Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 54 | 87 | 108 |
| 1440p QHD | 82 | 86 | 138 | 172 |
| 1080p Full HD | 114 | 120 | 192 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core Ultra 7 265 paired with the Intel Arc B570 delivers a wide range of performance in Inside, scaling dramatically from a locked 240 FPS at 1080p Low down to a borderline 52 FPS at 4K Ultra. The data indicates this combination is exceptionally capable for a puzzle platformer, comfortably exceeding the 60 FPS playable threshold across most tested configurations, with the only sub-60 result appearing at the absolute maximum settings at 4K.
Measured FPS Breakdown
At 1920x1080, the combo produces its highest frame rates. The Low preset achieves a perfect average of 240 FPS, which is the maximum recorded value in the dataset. Medium follows with an average of 192 FPS, with a minimum of 163 FPS and a maximum of 221 FPS. High settings deliver an average of 120 FPS. The Ultra preset, while the most demanding, still produces an average of 114 FPS, which remains far above the 60 FPS playable threshold.
Moving to 2560x1440, performance remains very strong but scales downward predictably. The Low setting averages 172 FPS. Medium drops to an average of 138 FPS, with a minimum of 117 FPS and a maximum of 159 FPS. High averages 86 FPS. Ultra is again the heaviest, but still averages 82 FPS, keeping it well within playable territory.
At 3840x2160, the performance gap between preset levels becomes more pronounced. The Low preset averages 108 FPS, showing that even at 4K, the hardware has significant headroom. Medium averages 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. High drops to an average of 54 FPS, which falls below the 60 FPS playable threshold. Ultra is the only setting that dips lower, averaging 52 FPS. Notably, the dataset only provides min/max values for the Medium preset at each resolution, so variance data for Low, High, and Ultra is not available.
CPU and GPU Roles
The scaling between resolutions and presets reveals a clear pattern: the GPU is the primary performance limiter at higher resolutions, while the CPU's influence is more visible at lower resolutions and lower settings. The data shows that at 1080p Low, the system achieves 240 FPS, which is likely near a CPU-bound ceiling given the game's age and the CPU's 20-core architecture. When the resolution increases to 1440p at the same Low preset, FPS drops to 172, and at 4K Low, it drops to 108. This consistent decline as resolution increases indicates that the Arc B570's rendering load is the dominant factor.
The gap between presets at a fixed resolution further confirms the GPU's role. At 4K, the difference between Low (108 FPS) and Ultra (52 FPS) is 56 FPS, a 52% reduction in performance. At 1080p, the gap between Low (240 FPS) and Ultra (114 FPS) is 126 FPS, which is a smaller percentage drop (52.5% reduction) but a larger absolute difference. This suggests that at 1080p, the CPU can feed frames fast enough that the GPU's workload scaling is the primary variable. However, the fact that 1080p Ultra still hits 114 FPS while 4K High only reaches 54 FPS points to the GPU's memory bandwidth (380.0 GB/s) and compute capacity (11.52 TFLOPS) being strained by the higher pixel count.
The Ultra 7 265's role as a capable partner is evident in the high average FPS at 1080p Low. With a boost clock of 5.30 GHz and a Cinebench R23 multi-core score of 42216, the CPU is not a bottleneck in this title. The data does not show any scenario where the CPU holds back the GPU, as even the most demanding 4K Ultra setting still produces a measurable 52 FPS, indicating the GPU is doing the heavy lifting.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 114 FPS. This is the optimal choice for maximum visual quality at this resolution, as it provides more than double the playable threshold.
At 2560x1440, the Ultra preset again qualifies as the best setting, averaging 82 FPS. This remains comfortably above 60 FPS, allowing for full visual fidelity at 1440p without compromising frame rate.
At 3840x2160, the situation changes. The Ultra preset averages 52 FPS, which is below the 60 FPS threshold. The High preset also fails, averaging 54 FPS. The most demanding preset that stays at or above 60 FPS is Medium, which averages 87 FPS. This means that 4K users must step down to Medium settings to maintain smooth gameplay.
FAQ
*Q: Can this PC run Inside at 4K with maximum settings?*
A: No. At 3840x2160 with the Ultra preset, the combo averages 52 FPS, which is below the 60 FPS playable threshold. The High preset also falls short at 54 FPS. The best playable 4K setting is Medium, which averages 87 FPS.
