Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
296 FPS
Ultra 1080p Measured
141 FPS

1440p (2K / QHD)

Low 1440p Measured
213 FPS
Ultra 1440p Measured
101 FPS

4K (Ultra HD)

Low 4K Measured
134 FPS
Ultra 4K Measured
64 FPS
6.8ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 79,097
Graphics Card
Required 27,118
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 237 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 148
1920x1080 Low 296
1920x1080 Medium 237
1920x1080 Ultra 141
2560x1440 High 106
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 Ultra 101
3840x2160 High 67
3840x2160 Low 134
3840x2160 Medium 107
3840x2160 Ultra 64

Performance Analysis: Inside on Your System

Inside is a Puzzle Platformer released in 2016, and the pairing of an Intel Core i9-14900K with an NVIDIA GeForce RTX 5050 turns out to be dramatic overkill for it. Measured benchmark data shows the combo clearing the 60 FPS playable threshold at every tested resolution and every preset — including Ultra at 4K. The i9-14900K sits in the 95th percentile of all CPUs with an average benchmark score of 79097, while the RTX 5050 lands in the 66th percentile of GPUs with an average score of 21035, meaning the CPU is far ahead of the GPU in raw class — but for this title, neither component breaks a sweat.

Measured FPS Breakdown

Starting at 1920x1080, the data shows the full ladder of presets. Low delivers an average of 296 FPS, Medium averages 237 FPS with a minimum of 201 and a maximum of 272, High averages 148 FPS, and Ultra averages 141 FPS. Even the most demanding preset at the most common resolution stays well over twice the 60 FPS playable threshold, and the Medium-setting minimum of 201 FPS indicates frame times remain smooth even at the worst recorded moments.

At 2560x1440, averages scale down but remain comfortably high: 213 FPS on Low, 170 FPS on Medium (minimum 145, maximum 196), 106 FPS on High, and 101 FPS on Ultra. The jump from Low to Ultra costs 112 FPS at this resolution, roughly halving the average, yet the Ultra result still clears the playable threshold by a wide margin.

At 3840x2160, the most demanding resolution tested, the RTX 5050's 8 GB of GDDR6 and 320.0 GB/s of memory bandwidth still keep pace: Low averages 134 FPS, Medium averages 107 FPS (minimum 91, maximum 123), High averages 67 FPS, and Ultra averages 64 FPS. The High and Ultra presets at 4K sit within 3 FPS of each other, suggesting the visual cost between those two tiers is small in this title while the frame rate penalty is correspondingly modest. Minimum and maximum frame rates were recorded only for the Medium preset at each resolution, so the ranges above are the only per-frame spread data available.

Across all twelve resolution-and-settings combinations measured, not a single average falls below the 60 FPS playable threshold. The lowest result in the entire dataset is 64 FPS — Ultra at 4K — which is still above the line.

How This Combo Ranks

Within the benchmark database, the i9-14900K + RTX 5050 pairing ranks 2247 out of 3716 tested combinations for Inside. That places it in the lower half of tested combos for this specific game, which is notable given the CPU's strength: the i9-14900K sits in the 95th percentile of all CPUs, and its average benchmark score of 79097 is essentially identical to rivals like the Intel Core i9-14900KF (79371 average score, a -0.3% delta) and the Intel Core Ultra 9 290HX Plus (79574, -0.6%). The AMD EPYC 7413 scores 80041 (-1.2%), and the AMD Ryzen AI Max+ 395 sits slightly behind at 77740 (a 1.7% gap in this CPU's favor).

The mid-table game ranking is explained by the GPU. The RTX 5050 occupies the 66th percentile of all GPUs, and its average benchmark score of 21035 is closely matched by the AMD Radeon RX Vega M GL (21153, -0.6%), AMD Radeon HD 8970M (21237, -1%), AMD Radeon RX 5600 XT (20713, 1.6%), and NVIDIA RTX A4000 Mobile (21379, -1.6%). Because Inside is not a demanding title, combos with stronger GPUs outrank this pairing even though the 14900K contributes far more CPU headroom than the game can use. In a game like this, the ranking reflects the GPU's tier more than the CPU's, and the RTX 5050's mid-tier position drives the 2247th-place result.

Best Settings per Resolution

The verdict data identifies the most demanding preset that stays at or above 60 FPS for each resolution, and at all three resolutions the answer is the same: Ultra.

  • 3840x2160 — Ultra, 64 FPS average. Every preset from Low through Ultra is playable at 4K, and Ultra still clears 60 FPS, so there is no reason to drop settings. The High preset's 67 FPS average buys only 3 extra frames.
  • 2560x1440 — Ultra, 101 FPS average. With a 71-frame cushion over the threshold, Ultra is the obvious choice; even High at 106 FPS offers negligible headroom gain.
  • 1920x1080 — Ultra, 141 FPS average. At more than double the playable threshold, Ultra is fully comfortable, and Medium's 237 FPS average with a 201 FPS minimum is available for players chasing high-refresh output.

