Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 75 | 120 | 150 |
| 1440p QHD | 114 | 120 | 192 | 239 |
| 1080p Full HD | 159 | 166 | 266 | 319 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core Ultra 7 165H paired with the NVIDIA GeForce RTX 4070 delivers exceptionally high frame rates in Inside, a side-scrolling puzzle platformer. The recorded data shows this combination is not merely playable, but overwhelmingly powerful for this title, with every tested resolution and preset configuration clearing the 60 FPS threshold by a wide margin. The following analysis breaks down the measured performance, component roles, and how this combo stacks up against other hardware in the database.
Measured FPS Breakdown
At 4K (3840x2160), the system maintains a high level of performance across all presets. With Low settings, the average frame rate reaches 150 FPS. Moving to Medium settings, the average drops to 120 FPS, with a recorded minimum of 102 FPS and a maximum of 138 FPS. High settings produce an average of 75 FPS. At Ultra settings, the average is 72 FPS, which is still comfortably above the playable threshold. This indicates that even the most demanding visual configuration at the highest resolution remains fluid, with no recorded dips below 60 FPS in the data.
At 1440p (2560x1440), the performance headroom expands considerably. Low settings yield an average of 239 FPS. Medium settings average 192 FPS, with a minimum of 163 FPS and a maximum of 220 FPS. High settings average 120 FPS. Ultra settings maintain an average of 114 FPS. The jump from 4K to 1440p shows a significant increase in average frame rates, roughly 50% higher at Ultra settings, demonstrating that the GPU has substantial untapped capacity at this resolution.
At 1080p (1920x1080), the system operates at extremely high frame rates, likely pushing against the limits of what the display and game engine can output. Low settings produce an average of 319 FPS. Medium settings average 266 FPS, with a minimum of 226 FPS and a maximum of 306 FPS. High settings average 166 FPS. Ultra settings average 159 FPS. The data shows that even at the highest preset, the average frame rate is more than double the refresh rate of a standard 144 Hz monitor.
The scaling pattern across resolutions is consistent. Moving from 1080p to 1440p reduces average frame rates by roughly 28% to 30% depending on the preset, while moving from 1440p to 4K reduces averages by another 37% to 40%. The Ultra preset at 4K, at 72 FPS average, is the only configuration that approaches the 60 FPS threshold, but it still clears it by a healthy margin.
CPU and GPU Roles
For a game like Inside, which is a 2.5D puzzle platformer with relatively modest geometry and effects, the GPU is the primary driver of frame rate changes across resolutions. The data shows that as resolution increases from 1080p to 4K, the average FPS drops significantly at every preset. This is a classic GPU-bound scaling pattern. At 1080p Ultra, the average is 159 FPS, while at 4K Ultra it is 72 FPS, a reduction of over half. This indicates that the RTX 4070 is handling the majority of the rendering workload, and its performance ceiling is being approached as pixel count increases.
The CPU's role is less prominent but still relevant, particularly at lower resolutions where frame rates are extremely high. At 1080p Low, the system reaches 319 FPS average, which requires strong single-threaded processing to feed the GPU with draw calls and game logic updates. The Intel Core Ultra 7 165H has a boost clock of 5.00 GHz and a single-core Cinebench R23 score of 1759, which is sufficient to support these very high frame rates without bottlenecking the GPU in the recorded data.
The scaling between Low and Ultra presets at the same resolution also illustrates the GPU's dominance. At 1080p, the difference between Low and Ultra is roughly a factor of two (319 FPS versus 159 FPS). At 4K, the difference is also about a factor of two (150 FPS versus 72 FPS). This consistent ratio suggests that the CPU is not introducing a variable bottleneck; the GPU is the consistent limiting factor as settings increase.
The CPU's 16 cores and 22 threads are far more than this game requires. The Passmark multithread score of 25933 and the Cinebench R23 multicore score of 14551 show a processor with substantial parallel capability, but Inside is not a heavily threaded title. The practical conclusion is that this CPU is effectively overkill for Inside, and the measured performance is dictated almost entirely by the RTX 4070's rasterization throughput.
FAQ
Q: Can this PC run Inside at 4K with all settings maxed out?
A: Yes. The recorded data shows an average of 72 FPS at 3840x2160 with Ultra settings, which is above the 60 FPS playable threshold.
Q: What is the best preset to use at 1440p for the highest visual quality?
A: Ultra settings at 2560x1440 produce an average of 114 FPS, so there is no need to reduce quality. The system has ample headroom for maximum settings at this resolution.
