Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 98 | 98 | 162 | 200 |
| 1440p QHD | 151 | 156 | 254 | 315 |
| 1080p Full HD | 209 | 221 | 353 | 389 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 3080 delivers a decisive performance surplus for Inside, a Puzzle Platformer from 2016. Measured benchmark data shows this combination ranks 766th out of 3716 tested hardware combos for this specific title, placing it in the top 21% of all systems. The data confirms that this PC does not merely run the game; it overwhelms it at every resolution and preset tested, with all twelve measured configurations clearing the 60 FPS playable threshold by a substantial margin.
Measured FPS Breakdown
The measured FPS data for this pairing is remarkably uniform in its success, though the scaling between resolutions and settings reveals distinct performance tiers. At 3840x2160, the most demanding configuration tested, the system produces an average of 98 FPS on High settings and 98.2 FPS on Ultra. The gap between these two presets is negligible, suggesting that the Ultra preset's additional visual fidelity costs almost nothing in performance terms. Medium settings at 4K yield 161.6 FPS, while Low settings jump to 199.7 FPS, demonstrating that the GPU has ample headroom even at this resolution.
Moving to 2560x1440, the performance envelope expands considerably. The Ultra preset delivers 150.6 FPS, while High settings reach 155.9 FPS—again a narrow margin. Medium settings produce 253.7 FPS, and Low settings hit 315.4 FPS. The jump from Ultra to Medium represents a 68% increase in frame rate, which is substantial, but the more relevant observation is that even the most demanding 1440p preset sits far above the 60 FPS playability line.
At 1920x1080, performance becomes almost academic in its excess. Ultra settings average 209.3 FPS, High settings reach 221.1 FPS, Medium settings hit 353.3 FPS, and Low settings produce 389.1 FPS. The scaling from Ultra to Low at 1080p is an 86% performance increase, which indicates that Inside's visual settings have a meaningful impact on GPU load, but none of these figures approach a level where the hardware would struggle.
The data shows a consistent pattern: resolution scaling has a greater impact on FPS than preset changes. Comparing Ultra across all three resolutions, the drop from 1080p to 1440p is 28%, and from 1440p to 4K is another 35%. This suggests the RTX 3080's 10 GB GDDR6X memory and 760.3 GB/s bandwidth are being utilized progressively more as pixel count rises, but the architecture handles the increased load gracefully.
Best Settings per Resolution
The verdict data is unambiguous: at every resolution tested, the Ultra preset is the best choice because it maintains frame rates far above the 60 FPS threshold. At 3840x2160, Ultra settings run at an average of 98.2 FPS. This is the most demanding configuration available, and it still clears the playability bar by over 38 FPS. The High preset at 4K, at 98 FPS, is effectively identical, making Ultra the obvious selection for maximum visual quality.
At 2560x1440, the Ultra preset averages 150.6 FPS, which is over 2.5 times the playable threshold. There is no reason to consider lower presets at this resolution, as the Ultra setting provides a substantial visual upgrade while still delivering frame rates that would satisfy even high-refresh-rate display owners. The same logic applies at 1920x1080, where Ultra averages 209.3 FPS.
The recommendation across all resolutions is therefore the same: enable Ultra settings. The data provides no scenario where the hardware is pushed to its limits, and the margin between the most demanding preset and the playable threshold is so wide that dialing back quality would be counterproductive. For users with 144 Hz or 165 Hz displays, the 4K Ultra figure of 98.2 FPS is the only configuration that falls short of triple-digit refresh rates, but the 1440p and 1080p Ultra figures comfortably exceed those targets.
Similar Performance Alternatives
The nearestRivals data for this CPU and GPU combo provides context for how other hardware would behave in this system. The Intel Core i7-14700F, with an average benchmark score of 53620, sits within 1% of several comparable processors. The Intel Xeon 6505P scores 53701, a delta of -0.2%, meaning it is effectively identical in performance. The Intel Xeon Phi 7290 scores 53469, a 0.3% delta, and the AMD Ryzen 9 7900X scores 53288, a 0.6% delta. The AMD EPYC 7313P rounds out the group at 53206, an 0.8% delta. All four rivals are within one percent of the i7-14700F, so any of these CPUs would produce nearly indistinguishable frame rates in Inside.
On the GPU side, the NVIDIA GeForce RTX 3080 posts an average benchmark score of 23172. Its nearest rivals are notably different in character. The NVIDIA P106-100 scores 23249, a -0.3% delta, while the AMD Radeon Pro Vega 16 scores 23250, also -0.3%. The AMD Radeon RX 6600M scores 23273, a -0.4% delta, and the AMD Radeon R9 M290X scores 23276, a -0.4% delta. These deltas are all negative relative to the RTX 3080, meaning the 3080 is slightly faster than each rival, but the differences are so small—less than half a percent—that they would be imperceptible in actual gameplay.
What this means for Inside is that swapping the i7-14700F for a Ryzen 9 7900X or a Xeon 6505P would yield no measurable FPS change. Similarly, replacing the RTX 3080 with an RX 6600M or a P106-100 would keep performance within the same statistical noise. The practical takeaway is that this system's performance tier is well-populated with equivalent alternatives, and users with any of these components should expect the same experience: all presets playable at all resolutions.
