Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 35 | 56 | 70 |
| 1440p QHD | 53 | 56 | 90 | 112 |
| 1080p Full HD | 74 | 78 | 125 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
FAQ
Q: Can this PC run Inside at 4K resolution?
A: Yes, but only at Low settings. The measured average FPS at 3840x2160 with Low settings is 70 FPS. Medium drops to 56 FPS, High to 35 FPS, and Ultra to 34 FPS.
Q: What is the best playable setting at 2560x1440?
A: Medium is the best setting that clears the 60 FPS threshold. It delivers an average of 90 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. Low runs at 112 FPS, while High (56 FPS) and Ultra (53 FPS) fall below 60.
Q: How does the combo perform at 1920x1080?
A: Every preset is playable at 1080p. Ultra delivers 74 FPS average, High reaches 78 FPS, Medium averages 125 FPS with a minimum of 106 FPS, and Low tops out at 156 FPS.
Q: What is the combo rank for this game in the database?
A: This CPU and GPU combination ranks 3296 out of 3716 tested combos for Inside. That places it in the lower portion of all recorded configurations.
Q: How does the Intel Core Ultra 5 235 compare to its nearest CPU rivals?
A: The CPU sits at the 89th percentile among all tested CPUs. It is within 0.1% of the AMD Ryzen AI 9 HX 375 and the Intel Core i9-13900HX, and within 0.2% of the AMD EPYC 4364P and AMD EPYC 7303.
Q: How does the Intel Arc B390 compare to nearby GPUs?
A: The GPU sits at the 9th percentile among all tested GPUs. It is 1.3% ahead of the NVIDIA GeForce GT 520MX, 1.5% ahead of the NVIDIA GeForce 800M, 2.5% ahead of the NVIDIA GeForce GT 625 OEM, and 2.7% ahead of the NVIDIA GeForce GT 710.
CPU and GPU Roles
The data for Inside reveals a clear pattern: the GPU becomes the dominant constraint as resolution climbs, while the CPU's influence is most visible at lower resolutions where frame rates are higher. At 1920x1080, the combo produces a Low preset average of 156 FPS, which is more than double the 70 FPS seen at 3840x2160 Low. That substantial drop when moving from 1080p to 4K indicates the rendering load shifts heavily onto the graphics processor.
The scaling between presets at a fixed resolution reinforces this interpretation. At 2560x1440, the average FPS falls from 112 on Low to 90 on Medium, then to 56 on High and 53 on Ultra. The step from Medium to High costs 34 FPS, a 37.8% decline, while the step from High to Ultra costs only 3 FPS. This pattern suggests that the higher presets introduce effects and shading workloads that saturate the Arc B390's compute resources, particularly its 7.680 TFLOPS of FP32 throughput and 60.00 GPixel/s pixel rate.
At 1920x1080, the same preset ladder shows 156 FPS on Low, 125 on Medium, 78 on High, and 74 on Ultra. The gap between High and Ultra narrows to just 4 FPS, but the drop from Low to Medium is 31 FPS. The CPU, with 14 cores and 14 threads, a boost clock of 5.00 GHz, and a Cinebench R23 multi-core score of 14769, has enough headroom to feed the GPU at these lower resolutions. The PassMark multi-thread score of 37816 and single-thread score of 4516 support the idea that the processor is not the limiting factor at 1080p.
At 3840x2160, the picture changes. The Low preset averages 70 FPS, but Medium drops to 56 FPS and High falls to 35 FPS. The pixel throughput required at 4K, roughly four times the area of 1080p, stresses the GPU's 24 ROPs and 48 TMUs. The recorded data shows that the CPU's role diminishes at this resolution because the frame rate is governed by the graphics pipeline. The Arc B390's system-shared memory and system-dependent bandwidth also mean the GPU must contend with the system memory subsystem for data, which can further limit high-resolution performance.
Overall, the measurements indicate that at 1920x1080 the CPU has enough single-thread and multi-thread capability to keep the GPU busy, making the graphics card the primary determinant of preset scaling. At 2560x1440 and 3840x2160, the GPU becomes progressively more dominant, and the CPU's contribution to the final frame rate is secondary.
Measured FPS Breakdown
At 1920x1080, the Intel Core Ultra 5 235 paired with the Intel Arc B390 delivers its strongest results. The Low preset averages 156 FPS. Medium averages 125 FPS, with a recorded minimum of 106 FPS and a maximum of 144 FPS. High averages 78 FPS. Ultra averages 74 FPS. All four presets clear the 60 FPS playability threshold, and the minimum recorded on Medium stays well above 60.
At 2560x1440, performance remains solid but requires preset discipline. Low averages 112 FPS. Medium averages 90 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. High drops to 56 FPS, just below the 60 FPS threshold. Ultra averages 53 FPS. The data shows that Medium is the highest preset that maintains a playable average and a minimum above the threshold.
