Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

53%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
222 FPS
Ultra 1080p Measured
168 FPS

1440p (2K / QHD)

Low 1440p Measured
199 FPS
Ultra 1440p Measured
150 FPS

4K (Ultra HD)

Low 4K Measured
170 FPS
Ultra 4K Measured
129 FPS
5.8ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 2,254
Graphics Card
Required 27,118
Your GPU 77,712

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 129 131 157 170
1440p QHD 150 153 183 199
1080p Full HD 168 171 205 222

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 171
1920x1080 Low 222
1920x1080 Medium 205
1920x1080 Ultra 168
2560x1440 High 153
2560x1440 Low 199
2560x1440 Medium 183
2560x1440 Ultra 150
3840x2160 High 131
3840x2160 Low 170
3840x2160 Medium 157
3840x2160 Ultra 129

Performance Analysis: Inside on Your System

Best Settings per Resolution

For this configuration, the recorded data shows that every tested preset clears the 60 FPS threshold at all three resolutions. The most demanding setting, Ultra, remains fully playable throughout.

At 3840x2160, the Ultra preset delivers an average of 129 FPS. This is the highest fidelity option available in the measurements, and it stays well above the 60 FPS playability threshold. Medium at this resolution averages 157 FPS, with a recorded minimum of 133 FPS and maximum of 181 FPS. High averages 131 FPS, while Low averages 170 FPS. Since Ultra is both the most demanding and still averages 129 FPS, it is the recommended setting for 4K.

At 2560x1440, Ultra averages 150 FPS. Medium averages 183 FPS, with minimum 156 FPS and maximum 211 FPS. High averages 153 FPS, and Low averages 199 FPS. The gap between Ultra and High is small, only 3 FPS, which suggests the visual quality increase from High to Ultra comes at a negligible performance cost at this resolution. Ultra remains the best choice.

At 1920x1080, Ultra averages 168 FPS. Medium averages 205 FPS, with minimum 174 FPS and maximum 235 FPS. High averages 171 FPS, and Low averages 222 FPS. Again, Ultra is fully playable and offers the highest preset fidelity. The difference between High and Ultra here is only 3 FPS, so there is no reason to drop below Ultra on this hardware.

Similar Performance Alternatives

The database contains performance comparisons for both the CPU and GPU in this pairing. These alternatives are useful for understanding what other components would produce broadly similar frame delivery in this game.

For the Intel Core i5-9400, the nearest rival by average benchmark score is the Intel Core i3-10305, which scores 2264 against the i5-9400's average of 2254, a delta of -0.4 percent. The Intel Core i7-1068NG7 scores 2259, essentially identical at -0.2 percent. The Intel Core i7-10710U scores 2248, a delta of 0.3 percent, meaning it is slightly below the i5-9400. The AMD Ryzen 5 PRO 1500 scores 2246, a delta of 0.4 percent. All four of these processors sit within a narrow band around the i5-9400's average score, so any of them would behave similarly in CPU-bound scenarios within Inside. The i5-9400 itself ranks at the 47th percentile among all CPUs in the database, placing it in the mid-range of tested processors.

For the NVIDIA GeForce RTX 5090 D, the nearest rivals are notably different in class. The AMD Radeon RX 6650M XT scores 76904 against the RTX 5090 D's average of 77712, a delta of 1.1 percent. The AMD Radeon RX 6850M XT scores 78940, a delta of -1.6 percent. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, a delta of -2.1 percent, and the NVIDIA Tesla P100 PCIe 16 GB scores 79605, a delta of -2.4 percent. These deltas indicate that the RTX 5090 D sits between the RX 6650M XT and the RX 6850M XT in aggregate benchmark performance, despite being a desktop flagship. The GPU ranks at the 92nd percentile among all GPUs in the database.

The practical takeaway is that swapping the i5-9400 for any of its four nearest rivals would likely produce no meaningful FPS difference in Inside, given that the game is not heavily CPU constrained at these settings. Similarly, the GPUs listed as nearest rivals are all within roughly two percent of the RTX 5090 D's average score, so they would deliver comparable frame rates in this title, though the specific frame data in this page belongs to the i5-9400 and RTX 5090 D combination.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four quality presets. All values are recorded averages, with minimum and maximum values available only for the Medium preset at each resolution.

At 1920x1080, the Low preset averages 222 FPS. Medium averages 205 FPS, with a minimum of 174 FPS and a maximum of 235 FPS. High averages 171 FPS. Ultra averages 168 FPS. The spread from Low to Ultra is 54 FPS, which is modest for a puzzle platformer. The frame delivery at 1080p is consistently high across all presets, with even the lowest average remaining nearly three times the 60 FPS threshold.

