Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

77%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
286 FPS
Ultra 1080p Measured
137 FPS

1440p (2K / QHD)

Low 1440p Measured
206 FPS
Ultra 1440p Measured
97 FPS

4K (Ultra HD)

Low 4K Measured
128 FPS
Ultra 4K Measured
62 FPS
7.1ms Frame Time
11ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 69,355
Graphics Card
Required 27,118
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 65 100 128
1440p QHD 97 103 162 206
1080p Full HD 137 141 225 286

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 141
1920x1080 Low 286
1920x1080 Medium 225
1920x1080 Ultra 137
2560x1440 High 103
2560x1440 Low 206
2560x1440 Medium 162
2560x1440 Ultra 97
3840x2160 High 65
3840x2160 Low 128
3840x2160 Medium 100
3840x2160 Ultra 62

Performance Analysis: Inside on Your System

The Intel Core i7-14700K paired with the AMD Radeon RX 7600 is overwhelmingly GPU-bound in Inside, but the margin is so large that the CPU's headroom is effectively irrelevant for achieving playable frame rates. Across every tested resolution and preset, the combination delivers well above the 60 FPS threshold, with the most demanding settings at 4K still clearing that bar. The data indicates this is a system with substantial surplus performance for this title, making it a definitive "yes" for running the game at maximum quality.

CPU and GPU Roles

The benchmark results show a clear pattern: the AMD Radeon RX 7600 is the limiting factor, yet even that limitation never threatens playability. At 3840x2160, the frame rate drops from 127.8 FPS on Low to 64.5 FPS on High, a reduction of roughly 49% when moving from the least to most demanding preset. This scaling is consistent with a GPU-bound scenario, where the rendering load directly dictates performance. The Intel Core i7-14700K, with its 20 cores and 28 threads, is never the bottleneck; its high single-thread performance, evidenced by a Geekbench single-core score of 2569 and a Cinebench R23 single-core score of 2160, ensures the CPU can feed the GPU without constraint.

The role of the CPU becomes even less significant as resolution increases. At 1920x1080, the difference between Low and Ultra settings is 285.8 FPS versus 137.1 FPS, a 52% performance gap. At 2560x1440, that gap narrows to 206.4 FPS versus 97.4 FPS, a 53% drop. However, at 3840x2160, the gap is only 127.8 FPS versus 61.6 FPS, a 52% reduction. The consistency of this percentage drop across resolutions confirms that the GPU's pixel-pushing capability is the primary determinant of frame rate. The CPU's role is to maintain a stable frame delivery pipeline, and given the game's modest demands, it does so effortlessly.

Looking at the scaling between resolutions, the GPU's workload increases sharply with pixel count. The RX 7600's 8 GB of GDDR6 memory and 288.0 GB/s bandwidth are sufficient for this game, but the raw compute power—21.75 TFLOPS FP32—is what governs the frame rate. The data shows that moving from 1920x1080 to 2560x1440 at Ultra settings reduces performance from 137.1 FPS to 97.4 FPS, a 29% decrease. Moving further to 3840x2160 at Ultra brings the frame rate down to 61.6 FPS, another 37% decrease from the 1440p result. This scaling is typical for a mid-range GPU like the RX 7600, which sits at the 57th percentile among all GPUs. The CPU, by contrast, is at the 94th percentile among all CPUs, indicating it has far more headroom than the GPU requires.

Best Settings per Resolution

For players targeting 60 FPS, the data shows that the most demanding preset is achievable at every resolution. At 1920x1080, the Ultra preset runs at an average of 137.1 FPS, which is more than double the playable threshold. This is the clear choice for maximum visual fidelity, as the frame rate is so high that there is no reason to compromise on settings. At 2560x1440, the Ultra preset also delivers a comfortable margin, with an average of 97.4 FPS. This remains well above 60 FPS, so Ultra is again the recommended setting.

At 3840x2160, the situation is tighter but still favorable. The Ultra preset averages 61.6 FPS, just barely clearing the 60 FPS threshold. The High preset averages 64.5 FPS, offering a slightly larger safety margin. For those who prioritize a guaranteed smooth experience over absolute maximum quality, High is a safer bet, but the data supports Ultra as playable. The Medium preset at 4K averages 100 FPS, providing a significant performance buffer while retaining most visual features, and the Low preset hits 127.8 FPS for those who want a very high refresh rate experience. The verdict data confirms that all four presets are playable at 4K, with Ultra being the best setting that stays at or above 60 FPS.

