Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 153 | 160 | 256 | 314 |
| 1440p QHD | 243 | 255 | 339 | 367 |
| 1080p Full HD | 310 | 315 | 378 | 409 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i7-14700KF paired with the NVIDIA GeForce RTX 5090 D delivers an extraordinary performance profile in Inside, a 2016 puzzle platformer that clearly does not stress modern high-end hardware. Measured frame rates at every resolution and preset setting are dramatically above the 60 FPS playable threshold, with the lowest recorded average being 153 FPS at 4K Ultra settings. This combination of a 20-core, 28-thread Raptor Lake refresh CPU and a Blackwell 2.0 flagship GPU produces results that are not merely playable but excessively fast, suggesting the game's rendering engine is the primary limiter rather than either component. The data reveals a system that could run this title at maximum settings across all tested resolutions while maintaining frame rates that would satisfy even the most demanding high-refresh-rate display users.
Measured FPS Breakdown
At 3840x2160 (4K), the RTX 5090 D and i7-14700KF produce a wide spread of average frame rates depending on the preset. The Low preset yields an average of 314 FPS, while the Medium preset drops to 256 FPS with a minimum of 218 FPS and a maximum of 295 FPS. High settings deliver 160 FPS on average, and the Ultra preset, which is the most demanding configuration, still maintains an impressive 153 FPS average. The gap between Low and Ultra at 4K is 161 FPS, which indicates that the game's graphical options have a substantial impact on rendering load, though even the heaviest settings leave enormous headroom above the 60 FPS threshold.
Moving down to 2560x1440, the performance scaling becomes even more pronounced. The Low preset achieves 367 FPS, while Medium produces 339 FPS with a minimum of 288 FPS and a maximum of 389 FPS. High settings reach 255 FPS, and Ultra remains comfortably fast at 243 FPS. The difference between Low and Ultra at this resolution is 124 FPS, a smaller absolute gap than at 4K but still significant. Interestingly, the frame rate drop from 4K to 1440p is not linear; the Low preset at 1440p is only 53 FPS faster than Low at 4K, while the Ultra preset at 1440p is 90 FPS faster than its 4K counterpart, showing that higher settings amplify the resolution scaling effect.
At 1920x1080, the results are nothing short of extraordinary. The Low preset averages 409 FPS, Medium reaches 378 FPS with a minimum of 321 FPS and maximum of 435 FPS, High delivers 315 FPS, and Ultra sustains 310 FPS. The spread between Low and Ultra at 1080p is just 99 FPS, the smallest of any resolution, which suggests that at this resolution the CPU begins to play a more significant role in limiting maximum frame rates. Even the minimum recorded frame rate at Medium settings (321 FPS) exceeds the maximum average of any preset at 4K, reinforcing the notion that resolution is the dominant factor in this game's performance scaling.
The absence of min/max data for several presets — including all Low, High, and Ultra configurations — indicates that the measurement methodology only captured those values for the Medium preset at each resolution. Nevertheless, the available data shows consistent behavior: Medium presets exhibit a minimum-to-maximum spread of 77 FPS at 4K, 101 FPS at 1440p, and 114 FPS at 1080p. This increasing variance at lower resolutions likely reflects CPU-side frame pacing variability when the GPU is less constrained.
Similar Performance Alternatives
The nearestRivals data for the CPU and GPU provides context for what other hardware might deliver comparable results. The Intel Core i7-14700KF has an average benchmark score of 70163, placing it in the 94th percentile of all CPUs. Its closest rival, the AMD Ryzen 7 9700F, scores 69996, a mere 0.2% difference, meaning these two processors are virtually interchangeable for gaming workloads. The AMD Ryzen 9 7940HX scores 69875 (0.4% slower), the AMD Ryzen 9 7950X scores 69515 (0.9% slower), and the Intel Core Ultra 7 265K scores 70879 (1% faster). For Inside, these CPU differences would translate to negligible frame rate variations, as the game is unlikely to be CPU-bound at any of the tested settings.
On the GPU side, the NVIDIA GeForce RTX 5090 D boasts an average benchmark score of 77712 and ranks in the 92nd percentile of all GPUs. Its nearest rivals present an interesting contrast: the AMD Radeon RX 6650M XT scores 76904 (1.1% slower), the AMD Radeon RX 6850M XT scores 78940 (1.6% faster), the NVIDIA Tesla P100 PCIe 12 GB scores 79396 (2.1% faster), and the NVIDIA Tesla P100 PCIe 16 GB scores 79605 (2.4% faster). These delta values are all within 2.4% of the RTX 5090 D, suggesting that any of these GPUs would produce nearly identical frame rates in Inside. However, the Tesla P100 cards are datacenter-oriented products without consumer display outputs, making them impractical comparisons for actual gaming, while the Radeon RX 6000M series mobile GPUs would require a laptop implementation.
For a user seeking similar performance, the AMD Radeon RX 6850M XT stands out as the closest consumer-oriented alternative, with a benchmark score 1.6% higher than the RTX 5090 D. This would imply marginally better frame rates in Inside, though the difference would be imperceptible given the already massive headroom above 60 FPS. The CPU alternatives, especially the Ryzen 7 9700F with its 0.2% delta, would maintain identical gaming performance while potentially offering different platform features or power characteristics.
CPU and GPU Roles
The scaling patterns across resolutions and presets reveal which component dominates in Inside. At 4K Ultra, the average frame rate is 153 FPS, while at 1080p Ultra it rises to 310 FPS — a 157 FPS increase from halving the resolution. This substantial scaling indicates that the GPU is the primary bottleneck at higher resolutions, as reducing pixel count directly translates to higher frame rates. The RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are clearly more than sufficient for this game, yet the rendering workload still scales with resolution.
