Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 67 | 70 | 112 | 140 |
| 1440p QHD | 106 | 111 | 178 | 223 |
| 1080p Full HD | 147 | 155 | 248 | 310 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
Benchmark measurements for Inside were recorded across three resolutions and four quality presets. The data shows a game that is remarkably forgiving on modern hardware, with every tested configuration clearing the 60 FPS playability threshold by a substantial margin.
At 1920x1080, the lowest settings produce an average of 310 FPS. Moving to Medium drops the average to 248 FPS, with a minimum of 210 FPS and a maximum of 285 FPS. High settings yield 155 FPS average, while Ultra still maintains 147 FPS average. The gap between Low and Ultra at this resolution is 163 FPS, indicating that the highest preset costs roughly half the frame rate of the lowest, yet even the most demanding setting remains far above what any display refresh rate currently on the market could fully exploit.
Stepping up to 2560x1440, the pattern continues but with lower absolute numbers. Low settings deliver 223 FPS average. Medium produces 178 FPS average, with a minimum of 151 FPS and a maximum of 205 FPS. High settings drop to 111 FPS average, and Ultra lands at 106 FPS average. The delta between Low and Ultra here is 117 FPS, proportionally similar to the 1080p results. The minimum recorded at Medium, 151 FPS, still exceeds the maximum refresh rate of most high-end gaming monitors.
At 3840x2160, 4K resolution, the measurements become more interesting. Low settings deliver 140 FPS average. Medium produces 112 FPS average, with a minimum of 95 FPS and a maximum of 129 FPS. High settings drop to 70 FPS average, and Ultra falls to 67 FPS average. The gap between Low and Ultra at 4K is 73 FPS, narrower in absolute terms than at lower resolutions. The Medium preset's minimum of 95 FPS is notable: even under the most demanding frame-time spikes recorded, the system stays well clear of any perceivable stutter.
For the two presets with min/max data, Medium at each resolution, the spread between minimum and maximum is consistent. At 1080p, the spread is 75 FPS, at 1440p it is 54 FPS, and at 4K it is 34 FPS. This narrowing spread at higher resolutions suggests that the GPU becomes progressively more loaded, reducing the variance in frame delivery.
How This Combo Ranks
The database places this combination, the Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 2070 SUPER, at rank 2087 out of 3716 tested combos for Inside. This positions the system in the upper-middle portion of the database, not at the top tier but comfortably ahead of the median. The rank reflects the fact that Inside is not a demanding title by current standards, so even mid-range hardware can achieve high frame rates, and the ranking becomes more about raw ceiling performance than about meeting a minimum bar.
The CPU alone, the Core i7-12700KF, sits at the 85th percentile against all CPUs in the database. Its average benchmark score is 35365. Nearest rivals include the Intel Core i7-13700T with an average score of 35403 and a delta of -0.1%, the Intel Core i5-13600T with 35305 and a delta of 0.2%, the Intel Core 5 213PE with 35428 and a delta of -0.2%, and the Intel Core i7-12700K with 35287 and a delta of 0.2%. The differences are negligible, all within a fraction of a percent, meaning the 12700KF is effectively interchangeable with these parts for this game.
The GPU, the RTX 2070 SUPER, sits at the 65th percentile against all GPUs. Its average benchmark score is 20282. Nearest rivals include the NVIDIA Quadro M4000M with 20480 and a delta of -1%, the NVIDIA GeForce RTX 3070 Mobile with 20534 and a delta of -1.2%, the Intel Arc B570 with 20556 and a delta of -1.3%, and the Intel Arc A750 with 20582 and a delta of -1.5%. These deltas are all small, suggesting that any of these GPUs would produce nearly identical frame rates in Inside.
Given the game's light load, the combo rank is driven more by the GPU than the CPU. The CPU percentile is higher, but Inside is not a multi-threaded stress test. The recorded FPS numbers, particularly at 4K where the gap between Low and Ultra narrows, indicate that the GPU is the limiting factor at higher resolutions, while the CPU has ample headroom throughout.
CPU and GPU Roles
The recorded data shows a clear shift in component roles as resolution increases. At 1920x1080, both Low and Ultra settings produce frame rates that exceed 140 FPS, with Low reaching 310 FPS. The CPU, with its 12 cores and 20 threads, is more than sufficient to feed the GPU at these settings. The fact that Ultra at 1080p still hits 147 FPS suggests that the GPU is not yet saturated, and the CPU is not a bottleneck either.
At 2560x1440, the frame rates drop but remain high. Low delivers 223 FPS, Ultra delivers 106 FPS. The scaling from 1080p to 1440p at the same preset shows a reduction: for Low, from 310 to 223 FPS, a drop of 28%; for Ultra, from 147 to 106 FPS, a drop of 28%. The consistency of this percentage reduction across presets indicates that the GPU is handling the increased pixel count uniformly, and the CPU is not introducing variability.
At 3840x2160, the scaling becomes steeper. From 1440p to 4K, Low drops from 223 to 140 FPS, a reduction of 37%. Ultra drops from 106 to 67 FPS, a reduction of 37% as well. The consistent 28% and then 37% drops suggest that the GPU is the primary constraint at higher resolutions. The CPU's role is to prepare frames, and at 4K, the GPU takes longer to render each frame, giving the CPU more time to work. The fact that the minimum FPS at Medium 4K, 95 FPS, is still far above the CPU's threshold for delivering frames indicates that the CPU is never the limiting factor in this game.
The preset scaling within each resolution reinforces this. At 1080p, going from Low to Ultra reduces FPS by 53%. At 1440p, the reduction is 52%. At 4K, the reduction is 52%. The near-identical percentages across resolutions mean that the rendering load scales predictably with settings, and the GPU is doing the heavy lifting. The CPU's performance, as measured by its benchmarks, is far beyond what Inside requires, so its role is largely to stay out of the way.
