Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

49%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
141 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
30 FPS
14.3ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 35,287
Graphics Card
Required 27,118
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 51 64
1440p QHD 48 51 81 101
1080p Full HD 67 70 113 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 70
1920x1080 Low 141
1920x1080 Medium 113
1920x1080 Ultra 67
2560x1440 High 51
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 Ultra 48
3840x2160 High 32
3840x2160 Low 64
3840x2160 Medium 51
3840x2160 Ultra 30

Performance Analysis: Inside on Your System

Measured FPS Breakdown

The recorded data for Inside with the Intel Core i7-12700K and Intel Arc B370 covers three resolutions and four settings presets, though only the Medium preset at each resolution includes min/max frame data. The results show a clear performance curve that scales predictably with resolution and graphics load.

At 1920x1080, the combination delivers its strongest results. The Low preset reaches an average of 141 FPS, which is the highest number recorded across all test conditions in the database. Medium drops to an average of 113 FPS, with a minimum of 96 FPS and a maximum of 130 FPS. High averages 70 FPS, and Ultra averages 67 FPS. The gap between Low and Medium is 28 FPS, while the drop from Medium to High is a much larger 43 FPS, suggesting the High preset introduces a significant increase in rendering workload. Ultra sits only 3 FPS below High, indicating that the additional visual features at Ultra cost relatively little on this hardware at 1080p.

Moving to 2560x1440, the same settings show a predictable reduction in frame rates. Low averages 101 FPS, a 40 FPS loss compared to 1080p Low. Medium averages 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS. High drops to 51 FPS, and Ultra averages 48 FPS. The Medium preset at 1440p maintains a comfortable margin above the 60 FPS playability threshold, while High and Ultra fall below it. The min/max range at Medium, from 69 to 93 FPS, indicates consistent frame pacing with no severe dips.

At 3840x2160, the performance envelope tightens considerably. Low averages 64 FPS, which just clears the 60 FPS threshold. Medium averages 51 FPS, with a minimum of 43 FPS and a maximum of 59 FPS. High averages 32 FPS, and Ultra averages 30 FPS. The drop from Low to Medium is 13 FPS, and the plunge from Medium to High is a steep 19 FPS. At 4K, only the Low preset remains playable, and even that result is marginal, sitting just 4 FPS above the threshold.

CPU and GPU Roles

The scaling pattern across resolutions reveals which component constrains performance in Inside. The Intel Core i7-12700K is a 12-core, 20-thread processor with a base clock of 3.60 GHz and a boost clock of 5.00 GHz, placing it in the 84th percentile of all CPUs in the database. The Intel Arc B370, by contrast, is an integrated GPU with 1280 shading units, 40 texture mapping units, and 20 raster output units, and it sits in the 5th percentile of all GPUs. This is a heavily GPU-bound pairing, which the data confirms.

The frame rate deltas between resolutions are the key evidence. At Low settings, the average FPS drops from 141 at 1080p to 101 at 1440p, a 28 percent reduction, and then to 64 at 4K, a further 37 percent reduction. If the CPU were the limiting factor, the frame rates would stay relatively flat as resolution increases, since the CPU workload from game logic and draw calls would not change. Instead, the consistent and substantial drops at every resolution step indicate that the GPU is the bottleneck. The Arc B370's integrated nature, with system-shared memory and system-dependent bandwidth, means its rendering throughput is modest, and higher resolutions directly increase the pixel shader load.

At higher settings, the GPU load grows further. At 1080p, going from Low to Ultra reduces the average from 141 to 67 FPS, a 52 percent drop. At 1440p, the same settings change reduces the average from 101 to 48 FPS, a 52 percent drop. At 4K, Low to Ultra goes from 64 to 30 FPS, a 53 percent drop. The consistency of these percentages across resolutions strongly suggests the GPU is responsible for nearly all performance scaling in this title. The CPU's role is secondary; its single-thread and multi-thread scores, including a Cinebench R23 multi-core result of 19784 and a single-core result of 1850.5, far exceed what a puzzle platformer like Inside requires. The data shows no scenario where CPU capability limits the frame rate, since even the weakest GPU results at 4K Ultra are still 30 FPS, not a CPU-bound plateau.

How This Combo Ranks

The database ranks this specific combination at position 3422 out of 3716 tested combos for Inside, placing it in the bottom 8 percent of all configurations. This low ranking is driven entirely by the GPU. The Arc B370's average benchmark score of 1184 and its 5th percentile standing among all GPUs are the dominant factors. The CPU, by contrast, has an average benchmark score of 35287 and ranks in the 84th percentile, but its strength cannot compensate for the GPU's modest throughput in a graphically demanding scenario.

The GPU's nearest rivals in the database illustrate how close the Arc B370 sits to legacy hardware. The ATI Mobility Radeon HD 5570 scores 1186, a delta of negative 0.2 percent relative to the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, a negative 0.5 percent delta. The AMD Radeon HD 7650M scores 1192, a negative 0.7 percent delta. The AMD FirePro M2000 scores 1168, a positive 1.4 percent delta, meaning the Arc B370 is 1.4 percent faster than that card. These are all older or lower-tier parts, confirming that the Arc B370's performance class is well below modern discrete GPUs.

The CPU's nearest rivals are much closer in performance. The Intel Core i5-13600T averages 35305, a negative 0.1 percent delta from the i7-12700K's 35287. The Intel Core i7-12700KF averages 35365, a negative 0.2 percent delta. The Intel Core i7-13700T averages 35403, a negative 0.3 percent delta. The Intel Core 5 213PE averages 35428, a negative 0.4 percent delta. In every case, the i7-12700K is within a fraction of a percent of these alternatives, meaning the CPU choice has negligible impact on the final ranking. The combo's rank is effectively the GPU's rank, adjusted for the specific game's demands.

