than the RTX 5080's 56083 average benchmark score. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 0.7% lower. The AMD Radeon Pro W5700X scores 54828, 2.3% lower. The AMD Radeon RX 9070 GRE scores 57367, 2.2% higher. The RX 9070 GRE is the closest competitor in terms of raw score, though the RTX 5080's advantage in ray tracing and DLSS features may matter less in a game like Inside that does not heavily utilize such features.
How This Combo Ranks
The combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5080 ranks 71st out of 3716 tested combinations in Inside. This places it in the top 2% of all tested systems. The percentile rankings for the individual components support this: the CPU sits in the 93rd percentile against all CPUs, and the GPU sits in the 87th percentile against all GPUs. The high combo rank is consistent with the measured frame rates, which show the system delivering well over 200 FPS at most settings and resolutions.
The rank of 71 suggests that a small number of combinations (70) outperformed this setup. Given the game's 2016 release date and its relatively modest graphical demands, these higher-ranked systems likely feature even more powerful GPUs or CPUs that push frame rates beyond the 430 FPS ceiling observed at 1080p Low. However, the practical difference between rank 71 and rank 1 is negligible for gameplay, as all systems above the 60 FPS threshold deliver a smooth experience.
FAQ
*Q: Can this PC run Inside at 4K with the highest settings?*
A: Yes. At 3840x2160 with Ultra settings, the system averages 131 FPS, which is well above the 60 FPS playable threshold.
Q: What is the best settings preset to use at 1440p?
A: The Ultra preset at 2560x1440 averages 209 FPS, making it the best choice for maximum visual quality without sacrificing frame rate.
Q: How much performance drops when moving from 1080p to 4K at Ultra settings?
A: At 1920x1080 Ultra, the average is 290 FPS. At 3840x2160 Ultra, the average is 131 FPS. This represents a 55% reduction in frame rate.
Q: Is the CPU or GPU more important for this game at 1080p?
A: At 1920x1080, the CPU becomes more influential. The frame rate spread between Low and Ultra narrows to 140 FPS (430 to 290), compared to a 144 FPS spread at 4K, indicating the GPU is less of a bottleneck at lower resolutions.
Q: What is the minimum frame rate recorded for this system?
A: The lowest recorded minimum is 187 FPS at 3840x2160 with Medium settings. The lowest minimum at any preset remains far above the 60 FPS threshold.
*Q: Does this system ever drop below 60 FPS in Inside?*
A: No. Across all resolutions (1920x1080, 2560x1440, 3840x2160) and all presets (Low, Medium, High, Ultra), the lowest measured average is 131 FPS at 4K Ultra, and the lowest minimum is 187 FPS at 4K Medium.
The Verdict
This PC can run Inside with exceptional headroom at every resolution and preset tested. The verdict by resolution is unambiguous: at 3840x2160, all four settings presets are playable, with Ultra being the best choice at 131 FPS average. At 2560x1440, all presets are playable, with Ultra at 209 FPS average. At 1920x1080, all presets are playable, with Ultra at 290 FPS average.
The data shows no scenario where this combination approaches the 60 FPS threshold, let alone falls below it. The weakest recorded performance is the Ultra preset at 4K, which still delivers more than double the required frame rate. For a game like Inside that relies on precise platforming and atmospheric tension, the high frame rates ensure smooth, responsive gameplay with no risk of stutter or input lag. The Core Ultra 7 265 and RTX 5080 are both significantly overqualified for this title, making this combination a top-tier performer that will not struggle with even the most demanding scenes.