The CPU's role becomes more apparent when examining the Low preset across resolutions. At 4K Low, the average is 314 FPS; at 1440p Low, it is 367 FPS; and at 1080p Low, it reaches 409 FPS. The scaling from 4K to 1440p is 53 FPS, while from 1440p to 1080p it is 42 FPS. If the GPU were entirely responsible for these differences, the scaling would be more proportional to pixel count (a 2.25x reduction from 4K to 1440p should yield more than a 1.17x frame rate increase). The diminishing returns suggest that at Low settings, the i7-14700KF's single-thread performance — reflected in its Cinebench R23 single-core score of 6235 and PassMark single-thread score of 4480 — begins to cap frame rates around 400 FPS.
The Medium preset data provides the most detailed picture due to its recorded min/max values. At 4K, the average is 256 FPS with a minimum of 218 FPS; at 1440p, the average rises to 339 FPS with a minimum of 288 FPS; and at 1080p, the average reaches 378 FPS with a minimum of 321 FPS. The minimum frame rates scale more steeply than averages (from 218 to 321 FPS, a 47% increase) compared to averages (from 256 to 378 FPS, a 48% increase), indicating that frame time consistency improves as resolution drops. This behavior points to the GPU handling the majority of the workload at higher resolutions, with the CPU's 28 threads providing ample headroom for the game's logic and draw calls at any setting.
FAQ
*Q: Can this system run Inside at 4K Ultra settings?*
A: Yes. The measured average frame rate at 3840x2160 with Ultra settings is 153 FPS, which is 93 FPS above the 60 FPS playable threshold. All four presets at 4K — Low, Medium, High, and Ultra — are listed as playable in the verdict data.
Q: What is the fastest preset at 1080p?
A: The Low preset achieves the highest measured average at 409 FPS. However, the Ultra preset still delivers 310 FPS, so there is no practical reason to lower settings for playability, as all presets vastly exceed the 60 FPS threshold.
Q: How does the RTX 5090 D compare to its nearest GPU rival?
A: The AMD Radeon RX 6850M XT has an average benchmark score of 78940, which is 1.6% higher than the RTX 5090 D's 77712. In Inside, this would translate to a negligible frame rate difference, likely under 5 FPS at any resolution.
Q: Is the CPU or GPU more important for this game?
A: The GPU dominates at higher resolutions, as shown by the 161 FPS difference between 4K Low and Ultra settings. The CPU becomes more relevant at 1080p Low, where the 409 FPS average suggests near-CPU-limited performance, but neither component comes close to being a bottleneck for playable frame rates.
Q: What is the lowest measured frame rate across all tests?
A: The lowest average frame rate recorded is 153 FPS at 4K Ultra. The lowest minimum frame rate is 218 FPS, observed at 4K Medium. No tested configuration drops below 60 FPS at any point.
Q: How does this combo rank among all tested systems?
A: The combination ranks 29th out of 3716 tested combos, placing it in the top 0.8% of all configurations in the benchmark database.
How This Combo Ranks
The comboRankInGame field places this Intel Core i7-14700KF + NVIDIA GeForce RTX 5090 D configuration at rank 29 out of 3716 total tested combinations. This top-30 placement means the system outperforms approximately 99.2% of all other hardware pairings tested with Inside. Given the game's modest graphical requirements relative to modern hardware, this ranking likely reflects the exceptional single-threaded and multi-threaded CPU performance (94th percentile among all CPUs) combined with the GPU's 92nd percentile ranking. The high rank is consistent with the measured frame rates, which exceed 300 FPS at 1080p across most presets and never dip below 153 FPS even at the most demanding 4K Ultra configuration.
The 3716 total combos provide a substantial comparison pool, making the 29th position a meaningful indicator of top-tier performance. Systems ranked above this combo likely include configurations with even faster CPUs or GPUs, but the delta in actual Inside frame rates would be minimal given that the game appears to hit engine-level limits around 400 FPS at low resolutions. The ranking data confirms that users of this hardware are unlikely to encounter any performance-related issues with this title.
Best Settings per Resolution
At 3840x2160, the most demanding preset that maintains 60 FPS or higher is Ultra, which achieves an average of 153 FPS. This is the optimal choice for 4K displays, as it provides the highest visual quality while still delivering more than double the playable threshold. The Medium preset at 4K offers a higher average (256 FPS) but lacks the visual fidelity of Ultra.
For 2560x1440, the Ultra preset again stands as the best option, delivering 243 FPS on average. The 1440p Ultra setting provides a 90 FPS advantage over the same preset at 4K, making it an excellent choice for high-refresh-rate 1440p monitors. At 1920x1080, Ultra settings yield 310 FPS, which is more than sufficient for even the fastest 360 Hz displays. The data shows no scenario where sacrificing visual quality is necessary, as even the most demanding preset at every resolution clears 60 FPS by a wide margin.
The Verdict
The Intel Core i7-14700KF + NVIDIA GeForce RTX 5090 D can absolutely run Inside at maximum settings across all tested resolutions. The verdictByResolution data confirms that all four presets — Low, Medium, High, and Ultra — are playable at 4K, 1440p, and 1080p, with the best settings being Ultra at every resolution. The average frame rates at Ultra are 153 FPS at 4K, 243 FPS at 1440p, and 310 FPS at 1080p, all far exceeding the 60 FPS playable threshold. This system is overkill for Inside, a game from 2016 that clearly cannot fully utilize the hardware's capabilities. Users with high-refresh-rate 4K displays will enjoy flawless performance, while those targeting esports-level frame rates at 1080p will find the 409 FPS Low preset result more than adequate. There is no configuration in the tested matrix where this combo fails to deliver an exceptional experience, making it a definitive recommendation for anyone playing this title at any resolution.