The Verdict

The data indicates that this PC can run Inside, but the playable settings vary sharply by resolution. The verdict by resolution from the database is unambiguous. At 1920x1080, all four settings presets clear the 60 FPS threshold: Low at 141 FPS, Medium at 113 FPS, High at 70 FPS, and Ultra at 67 FPS. This is the only resolution where the full range of visual options is available while maintaining playability. The best setting at 1080p is Ultra, with an average of 67 FPS.

At 2560x1440, two presets are playable: Low at 101 FPS and Medium at 81 FPS. High at 51 FPS and Ultra at 48 FPS both fall short of 60 FPS. The best setting at 1440p is Medium, with an average of 81 FPS, which also provides the recorded min/max range of 69 to 93 FPS, ensuring no dips below the threshold.

At 3840x2160, only Low is playable, with an average of 64 FPS. Medium at 51 FPS, High at 32 FPS, and Ultra at 30 FPS are all below the playability threshold. The best setting at 4K is Low, with an average of 64 FPS, a margin of just 4 FPS over the threshold. The min/max data for Medium at 4K shows a minimum of 43 FPS and a maximum of 59 FPS, meaning even the best-case frame time at Medium never reaches 60 FPS.

FAQ

Q: Can this system run Inside at 4K with playable frame rates?

A: Yes, but only at Low settings. The average FPS at 3840x2160 with Low is 64, which clears the 60 FPS threshold. Medium, High, and Ultra all average below 60 FPS, with Medium at 51 FPS, High at 32 FPS, and Ultra at 30 FPS.

Q: What is the highest settings preset that stays above 60 FPS at 1440p?

A: Medium is the highest playable preset at 2560x1440, with an average of 81 FPS. It also has a recorded minimum of 69 FPS, so frame dips remain above the threshold. High and Ultra average 51 and 48 FPS respectively, both below 60 FPS.

Q: Does the Intel Core i7-12700K bottleneck the Intel Arc B370 in this game?

A: No. The frame rate scaling from resolution to resolution and preset to preset indicates the GPU is the limiting component. The CPU ranks in the 84th percentile of all processors, while the GPU ranks in the 5th percentile, and the consistent frame rate drops with increasing resolution and settings confirm a GPU-bound scenario.

Q: What is this combo's ranking among all tested systems for Inside?

A: The database places this combination at rank 3422 out of 3716 tested combos. This places it in the bottom 8 percent of all configurations tested for this game.

Q: Is the Ultra preset playable at any resolution?

A: Yes, at 1920x1080 only. Ultra averages 67 FPS at 1080p, which is above the 60 FPS threshold. At 1440p, Ultra averages 48 FPS, and at 4K, it averages 30 FPS, both below playability.

Q: How close is the Arc B370 to its nearest GPU rivals in raw benchmark score?

A: The Arc B370 has an average benchmark score of 1184. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2 percent higher. The ATI Radeon HD 5770 scores 1190, 0.5 percent higher. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher. The AMD FirePro M2000 scores 1168, which is 1.4 percent lower.

Best Settings per Resolution

The database identifies the most demanding preset that maintains an average of at least 60 FPS at each resolution. At 1920x1080, that preset is Ultra, with an average of 67 FPS. This is the highest visual quality available in the game, and the system runs it with a 7 FPS margin above the threshold. There is no recorded min/max data for Ultra at 1080p, so frame consistency cannot be assessed, but the average is solidly above playable.

At 2560x1440, the best playable preset is Medium, with an average of 81 FPS. The recorded minimum of 69 FPS and maximum of 93 FPS provide a full picture: even the worst recorded frame time stays 9 FPS above the threshold, and the typical range is well within smooth territory. High at 51 FPS and Ultra at 48 FPS are not options for a steady 60 FPS experience.

At 3840x2160, the best playable preset is Low, with an average of 64 FPS. This is a narrow margin, only 4 FPS above the threshold. There is no min/max data for Low at 4K, but given that Medium at 4K has a minimum of 43 FPS, the Low preset's minimum is likely closer to the average. Users seeking 4K playability should accept that this configuration has limited headroom at that resolution.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are all within 0.4 percent of the Intel Core i7-12700K's average benchmark score of 35287. The Intel Core i5-13600T scores 35305, a negative 0.1 percent delta, making it effectively identical in performance. The Intel Core i7-12700KF scores 35365, a negative 0.2 percent delta, which is the same processor without integrated graphics. The Intel Core i7-13700T scores 35403, a negative 0.3 percent delta, and the Intel Core 5 213PE scores 35428, a negative 0.4 percent delta. Any of these CPUs would produce near-identical frame rates in Inside when paired with the same GPU, since the game is GPU-bound in this configuration.

For the GPU, the nearest rivals are considerably older parts. The ATI Mobility Radeon HD 5570 scores 1186, just 0.2 percent above the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5 percent above. The AMD Radeon HD 7650M scores 1192, 0.7 percent above. The AMD FirePro M2000 scores 1168, which is 1.4 percent below the Arc B370. These deltas mean that swapping the Arc B370 for any of these GPUs would result in nearly the same measured FPS in Inside, with differences of less than 1.5 percent in raw compute. The practical implication is that the Arc B370 behaves like a legacy mid-range GPU from over a decade ago, and the measured frame rates in this game reflect that performance class. Users considering upgrades should note that the CPU is not the constraint; any meaningful FPS improvement would require a GPU with a substantially higher benchmark score than the 1184 recorded here.