Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 143 | 150 | 240 | 300 |
| 1440p QHD | 228 | 239 | 334 | 362 |
| 1080p Full HD | 305 | 311 | 373 | 404 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core Ultra 5 225 and NVIDIA GeForce RTX 5090 combination delivers an extraordinary performance envelope for _Inside_, a 2016 puzzle platformer that is far lighter than the hardware driving it. Measured data confirms this pairing ranks 56th out of 3,716 tested combinations for this title, placing it in the top 2% of all systems. The benchmark results paint a clear picture: this is a system that overwhelms the game's graphical demands at every resolution and preset level, with average frame rates that far exceed the 60 FPS playability threshold.
Measured FPS Breakdown
At 1920x1080, the system produces staggering frame rates regardless of settings. The Low preset averages 404 FPS, while the Medium preset delivers 373 FPS with a minimum of 317 FPS and a maximum of 429 FPS. The High preset averages 311 FPS, and the Ultra preset achieves 305 FPS. Every single configuration at 1080p clears the 60 FPS threshold by a factor of five or more, with even the most demanding Ultra setting maintaining an average that is over five times the playability baseline.
Moving to 2560x1440, the frame rates remain remarkably high but show the expected scaling penalty from the increased pixel count. The Low preset averages 362 FPS, the Medium preset delivers 334 FPS with a minimum of 284 FPS and a maximum of 384 FPS, and the High preset averages 239 FPS. The Ultra preset still manages an exceptional 228 FPS average. The gap between Low and Ultra at this resolution is 134 FPS, demonstrating that even the heaviest settings leave substantial headroom.
At 3840x2160, the system finally begins to show some meaningful differentiation between presets, though all remain far above playable levels. The Low preset averages 300 FPS, while the Medium preset delivers 240 FPS with a minimum of 204 FPS and a maximum of 276 FPS. The High preset averages 150 FPS, and the Ultra preset produces 143 FPS. The frame rate drop from Low to Ultra at 4K is 157 FPS, which is the largest spread observed across any resolution, but even the lowest average at Ultra remains more than double the 60 FPS threshold.
The data reveals consistent behavior: min and max frame data is only recorded for the Medium preset at each resolution. At 1080p Medium, the system holds a 317 FPS minimum against a 373 FPS average, indicating very stable frame delivery. At 1440p Medium, the 284 FPS minimum against a 334 FPS average shows similar stability. At 4K Medium, the 204 FPS minimum versus a 240 FPS average confirms that even the heaviest load tested maintains frame pacing well above playability.
CPU and GPU Roles
The scaling between resolutions and presets indicates that this game places minimal strain on either component, but the GPU is the primary performance governor. At 1080p, the difference between Low and Ultra is 99 FPS (404 to 305), while at 4K that same preset gap expands to 157 FPS (300 to 143). This widening gap as resolution increases is classic GPU-bound behavior, where the rendering load grows with pixel count.
The CPU's role becomes more apparent at lower resolutions where frame rates are highest. At 1080p Low, the system reaches 404 FPS, which is only 42 FPS higher than the 362 FPS seen at 1440p Low. This relatively modest drop suggests that the Intel Core Ultra 5 225, with its 10 cores and 10 threads running at a 3.30 GHz base and 4.90 GHz boost clock, is capable of feeding the RTX 5090 even at these extreme frame rates. The CPU's Cinebench R23 multi-core score of 25,891 and single-core score of 3,655 indicate strong processing headroom that prevents bottlenecking.
At 4K, the GPU's dominance becomes unmistakable. The RTX 5090, with its 21,760 shading units and 32 GB of GDDR7 memory on a 512-bit bus delivering 1.79 TB/s of bandwidth, is the decisive factor. The 4K Low result of 300 FPS versus the 4K Ultra result of 143 FPS shows a 51% performance reduction from preset escalation, a larger relative drop than the 25% reduction seen at 1080p (404 to 305 FPS). This pattern confirms that pixel throughput, not CPU logic, determines the final frame rate at higher resolutions.
The game's age and genre play a significant role in these results. As a puzzle platformer from 2016, _Inside_ does not leverage modern GPU features like ray tracing or DLSS, so the RTX 5090's raw rasterization power dominates. The GPU's PassMark G3D score of 39,650 and its 92nd percentile ranking among all GPUs reinforce that this is a top-tier component, but even mid-range hardware would likely run this title smoothly. The CPU's 85th percentile ranking among all CPUs further confirms that neither component is remotely taxed.
FAQ
Q: Can this system run _Inside_ at 4K Ultra settings?
A: Yes. The measured average frame rate at 3840x2160 with Ultra settings is 143 FPS, which is more than double the 60 FPS playability threshold. The verdict data lists Ultra as the best settings at this resolution.
Q: What is the highest frame rate this combination achieves?
A: The highest measured average is 404 FPS at 1920x1080 with Low settings. The maximum frame rate recorded is 429 FPS, observed at 1080p with Medium settings.
