Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

94%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
355 FPS
Ultra 1080p Measured
169 FPS

1440p (2K / QHD)

Low 1440p Measured
255 FPS
Ultra 1440p Measured
122 FPS

4K (Ultra HD)

Low 4K Measured
161 FPS
Ultra 4K Measured
76 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 35,287
Graphics Card
Required 27,118
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 76 80 128 161
1440p QHD 122 128 204 255
1080p Full HD 169 178 284 355

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 178
1920x1080 Low 355
1920x1080 Medium 284
1920x1080 Ultra 169
2560x1440 High 128
2560x1440 Low 255
2560x1440 Medium 204
2560x1440 Ultra 122
3840x2160 High 80
3840x2160 Low 161
3840x2160 Medium 128
3840x2160 Ultra 76

Performance Analysis: Inside on Your System

Inside is a puzzle platformer with a deliberately restrained visual style, and the measured data for the Intel Core i7-12700K + NVIDIA GeForce RTX 5060 combo reflects that. Across all tested resolutions and settings, the system never dips below the 60 FPS playability threshold, with average frame rates ranging from a low of 76 FPS at 4K Ultra to a high of 355 FPS at 1080p Low. The benchmark results indicate an exceptionally wide performance envelope, which raises an immediate question: is there any setting that actually stresses this hardware, or is the game simply too lightweight to expose a bottleneck? The data suggests the latter, as even the most demanding preset at the highest resolution leaves significant headroom.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 76 FPS. This is comfortable headroom above the 60 FPS threshold, but it is the lowest average frame rate recorded for this combo. High settings at the same resolution produce 80 FPS, Medium hits 128 FPS, and Low reaches 161 FPS, but Ultra is the clear choice for maximum visual fidelity without sacrificing smoothness.

For 2560x1440, the answer remains Ultra, with an average of 122 FPS. This is a substantial jump from the 4K result, representing a 60% improvement in frame rate. The gap between Medium (204 FPS) and High (128 FPS) is notable, but Ultra still delivers more than double the playability threshold, making it the obvious recommendation for users prioritizing image quality on 1440p displays.

At 1920x1080, Ultra again holds the top spot, averaging 169 FPS. This is the most straightforward decision of the three resolutions, as even the heaviest preset provides frame rates that exceed the refresh rate of most standard monitors. Low settings reach 355 FPS, Medium 284 FPS, and High 178 FPS, but none of these are necessary for playability — Ultra is the only setting worth considering for 1080p users who want the full experience.

CPU and GPU Roles

The scaling between resolutions reveals that the GPU is the dominant factor for this game, but only at the upper end of the resolution spectrum. When moving from 1920x1080 Ultra (169 FPS) to 2560x1440 Ultra (122 FPS), the frame rate drops by 28%. The further step to 3840x2160 Ultra (76 FPS) produces a 38% decline. This progressive degradation is a classic sign of GPU-bound rendering, where pixel throughput becomes the limiting factor as resolution climbs.

However, the CPU's role should not be dismissed entirely, particularly at lower resolutions. At 1920x1080 Low, the combo produces 355 FPS, which is a very high frame rate that demands substantial draw-call processing and game-logic updates from the processor. The Intel Core i7-12700K, with its 20 threads and 25 MB of shared L3 cache, is clearly capable of feeding the RTX 5060 at these rates. The data shows that even at 3840x2160 Low (161 FPS), the CPU maintains enough throughput to avoid leaving the GPU idle.

The preset scaling within each resolution further illuminates the balance. At 4K, the jump from Low (161 FPS) to Medium (128 FPS) is a 20% reduction, while the step from Medium to High (80 FPS) is a 38% reduction. This non-linear scaling suggests that the Medium preset introduces effects that disproportionately tax the GPU's 8 GB of GDDR7 memory or its 3840 shading units. At 1080p, the same preset progression shows a different pattern: Low (355 FPS) to Medium (284 FPS) is a 20% drop, but Medium to High (178 FPS) is a 37% drop. The consistency of these percentages across resolutions points to a GPU-bound scenario where the RTX 5060's memory bandwidth of 448.0 GB/s becomes a limiting factor at higher quality settings.

How This Combo Ranks

The combo ranks 1494 out of 3716 tested configurations, placing it in the 60th percentile of all systems evaluated for Inside. This is a mid-pack result that seems surprising given the high frame rates measured — but the rank reflects the fact that Inside is not a demanding title, so even modest hardware can achieve playable performance. The data implies that the ranking is more indicative of the hardware's absolute capability than its suitability for this specific game.

