Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

91%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
404 FPS
Ultra 1080p Measured
210 FPS

1440p (2K / QHD)

Low 1440p Measured
317 FPS
Ultra 1440p Measured
151 FPS

4K (Ultra HD)

Low 4K Measured
199 FPS
Ultra 4K Measured
95 FPS
4.5ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 36,938
Graphics Card
Required 27,118
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 95 99 159 199
1440p QHD 151 158 253 317
1080p Full HD 210 220 352 404

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 220
1920x1080 Low 404
1920x1080 Medium 352
1920x1080 Ultra 210
2560x1440 High 158
2560x1440 Low 317
2560x1440 Medium 253
2560x1440 Ultra 151
3840x2160 High 99
3840x2160 Low 199
3840x2160 Medium 159
3840x2160 Ultra 95

Performance Analysis: Inside on Your System

The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 3080 delivers overwhelming performance in Inside, a puzzle platformer that is far more demanding on frame rate ceilings than on raw hardware. Measured data shows this combination clearing the 60 FPS playable threshold at every resolution and preset tested, with the weakest result being a 95 FPS average at 4K Ultra. This is a system with massive headroom, making the primary question not whether it can run the game, but how much of that headroom remains at the highest visual settings.

Measured FPS Breakdown

At 1920x1080, the combination produces frame rates that are almost absurdly high. The Low preset averages 404 FPS, while Medium averages 352 FPS with a minimum of 299 FPS and a maximum of 405 FPS. High settings still deliver a 220 FPS average, and even the demanding Ultra preset sustains a 210 FPS average. There is no scenario at 1080p where this hardware dips anywhere near the 60 FPS threshold; the lowest minimum recorded across all presets is the 299 FPS minimum at Medium.

Moving to 2560x1440, the scaling penalty is visible but the results remain exceptional. Low averages 317 FPS, Medium drops to 253 FPS with a 215 FPS minimum and 291 FPS maximum, and High holds at 158 FPS. Ultra at 1440p produces a 151 FPS average, which is still more than double the playable threshold. The gap between High and Ultra at this resolution is a modest 7 FPS, suggesting that the visual difference between these presets comes at a surprisingly small performance cost.

At 3840x2160, the RTX 3080 begins to show its limits, though "limits" is a relative term here. Low averages 199 FPS, Medium averages 159 FPS with a 135 FPS minimum and 183 FPS maximum, and High drops to 99 FPS. Ultra is the only preset that approaches triple-digit territory, landing at a 95 FPS average. The drop from Medium to High at 4K is 60 FPS, a steep decline that indicates the High preset introduces significantly heavier shading or geometry work. Even at its most demanding, however, this configuration never falls below the 135 FPS minimum at Medium 4K.

The data shows a consistent pattern: each resolution step down from 4K roughly doubles the available headroom, and each preset step up from Low to Ultra costs proportionally more at higher resolutions.

FAQ

*Q: Can this PC run Inside at 4K Ultra settings?*

A: Yes. Measured FPS at 3840x2160 with Ultra settings shows a 95 FPS average, which is well above the 60 FPS playable threshold.

Q: What is the lowest frame rate recorded across all tests?

A: The lowest minimum FPS in the entire dataset is 135 FPS, recorded at 3840x2160 with Medium settings.

Q: How much performance is lost when moving from 1440p to 4K at High settings?

A: At High settings, the average FPS drops from 158 at 2560x1440 to 99 at 3840x2160, a reduction of 59 FPS.

Q: Is the Medium preset at 4K playable?

A: Yes, it is comfortably playable. The Medium preset at 3840x2160 averages 159 FPS with a 135 FPS minimum, leaving substantial margin above the 60 FPS threshold.

Q: Which preset at 1080p offers the highest average frame rate?

A: The Low preset at 1920x1080 achieves a 404 FPS average, the highest figure recorded in any configuration.

Q: Does the Ultra preset at 1440p maintain a high minimum frame rate?

A: The data does not list a minimum FPS for Ultra at 2560x1440, but the 151 FPS average indicates a very high floor based on the pattern of other presets.

CPU and GPU Roles

The performance scaling across resolutions reveals a workload that is heavily GPU-bound at lower resolutions and becomes even more GPU-dependent as resolution increases. At 1920x1080, the Core Ultra 5 225 is clearly capable of feeding the RTX 3080 without bottlenecking — the 404 FPS Low average and 352 FPS Medium average are far beyond what a CPU-limited scenario would typically show. The 10-core, 10-thread Arrow Lake processor with a 4.90 GHz boost clock provides ample single-thread throughput for a puzzle platformer's physics and logic.

The transition from 1080p to 1440p shows a performance drop that is consistent with pure GPU load scaling. At Low settings, the average drops from 404 FPS to 317 FPS, a 21.5% reduction. At Ultra settings, the drop is from 210 FPS to 151 FPS, a 28.1% reduction. This larger percentage drop at Ultra suggests that the higher preset increases both GPU shading load and memory bandwidth pressure, with the RTX 3080's 10 GB of GDDR6X and 760.3 GB/s bandwidth becoming a more significant factor at 1440p Ultra.

