Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

77%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
256 FPS
Ultra 1080p Measured
122 FPS

1440p (2K / QHD)

Low 1440p Measured
184 FPS
Ultra 1440p Measured
88 FPS

4K (Ultra HD)

Low 4K Measured
116 FPS
Ultra 4K Measured
55 FPS
7.8ms Frame Time
12ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 36,938
Graphics Card
Required 27,118
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 58 93 116
1440p QHD 88 92 147 184
1080p Full HD 122 128 205 256

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 128
1920x1080 Low 256
1920x1080 Medium 205
1920x1080 Ultra 122
2560x1440 High 92
2560x1440 Low 184
2560x1440 Medium 147
2560x1440 Ultra 88
3840x2160 High 58
3840x2160 Low 116
3840x2160 Medium 93
3840x2160 Ultra 55

Performance Analysis: Inside on Your System

Inside is a puzzle platformer with a deliberately minimal visual style, and that aesthetic restraint translates into remarkably forgiving hardware demands. The recorded data for this combination of an Intel Core Ultra 5 225 and an NVIDIA GeForce RTX 2060 shows that the system handles the game with substantial headroom at nearly every setting tier, with only the most demanding 4K presets approaching the playability boundary. The measurements cover three resolutions and four quality presets, providing a clear picture of where this pairing excels and where it finally meets its limit.

Best Settings per Resolution

At 1920x1080, the system is effectively unconstrained. The Ultra preset, which is the most demanding configuration available in the benchmark suite, delivers an average of 122 FPS. This clears the 60 FPS playability threshold by a wide margin, and it does so without requiring any compromise in visual quality. The High preset reaches 128 FPS, while Medium runs at 205 FPS and Low at 256 FPS. For a 1080p display, the database indicates that Ultra is the optimal choice: it is the highest quality preset tested, and it still produces frame rates that are more than double the minimum playable target. There is no reason to dial back to a lower setting at this resolution, as even the most taxing option leaves enormous performance in reserve.

Moving to 2560x1440, the situation remains comfortable, though the performance ceiling lowers as expected. The Ultra preset still holds at an average of 88 FPS, comfortably above the 60 FPS line. High runs at 92 FPS, Medium at 147 FPS, and Low at 184 FPS. The best setting here is also Ultra, since it maintains a fluid experience while delivering the fullest visual fidelity the game can offer. The gap between Ultra and High is modest, only 4 FPS, which suggests that the additional graphical effects in the top preset are not particularly expensive for this hardware at 1440p. The verdict for this resolution lists all four presets as playable, but the data clearly supports choosing Ultra for the best balance of image quality and smoothness.

At 3840x2160, the picture changes meaningfully. The Ultra preset drops to an average of 55 FPS, which falls just short of the 60 FPS threshold. The High preset averages 58 FPS, also below the line. The Medium preset, however, produces an average of 93 FPS, with a minimum of 79 FPS and a maximum of 106 FPS, making it the most demanding setting that stays at or above 60 FPS. Low runs at 116 FPS, but it is not necessary to drop that far. The database identifies Medium as the best playable setting for 4K, and the numbers bear this out: it delivers a 35 FPS improvement over Ultra while still looking substantially better than Low. For users with a 4K display, Medium is the recommended preset, as it is the highest quality option that maintains a safe margin above the playability threshold.

CPU and GPU Roles

The performance scaling across resolutions reveals which component is doing the heavy lifting in Inside. At 1920x1080, the game produces extremely high frame rates across all presets, with Low hitting 256 FPS and Ultra at 122 FPS. The fact that even the lowest resolution and lowest preset combination yields such high numbers indicates that the GPU is not saturated; the RTX 2060 has ample capacity to render the game's simple geometry and limited effects at this resolution. The CPU, a 10-core Arrow Lake part with a boost clock of 4.90 GHz, is more than capable of feeding the GPU with draw calls and game logic updates, so neither component appears to be a bottleneck at 1080p.