The Verdict
The question of whether this PC can run Inside receives a definitive yes from the measured data. The verdictByResolution field lists all four presets—High, Low, Medium, and Ultra—as playable at every resolution tested, with the 60 FPS threshold serving as the benchmark for playability. At 3840x2160, the best settings are Ultra at 98.2 FPS. At 2560x1440, Ultra runs at 150.6 FPS. At 1920x1080, Ultra achieves 209.3 FPS.
These numbers tell a clear story: this hardware combination is not merely adequate for Inside; it is excessive. The game, released in 2016, presents no challenge to a 2024 CPU and a 2020 GPU that ranks in the 68th percentile of all GPUs and the 91st percentile of all CPUs. The lowest recorded average FPS across all twelve test configurations is 98 FPS at 4K High settings, which is still 63% above the playability threshold.
For users seeking the absolute best visual experience, the Ultra preset is the only sensible choice at any resolution. The data shows no scenario where choosing a lower preset is necessary to maintain playability. The margin of error is so large that even the most demanding configuration leaves performance headroom equivalent to a 38 FPS buffer at 4K. This system can run Inside at maximum quality with frame rates that would be considered excellent for far more graphically intensive titles.
CPU and GPU Roles
The data reveals an interesting dynamic between the CPU and GPU for Inside. The i7-14700F, with 20 cores and 28 threads boosting to 5.40 GHz, is a high-end desktop processor that ranks in the 91st percentile of all CPUs. The RTX 3080, with 8704 shading units and 68 RT cores, ranks in the 68th percentile of all GPUs. The percentile difference suggests the CPU is relatively stronger than the GPU in this pairing, but the measured FPS data indicates that neither component is the limiting factor.
The scaling between resolutions provides the clearest evidence of GPU involvement. Moving from 1080p Ultra to 1440p Ultra drops FPS from 209.3 to 150.6, a 28% reduction. Moving from 1440p Ultra to 4K Ultra drops FPS from 150.6 to 98.2, a further 35% reduction. This consistent degradation with increasing pixel count is the signature of GPU-bound rendering. Had the CPU been the bottleneck, the FPS would remain relatively flat across resolutions, as the CPU workload does not scale with pixel count.
The preset scaling tells a complementary story. At 4K, Low settings produce 199.7 FPS while Ultra produces 98.2 FPS, a 103% spread. At 1080p, Low produces 389.1 FPS while Ultra produces 209.3 FPS, an 86% spread. The fact that preset changes have a proportionally smaller effect at lower resolutions suggests that the GPU has more headroom at 1080p, meaning the CPU is providing enough frame data to keep the GPU fed even at very high frame rates.
At all three resolutions, the GPU is the primary determinant of performance, but the CPU is never a limiting factor. The i7-14700F's high single-core performance, evidenced by its Cinebench R23 single-core score of 4958, ensures that frame pacing remains smooth even at the 389.1 FPS peak seen at 1080p Low. For a puzzle platformer like Inside, which does not feature complex physics simulations or large crowds, the CPU's role is modest, but this pairing demonstrates that a strong CPU prevents any artificial ceiling on GPU output.
FAQ
Q: Can this PC maintain 60 FPS at 4K with maximum settings?
A: Yes. At 3840x2160 with Ultra settings, the system averages 98.2 FPS, which is 63% above the 60 FPS playable threshold. The High preset averages 98 FPS, showing no meaningful difference.
Q: What is the best preset to use at 1440p?
A: Ultra is recommended. At 2560x1440, Ultra settings deliver an average of 150.6 FPS, while High settings reach 155.9 FPS. The visual improvement from Ultra outweighs the negligible 5.3 FPS difference.
Q: How does the RTX 3080 compare to its nearest rivals for this game?
A: The RTX 3080 has an average benchmark score of 23172, making it 0.3% faster than the NVIDIA P106-100 and AMD Radeon Pro Vega 16, and 0.4% faster than the AMD Radeon RX 6600M and Radeon R9 M290X. These differences are imperceptible in gameplay.
*Q: Is the CPU or GPU more important for reaching high frame rates in Inside?*
A: The GPU is the primary factor. FPS drops by 28% from 1080p Ultra to 1440p Ultra, and by another 35% from 1440p to 4K, indicating GPU-bound scaling. The CPU, with a 91st percentile ranking, never becomes a bottleneck at any resolution or preset tested.
Q: What frame rate can I expect at 1080p with Medium settings?
A: The system averages 353.3 FPS at 1920x1080 with Medium settings. This is the second-fastest configuration tested, behind only Low settings at 389.1 FPS, and exceeds the playable threshold by nearly six times.
Q: Are there any settings that are not playable at any resolution?
A: No. All twelve tested combinations—four presets across three resolutions—exceed the 60 FPS playable threshold. The lowest result is 98 FPS at 4K High, and the highest is 389.1 FPS at 1080p Low. Every configuration is fully playable.