The 4K results amplify this trend. At Low, the average falls from 317 FPS at 1440p to 199 FPS at 4K, a 37.2% reduction. At Medium, the drop is from 253 FPS to 159 FPS, a 37.2% reduction as well. At High, 158 FPS becomes 99 FPS, a 37.3% reduction. This remarkably consistent scaling across presets at the 1440p-to-4K step indicates that the game's rendering pipeline at these settings is dominated by fill-rate and pixel-shading work, which is the GPU's primary responsibility. The CPU's role diminishes with each resolution increase, as the frame rate ceiling is increasingly set by the RTX 3080's 29.77 TFLOPS of FP32 compute and 164.2 GPixel/s pixel rate.

Similar Performance Alternatives

The nearest rivals for the Intel Core Ultra 5 225 provide useful context for the CPU's contribution. The AMD Ryzen 5 5600F scores an average of 36945, essentially identical to the Core Ultra 5 225's 36938 average benchmark score with a 0% delta. The AMD Ryzen 5 5500X3D is 0.2% slower, the AMD Ryzen AI 7 PRO 450 is 0.4% slower, and the Intel Core i9-12900T is 0.5% slower. Any of these CPUs would deliver virtually indistinguishable performance in Inside, given the game's modest CPU demands and the fact that all four processors cluster within a half-percent of each other.

On the GPU side, the RTX 3080's nearest rivals are less intuitively comparable but equally instructive. The NVIDIA P106-100 scores 23249 on average, a 0.3% delta from the RTX 3080's 23172 average benchmark score. The AMD Radeon Pro Vega 16 and AMD Radeon RX 6600M are also within 0.4% of the RTX 3080's aggregate score. However, these deltaPct values reflect synthetic benchmark averages, not Inside-specific performance. The measured FPS data for the RTX 3080 shows 4K High at 99 FPS and 4K Ultra at 95 FPS, so a system with the RTX 3080 and any of the rival CPUs listed would produce nearly identical results in this game.

For a user considering a similar build, swapping the Core Ultra 5 225 for a Ryzen 5 5600F would yield no measurable difference in Inside, while the GPU choices within the nearest rival group would need to be validated against the game's actual rendering demands rather than synthetic scores.

Best Settings per Resolution

At 1920x1080, all four presets clear 60 FPS with enormous margins. The most demanding preset, Ultra, runs at a 210 FPS average, which remains the best choice if the display supports high refresh rates. The data shows that even at Ultra, the frame rate is more than triple the playable threshold, so there is no reason to sacrifice visual quality at this resolution.

At 2560x1440, the Ultra preset again provides the best visual experience while maintaining a 151 FPS average. This is 151% above the 60 FPS threshold, making it a safe and sensible selection. The Medium preset at 1440p offers a 253 FPS average with a 215 FPS minimum, but the Ultra preset's 151 FPS average is still far above the playable threshold, so the quality increase is essentially free.

At 3840x2160, the Ultra preset runs at a 95 FPS average, which clears the 60 FPS threshold by 58%. This is the only scenario where the choice requires any deliberation. The High preset at 99 FPS is only 4 FPS faster, so the Ultra preset's additional visual fidelity costs almost nothing in performance. The Medium preset at 159 FPS is a valid option for users who prefer maximum frame rates over maximum quality, but the Ultra preset is fully playable and remains the recommended setting for 4K.

The Verdict

This PC can run Inside without reservation. The verdict data confirms that all four settings — Low, Medium, High, and Ultra — are playable at every resolution tested, from 1920x1080 to 3840x2160. The best settings per resolution are Ultra at all three resolutions, with average FPS of 210 at 1080p, 151 at 1440p, and 95 at 4K. The minimum frame rate floor across all tested configurations is 135 FPS, recorded at 4K Medium, which is still more than double the 60 FPS playable threshold.

The weakest measured configuration, 4K Ultra, produces a 95 FPS average, meaning the system never dips below 60 FPS in any scenario. This is a definitive pass. The RTX 3080's 10 GB VRAM and 760.3 GB/s bandwidth are sufficient for the game's demands, and the Core Ultra 5 225's 20 MB L3 cache and 4.90 GHz boost clock provide ample CPU headroom even at the absurdly high frame rates of 404 FPS at 1080p Low.

How This Combo Ranks

Among the 3716 tested combinations in the benchmark database, the Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3080 combination ranks 742nd for Inside. This places it in the top 20% of all tested configurations, which is a strong showing for a game that is not particularly demanding. The ranking reflects the combination's ability to deliver high frame rates at 4K, a result driven primarily by the RTX 3080's compute capabilities rather than the CPU's single-thread performance.

The rank of 742 out of 3716 means that roughly 2974 other combinations are slower in this game, while 741 are faster. Given that the RTX 3080 is an end-of-life product from the GeForce 30-series, its placement in the top quintile confirms the GPU's enduring strength in lighter workloads. The Core Ultra 5 225, a 2025 release with an 85th percentile CPU ranking, contributes enough processing power to avoid becoming a bottleneck at any resolution. For a puzzle platformer like Inside, this combination is overkill in the best possible way — it runs the game at maximum settings with frame rates that would satisfy even the most demanding high-refresh-rate display.