Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
430 FPS
Ultra 1080p Measured
278 FPS

1440p (2K / QHD)

Low 1440p Measured
385 FPS
Ultra 1440p Measured
200 FPS

4K (Ultra HD)

Low 4K Measured
264 FPS
Ultra 4K Measured
126 FPS
3.4ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 64,640
Graphics Card
Required 27,118
Your GPU 54,209

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 126 132 211 264
1440p QHD 200 210 336 385
1080p Full HD 278 292 397 430

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 292
1920x1080 Low 430
1920x1080 Medium 397
1920x1080 Ultra 278
2560x1440 High 210
2560x1440 Low 385
2560x1440 Medium 336
2560x1440 Ultra 200
3840x2160 High 132
3840x2160 Low 264
3840x2160 Medium 211
3840x2160 Ultra 126

Performance Analysis: Inside on Your System

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 4080 SUPER combination delivers overwhelming performance in Inside, a puzzle platformer with modest graphical demands. Benchmark data confirms that this pairing is far beyond what the game requires, with every tested resolution and preset clearing the 60 FPS playability threshold by a massive margin. The data shows a system that is completely unconstrained by Inside's engine, making it a case study in headroom rather than a test of hardware limits.

Measured FPS Breakdown

At 1920x1080, the benchmark results are exceptionally high across all four settings. Low settings produce an average of 430 FPS, which is the highest raw frame rate recorded in the entire dataset. Medium settings average 397 FPS, with a minimum of 337 FPS and a maximum of 456 FPS, showing that even the lowest frame dips remain far above any conceivable display refresh rate. High settings average 292 FPS, while Ultra settings average 278 FPS. The gap between Low and Ultra is 152 FPS, indicating that the game’s settings have a noticeable but not transformative impact on performance at this resolution.

Moving to 2560x1440, the pattern continues with similarly extreme results. Low settings average 385 FPS, a modest drop from the 1080p figure. Medium settings average 336 FPS, with a minimum of 286 FPS and a maximum of 387 FPS. High settings average 210 FPS, and Ultra settings average 200 FPS. The performance delta between Low and Ultra here is 185 FPS, slightly wider than at 1080p, which suggests that resolution scaling has a small effect on how much settings matter.

At 3840x2160, the results remain far above playable thresholds. Low settings average 264 FPS, Medium settings average 211 FPS with a minimum of 180 FPS and a maximum of 243 FPS, High settings average 132 FPS, and Ultra settings average 126 FPS. The difference between Low and Ultra at 4K is 138 FPS. Notably, the minimum FPS recorded at 4K Medium (180 FPS) is still three times the 60 FPS playability threshold, and every preset at every resolution stays well above that line. The data shows no scenario where this hardware dips anywhere near a level that could cause stutter or perceptible frame pacing issues.

FAQ

*Q: Can this PC run Inside at 4K Ultra settings?*

A: Yes. At 3840x2160 with Ultra settings, the average FPS is 126, which is over double the 60 FPS playability threshold. The verdict data confirms Ultra is the best playable setting at this resolution.

Q: What is the most demanding preset that maintains 60 FPS at 1440p?

A: All four presets at 2560x1440 clear 60 FPS. Ultra settings average 200 FPS, which is the most demanding preset and still provides over three times the required frame rate.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Ultra settings, the average FPS drops from 278 at 1920x1080 to 126 at 3840x2160, a reduction of 152 FPS. At Low settings, the drop is from 430 FPS to 264 FPS, a reduction of 166 FPS. The scaling is roughly proportional to the pixel count increase.

Q: Is the RTX 4080 SUPER or the Core Ultra 7 265 the limiting factor in this game?

A: Neither component is meaningfully limiting. The lowest recorded average across all tests is 126 FPS at 4K Ultra, while the highest is 430 FPS at 1080p Low. The game is so lightweight that both components have massive headroom, and the bottleneck shifts between CPU and GPU depending on resolution and settings.

Q: Does the Medium preset’s minimum FPS ever drop below 60?

A: No. The only recorded minimum FPS values are 337 at 1080p Medium, 286 at 1440p Medium, and 180 at 4K Medium. The lowest minimum across all tested configurations is 180 FPS, still triple the playability threshold.

*Q: How does this system rank compared to other hardware combinations for Inside?*

A: The combination ranks 107th out of 3716 tested combos, placing it in the top 3% of all configurations. This is consistent with the measured FPS, which shows no scenario where the game stresses the hardware.

Similar Performance Alternatives

Looking at the CPU’s nearest rivals, the AMD EPYC 4464P scores 64823 on average, which is 0.3% higher than the Core Ultra 7 265’s average benchmark score of 64640. The Intel Core Ultra 7 265F is essentially identical, with an average score of 64438, a delta of 0.3% in favor of the 265. The AMD EPYC 7343 scores 64202, which is 0.7% lower, and the AMD EPYC 9124 scores 65104, which is 0.7% higher. For Inside, these differences are immaterial because the game is not CPU-bound at any tested setting. Any of these processors paired with the RTX 4080 SUPER would produce nearly identical frame rates, as the GPU would remain the primary driver of performance.

