Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 35 | 56 | 70 |
| 1440p QHD | 53 | 56 | 90 | 112 |
| 1080p Full HD | 74 | 78 | 125 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for this combination shows a clear pattern: Inside scales predictably across resolutions, with the most dramatic swings occurring when moving between 1080p and 4K. At 1920x1080, the system delivers strong frame rates across all settings, with Low averaging 156 FPS, Medium averaging 125 FPS with a minimum of 106 and maximum of 144, High averaging 78 FPS, and Ultra averaging 74 FPS. This means even the most demanding preset at 1080p clears the 60 FPS threshold by a healthy margin, and the gap between High and Ultra is relatively small at just 4 FPS, suggesting diminishing returns at the top end.
Stepping up to 2560x1440, the performance picture changes notably. Low settings average 112 FPS, Medium averages 90 FPS with a minimum of 76 and maximum of 103, High drops to 56 FPS, and Ultra falls to 53 FPS. The jump from Medium to High represents a 34 FPS loss, which is a substantial performance cliff. At this resolution, only Low and Medium remain comfortably above 60 FPS, while High and Ultra dip below the playable threshold.
At 3840x2160, the system struggles more significantly. Low settings average 70 FPS, Medium averages 56 FPS with a minimum of 48 and maximum of 65, High averages 35 FPS, and Ultra averages 34 FPS. The difference between Low and Medium is 14 FPS, but the drop from Medium to High is a steep 21 FPS. Notably, the minimum FPS at Medium (48) falls well below the average, indicating occasional frame dips that could be noticeable during more complex scenes. High and Ultra are effectively tied at 35 and 34 FPS respectively, suggesting the GPU is hitting a hard limit at this resolution regardless of how much visual fidelity is reduced.
FAQ
Q: Can this PC run Inside at 4K with High settings?
A: No. The recorded average FPS at 3840x2160 with High settings is 35 FPS, which is well below the 60 FPS playable threshold. Only Low settings at 4K achieve playable performance, averaging 70 FPS.
Q: What is the best preset at 1440p that stays above 60 FPS?
A: Medium settings at 2560x1440 average 90 FPS, with a minimum of 76 and maximum of 103. This is the highest quality preset that maintains 60 FPS at this resolution. High and Ultra both fall below 60 FPS, averaging 56 and 53 FPS respectively.
Q: Is there a big difference between High and Ultra at 1080p?
A: The difference is modest. High averages 78 FPS while Ultra averages 74 FPS, a gap of only 4 FPS. Both are well above the 60 FPS threshold, so either preset provides smooth gameplay at 1920x1080.
Q: Does the minimum FPS at Medium settings stay above 60 at 1080p?
A: Yes. At 1920x1080 with Medium settings, the minimum recorded FPS is 106, which is comfortably above the 60 FPS playable threshold. Even the maximum of 144 shows headroom for higher refresh rate displays.
Q: At what resolution does this system start to struggle?
A: The data shows the system begins to struggle at 3840x2160. While Low settings average 70 FPS, Medium drops to 56 FPS, and both High and Ultra fall to the mid-30s. At 2560x1440, only Low and Medium remain playable.
Q: How does the 4K Ultra preset compare to 4K High?
A: They are nearly identical in performance. Ultra averages 34 FPS while High averages 35 FPS, a difference of only 1 FPS. This suggests the game's Ultra preset at 4K does not add significant GPU load beyond High, but both are far below the 60 FPS target.
CPU and GPU Roles
The scaling between resolutions and presets reveals a GPU-bound workload for most configurations. At 1920x1080, the system achieves 156 FPS on Low and 74 FPS on Ultra, a 53% reduction in frame rate as settings increase. This is a classic sign that the graphics card is the limiting factor, as the CPU has enough headroom to feed the GPU even at lower resolutions. The Intel Core i7-12700KF, with its 12 cores and 20 threads, shows strong single-thread performance in synthetic benchmarks (3dmark single thread score of 1043, Cinebench R23 single core score of 4071), which aligns with the game's relatively light CPU demands.
Moving to 2560x1440, the frame rates drop further: Low goes from 156 to 112 FPS, Medium from 125 to 90, High from 78 to 56, and Ultra from 74 to 53. The consistent drop across all settings indicates that the GPU is the bottleneck, as resolution increases demand more pixel throughput regardless of quality level. The Intel Arc B390, with its 1536 shading units and 24 ROPs, delivers a peak pixel rate of 60.00 GPixel/s, which explains why higher resolutions cause such significant performance erosion.
At 3840x2160, the GPU's limitations become even more apparent. The system averages 70 FPS on Low, which is still above 60, but Medium drops to 56, and High and Ultra both hover around 34-35 FPS. The fact that High and Ultra produce nearly identical results at 4K suggests the GPU is saturated at this resolution, unable to differentiate between the two presets. The CPU's role at 4K is minimal; even the most demanding settings show no indication of CPU bottlenecking, as the frame rates are dictated almost entirely by the GPU's fill rate and shader throughput.