The playableSettings arrays for all three resolutions list High, Low, Medium, and Ultra, confirming there is no unplayable configuration in the tested matrix for this hardware.

Similar Performance Alternatives

Since Inside leaves both components with massive headroom, comparable results would come from hardware in the same performance neighborhoods as this CPU and GPU.

On the CPU side, the nearest rivals by average benchmark score are the Intel Core i9-14900KF (-0.3%), the Intel Core Ultra 9 290HX Plus (-0.6%), the AMD EPYC 7413 (-1.2%), and the AMD Ryzen AI Max+ 395 (1.7%). All four sit within a 1.7% delta of the 14900K's aggregate score, so any of them paired with an RTX 5050 would behave near-identically in Inside, where the CPU is never the limiter. Given the 14900K's single-thread results — 324.5 in Cinebench R15 single-core, 2935 in Cinebench R20 single-core, and 2262.5 in Cinebench R23 single-core — a game like this leans on that per-thread speed, and the listed rivals deliver effectively the same class of performance.

On the GPU side, cards within roughly a 1.6% performance delta include the AMD Radeon RX Vega M GL, AMD Radeon HD 8970M, AMD Radeon RX 5600 XT, and NVIDIA RTX A4000 Mobile. The RTX 5050's supporting benchmarks — a PassMark G3D score of 17326, a 3DMark Steel Nomad DX12 score of 2502, and Geekbench Vulkan and OpenCL scores of 89381 and 90334 respectively — place it alongside those parts. Any of these GPUs matched with a 95th-percentile CPU would reproduce the measured Inside frame rates to within a few percent. The RX 5600 XT is the closest rival on the positive side, at 1.6% behind in delta terms relative to this card.

CPU and GPU Roles

The scaling data makes the balance of responsibility clear. At 1920x1080, the Ultra average is 141 FPS; at 2560x1440 it drops to 101 FPS; at 3840x2160 it drops further to 64 FPS. That resolution-driven decline — losing roughly 55% of the frame rate going from 1080p to 4K at a fixed preset — is the signature of GPU-bound behavior. If the CPU were the constraint, raising the resolution would not reduce frame rates this sharply.

Between presets at a fixed resolution, the spread is also large: 296 FPS on Low versus 141 FPS on Ultra at 1080p, and 134 versus 64 at 4K. Settings scaling of that magnitude points at render load, again implicating the GPU.

The CPU's role is essentially that of an unlimited supplier. With 24 cores, 32 threads, a 6.00 GHz boost clock, a PassMark single-thread score of 4697, and a PassMark multithread score of 58674, the i9-14900K feeds frames faster than Inside can request them. The flat 3-FPS gap between 4K High (67 FPS) and 4K Ultra (64 FPS) shows the GPU being pushed near saturation at 4K while the CPU idles far below its capability. At 1080p and 1440p, even the GPU has substantial headroom, which is why Medium presets at those resolutions reach 237 and 170 FPS respectively. For Inside specifically, upgrading or downgrading the GPU moves the needle; swapping the CPU for any of its nearest rivals would change nothing measurable.

FAQ

Q: Can the i9-14900K + RTX 5050 run Inside at 4K on Ultra settings?

A: Yes. Ultra at 3840x2160 averages 64 FPS, which is above the 60 FPS playable threshold. Every other preset at 4K is also playable, with Low reaching 134 FPS.

Q: What is the highest frame rate recorded for this combo in Inside?

A: 296 FPS, on the Low preset at 1920x1080. The Medium preset at 1080p follows at 237 FPS average, with a maximum of 272 FPS.

Q: Which component limits performance in Inside?

A: The GPU. Frame rates fall from 141 FPS to 64 FPS between 1080p Ultra and 4K Ultra, a resolution-driven decline that indicates GPU-bound behavior, while the 95th-percentile CPU never becomes the constraint.

Q: How does this combo rank against other tested pairings for Inside?

A: It ranks 2247 out of 3716 tested combinations. The mid-table position reflects the RTX 5050's 66th-percentile GPU standing rather than the CPU, which is far stronger than this game requires.

Q: Are there cheaper PCs that would run Inside the same way?

A: Comparable behavior would come from any CPU near the 14900K's score — the i9-14900KF, Core Ultra 9 290HX Plus, AMD EPYC 7413, or Ryzen AI Max+ 395 all sit within a 1.7% delta — paired with a GPU near the RTX 5050's 21035 average, such as the Radeon RX 5600 XT or RTX A4000 Mobile. (Pricing comparisons are outside the scope of this data.)

Q: Does any tested configuration fall below 60 FPS?

A: No. Across all three resolutions and all four presets — twelve combinations in total — the lowest average recorded is 64 FPS at 4K Ultra, and the lowest individual frame-rate datum in the dataset is the 91 FPS minimum on Medium at 4K.