Q: How does the RTX 5090 compare to its nearest rivals in this system?
A: The RTX 5090's average benchmark score is 79,842, which is 0.3% higher than the NVIDIA Tesla P100 PCIe 16 GB at 79,605 and 1.1% higher than the AMD Radeon RX 6850M XT at 78,940. It trails the AMD Radeon Pro Vega 64X by 1.4%, which scores 80,959.
Q: Is the CPU a bottleneck at any resolution?
A: The data does not indicate CPU bottlenecking. The 1080p Low result of 404 FPS versus the 1440p Low result of 362 FPS shows only an 11.6% drop, suggesting the Intel Core Ultra 5 225 maintains sufficient throughput even at very high frame rates.
Q: Does the Medium preset at 4K provide stable frame delivery?
A: Yes. At 3840x2160 with Medium settings, the system maintains a minimum of 204 FPS and a maximum of 276 FPS against a 240 FPS average, showing a tight frame delivery window that is well above the 60 FPS threshold.
Q: What percentile does this CPU+GPU combination rank among all tested systems for this game?
A: The combination ranks 56th out of 3,716 tested configurations, placing it in the top 2% of all systems for running _Inside_.
The Verdict
This system can run _Inside_ at every resolution and preset combination tested, with overwhelming performance margin. The verdict data confirms that all four presets — Low, Medium, High, and Ultra — are playable at every resolution. At 1920x1080, the Ultra preset achieves a 305 FPS average, while 2560x1440 Ultra delivers 228 FPS, and 3840x2160 Ultra produces 143 FPS. The lowest average frame rate recorded across all tests is 143 FPS at 4K Ultra, which remains 83 FPS above the 60 FPS playability threshold.
The system's rank of 56th out of 3,716 combinations underscores its elite status for this title. The RTX 5090's 92nd percentile ranking among all GPUs and the Core Ultra 5 225's 85th percentile ranking among all CPUs mean this pairing sits near the top of the hardware hierarchy. For _Inside_, a game with modest graphical requirements, this system delivers performance that is effectively uncapped — no realistic display can show the 404 FPS achieved at 1080p Low, and even the most demanding 4K Ultra configuration leaves massive headroom for framerate caps or background tasks.
The verdict is unambiguous: this PC runs _Inside_ flawlessly at maximum settings on any resolution, with frame rates that exceed the playability threshold by margins ranging from 138% at 4K Ultra to 573% at 1080p Low.
Similar Performance Alternatives
The CPU's nearest rivals, based on average benchmark scores, include the AMD Ryzen 5 5600F with a score of 36,945 (0% delta), the AMD Ryzen 5 5500X3D at 37,018 (-0.2%), the AMD Ryzen AI 7 PRO 450 at 37,093 (-0.4%), and the Intel Core i9-12900T at 37,112 (-0.5%). All four processors sit within 0.5% of the Core Ultra 5 225's average score of 36,938, meaning any of them would deliver virtually identical frame rates in _Inside_ when paired with the same GPU.
For the GPU side, the closest rivals are the NVIDIA Tesla P100 PCIe 16 GB with a score of 79,605 (0.3% delta), the NVIDIA Tesla P100 PCIe 12 GB at 79,396 (0.6%), the AMD Radeon RX 6850M XT at 78,940 (1.1%), and the AMD Radeon Pro Vega 64X at 80,959 (-1.4%). All four GPUs score within 1.4% of the RTX 5090's 79,842 average, so systems built with these alternatives would produce nearly identical results in this game. Notably, the RTX 5090's performance in _Inside_ is so far above the playability threshold that even these slightly slower rivals would still deliver the same playable experience at all resolutions and presets.
Systems pairing any of these CPUs with any of these GPUs would rank comparably in the game's benchmark hierarchy, with the small score differences translating to negligible frame rate variations — likely less than 5 FPS at any given setting, which is imperceptible at the frame rates this game achieves.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, achieving a 305 FPS average. The frame rate is so high that there is no practical reason to drop below Ultra, as even this maximum setting delivers performance five times above the playability threshold.
At 2560x1440, Ultra remains the top choice with a 228 FPS average. The 134 FPS difference between Low and Ultra at this resolution shows that users can select the highest visual quality without sacrificing any meaningful responsiveness.
At 3840x2160, Ultra is again the recommended preset, producing a 143 FPS average. This is the only resolution where frame rates dip below 200 FPS, but the 143 FPS average still provides a comfortable margin above the 60 FPS target. The Medium preset at 4K offers a 240 FPS average if users prefer higher refresh rates, but the Ultra preset's visual fidelity comes at a cost of only 97 FPS compared to Medium, making it the clear choice for most users.
Across all resolutions, the measured data shows that this system never falls below 143 FPS at any preset, meaning every configuration clears the 60 FPS threshold with at least 138% headroom. The best settings recommendation is therefore Ultra at every resolution, with the understanding that users targeting very high refresh rates (240Hz or above) at 4K may prefer the Medium preset's 240 FPS average.