Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 59 | 93 | 119 |
| 1440p QHD | 89 | 92 | 145 | 186 |
| 1080p Full HD | 123 | 130 | 208 | 253 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for the Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 2060 running Inside shows a wide performance spread across the three tested resolutions and four quality presets. At 1920x1080, the system is overwhelmingly fast. The Low preset averages 253.4 FPS, Medium reaches 207.7 FPS, High drops to 130.4 FPS, and Ultra still holds 122.6 FPS. Even the most demanding preset at this resolution leaves a massive margin above the 60 FPS playability threshold, indicating the game is nowhere near taxing this combination.
Moving to 2560x1440, the frame rates remain high but begin to show the expected cost of additional pixels. Low averages 186.3 FPS, Medium delivers 144.6 FPS, High produces 92.4 FPS, and Ultra settles at 89 FPS. Every preset clears 60 FPS by a comfortable margin, with the gap between High and Ultra being relatively small compared to the step from Medium to High. The data indicates that at 1440p, the user can select any preset without concern for playability.
At 3840x2160, the picture changes more noticeably. Low averages 118.5 FPS, Medium drops to 93.3 FPS, High falls to 58.6 FPS, and Ultra bottoms out at 53.3 FPS. This is the only resolution where the High and Ultra presets fail to maintain 60 FPS. The drop from Medium to High is steep, roughly a 37% reduction in average frame rate, and the step from High to Ultra is another modest decline. The data shows that 4K is the boundary for this hardware combination, with only Low and Medium presets remaining playable.
The measured FPS table does not include minimum or maximum frame time values, so the analysis relies on average frame rates. Still, the averages are consistent across presets and resolutions, suggesting no anomalous spikes in the recorded data. The overall pattern is clear: this CPU and GPU pair scales predictably with resolution and settings, with the RTX 2060 becoming the limiting factor only at 4K with higher quality settings.
CPU and GPU Roles
The division of labor between the Intel Core i7-12700KF and the NVIDIA GeForce RTX 2060 in Inside is best understood by examining how frame rates change when resolution increases while settings remain constant. At Low settings, the game is heavily CPU-bound. The 1920x1080 Low result of 253.4 FPS drops to 186.3 FPS at 2560x1440, then to 118.5 FPS at 3840x2160. The frame rate still falls as pixel count rises, but the magnitude of the decline is smaller than at higher presets, which points to the CPU carrying much of the load at Low. The i7-12700KF, with its 12 cores and 20 threads, has ample headroom here, and its benchmark scores support that: it sits at the 85th percentile among all CPUs in the database, with a Cinebench R23 multi-core score of 28838 and a single-core score of 4071.
At Ultra settings, the GPU becomes the dominant constraint. The 1920x1080 Ultra result is 122.6 FPS, which falls to 89 FPS at 2560x1440 and then to 53.3 FPS at 3840x2160. The percentage drop from 1080p to 4K is much larger at Ultra than at Low, which is the classic signature of GPU-bound rendering. The RTX 2060, with its 6 GB of GDDR6 memory on a 192-bit bus and 336.0 GB/s of bandwidth, is a mid-range card from the Turing generation, and its 58th percentile ranking among all GPUs reflects that position. The card's PassMark G3D score of 14111 and 3DMark Steel Nomad DX12 score of 1242 place it well below the CPU in relative strength.
The scaling between presets at each resolution reinforces this interpretation. At 1920x1080, the spread from Low to Ultra is 130.8 FPS (from 253.4 down to 122.6), which is large in absolute terms but small relative to the Low baseline. At 3840x2160, the spread is 65.2 FPS (from 118.5 down to 53.3), but the Low baseline is much lower, meaning the proportional penalty for raising settings is far larger. This is consistent with a system where the GPU is saturated at higher resolutions and settings, while the CPU has plenty of spare capacity. For a puzzle platformer like Inside, which is not known for heavy physics or simulation loads, the CPU is rarely the bottleneck except at very high frame rates on Low settings.
The practical takeaway is that at 1080p and 1440p, the RTX 2060 is the primary determinant of frame rate when settings are raised, but the i7-12700KF ensures that even the lowest preset delivers extremely high FPS. At 4K, the GPU is the clear limiting factor, and no amount of CPU headroom can compensate for the pixel throughput demands.
Similar Performance Alternatives
The database places the Intel Core i7-12700KF within a tight cluster of rivals on the CPU side. Its average benchmark score of 35365 is nearly identical to the Intel Core i7-13700T, which scores 35403 and is only 0.1% behind. The Intel Core i5-13600T averages 35305, putting it 0.2% behind the i7-12700KF. The Intel Core 5 213PE scores 35428, which is 0.2% ahead. The Intel Core i7-12700K, essentially the same chip with a slightly different name, averages 35287, also 0.2% behind. In practical terms, any of these CPUs would deliver near-identical frame rates in Inside, since the game rarely stresses the processor to its limits. The 0.1% to 0.2% deltas are within run-to-run noise and would not produce a measurable difference in the FPS numbers recorded here.