When resolution increases to 2560x1440, the frame rates still remain high but show a consistent drop across every preset compared to 1080p. Low falls from 256 to 184 FPS, a reduction of 72 FPS, while Ultra falls from 122 to 88 FPS, a reduction of 34 FPS. This pattern is typical of a GPU-bound workload: as pixel count rises, the rendering load on the graphics card increases, and the CPU's role diminishes. The fact that the absolute frame rates still stay well above 60 FPS at this resolution suggests that the GPU is still not fully stretched, but the scaling trend indicates that the graphics card is now the limiting factor for the higher presets.

At 3840x2160, the GPU becomes the clear bottleneck. The Ultra preset drops to 55 FPS, just below the playable threshold, and High sits at 58 FPS. The pixel count at 4K is over four times that of 1080p, and the RTX 2060, with its 6 GB of GDDR6 memory and 192-bit bus, simply cannot maintain the same level of performance. The CPU, by contrast, is unlikely to be a constraint at this resolution, as its workload does not scale with pixel density. The data supports this interpretation: the gap between Low and Ultra at 4K is 61 FPS (116 vs 55), whereas at 1080p the gap is 134 FPS (256 vs 122). The larger absolute spread at lower resolutions reflects the CPU's ability to push very high frame rates when the GPU is not overloaded, while the compression of frame rates at 4K shows the GPU hitting its ceiling.

In practical terms, the Core Ultra 5 225 is never the limiting factor in this game. Its single-thread performance, as measured by a Cinebench R23 single-core score of 3655, is more than adequate for a puzzle platformer with modest simulation demands. The RTX 2060 is the component that determines playability, and it does so cleanly: at 1080p and 1440p it has abundant headroom, while at 4K it requires a settings reduction to Medium to stay above 60 FPS.

FAQ

Q: Can this PC run Inside at 1080p with maximum settings?

A: Yes. The Ultra preset at 1920x1080 produces an average of 122 FPS, well above the 60 FPS playability threshold. The database lists Ultra as the best setting at this resolution, and all four presets are marked as playable.

Q: What is the best preset for 4K gaming with this hardware?

A: Medium is the most demanding setting that stays at or above 60 FPS at 3840x2160. It averages 93 FPS, with a recorded minimum of 79 FPS. Ultra averages 55 FPS and High averages 58 FPS, both below the 60 FPS target.

Q: Is the CPU or GPU more important for this game at 1440p?

A: The GPU is the primary factor at 2560x1440. Frame rates scale downward consistently from 1080p as pixel count increases, indicating a GPU-bound workload. The CPU's performance is sufficient, as shown by the high frame rates even at Low preset, which reaches 184 FPS at this resolution.

Q: Why does the Ultra preset fail to reach 60 FPS at 4K?

A: The RTX 2060's rendering capacity is exceeded by the 3840x2160 pixel count at the highest quality settings. The Ultra preset averages 55 FPS, and High averages 58 FPS, both below the playable threshold. Dropping to Medium restores a comfortable margin, averaging 93 FPS.

Q: Are there any presets that produce frame rates below 60 FPS at 1080p?

A: No. All four presets at 1920x1080 exceed 60 FPS. The lowest recorded value is for Ultra at 122 FPS, and Low reaches 256 FPS. This hardware is fully capable of running the game at maximum quality on a 1080p display.

Q: How does the RTX 2060 compare to its nearest rivals in terms of overall benchmark performance?

A: The RTX 2060 has an average benchmark score of 15290, placing it in the 58th percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce GTX 580 (score 15283, effectively identical), the AMD Radeon 680M (score 15270, 0.1% slower), the NVIDIA GeForce RTX 3050 OEM (score 15199, 0.6% slower), and the AMD Radeon RX 7600 (score 15171, 0.8% slower). These differences are negligible in real-world terms.

