Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
296 FPS
Ultra 1080p Measured
141 FPS

1440p (2K / QHD)

Low 1440p Measured
213 FPS
Ultra 1440p Measured
101 FPS

4K (Ultra HD)

Low 4K Measured
134 FPS
Ultra 4K Measured
64 FPS
6.8ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 64,640
Graphics Card
Required 27,118
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 237 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 148
1920x1080 Low 296
1920x1080 Medium 237
1920x1080 Ultra 141
2560x1440 High 106
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 Ultra 101
3840x2160 High 67
3840x2160 Low 134
3840x2160 Medium 107
3840x2160 Ultra 64

Performance Analysis: Inside on Your System

Inside is a puzzle platformer from 2016, and this pairing of an Intel Core Ultra 7 265 with an NVIDIA GeForce RTX 5050 is overwhelmingly powerful for its demands. The benchmark data shows a system that not only clears the 60 FPS playability threshold at every tested resolution and preset but does so with significant headroom, making it a versatile choice for high-refresh-rate monitors. The measured frames are consistently high, indicating that this combo will deliver a flawless experience in this title, regardless of how you choose to configure the graphical options.

Best Settings per Resolution

Based on the measured FPS data, the most demanding preset that stays at or above 60 FPS is Ultra at all three resolutions. This is the highest settings tier available in the test data, and the combo handles it without dropping below the playability threshold.

  • 3840x2160 (4K): Ultra settings achieve an average of 64 FPS. This is the peak visual quality preset, and it still maintains an average above 60 FPS, though it is the closest call at this resolution. The data also shows High settings at 67 FPS and Medium at 107 FPS, but Ultra is the most demanding option that remains playable.
  • 2560x1440 (1440p): Ultra settings achieve an average of 101 FPS. This provides a substantial performance buffer over the 60 FPS threshold, making it an excellent choice for a 1440p high-refresh-rate display. The step down to High settings yields 106 FPS, but Ultra offers the full visual experience without a meaningful performance penalty.
  • 1920x1080 (1080p): Ultra settings achieve an average of 141 FPS. This is the clear best choice for 1080p, delivering a very high frame rate that will easily keep up with even the fastest gaming monitors. The performance is so high that there is no reason to consider lower presets.

How This Combo Ranks

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5050 combination ranks 2247 out of 3716 tested combos for this game. This places it in the top 40% of all possible system configurations, which is a solid position for a modern desktop setup. While it is not a top-tier enthusiast build, the ranking reflects that this is a well-matched pair capable of running the vast majority of games at high settings. The data indicates that the combo’s performance is more than sufficient for Inside, and the mid-pack ranking is likely due to the GPU being a more mainstream part compared to the high-end CPUs and GPUs that occupy the top spots. In the context of this specific game, this ranking confirms the system's ability to provide a smooth and visually rich experience, even if it isn't at the absolute apex of the performance chart.

Measured FPS Breakdown

The measured FPS data provides a granular look at how the system scales across resolutions and presets. The minimum and maximum frame rates are only available for the Medium preset, which gives insight into frame pacing at that setting.

3840x2160 (4K):

  • Low: Average 134 FPS.
  • Medium: Average 107 FPS, with a minimum of 91 FPS and a maximum of 123 FPS. This shows a narrow frame time distribution, indicating consistent performance.
  • High: Average 67 FPS.
  • Ultra: Average 64 FPS.

2560x1440 (1440p):

  • Low: Average 213 FPS.
  • Medium: Average 170 FPS, with a minimum of 145 FPS and a maximum of 196 FPS. The 51 FPS spread between min and max shows some variance, but the average remains very high.
  • High: Average 106 FPS.
  • Ultra: Average 101 FPS.

1920x1080 (1080p):

  • Low: Average 296 FPS.
  • Medium: Average 237 FPS, with a minimum of 201 FPS and a maximum of 272 FPS. This is the widest variance in the data set, but the absolute numbers are so high that it is imperceptible in practice.
  • High: Average 148 FPS.
  • Ultra: Average 141 FPS.