On the GPU side, the RTX 4080 SUPER’s nearest rival is the standard RTX 4080, which has an average score of 54247, a delta of -0.1% compared to the SUPER’s 54209. The AMD Radeon Pro W5700X scores 54828, which is 1.1% higher, while the AMD Radeon RX 6750 GRE 12 GB scores 55698, which is 2.7% higher, and the AMD Radeon 8060S scores 55757, which is 2.8% higher. Despite these small benchmark score differences, the measured FPS in Inside shows that even a 2.8% GPU score delta would translate to a negligible frame rate change at the extreme performance levels observed. A system with any of these GPUs paired with a similarly capable CPU would deliver the same experience: overwhelming frame rates with no playability concerns.

The Verdict

This PC can run Inside at any resolution and preset combination without breaking a sweat. The verdict data lists High, Low, Medium, and Ultra as playable settings at 3840x2160, with Ultra being the best playable setting at an average of 126 FPS. At 2560x1440, all four presets are playable, and Ultra averages 200 FPS. At 1920x1080, Ultra averages 278 FPS, which is again the best playable setting. The 60 FPS threshold is cleared by at least 66 FPS in the worst case (4K Ultra at 126 FPS) and by as much as 370 FPS in the best case (1080p Low at 430 FPS). There is no configuration in the dataset that drops below 60 FPS average, and the only recorded minimum FPS values (180 FPS at 4K Medium, 286 FPS at 1440p Medium, 337 FPS at 1080p Medium) are all at least three times the playability threshold. The data is unambiguous: this hardware is overkill for Inside.

CPU and GPU Roles

The division of labor between the Core Ultra 7 265 and the RTX 4080 SUPER becomes clear when examining the scaling of FPS across resolutions and presets. At 1080p Low, the system produces 430 FPS, which is the highest result in the entire dataset. This suggests that at low settings and low resolution, the CPU’s ability to feed frames is the primary factor, as the GPU has very little work to do. The Core Ultra 7 265, with its 20 cores and 20 threads and a boost clock of 5.30 GHz, is more than capable of handling this load. When moving to 1080p Ultra, the FPS drops to 278, a reduction of 152 FPS that is primarily attributable to increased GPU workload from higher graphical settings.

At 1440p, the pattern shifts. Low settings average 385 FPS, down from 430 at 1080p, while Ultra settings average 200 FPS, down from 278. The absolute drop from Low to Ultra at 1440p is 185 FPS, which is wider than the 152 FPS drop at 1080p. This indicates that as resolution increases, the GPU becomes more influential in determining performance, but the CPU still has enough headroom to avoid becoming a bottleneck. At 4K, the Low preset averages 264 FPS and Ultra averages 126 FPS, a difference of 138 FPS. The narrowing of the gap between Low and Ultra at 4K compared to 1440p suggests that the GPU is now the dominant constraint, as the resolution places a heavier load on the RTX 4080 SUPER’s 10240 shading units and 16 GB of GDDR6X memory.

The scaling between resolutions is smooth and predictable. From 1080p to 4K at Ultra settings, the average FPS drops from 278 to 126, a 55% reduction. At Low settings, the drop is from 430 to 264, a 39% reduction. The larger percentage drop at Ultra settings confirms that the GPU’s workload scales more steeply with resolution when higher-quality effects are enabled. For Inside, the CPU is never the limiting factor at any resolution, but its importance is highest at 1080p Low, where the frame rate exceeds 400 FPS. The GPU becomes progressively more important as resolution and settings increase, but even at 4K Ultra, the RTX 4080 SUPER operates well below its limits.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 278 FPS. Every other preset also clears the threshold, with Low at 430 FPS, Medium at 397 FPS, and High at 292 FPS. There is no reason to choose anything below Ultra at this resolution, as the performance headroom is enormous.

At 2560x1440, Ultra settings again provide the best visual quality while maintaining an average of 200 FPS. Medium averages 336 FPS, High averages 210 FPS, and Low averages 385 FPS. The minimum FPS recorded at Medium is 286, which is still nearly five times the playability threshold. Ultra is the recommended choice for the best experience.

At 3840x2160, Ultra settings average 126 FPS, which is the lowest average in the dataset but still more than double the 60 FPS threshold. Medium averages 211 FPS with a minimum of 180 FPS, High averages 132 FPS, and Low averages 264 FPS. All presets are playable, but Ultra provides the highest fidelity without any risk of dropping below 60 FPS. The data shows that this system can run Inside at maximum settings with maximum resolution and still have ample performance to spare.