Similar Performance Alternatives

The nearest rivals for the Intel Core i7-14700K are all high-end desktop and mobile processors that perform within a narrow band. The AMD EPYC 9115 has an average benchmark score of 69288, which is just 0.1% lower than the i7-14700K's score of 69355. The AMD Ryzen 9 7950X scores 69515, a 0.2% improvement, while the AMD Ryzen 9 7940HX scores 69875, a 0.7% lead. The AMD Ryzen 7 9700F scores 69996, which is 0.9% higher. In practical terms, any of these CPUs would deliver identical performance in Inside because the game is not CPU-limited. The choice between them would come down to other factors like platform features, but for this specific game, the frame rates would be indistinguishable.

For the AMD Radeon RX 7600, the nearest rivals are a mix of older and lower-tier cards. The NVIDIA GeForce RTX 3050 OEM has an average score of 15199, which is 0.2% higher than the RX 7600's score of 15171. The AMD Radeon Pro 560X scores 15082, a 0.6% deficit, while the AMD Radeon 680M integrated graphics score 15270, a 0.7% advantage. The NVIDIA GeForce GTX 660 Ti scores 15063, a 0.7% shortfall. These deltas are all within a single percentage point, meaning that in a game like Inside, the performance differences would be negligible. A user with an RTX 3050 OEM or a Radeon 680M could expect nearly identical frame rates to the RX 7600, though the RX 7600's 8 GB VRAM and RDNA 3 architecture may offer better longevity in more demanding titles.

Measured FPS Breakdown

At 1920x1080, the frame rates are exceptionally high across all settings. The Low preset achieves an average of 285.8 FPS, which confirms the GPU's efficiency at lower resolutions. The Medium preset drops to 224.8 FPS, still a massive margin over 60 FPS. High settings yield 140.5 FPS, and Ultra settings produce 137.1 FPS. The difference between High and Ultra is minimal, only about 2.4%, suggesting that Ultra is a free upgrade in visual terms without a meaningful performance cost.

Moving to 2560x1440, the performance remains strong. Low settings deliver 206.4 FPS, which is a 28% decrease from the 1080p Low result. Medium settings hit 162.1 FPS, while High settings average 102.7 FPS. Ultra settings at 1440p produce 97.4 FPS. The gap between High and Ultra narrows further to about 5%, indicating that the GPU is beginning to feel the strain of higher pixel counts, but still has ample headroom.

At 3840x2160, the GPU's limits become more apparent. Low settings average 127.8 FPS, which is still very playable. Medium settings drop to 100 FPS, a 22% reduction from Low. High settings average 64.5 FPS, and Ultra settings average 61.6 FPS. The step from Medium to High is a 36% performance hit, which is significant. The step from High to Ultra is only a 4.5% decrease, showing that the Ultra preset adds little extra load over High. Notably, the data does not include min or max FPS values, so the analysis relies on averages, which are all comfortably above the 60 FPS threshold.

The Verdict

This PC can run Inside at every resolution and settings combination tested. The verdict data confirms that all four presets—Low, Medium, High, and Ultra—are playable at 3840x2160, 2560x1440, and 1920x1080. The best settings at each resolution are Ultra, with average frame rates of 61.6 FPS at 4K, 97.4 FPS at 1440p, and 137.1 FPS at 1080p. The 4K Ultra result is the only one that sits close to the 60 FPS threshold, but it still clears it. For users with a 60 Hz 4K display, this is a viable configuration. For those with high refresh rate monitors at 1080p or 1440p, the system will easily drive frame rates well beyond 100 FPS at maximum settings.

The data indicates that the Intel Core i7-14700K is overkill for this game, but that is not a negative. The CPU's performance is so far beyond what Inside requires that it eliminates any possibility of CPU-induced stuttering or frame drops. The GPU is the limiting factor, but it is more than capable of handling this puzzle platformer. The combination is a strong match for the game's modest demands, and there is no scenario in the measured data where the system fails to deliver a smooth experience.

How This Combo Ranks

Among all tested combinations in the database, this pairing of the Intel Core i7-14700K and AMD Radeon RX 7600 ranks 2476 out of 3716 combos for Inside. This places it in the lower third of all systems tested, which is a reflection of the GPU's mid-range positioning rather than any deficiency in the CPU. The RX 7600 is at the 57th percentile among all GPUs, and its average benchmark score of 15171 is modest compared to high-end cards. However, the rank is relative to all combos, many of which use far more powerful GPUs.

The rank of 2476 suggests that most higher-performing combos use a more powerful GPU, which is expected given the RX 7600's position in the market. The i7-14700K's contribution to the rank is positive, but its 94th percentile CPU performance cannot compensate for the GPU's limitations in more demanding titles. For Inside specifically, the rank is a statistical measure that does not reflect the actual gameplay experience, which is excellent at all resolutions. A user with this combo will not be disappointed, as the game runs flawlessly. The rank is a reminder that while this system is not at the top of the charts, it delivers a perfectly smooth experience for this particular title.