On the GPU side, the NVIDIA GeForce RTX 2060 averages 15290 in the database. Its nearest rival is the NVIDIA GeForce GTX 580, which scores 15283, a delta of 0%. The AMD Radeon 680M scores 15270, 0.1% behind. The NVIDIA GeForce RTX 3050 OEM averages 15199, 0.6% behind, and the AMD Radeon RX 7600 scores 15171, 0.8% behind. These deltas are small, but they are more meaningful than the CPU deltas because the GPU is the bottleneck at higher settings and resolutions. A user swapping the RTX 2060 for an RTX 3050 OEM might expect roughly 0.6% lower frame rates, which in the context of Inside means a negligible difference of one or two FPS at most. The Radeon RX 7600, despite being a newer architecture, sits only 0.8% ahead in the database's average score, so it would not unlock substantially higher frame rates in this game either.
The key point is that the RTX 2060's nearest rivals are all within a single percentage point of its average score, meaning that none of them would change the verdict for Inside. At 4K High, for example, the RTX 2060 averages 58.6 FPS. A 0.8% faster card would reach roughly 59.1 FPS, still below 60. A 0.6% slower card would drop to about 58.2 FPS, still below 60. The playability boundary at 4K is not sensitive to these small deltas. For users considering a GPU swap, the data suggests that only moving to a significantly faster card, one outside this immediate rival group, would change the 4K High and Ultra results.
The Verdict
The Intel Core i7-12700KF and NVIDIA GeForce RTX 2060 combination can run Inside, and it does so with ease at most settings and resolutions. The database's verdict by resolution is explicit. At 1920x1080, all four presets (Low, Medium, High, Ultra) are playable, with the best setting being Ultra at 122.6 FPS average. This is more than double the 60 FPS playability threshold, so there is no scenario at 1080p where this system struggles. At 2560x1440, all four presets are also playable, with Ultra delivering 89 FPS. Again, the system clears the threshold by a wide margin at every setting.
The only resolution where the verdict is mixed is 3840x2160. The database lists Low and Medium as playable, with Medium being the best setting at 93.3 FPS. High averages 58.6 FPS, just below the 60 FPS threshold, and Ultra averages 53.3 FPS, further below. Neither High nor Ultra is listed as playable. For a user with a 4K display, the choice is clear: use Medium settings to stay comfortably above 60 FPS, or accept slightly sub-60 frame rates on High. The gap between Medium and High is large enough that the visual upgrade may not justify the frame rate loss, but that is a subjective trade-off.
Overall, the verdict is strongly positive. This hardware combination is more than sufficient for Inside at 1080p and 1440p, and it remains viable at 4K with the right settings. The CPU is never a limiting factor at any resolution or preset, and the GPU only struggles at 4K with the two highest presets. Given that Inside is a puzzle platformer with relatively modest graphical demands, the recorded data confirms that this system is overqualified for the game at standard resolutions.
FAQ
Q: Can this PC run Inside at 1920x1080 with all settings maxed out?
A: Yes. At 1920x1080 with the Ultra preset, the system averages 122.6 FPS, well above the 60 FPS playability threshold. All four presets at 1080p are playable.
Q: What is the best setting at 2560x1440?
A: The Ultra preset is the best setting at 2560x1440, with an average of 89 FPS. All four presets at 1440p clear the 60 FPS threshold, so users can select the highest quality without concern.
Q: Is 3840x2160 playable with this hardware?
A: Yes, but only with Low or Medium settings. Medium averages 93.3 FPS and Low averages 118.5 FPS. High averages 58.6 FPS and Ultra averages 53.3 FPS, both below the 60 FPS threshold.
Q: Which component matters more for this game at 4K?
A: The GPU is the limiting factor at 3840x2160. The RTX 2060's average score of 15290 places it at the 58th percentile among all GPUs, and the frame rate drops steeply when moving from Medium to High at 4K, indicating GPU saturation.
Q: How does the RTX 2060 compare to its closest rivals?
A: The RTX 2060 averages 15290 in the database. The NVIDIA GeForce GTX 580 scores 15283 (0% delta), the AMD Radeon 680M scores 15270 (0.1% behind), the NVIDIA GeForce RTX 3050 OEM scores 15199 (0.6% behind), and the AMD Radeon RX 7600 scores 15171 (0.8% behind). None of these would change the playability verdict for Inside.
Q: Does the Intel Core i7-12700KF bottleneck the RTX 2060 in this game?
A: No. The CPU is not a limiting factor at any resolution or preset. At 1920x1080 Low, the system reaches 253.4 FPS, indicating strong CPU performance, and the CPU sits at the 85th percentile among all CPUs in the database.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 122.6 FPS. There is no reason to lower settings at this resolution, as even the highest quality preset leaves a 62.6 FPS margin above the playability threshold.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, averaging 89 FPS. The margin is smaller than at 1080p but still substantial, with 29 FPS of headroom above the threshold. Every preset at 1440p is viable, so users can prioritize visual quality.
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, which averages 93.3 FPS. Low also clears the threshold at 118.5 FPS, but Medium offers higher visual quality while still maintaining a 33.3 FPS margin. High and Ultra fall short of 60 FPS, so they are not recommended for a smooth experience at 4K. Users who insist on High or Ultra at 4K will need to accept average frame rates in the 53 to 59 range, which may be tolerable for a slow-paced puzzle platformer but falls below the database's playability standard.