The scaling is consistent: dropping from 4K to 1440p roughly doubles the frame rate, and dropping from 1440p to 1080p adds another significant boost. The difference between High and Ultra presets is minimal across all resolutions, typically a 3-7 FPS drop, while the jump from High to Medium is much more substantial, often a 40-60 FPS increase.

Similar Performance Alternatives

Based on the nearest rival data for the CPU and GPU, several other components would deliver a similar performance profile in this game.

CPU Alternatives: The Intel Core Ultra 7 265 sits in a tight performance cluster. The Intel Core Ultra 7 265F is the closest match, with an average benchmark score just 0.3% higher. The AMD EPYC 4464P is 0.3% lower, and the AMD EPYC 7343 is 0.7% higher. These differences are negligible, meaning any of these processors would yield virtually identical frame rates in Inside. The AMD EPYC 9124 is 0.7% lower, also landing in the same performance tier. For a gaming-focused build, these EPYC server chips are unusual choices, but the data shows they would perform on par with the Core Ultra 7 265 in this workload.

GPU Alternatives: The NVIDIA GeForce RTX 5050's nearest rivals are a mixed bag. The AMD Radeon RX 5600 XT is the closest in performance, with an average score 1.6% higher. The AMD Radeon RX Vega M GL is 0.6% lower, and the AMD Radeon HD 8970M is 1% lower. The NVIDIA RTX A4000 Mobile is 1.6% lower. These GPUs would all produce similar average FPS in Inside, though the RTX 5050's modern feature set and driver support might offer advantages outside of raw frame rate. The performance delta is small enough that users upgrading from any of these would see a modest, not transformative, change in this game.

CPU and GPU Roles

For a title like Inside, which is not graphically demanding by modern standards, the GPU is the primary driver of performance, but the CPU's role becomes more apparent at higher frame rates and lower resolutions. The data shows that as resolution decreases, the average FPS increases significantly, indicating that the GPU has more headroom to render frames. At 4K, the GPU is working harder, and the frame rate is lower (64-134 FPS). At 1080p, the frame rates are extremely high (141-296 FPS), which suggests the CPU is keeping pace to feed the GPU with enough data to maintain those numbers.

The scaling between presets also highlights the GPU's dominance. The difference between Low and Ultra at 1080p is over 150 FPS, which is almost entirely a GPU workload change. The CPU's influence is seen in the fact that the system can reach nearly 300 FPS at 1080p Low; a weaker CPU would bottleneck long before that point. However, for a game like Inside, the Core Ultra 7 265 is far more capable than needed. The data suggests that at 4K, the RTX 5050 is the limiting factor, as the frame rates are the lowest. At 1440p and below, the system is well-balanced, with both components having enough headroom to deliver a fluid experience without either becoming a clear bottleneck.

The Verdict

Can this PC run Inside? The data is unequivocal: yes, it can run the game flawlessly at all tested settings and resolutions. The verdict by resolution confirms that every preset at every resolution is playable.

  • 3840x2160: All settings are playable, with the best being Ultra at an average of 64 FPS. This clears the 60 FPS threshold, proving that the RTX 5050 is capable of 4K gaming in this title.
  • 2560x1440: All settings are playable, with Ultra averaging 101 FPS. This is an excellent result for a 1440p monitor, providing a comfortable margin above 60 FPS for a smooth experience.
  • 1920x1080: All settings are playable, with Ultra averaging 141 FPS. This is ideal for high-refresh-rate 1080p displays, ensuring maximum fluidity.

The data shows no scenario where this combo fails to provide a playable experience. Whether you are looking to play at 4K with Ultra settings or at 1080p with extremely high frame rates, this system is more than adequate. The only consideration is that at 4K Ultra, the average of 64 FPS is close to the threshold, so frame drops could potentially dip below 60 FPS in more intense scenes, though the data does not show any such dips. For a puzzle platformer, this is a non-issue, and the system can be confidently recommended for this game.