Similar Performance Alternatives

For the CPU, the Intel Core Ultra 5 225 sits at an average benchmark score of 36938, which places it in the 85th percentile of all CPUs. Its nearest rivals in the database are all within a fraction of a percent in average score. The AMD Ryzen 5 5600F matches it almost exactly with a score of 36945 and a delta of 0%. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% higher, while the AMD Ryzen AI 7 PRO 450 scores 37093, 0.4% higher, and the Intel Core i9-12900T scores 37112, 0.5% higher. In the context of Inside, any of these processors would deliver essentially identical performance, as the game is not CPU-intensive at the resolutions tested. The measured frame rates would remain unchanged, with the GPU continuing to be the deciding factor at 4K.

For the GPU, the NVIDIA GeForce RTX 2060 has an average benchmark score of 15290, placing it in the 58th percentile. Its nearest rivals are remarkably close in aggregate performance. The NVIDIA GeForce GTX 580 matches with a score of 15283, a 0% delta. The AMD Radeon 680M scores 15270, just 0.1% lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% lower, and the AMD Radeon RX 7600 scores 15171, 0.8% lower. For a game like Inside, these GPUs would all produce frame rates very close to those recorded here, meaning a user with any of these cards could expect the same general behavior: smooth 1080p and 1440p play at Ultra, and a need to drop to Medium at 4K to maintain 60 FPS. The differences among them are within the margin of benchmark variance and would not be perceptible in actual gameplay.

The core takeaway from the rival data is that the RTX 2060, despite being an older architecture, holds its own against much newer hardware in aggregate compute scores. This is relevant for Inside because the game's rendering demands are low enough that even a GPU ranked in the 58th percentile can handle max settings at mainstream resolutions. The CPU side reinforces this: the Core Ultra 5 225 is a high-end desktop part, and the game simply does not exercise its capabilities to any meaningful degree.

The Verdict

This PC can absolutely run Inside, and it can do so with excellent quality at most resolutions. At 1920x1080, the database confirms that all four presets are playable, with Ultra delivering 122 FPS. At 2560x1440, the same is true: all four presets are playable, and Ultra runs at 88 FPS. At 3840x2160, the picture narrows, but the game remains playable if the settings are adjusted. The verdict for 4K lists Low and Medium as playable, with Medium being the best choice at 93 FPS. Ultra and High fall short, averaging 55 FPS and 58 FPS respectively, both below the 60 FPS threshold.

For a user with a 1080p or 1440p monitor, this combination requires no compromises. The game can be run at its highest visual quality and still maintain frame rates that are far above the playability standard. For a 4K display, the user must accept a reduction to Medium settings, but the resulting 93 FPS average is still smooth and responsive. The game's minimalist art style means that the visual difference between Medium and Ultra is unlikely to be dramatic, making this trade-off easy to accept. Overall, the data indicates a very capable pairing for this title, with the only limitation being 4K at the two most demanding presets.

How This Combo Ranks

In the database's full set of tested combinations, this pairing of the Intel Core Ultra 5 225 and the NVIDIA GeForce RTX 2060 ranks 2915th out of 3716 combos. That places it in the lower half of all tested systems, which is a direct result of the GPU's age and tier. The RTX 2060 is a mid-range card from the GeForce 20-series, and while it performs well in a lightweight game like Inside, its aggregate benchmark percentile of 58 means that many more powerful GPUs exist in the database.

However, the rank should be interpreted in context. The ranking reflects overall hardware capability across a wide range of workloads, not specifically Inside's performance. For this particular game, the combo's actual measured frame rates are more relevant than its global rank. At 1080p and 1440p, this system outperforms what the rank might suggest, because Inside is not a demanding title. The 2915th rank indicates that users seeking to play more graphically intensive games would need a stronger GPU, but for this puzzle platformer, the hardware is more than sufficient. The CPU, ranked in the 85th percentile, is not a limiting factor in any scenario tested. The combination's position in the database is a reminder that raw ranking does not always translate directly to real-world performance in every title, and Inside serves as a clear example of a game where a mid-range GPU can still deliver a high-quality experience.