FAQ
Q: Can this system run Inside at 4K with the highest settings?
A: Yes. At 3840x2160 with Ultra settings, the average FPS is 67, which clears the 60 FPS playability threshold. The database lists Ultra as the best playable setting at this resolution.
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS is 310, recorded at 1920x1080 with Low settings. This is the only preset that approaches frame rates typical of competitive esports titles.
Q: How does the RTX 2070 SUPER compare to nearby GPUs in the database?
A: The RTX 2070 SUPER has an average benchmark score of 20282. Its nearest rival, the NVIDIA Quadro M4000M, scores 20480, a delta of -1%. The Intel Arc A750 scores 20582, a delta of -1.5%. All are within a few percent, so performance in Inside would be nearly identical.
Q: Does the CPU become a bottleneck at any resolution?
A: No. The Core i7-12700KF scores at the 85th percentile among all CPUs, and the FPS scaling from 1080p to 4K follows a consistent pattern that points to the GPU as the limiting factor. The CPU has ample headroom at every preset and resolution.
Q: What is the minimum FPS recorded at Medium settings across all resolutions?
A: At 1920x1080 Medium, the minimum is 210 FPS. At 2560x1440 Medium, the minimum is 151 FPS. At 3840x2160 Medium, the minimum is 95 FPS. All are well above 60 FPS.
Q: Is the RTX 2070 SUPER the strongest GPU in its nearest rival group?
A: No. The RTX 2070 SUPER has the lowest average benchmark score among its four nearest rivals. The Intel Arc A750 has the highest at 20582, followed by the Intel Arc B570 at 20556, the RTX 3070 Mobile at 20534, and the Quadro M4000M at 20480. The RTX 2070 SUPER trails the top rival by 1.5%.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 147 FPS. The minimum FPS at Ultra is not recorded, but the average is more than double the threshold, so there is no risk of dropping below playable levels.
At 2560x1440, Ultra is also the best setting, with an average of 106 FPS. This is comfortably above 60 FPS, and the minimum at Medium, which is the only preset with min/max data, is 151 FPS, suggesting that Ultra would also maintain a high minimum.
At 3840x2160, Ultra is the best setting, with an average of 67 FPS. This is the only resolution where the best setting's average is close to the 60 FPS threshold. The minimum at Medium is 95 FPS, so Ultra likely stays above 60 FPS for the majority of the time, but the margin is thinner than at lower resolutions.
For players seeking the highest visual fidelity, Ultra is the recommended preset at all three resolutions. For those prioritizing frame rate stability, Medium at 4K provides a minimum of 95 FPS, which is a safer choice if frame-time spikes are a concern.
The Verdict
The data is unambiguous: this system can run Inside at every resolution and preset combination tested. The verdict by resolution confirms that all four settings, Low, Medium, High, and Ultra, are playable at 1920x1080, 2560x1440, and 3840x2160.
At 1080p, the worst-case scenario, Ultra, still delivers 147 FPS average. This is more than enough for any display, including high-refresh-rate monitors. At 1440p, Ultra delivers 106 FPS, which is also above the threshold and suitable for 144Hz displays. At 4K, Ultra delivers 67 FPS, which clears 60 FPS and is playable on standard 60Hz displays.
The only caveat is at 4K Ultra, where the average is 67 FPS. This leaves a margin of only 7 FPS above the playable threshold. For a game like Inside, which is a slow-paced puzzle platformer, frame rate dips are less noticeable than in fast-action titles, but the margin is worth noting. The Medium preset at 4K, with a minimum of 95 FPS, offers a more comfortable buffer for those who want to ensure no drops below 60 FPS.
Overall, the combination of the Core i7-12700KF and RTX 2070 SUPER is more than adequate for Inside. The game's modest requirements mean that even the highest settings at 4K are achievable, and the system has substantial headroom for future titles that are more demanding.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database are all within a fraction of a percent in average benchmark score. The Intel Core i7-13700T scores 35403, a delta of -0.1% from the 12700KF. The Intel Core i5-13600T scores 35305, a delta of 0.2%. The Intel Core 5 213PE scores 35428, a delta of -0.2%. The Intel Core i7-12700K scores 35287, a delta of 0.2%. Any of these CPUs would produce essentially identical frame rates in Inside, as the game does not stress multi-threaded performance to the point where these small differences matter.
For the GPU, the nearest rivals are similarly close. The NVIDIA Quadro M4000M scores 20480, a delta of -1%. The NVIDIA GeForce RTX 3070 Mobile scores 20534, a delta of -1.2%. The Intel Arc B570 scores 20556, a delta of -1.3%. The Intel Arc A750 scores 20582, a delta of -1.5%. In Inside, these GPUs would all deliver frame rates within a few percent of the RTX 2070 SUPER. The Quadro M4000M is a professional-oriented card, but its compute performance is close enough that gaming results would be similar. The RTX 3070 Mobile is a laptop part, which may have thermal constraints in practice, but its raw score suggests parity. The Intel Arc cards are newer architectures, but their benchmark scores indicate they would match the RTX 2070 SUPER in this game.
Users looking to replicate the measured performance with different hardware could choose any of these CPU and GPU alternatives without expecting a noticeable change in FPS. The system's rank of 2087 out of 3716 combos is a function of the GPU's 65th percentile standing, and swapping in a higher-ranked GPU would improve the rank, while a lower-ranked GPU would drop it. However, for the specific game Inside, the differences among these rivals are negligible, and all would provide a smooth, playable experience at 4K Ultra.