Q: How much faster is 1080p compared to 4K at Medium settings?
A: At 1920x1080 Medium, the average frame rate is 266 FPS. At 3840x2160 Medium, it is 120 FPS. The 1080p result is more than double the 4K result.
Q: Are there any recorded frame rate dips below 60 FPS?
A: The only configuration with recorded minimum and maximum values is the Medium preset at each resolution. The lowest recorded minimum is 102 FPS at 4K Medium. No other presets have recorded minima, but all averages are well above 60 FPS.
Q: Does this game use the CPU heavily?
A: The data suggests not. The CPU has strong multi-core scores, but the frame rate scaling is consistent with a GPU-bound workload. Even at 1080p Low with a 319 FPS average, the CPU is able to keep up without issue.
Q: Is the RTX 4070's 12 GB memory capacity sufficient for this game?
A: Yes, the recorded frame rates show no signs of memory capacity limiting performance at any resolution or preset tested.
Similar Performance Alternatives
The nearest rivals for the Intel Core Ultra 7 165H in the database's average benchmark score are the Intel Core Ultra 5 338H with a score of 33989 and a delta of 0.3% compared to the 34083 score of the 165H, the AMD EPYC 4244P with a score of 34220 and a delta of negative 0.4%, the AMD Ryzen AI 7 350 with a score of 34222 and a delta of negative 0.4%, and the AMD Ryzen 7 3700X with a score of 34260 and a delta of negative 0.5%. These processors would deliver essentially identical CPU-side performance in Inside, meaning they would not change the measured frame rates in any meaningful way, as the game is not CPU-limited at the tested settings.
For the NVIDIA GeForce RTX 4070, the nearest rivals by average benchmark score include the NVIDIA Tesla P4 with a score of 37628 and a delta of 0.1% against the 4070's 37648, the AMD Radeon RX Vega 56 with a score of 37507 and a delta of 0.4%, the NVIDIA GeForce RTX 4080 Mobile with a score of 38135 and a delta of negative 1.3%, and the AMD Radeon PRO W6400 with a score of 37157 and a delta of 1.3%. The RTX 4080 Mobile is slightly faster on average, which would translate to a small frame rate increase in GPU-bound scenarios, perhaps a few FPS higher at 4K Ultra. The other rivals are so close in score that the difference would be negligible in Inside. A system with the RTX 4080 Mobile would likely show a marginal improvement at 4K Ultra, potentially moving from 72 FPS to around 73 or 74 FPS, but the overall experience would be equally smooth.
The Verdict
This combination of the Intel Core Ultra 7 165H and the NVIDIA GeForce RTX 4070 runs Inside with exceptional ease. According to the verdict data, every resolution and every preset is playable. At 3840x2160, all four settings (High, Low, Medium, Ultra) are listed as playable, with Ultra being the best setting and an average of 72 FPS. At 2560x1440, all settings are again playable, with Ultra being the best setting and an average of 114 FPS. At 1920x1080, all settings are playable, with Ultra being the best setting and an average of 159 FPS.
The practical advice is straightforward: run the game at the highest resolution your display supports and set the preset to Ultra. At 4K, you will get an average of 72 FPS, which is smooth for a puzzle platformer. At 1440p and 1080p, the frame rates are so high that you could enable additional GPU-intensive features if the game supported them, though the measured data only covers the standard presets. There is no scenario in the recorded data where this system fails to hit the 60 FPS target. The only consideration is that 4K Ultra sits closest to the threshold, but with a 72 FPS average, there is a comfortable buffer.
How This Combo Ranks
The combination of the Intel Core Ultra 7 165H and the NVIDIA GeForce RTX 4070 ranks at position 1920 out of 3716 tested combinations in the database for Inside. This places it in the upper half of all tested systems. Given that this rank is based on a game that is not demanding by modern standards, the position reflects the high-end nature of the GPU and the capable CPU. The RTX 4070 sits at the 81st percentile among all GPUs, while the Core Ultra 7 165H sits at the 84th percentile among all CPUs. The combination of two components that are both above the 80th percentile results in a system that is far more powerful than needed for Inside, which explains why every preset and resolution combination clears the 60 FPS threshold. The rank of 1920 out of 3716 is likely influenced by the fact that many tested combos include desktop CPUs with higher sustained clocks, but for this specific game, the practical outcome is identical: maximum settings, maximum resolution, and a fluid frame rate. The data indicates that users with this combo should expect no performance-related compromises when playing Inside.