Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 35 | 56 | 70 |
| 1440p QHD | 53 | 56 | 90 | 112 |
| 1080p Full HD | 74 | 78 | 125 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i7-14700KF paired with the Intel Arc B390 presents a highly unusual performance profile for Inside. The CPU is a top-tier desktop processor, while the GPU is an integrated-class part with a very low benchmark percentile. The recorded data shows that this combination produces a wide range of frame rates depending heavily on resolution and settings, making the choice of configuration critical for a playable experience.
FAQ
Q: What is the best setting for 1920x1080 resolution?
A: The Ultra preset is the best playable setting at 1920x1080, delivering an average of 74 FPS, which is above the 60 FPS playable threshold.
*Q: Can this PC run Inside at 4K resolution?*
A: Yes, but only at the Low preset. The data shows the Low setting at 3840x2160 achieves an average of 70 FPS. The Medium preset at this resolution falls to 56 FPS, which is below the playable threshold.
Q: How does the Arc B390 compare to other GPUs in the database?
A: The Arc B390 sits in the 9th percentile of all tested GPUs, with an average benchmark score of 1482. Its nearest rivals include the NVIDIA GeForce GT 520MX and the NVIDIA GeForce 800M, which score 1463 and 1460, respectively.
Q: How many cores and threads does the Intel Core i7-14700KF have?
A: The CPU has 20 cores and 28 threads, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz.
Q: What is the performance difference between the CPU and its closest rival?
A: The Intel Core i7-14700KF has an average benchmark score of 70163. Its closest rival, the AMD Ryzen 7 9700F, scores 69996, which is a 0.2% difference.
Q: What is the best playable setting at 2560x1440?
A: The Medium preset is the best setting that maintains an average FPS above 60 at 2560x1440, achieving 90 FPS.
Similar Performance Alternatives
The recorded data places the Intel Core i7-14700KF in the 94th percentile of all CPUs, with an average benchmark score of 70163. Its nearest rivals are all within a 1% margin of performance. These include the AMD Ryzen 7 9700F (69996, 0.2% slower), the AMD Ryzen 9 7940HX (69875, 0.4% slower), and the AMD Ryzen 9 7950X (69515, 0.9% slower). The Intel Core Ultra 7 265K is the only one that is faster, scoring 70879, which is 1% higher. For gaming purposes, these CPUs would deliver nearly identical levels of processing power, meaning the frame rates in Inside would be effectively the same when paired with the same GPU.
The GPU side is a stark contrast. The Intel Arc B390 is in the 9th percentile of all GPUs, with a benchmark score of 1482. Its nearest rivals are all NVIDIA parts from a much older generation, indicating a very low-performance tier. The NVIDIA GeForce GT 520MX scores 1463 (1.3% slower), the NVIDIA GeForce 800M scores 1460 (1.5% slower), the NVIDIA GeForce GT 625 OEM scores 1446 (2.5% slower), and the NVIDIA GeForce GT 710 scores 1443 (2.7% slower). A user upgrading from one of these older NVIDIA GPUs to the Arc B390 would see a small, incremental gain, not a generational leap. The data suggests that the Arc B390 is the primary bottleneck in this combination for a game like Inside.
Best Settings per Resolution
Based on the measured FPS data and the 60 FPS playable threshold, the most demanding preset that maintains a playable average frame rate is as follows:
- 1920x1080: The Ultra preset is the most demanding playable setting, with a recorded average of 74 FPS.
- 2560x1440: The Medium preset is the most demanding playable setting here, achieving an average of 90 FPS.
- 3840x2160: The Low preset is the only playable option at this resolution, yielding an average of 70 FPS.
Measured FPS Breakdown
The database provides exact average FPS figures for each resolution and preset combination. Minimum and maximum FPS are only recorded for the Medium preset at each resolution.
1920x1080
- Low: 156 FPS average.
- Medium: 125 FPS average, with a minimum of 106 FPS and a maximum of 144 FPS.
- High: 78 FPS average.
- Ultra: 74 FPS average.
