Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

96%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
351 FPS
Ultra 1080p Measured
170 FPS

1440p (2K / QHD)

Low 1440p Measured
255 FPS
Ultra 1440p Measured
120 FPS

4K (Ultra HD)

Low 4K Measured
157 FPS
Ultra 4K Measured
77 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 53,620
Graphics Card
Required 27,118
Your GPU 26,011

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 78 129 157
1440p QHD 120 125 203 255
1080p Full HD 170 175 282 351

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 175
1920x1080 Low 351
1920x1080 Medium 282
1920x1080 Ultra 170
2560x1440 High 125
2560x1440 Low 255
2560x1440 Medium 203
2560x1440 Ultra 120
3840x2160 High 78
3840x2160 Low 157
3840x2160 Medium 129
3840x2160 Ultra 77

Performance Analysis: Inside on Your System

The Intel Core i7-14700F paired with the AMD Radeon RX 6750 XT delivers an exceptionally strong performance profile for Inside, a puzzle platformer that is not particularly demanding by modern standards. Measured data shows this combination produces triple-digit frame rates at every tested resolution and preset, with the lowest average recorded being 77.4 FPS at 4K Ultra settings. This places the system far above the 60 FPS playability threshold across the board, indicating that the hardware is substantially overqualified for the title's graphical demands.

Measured FPS Breakdown

At 1920x1080, the benchmark results are remarkably high across all settings. The Low preset achieves an average of 350.8 FPS, while Medium yields 281.8 FPS and High produces 175.3 FPS. Moving to the Ultra preset, the average drops to 169.6 FPS, which still represents a massive cushion above the 60 FPS threshold. The scaling between Low and Ultra at this resolution shows a reduction of approximately 52%, from 350.8 to 169.6 FPS, indicating that the GPU is handling the increased visual workload with considerable headroom.

Stepping up to 2560x1440, the performance remains exceptionally fluid. The Low preset averages 255.3 FPS, Medium delivers 203 FPS, and High reaches 125.3 FPS. The Ultra preset at this resolution produces 120.2 FPS on average. The transition from 1080p to 1440p shows a predictable decline in raw frame rates — for instance, Ultra drops from 169.6 to 120.2 FPS, a 29% reduction — but every single configuration still clears the 60 FPS bar by a wide margin.

At 3840x2160, the system finally begins to show some strain, though it remains comfortably playable. The Low preset averages 156.9 FPS, Medium produces 129.2 FPS, and High reaches 77.7 FPS. Interestingly, the Ultra preset at this resolution averages 77.4 FPS, which is nearly identical to High. This suggests that the difference between High and Ultra at 4K is minimal in terms of performance impact, likely due to the game's art style and rendering techniques. All four presets at 4K remain above 60 FPS, with the lowest recorded average being 77.4 FPS at Ultra.

CPU and GPU Roles

The data indicates that the GPU plays the dominant role in determining frame rates for Inside, particularly as resolution increases. At 1080p, the CPU has more influence on the upper bounds of performance, as evidenced by the extremely high frame rates on the Low preset. The Intel Core i7-14700F, with its 20 cores and 28 threads, provides ample processing power to feed the GPU at these high frame rates. However, the scaling pattern between resolutions reveals that the RX 6750 XT becomes the limiting factor at higher pixel counts.

Comparing the 1080p Low result of 350.8 FPS to the 4K Low result of 156.9 FPS shows a 55% reduction, which is a classic sign of GPU-bound rendering. The CPU's role diminishes as resolution increases because the GPU's pixel throughput becomes the bottleneck. The i7-14700F's single-thread performance, reflected in its Cinebench R23 single-core score of 4958, is more than sufficient for the game's logic and physics calculations, which are not particularly complex for a puzzle platformer.

The difference between presets at the same resolution further illustrates the GPU's importance. At 1440p, the jump from Low (255.3 FPS) to Ultra (120.2 FPS) represents a 53% performance reduction, indicating that the GPU is heavily taxed by the higher visual fidelity settings. The CPU's contribution is relatively constant across presets, as its workload does not scale significantly with graphical settings. Overall, the data shows that this combination is GPU-limited in nearly every scenario, with the CPU providing ample headroom for the GPU to operate at its full potential.

Similar Performance Alternatives

The i7-14700F's nearest rivals, based on average benchmark scores, include the Intel Xeon 6505P with a delta of -0.2%, the Intel Xeon Phi 7290 with a delta of 0.3%, the AMD Ryzen 9 7900X with a delta of 0.6%, and the AMD EPYC 7313P with a delta of 0.8%. These processors deliver nearly identical aggregate performance, meaning that swapping the i7-14700F for any of these would yield comparable frame rates in Inside. The Ryzen 9 7900X is the most relevant consumer alternative, as the Xeon and EPYC parts are server-oriented, but all four would behave similarly in this game.

