Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
365 FPS
Ultra 1080p Measured
275 FPS

1440p (2K / QHD)

Low 1440p Measured
327 FPS
Ultra 1440p Measured
211 FPS

4K (Ultra HD)

Low 4K Measured
280 FPS
Ultra 4K Measured
137 FPS
3.6ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 35,365
Graphics Card
Required 27,118
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 137 139 223 280
1440p QHD 211 224 304 327
1080p Full HD 275 278 335 365

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 278
1920x1080 Low 365
1920x1080 Medium 335
1920x1080 Ultra 275
2560x1440 High 224
2560x1440 Low 327
2560x1440 Medium 304
2560x1440 Ultra 211
3840x2160 High 139
3840x2160 Low 280
3840x2160 Medium 223
3840x2160 Ultra 137

Performance Analysis: Inside on Your System

Inside launched in mid-2016 as a Puzzle Platformer from Playdead, and it remains one of the clearest cases of a game being thoroughly outclassed by modern hardware. Paired here with an Intel Core i7-12700KF and an NVIDIA GeForce RTX 5080, the measured data shows frame rates that never dip close to the 60 FPS playability threshold at any tested resolution or preset. That combination of an 85th-percentile CPU and an 87th-percentile GPU turns a deliberately atmospheric title into a showcase of raw headroom, and the numbers below raise an interesting question: at what point does the GPU simply stop being the limiting factor at all?

Best Settings per Resolution

At every tested resolution, the most demanding preset stays comfortably above 60 FPS, so Ultra is the answer across the board.

  • 3840x2160 (4K) — Ultra: 136.7 avg FPS. Even at the heaviest pixel count, Ultra clears the threshold by well over double. High trails slightly at 139 FPS, Medium sits at 223.1, and Low reaches 280.1.
  • 2560x1440 — Ultra: 210.9 avg FPS. Medium (303.8) and Low (326.8) push past 300, while High lands at 224.3.
  • 1920x1080 — Ultra: 275.2 avg FPS. High is a near-identical 278.3, Medium hits 335.1, and Low tops out at 364.5.

Notably, the gap between Ultra and High is tiny at every resolution — 2.3 FPS at 4K, 13.4 FPS at 1440p, 3.1 FPS at 1080p — which suggests Ultra's extra effects cost very little in this engine.

Similar Performance Alternatives

Looking at CPU rivals, the i7-12700KF sits in an unusually tight cluster. The Intel Core i7-13700T averages 35403 versus the 12700KF's 35365, a deltaPct of -0.1. The Intel Core i5-13600T is within 0.2 percent, the Intel Core 5 213PE within -0.2, and even the i7-12700K — the same silicon with different packaging — lands at 35287, again 0.2 percent off. Any of these would behave essentially identically in Inside, where CPU load is light to begin with.

On the GPU side, the RTX 5080's avgBenchmarkScore of 56083 is bracketed by AMD options: the Radeon 8060S at 55757 (0.6 percent behind), the RX 6750 GRE 12 GB at 55698 (0.7 behind), the Radeon Pro W5700X at 54828 (2.3 behind), and the RX 9070 GRE at 57367 (2.2 ahead). Given that Inside barely stresses a card of the 5080's class, any of these rivals would produce similar results — the game is far more likely to be limited by its own engine than by which of these GPUs is installed.

FAQ

Q: Can this PC run Inside at 4K on Ultra settings?

A: Yes. The measured average at 3840x2160 Ultra is 136.7 FPS, more than double the 60 FPS playability threshold.

Q: What is the highest frame rate recorded for this combo?

A: 364.5 FPS average, at 1920x1080 on Low settings.

Q: Is there any resolution or preset where the combo drops below 60 FPS?

A: No. Every tested combination — Low through Ultra at 1080p, 1440p, and 4K — stays above 60 FPS. The lowest single result is 136.7 FPS at 4K Ultra.

Q: How much performance is lost going from 1080p to 4K on Ultra?

A: Average FPS falls from 275.2 to 136.7, roughly halving the frame rate across the three-step resolution jump.

Q: How does the CPU compare to its closest rival?

A: The i7-12700KF averages 35365 across benchmarks, against 35403 for the Intel Core i7-13700T — a difference of just -0.1 percent.