The percentileVsAllCpus for the Intel Core i7-12700K is 84, meaning it outperforms 84% of all CPUs in the benchmark database. The GPU's percentileVsAllGpus is 72, which is lower but still above average. The combination of a top-quartile CPU with a mid-to-high GPU percentile produces a system that is overqualified for Inside's requirements. The measured frame rates at 4K Ultra (76 FPS) suggest that the RTX 5060 is the limiting component, as the CPU's headroom would likely allow for even higher performance if the GPU could keep pace.

Similar Performance Alternatives

Looking at the CPU's nearestRivals, the Intel Core i5-13600T has an average score of 35305, which is only 0.1% lower than the i7-12700K's 35287. This means users with the lower-tier i5 would see virtually identical performance in Inside, as the game's CPU demands are minimal. The Intel Core i7-12700KF scores 35365 (0.2% higher), and the Intel Core i7-13700T scores 35403 (0.3% higher) — all within a negligible margin. The Intel Core 5 213PE at 35428 (0.4% higher) is equally close. For this game, any of these CPUs would produce the same frame rates, confirming that the processor is not a meaningful variable.

On the GPU side, the AMD Radeon 860M has an average score of 26401, which is 0.3% higher than the RTX 5060's 26331. This integrated graphics solution would likely deliver similar performance in Inside, though the RTX 5060's dedicated 8 GB of GDDR7 memory provides more consistent frame pacing. The NVIDIA GeForce MX550 scores 26421 (0.3% higher), and the AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (0.8% higher). The AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower. These rivals bracket the RTX 5060's performance closely, suggesting that any of them would produce similar results in Inside — all of them would easily clear the 60 FPS threshold at all settings.

FAQ

Q: Can this system run Inside at 4K Ultra settings?

A: Yes. The measured average frame rate at 3840x2160 Ultra is 76 FPS, which is above the 60 FPS playability threshold.

Q: What is the best setting for 1440p gaming with this combo?

A: Ultra settings at 2560x1440 produce an average of 122 FPS, making it the most demanding preset that remains fully playable.

Q: How much performance difference is there between Low and Ultra at 1080p?

A: At 1920x1080, Low averages 355 FPS while Ultra averages 169 FPS. This represents a 52% reduction in frame rate for the highest quality preset.

Q: Is the CPU or GPU more important for this game?

A: The GPU is the primary factor at higher resolutions, as shown by the frame rate drop from 1440p Ultra (122 FPS) to 4K Ultra (76 FPS). The CPU's role is secondary, though it must maintain high throughput at low resolutions where frame rates exceed 355 FPS.

Q: How does this combo rank among all tested systems for Inside?

A: It ranks 1494 out of 3716 tested combos, placing it in the upper half of all configurations evaluated.

Q: Are there similar GPUs that would perform comparably?

A: The AMD Radeon RX 6750 XT has an average score only 1.2% lower than the RTX 5060, while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% higher — both would deliver nearly identical frame rates in Inside.

The Verdict

This PC can run Inside at every resolution and preset combination tested. The verdictByResolution data confirms that all four settings — Low, Medium, High, and Ultra — are playable at 3840x2160, 2560x1440, and 1920x1080. The best visual experience is Ultra at all resolutions, with average frame rates of 76 FPS at 4K, 122 FPS at 1440p, and 169 FPS at 1080p. None of these results approach the 60 FPS threshold, so there is no scenario where the user must compromise on quality to achieve smooth gameplay.

The strongest performance is at 1080p Low, where the combo reaches 355 FPS, which is beneficial for high-refresh-rate displays. At 4K Ultra, the system still maintains a comfortable margin above 60 FPS, though the 76 FPS average indicates that this is the most demanding configuration. The data implies that this hardware is significantly overprovisioned for Inside, meaning users could pair these components with more demanding games without concerns about this title's performance.

Measured FPS Breakdown

At 3840x2160, the measured results show a clear progression: Ultra averages 76 FPS, High averages 80 FPS, Medium averages 128 FPS with a minimum of 109 FPS and maximum of 148 FPS, and Low averages 161 FPS. The Medium preset is the only one with recorded min/max values, indicating that the frame pacing is stable enough for detailed measurement.

At 2560x1440, Ultra averages 122 FPS, High averages 128 FPS, Medium averages 204 FPS with a range of 174 FPS minimum to 235 FPS maximum, and Low averages 255 FPS. The gap between High and Medium is substantial, suggesting that the Medium preset reduces certain GPU-intensive effects.

At 1920x1080, Ultra averages 169 FPS, High averages 178 FPS, Medium averages 284 FPS with a minimum of 242 FPS and maximum of 327 FPS, and Low reaches 355 FPS. The Low setting is the only one that exceeds 300 FPS, and the Medium preset's min/max spread of 85 FPS indicates some variability, though still far above the playability threshold.