The recorded data indicates that the CPU becomes less relevant as resolution increases. At 1080p, the i7-12700KF's strong multi-threaded performance (Cinebench R23 multicore score of 28838, Passmark multithread score of 34092) likely helps maintain high frame rates even in scenes with many dynamic elements. But at 4K, the GPU is the sole limiter, and the CPU's capabilities are largely irrelevant to the final frame rate. For this game, the Arc B390's modest FP32 throughput of 7.680 TFLOPS and 80 W TDP define the ceiling, while the CPU provides ample headroom that goes unused at higher resolutions.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database are all within a fraction of a percent in average benchmark score. The Intel Core i7-13700T scores 35403, which is 0.1% higher than the i7-12700KF's 35365. The Intel Core i5-13600T scores 35305, 0.2% lower. The Intel Core 5 213PE scores 35428, 0.2% higher, and the Intel Core i7-12700K scores 35287, 0.2% lower. In practice, any of these processors would produce nearly identical frame rates in Inside, as the game is not CPU-intensive at the tested resolutions. The i7-12700K is particularly notable as it shares the same architecture and core configuration, differing only by the unlocked multiplier of the KF variant.
For the GPU, the situation is more concerning. The Intel Arc B390's average benchmark score of 1482 places it at the 9th percentile among all GPUs, and its nearest rivals are all older NVIDIA parts with similar scores. The NVIDIA GeForce GT 520MX scores 1463, 1.3% lower. The NVIDIA GeForce 800M scores 1460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower, and the NVIDIA GeForce GT 710 scores 1443, 2.7% lower. These rivals are all entry-level or legacy mobile/desktop parts, which suggests the Arc B390 is positioned at the very bottom of the GPU performance spectrum. In Inside, this means users should expect frame rates comparable to those from a decade-old GT 710, which aligns with the measured results showing playable performance only at lower resolutions and settings.
The combination of a high-end 12th-gen Core i7 with a low-end integrated GPU creates an unusual pairing where the CPU's performance is effectively wasted for this game at higher resolutions. Users considering this combo for Inside should note that the GPU's nearest rivals all carry similar performance profiles, so swapping to any of those would not meaningfully change the gameplay experience.
How This Combo Ranks
Among 3716 tested combinations in the database, this pairing of the Intel Core i7-12700KF and Intel Arc B390 ranks 3296th. This places it in the bottom 11% of all tested combinations, which is a poor result for a game like Inside that has modest system requirements. The ranking reflects the GPU's severe performance limitation, as the CPU alone would rank much higher given its 85th percentile standing among all CPUs. The combination's low rank is driven entirely by the Arc B390's 9th percentile GPU score, which drags the overall system performance down despite the strong processor.
The practical implication of this rank is that most other tested combinations will outperform this setup in Inside. The data shows that the system can still deliver 60 FPS at 1080p and 1440p with appropriate settings, but it cannot compete with even mid-range GPU pairings at higher resolutions. For users specifically targeting Inside, the combo is functional but far from optimal, and the 3296th rank out of 3716 should be interpreted as a warning that this is a low-performing configuration relative to other options in the database.
The Verdict
Based on the verdict by resolution, this PC can run Inside, but with significant caveats. At 1920x1080, all four presets clear the 60 FPS threshold: High averages 78 FPS, Low 156, Medium 125, and Ultra 74. This is a fully playable experience at 1080p with no compromises needed. At 2560x1440, only Low and Medium are playable, with Medium averaging 90 FPS as the best quality option. High and Ultra fall to 56 and 53 FPS respectively, which are below the 60 FPS target but could still be considered playable by some users depending on tolerance for frame drops.
At 3840x2160, only Low settings achieve playable performance, averaging 70 FPS. Medium, High, and Ultra all fall below 60 FPS, with Ultra averaging just 34 FPS. In short, this system is capable of running Inside at 1080p with full visual quality, at 1440p with reduced settings, and at 4K only with the lowest preset. Users seeking a consistent 60 FPS experience should stick to 1080p or limit 1440p to Medium settings.
Best Settings per Resolution
At 3840x2160, the only preset that stays at or above 60 FPS is Low, which averages 70 FPS. This is the recommended setting for 4K, as Medium drops to 56 FPS and High/Ultra fall to the mid-30s.
At 2560x1440, Medium settings are the best choice, averaging 90 FPS with a minimum of 76 and maximum of 103. This preset provides a solid balance between visual quality and performance, with enough headroom to avoid dips below 60 FPS.
At 1920x1080, Ultra settings are the most demanding preset that remains above 60 FPS, averaging 74 FPS. This allows users to experience the game with maximum visual fidelity while maintaining smooth frame rates. The minimum FPS was not recorded for Ultra at 1080p, but the average of 74 suggests consistent performance above the threshold.