Q: Does upgrading from High to Ultra cost much performance?

A: Very little. At 1080p the difference is 3.1 FPS (278.3 to 275.2), and at 4K it is 2.3 FPS (139 to 136.7).

The Verdict

Unambiguously yes — this PC runs Inside at maximum settings at every resolution tested. The verdictByResolution data confirms that High, Low, Medium, and Ultra are all playable at 1920x1080, 2560x1440, and 3840x2160, with Ultra as the best settings choice each time. Averages at that preset run from 275.2 FPS at 1080p to 210.9 at 1440p to 136.7 at 4K. The 60 FPS threshold isn't merely met; it's exceeded by a factor of more than two in the worst case. The real question for a buyer isn't whether this hardware can run Inside, but why one would pair a launch MSRP of $999 (RTX 5080) and $384 (i7-12700KF) hardware with a title this undemanding.

CPU and GPU Roles

The scaling data tells a clear story about which component matters. At Ultra, moving from 1080p to 1440p cuts the average from 275.2 to 210.9, and 4K drops it further to 136.7 — a steady, resolution-driven decline that indicates GPU-bound behavior. The CPU, meanwhile, appears to impose a ceiling: Low settings at 1080p reach only 364.5 FPS, and Low at 1440p is 326.8, meaning even quadrupling nothing in visual quality cannot push the frame rate much higher. That flattening at the top suggests the i7-12700KF — with 12 cores, 20 threads, and a 5.00 boost clock — becomes the limiter once the GPU has headroom to spare.

Preset scaling also compresses as resolution rises. At 1080p, Low-to-Ultra spans 89.3 FPS (364.5 to 275.2); at 4K that span shrinks to 143.4 FPS in absolute terms but the ratio tightens from roughly 1.3x to just over 2x — wait, the reverse: at 4K the Low-to-Ultra ratio is 280.1 versus 136.7, slightly above 2x, while at 1080p it is about 1.3x. In other words, preset choice matters proportionally more at 4K, where the GPU is doing real work, and barely matters at 1080p, where both components loaf along. For this game specifically, neither component is ever meaningfully stressed — but the GPU is the one that responds to increased load.

How This Combo Ranks

Inside the benchmark database, the i7-12700KF plus RTX 5080 pairing ranks 206 out of 3716 tested combinations for this game. That places it in the top tier — roughly the top five to six percent of combos — which fits given the individual percentile placements: 85th percentile for the CPU against all CPUs, 87th for the GPU against all GPUs. The intriguing implication is that 205 combos rank higher in Inside despite this hardware being far beyond what the game requires. That likely reflects CPU-bound ceiling effects: with frame rates capped by the game engine and single-thread behavior, even faster processors can post higher averages where this pairing cannot. Inside, in other words, rewards raw CPU clock more than GPU muscle once you pass a certain threshold — and this combo sits comfortably past it.

Measured FPS Breakdown

All figures are measured averages; minimum and maximum frame rates were not recorded for this run.

3840x2160 (4K)

| Settings | Avg FPS |

|---|---|

| Low | 280.1 |

| Medium | 223.1 |

| High | 139.0 |

| Ultra | 136.7 |

The High-to-Medium drop is the sharpest single step in the entire dataset — 84.1 FPS — suggesting High enables the game's most expensive effects. Ultra adds only a marginal 2.3 FPS cost beyond High.

2560x1440

| Settings | Avg FPS |

|---|---|

| Low | 326.8 |

| Medium | 303.8 |

| High | 224.3 |

| Ultra | 210.9 |

Low and Medium are nearly flat here, only 23 FPS apart, before High pulls the average down by 79.5.

1920x1080

| Settings | Avg FPS |

|---|---|

| Low | 364.5 |

| Medium | 335.1 |

| High | 278.3 |

| Ultra | 275.2 |

The tightest preset spread of any resolution: everything sits between 275 and 365 FPS, reinforcing that at 1080p the engine and CPU, not the RTX 5080, set the pace.

Across all twelve measurements, the lowest recorded average is 136.7 FPS — 2.28 times the 60 FPS threshold. The data shows a combo that doesn't just run Inside; it saturates it.