At 3840x2160, the combo struggles outside the lowest preset. Low averages 70 FPS. Medium averages 56 FPS, with a minimum of 48 FPS and a maximum of 65 FPS. High averages 35 FPS. Ultra averages 34 FPS. The 4K results show a steep falloff once settings rise above Low, and the minimum on Medium dips well below the 60 FPS target.
The recorded data shows a consistent pattern across resolutions: the gap between Low and Medium is smaller at 1440p and 4K than the gap between Medium and High. At 2560x1440, Low to Medium costs 22 FPS, while Medium to High costs 34 FPS. At 3840x2160, Low to Medium costs 14 FPS, while Medium to High costs 21 FPS. This suggests the High preset introduces a disproportionately heavy graphics workload for the Arc B390.
How This Combo Ranks
The database ranks this combination 3296 out of 3716 tested combos for Inside. That places the Intel Core Ultra 5 235 and Intel Arc B390 in the 11th percentile of all recorded configurations for this game, meaning roughly 89% of tested combos deliver better performance. The low ranking is consistent with the GPU's overall standing: the Arc B390 sits at the 9th percentile among all GPUs in the database.
The CPU, by contrast, ranks at the 89th percentile among all CPUs, with an average benchmark score of 46062. This wide gap between CPU percentile and combo percentile indicates that the graphics card is the limiting component in this pairing for Inside. The CPU's nearest rivals in aggregate benchmark score are the AMD Ryzen AI 9 HX 375 at 46030 (0.1% lower), the Intel Core i9-13900HX at 46098 (0.1% higher), the AMD EPYC 4364P at 45970 (0.2% lower), and the AMD EPYC 7303 at 45960 (0.2% lower). These small deltas show that the processor is competitive with a broad set of high-end mobile and server chips, but that strength does not translate into a strong game ranking because the GPU cannot keep pace.
The combo rank of 3296 out of 3716 is a clear signal that this system is not built for demanding 3D workloads. Inside is a Puzzle Platformer from 2016, a title with modest system requirements, and the fact that this combo still lands in the bottom 11% of tested configurations underscores how limited the Arc B390 is for gaming. The measured FPS at 1080p is respectable, but the ranking reflects the full set of tested combos, many of which include far more capable discrete graphics solutions.
Similar Performance Alternatives
For the CPU, the nearest rivals in aggregate benchmark performance are all within 0.2% of the Intel Core Ultra 5 235. The AMD Ryzen AI 9 HX 375 scores 46030, the Intel Core i9-13900HX scores 46098, the AMD EPYC 4364P scores 45970, and the AMD EPYC 7303 scores 45960. Any of these processors would deliver nearly identical CPU-bound behavior in Inside, though the Intel Core Ultra 5 235 uses the Intel Socket 1851 platform with DDR5 memory support and a dual-channel memory bus.
For the GPU, the nearest rivals are all low-end NVIDIA parts. The NVIDIA GeForce GT 520MX scores 1463, the NVIDIA GeForce 800M scores 1460, the NVIDIA GeForce GT 625 OEM scores 1446, and the NVIDIA GeForce GT 710 scores 1443. The Arc B390's score of 1482 places it between 1.3% and 2.7% ahead of these parts. In practical terms, a system using any of these GPUs would produce similar frame rates in Inside at the same settings and resolution, with the Arc B390 holding a slight edge.
The implication for users is that the CPU portion of this combo is strong enough to pair with a much faster discrete GPU, while the GPU portion is comparable to entry-level graphics solutions from more than a decade ago. The measured 3DMark Steel Nomad DX12 score of 1482 for the Arc B390 aligns with that characterization. For Inside specifically, the game's low graphical demands mean even this modest GPU can hit 60 FPS at 1080p on all presets and at 1440p on Low and Medium, but the headroom for future titles is minimal.
The Verdict
Can this PC run Inside? Yes, with clear caveats about resolution and settings. At 1920x1080, the system clears 60 FPS on every preset. The best setting is Ultra, which averages 74 FPS. High averages 78 FPS, Medium averages 125 FPS, and Low averages 156 FPS. This is the resolution where the combo is most comfortable.
At 2560x1440, the playable settings are Low and Medium. Low averages 112 FPS, and Medium averages 90 FPS with a minimum of 76 FPS. High and Ultra fall short at 56 FPS and 53 FPS respectively. The database's verdict selects Medium as the best setting at this resolution.
At 3840x2160, only Low is playable, delivering 70 FPS. Medium drops to 56 FPS with a minimum of 48 FPS, High falls to 35 FPS, and Ultra sits at 34 FPS. The verdict for 4K is Low settings, which provides a playable experience but leaves no room for higher visual quality.
The overall picture is that this combination is adequate for Inside at 1080p and 1440p with modest settings, and marginally playable at 4K only on Low. The CPU's 89th percentile standing and the GPU's 9th percentile standing explain the imbalance: the processor has ample compute for this title, but the integrated-class Arc B390 limits the system to low and medium presets at higher resolutions. For a game as old and visually simple as Inside, the performance is acceptable at standard desktop resolutions, but the 3296 out of 3716 combo rank serves as a warning that this hardware is near the bottom of the database for gaming workloads.