The 1080p results show a significant performance cliff. Moving from Low to Medium drops the average by 31 FPS, but the system remains highly playable. The drop from Medium to High is even more dramatic, a 47 FPS decrease, highlighting a major cost for the High preset. The difference between High and Ultra is minor, only 4 FPS.
2560x1440
- Low: 112 FPS average.
- Medium: 90 FPS average, with a minimum of 76 FPS and a maximum of 103 FPS.
- High: 56 FPS average.
- Ultra: 53 FPS average.
At 1440p, the High preset drops below the 60 FPS playable threshold. The gap between Medium and High is 34 FPS, making High a poor choice. The Ultra preset is only 3 FPS slower than High, indicating that both are unplayable and not recommended for a smooth experience.
3840x2160
- Low: 70 FPS average.
- Medium: 56 FPS average, with a minimum of 48 FPS and a maximum of 65 FPS.
- High: 35 FPS average.
- Ultra: 34 FPS average.
At 4K, the performance drops sharply. The Low preset is the only one that clears the 60 FPS threshold. The Medium preset's 56 FPS average is borderline, but its minimum of 48 FPS suggests noticeable stutter. The High and Ultra presets are effectively unplayable, with averages of 35 and 34 FPS, respectively.
How This Combo Ranks
In the database's ranking of tested hardware combinations for Inside, this specific pairing of the Intel Core i7-14700KF and Intel Arc B390 is ranked 3296 out of 3716 total combos. This places it in the lower 11% of all tested systems for this game. The combination's low rank is directly attributable to the GPU's weak performance, as the CPU is in the top 6% of all processors. The data indicates that while the CPU is more than capable of handling the game's logic, the GPU severely limits the overall frame output.
The Verdict
The data confirms that this PC can run Inside, but with significant caveats. The verdict by resolution is clear:
- 1920x1080: Yes. All four presets (Low, Medium, High, and Ultra) run at an average FPS above 60. This is the optimal resolution for this combo, allowing for the highest visual quality.
- 2560x1440: Yes, with restrictions. Only the Low and Medium presets are playable. The High and Ultra presets fail to reach 60 FPS.
- 3840x2160: Yes, but barely. Only the Low preset is playable, achieving 70 FPS. The Medium preset falls short at 56 FPS.
The system is capable of running the game, but the GPU forces a choice between resolution and visual fidelity. A player can have a smooth, high-frame-rate experience at 1080p with maximum settings, or a smooth 4K experience only with minimal settings. For a puzzle platformer like Inside, the 1080p Ultra experience is the most practical way to utilize this hardware.
CPU and GPU Roles
The benchmark data clearly shows that the Intel Arc B390 is the limiting factor in this system for Inside. The CPU's high performance is evident in the overall frame rates, but the scaling between resolutions and presets is entirely dictated by the GPU's workload.
The performance drop from 1080p to 1440p is significant. At the Low preset, the average FPS falls from 156 to 112, a 28% reduction. This is a direct result of the GPU rendering more pixels. The GPU's low pixel throughput (60.00 GPixel/s) is a clear bottleneck. In contrast, the CPU's frame processing time is likely minimal, given its high single-thread score of 6235 in Cinebench R23.
The preset scaling further highlights the GPU's role. At 1080p, the difference between Low and Ultra is 82 FPS. This massive gap is due to the increased shading and texture work, which taxes the Arc B390's 1536 shading units and 48 TMUs. The CPU's 20 cores are not engaged differently by these visual settings, meaning its workload remains constant while the GPU's increases, causing the frame rate to plummet.
At 4K, the GPU is overwhelmed. The difference between Low and Ultra is 36 FPS, but both are at the lower end of the scale, with Ultra averaging only 34 FPS. The GPU's 24 ROPs are insufficient for the pixel fill rate required at this resolution, confirming that the GPU is the sole component determining playability at 4K. The CPU's role is to feed the GPU with draw calls and game logic, a task it handles with ease, as evidenced by its ability to maintain high frame rates at lower resolutions. In this configuration, the CPU has no influence on the playable settings; the GPU dictates the outcome.