Q: What is the highest frame rate this combo can achieve?
A: The highest recorded average is 240 FPS at 1920x1080 with the Low preset. This is the maximum value in the dataset, and the minimum for this setting is not provided.
Q: How does the performance at 1440p compare to 1080p?
A: At 1440p, the Ultra preset averages 82 FPS, while the same preset at 1080p averages 114 FPS. This represents a 28% drop in average frame rate when moving from 1080p to 1440p at Ultra settings.
Q: Is the Arc B570 or the Ultra 7 265 more important for this game?
A: The data indicates the GPU is the primary factor at higher resolutions. For example, at 4K, the average FPS drops from 108 (Low) to 52 (Ultra), a 52% reduction. At 1080p, the CPU allows for 240 FPS at Low, showing it can handle high frame rates, but the GPU's workload scaling drives the performance differences across presets.
Q: What is the average FPS at 1440p Medium?
A: The average FPS at 2560x1440 with the Medium preset is 138 FPS, with a minimum of 117 FPS and a maximum of 159 FPS.
Q: Does the game maintain 60 FPS at 4K High?
A: No. At 3840x2160 with the High preset, the average FPS is 54, which is below the 60 FPS threshold. Users must select the Medium preset to achieve a playable frame rate at 4K.
How This Combo Ranks
In the benchmark database, this specific combination of the Intel Core Ultra 7 265 and Intel Arc B570 ranks 2983 out of 3716 tested combos for Inside. This places it in the 20th percentile of all tested systems, indicating that while it is not a top-tier performer for this game, it sits above the majority of configurations. The rank suggests that many other combos deliver higher frame rates, likely due to more powerful GPUs. However, the measured FPS data shows that this combo still achieves playable performance at most settings, so the rank reflects the competitive landscape of the database rather than a deficiency in absolute capability. The CPU's percentileVsAllCpus of 93 and the GPU's percentileVsAllGpus of 65 support this interpretation: the CPU is a high-end part, while the GPU is mid-range, and the game's performance is largely GPU-bound at higher resolutions.
The Verdict
Can this PC run Inside? Yes, it can run the game at playable frame rates across nearly all tested configurations. At 1920x1080, all four presets (Low, Medium, High, Ultra) exceed 60 FPS, with the Ultra preset averaging 114 FPS. At 2560x1440, the same is true, with Ultra averaging 82 FPS. At 3840x2160, the verdict is more nuanced: Low (108 FPS) and Medium (87 FPS) are playable, but High (54 FPS) and Ultra (52 FPS) fall below the 60 FPS threshold. According to the verdictByResolution field, the playable settings are Low and Medium at 4K, all four settings at 1440p, and all four settings at 1080p. The best setting for each resolution is Ultra at 1080p (114 FPS), Ultra at 1440p (82 FPS), and Medium at 4K (87 FPS).
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the AMD EPYC 4464P has an average benchmark score of 64823, which is 0.3% lower than the Ultra 7 265's score of 64640. The Intel Core Ultra 7 265F scores 64438, a 0.3% difference, and the AMD EPYC 7343 scores 64202, a 0.7% difference. The AMD EPYC 9124 scores 65104, which is 0.7% higher than the Ultra 7 265. These deltas indicate that any of these processors would behave nearly identically in gaming scenarios, as the benchmark scores are within a 1% margin.
For the GPU, the nearest rivals are closely matched. The NVIDIA GeForce RTX 3070 Mobile has an average score of 20534, which is 0.1% lower than the Arc B570's score of 20556. The Intel Arc A750 scores 20582, a 0.1% difference, and the NVIDIA Quadro M4000M scores 20480, a 0.4% difference. The AMD Radeon R9 M390X scores 20662, which is 0.5% higher. These small deltas suggest that swapping the Arc B570 for any of these alternatives would result in nearly identical frame rates in Inside at the tested settings. Notably, the RTX 3070 Mobile is a laptop part, but its benchmark score aligns closely with the Arc B570, indicating similar raw performance within this specific game's workload. The Intel Arc A750, a desktop predecessor in the Arc lineup, is the most direct alternative and would be expected to produce nearly the same FPS numbers.