On the GPU side, the RX 6750 XT's nearest rivals are the AMD Radeon R9 M395X with a delta of 0.5%, the AMD FirePro W7100 with a delta of 0.6%, the AMD FirePro D700 with a delta of 0.7%, and the NVIDIA GeForce RTX 3080 Ti Mobile with a delta of 1.1%. These alternatives produce nearly identical average scores, suggesting that any of them would deliver similar FPS in Inside. The RTX 3080 Ti Mobile is particularly interesting as a laptop part that matches the desktop RX 6750 XT's performance level, though the runtimes and thermal characteristics would differ in practice.

It is important to note that these rival comparisons are based on aggregate benchmark averages, not game-specific measurements. For Inside specifically, the differences between these components would be negligible, as the game is not particularly demanding and all of these parts exceed the required performance level by a substantial margin.

The Verdict

This PC can absolutely run Inside, and it does so with exceptional margin at every resolution and preset tested. The verdict by resolution is unambiguous: all four settings — Low, Medium, High, and Ultra — are playable at 1920x1080, 2560x1440, and 3840x2160. The best settings at each resolution, defined as the most demanding preset that stays at or above 60 FPS, are Ultra in all three cases. At 1080p, Ultra averages 169.6 FPS; at 1440p, Ultra averages 120.2 FPS; and at 4K, Ultra averages 77.4 FPS.

The minimum recorded average across all tested configurations is 77.4 FPS, which is 29% above the playable threshold of 60 FPS. This means that even in the most demanding scenario — 4K with Ultra settings — the system maintains a comfortable buffer above the minimum acceptable frame rate. For a puzzle platformer that relies on precise timing and atmospheric presentation, this level of performance ensures smooth, stutter-free gameplay with no compromises to visual quality.

FAQ

*Q: Can this system run Inside at 4K with Ultra settings?*

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 77.4 FPS, which is above the 60 FPS playable threshold.

Q: What is the highest average FPS recorded for this combination?

A: The highest measured average is 350.8 FPS at 1920x1080 with Low settings.

Q: How does the i7-14700F compare to its nearest CPU rival in terms of aggregate performance?

A: The i7-14700F is 0.6% behind the AMD Ryzen 9 7900X and 0.8% behind the AMD EPYC 7313P, but 0.3% ahead of the Intel Xeon Phi 7290.

Q: Is the GPU or CPU more important for this game at 1440p?

A: The GPU is the primary factor, as evidenced by the 53% performance drop between Low (255.3 FPS) and Ultra (120.2 FPS) at 2560x1440, while the CPU's workload remains relatively constant.

Q: What is the lowest average FPS recorded across all tests?

A: The lowest average is 77.4 FPS at 3840x2160 with Ultra settings, which still exceeds the 60 FPS threshold.

Q: How does the RX 6750 XT compare to the RTX 3080 Ti Mobile?

A: The RX 6750 XT is 1.1% faster than the RTX 3080 Ti Mobile based on average benchmark scores, making the two effectively equivalent for Inside.

How This Combo Ranks

The combination of the Intel Core i7-14700F and AMD Radeon RX 6750 XT ranks 1596 out of 3716 tested combos for Inside. This places it in the 57th percentile of all tested system configurations, which is a solid mid-to-upper tier ranking. Given that the game is highly playable at all settings and resolutions, the ranking reflects the hardware's overall capability relative to other systems rather than any deficiency in game performance.

The rank indicates that a significant number of tested combos are either faster or slower, but for this specific title, the practical difference between the 1596th and higher-ranked systems is minimal because the game runs so far above the playable threshold. A system ranked higher might achieve 400 FPS at 1080p versus 350.8 FPS, but the user experience would be identical on a 60Hz or even 144Hz display.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 169.6 FPS. This is the recommended configuration for full visual fidelity at this resolution, as it provides a massive cushion above the threshold.

At 2560x1440, Ultra is also the best playable setting, with an average of 120.2 FPS. This represents a 29% reduction from the 1080p Ultra result but remains comfortably above 60 FPS.

At 3840x2160, Ultra remains playable with an average of 77.4 FPS. This is the most demanding scenario tested, and while the frame rate is lower than at lower resolutions, it still exceeds the 60 FPS threshold by 29%. For players who prefer maximum visual quality at 4K, Ultra is the appropriate choice. Alternatively, High settings at 4K produce nearly identical performance at 77.7 FPS, suggesting that the visual difference between High and Ultra is negligible in terms of performance cost.