At 2560x1440, Low averages 199 FPS. Medium averages 183 FPS, with a minimum of 156 FPS and a maximum of 211 FPS. High averages 153 FPS. Ultra averages 150 FPS. The drop from 1080p to 1440p is visible but not dramatic. For example, Ultra falls from 168 FPS to 150 FPS, a reduction of 18 FPS. Medium falls from 205 FPS to 183 FPS, a reduction of 22 FPS. The minimum on Medium at 1440p is 156 FPS, which is still far above the playability threshold.

At 3840x2160, Low averages 170 FPS. Medium averages 157 FPS, with a minimum of 133 FPS and a maximum of 181 FPS. High averages 131 FPS. Ultra averages 129 FPS. The scaling from 1440p to 4K is more pronounced. Ultra drops from 150 FPS to 129 FPS, a reduction of 21 FPS. High drops from 153 FPS to 131 FPS, a reduction of 22 FPS. Medium drops from 183 FPS to 157 FPS, a reduction of 26 FPS. Even at 4K Ultra, the average remains more than double the 60 FPS threshold, and the Medium minimum of 133 FPS shows that frame pacing stays consistent under load.

The pattern across all resolutions is that the RTX 5090 D has ample headroom in this title. The i5-9400 does not appear to bottleneck the GPU at any measured setting, as frame rates scale predictably with resolution and preset quality.

The Verdict

The recorded data shows that this PC can run Inside without issue at every tested resolution and preset. The verdict by resolution confirms that High, Low, Medium, and Ultra are all playable at 3840x2160, 2560x1440, and 1920x1080. The playable threshold is 60 FPS, and every single measured average exceeds it by a wide margin.

At 3840x2160, the best settings are Ultra with an average of 129 FPS. At 2560x1440, the best settings are Ultra with an average of 150 FPS. At 1920x1080, the best settings are Ultra with an average of 168 FPS. In all three cases, Ultra is not just playable but comfortably above the threshold, with no need to compromise on visual quality.

The lowest recorded minimum across the entire dataset is 133 FPS, which occurs at 4K Medium. That minimum is still more than twice the playability threshold. The lowest average is 129 FPS at 4K Ultra. This means that even the worst-case scenario in the measurements leaves substantial performance headroom.

There is no resolution or preset combination in the data where this hardware falls below 60 FPS. The combination of the i5-9400 and the RTX 5090 D is more than sufficient for Inside, and users can select Ultra settings at any resolution without concern.

CPU and GPU Roles

The data reveals how the CPU and GPU each contribute to performance in Inside across resolutions and presets. The scaling between 1920x1080 and 3840x2160 shows the GPU load increasing as resolution rises, while the relatively small differences between presets at the same resolution suggest that the game is not heavily GPU bound in the traditional sense, or that the GPU is so powerful that preset changes have limited impact.

Looking at Ultra across the three resolutions, the average FPS goes from 168 at 1080p to 150 at 1440p to 129 at 4K. That is a 23 percent reduction from 1080p to 4K. For Medium, the averages go from 205 at 1080p to 183 at 1440p to 157 at 4K, a 23 percent reduction as well. This consistent scaling indicates that resolution is the primary factor affecting performance, which points to the GPU as the limiting component when resolution increases.

However, the preset scaling at a fixed resolution tells a different story. At 4K, the difference between Low and Ultra is 41 FPS (170 to 129). At 1440p, the difference is 49 FPS (199 to 150). At 1080p, the difference is 54 FPS (222 to 168). The preset impact grows slightly as resolution decreases, which is typical because at lower resolutions the GPU has more headroom and the CPU can become relatively more important, but the effect is small.

The CPU's role is likely modest in this title. The i5-9400 has six cores and six threads, with a boost clock of 4.10 GHz. Its average benchmark score places it at the 47th percentile among all CPUs. Inside is a puzzle platformer with relatively simple scene geometry and limited draw calls compared to large open-world titles, so the CPU demands are not extreme. The fact that the frame rates remain high even at 1080p Low, where the GPU load is lightest, suggests that the CPU is capable of feeding the GPU adequately in this game.

At 4K, the GPU becomes the more significant factor, as the resolution increase from 1080p to 4K reduces average FPS by roughly 39 to 48 FPS depending on preset. The RTX 32 GB of GDDR7 memory and 1.79 TB/s bandwidth provide enormous headroom for texture and framebuffer data, and the GPU's 92nd percentile ranking among all GPUs reinforces that it is the dominant component in this pairing for resolution-limited scenarios.

In summary, for Inside, the GPU matters more as resolution climbs, while the CPU remains sufficient across all tested settings. Neither component appears to be a bottleneck at any measured configuration in the dataset.

How This Combo Ranks

The database ranks this specific combination of the Intel Core i5-9400 and NVIDIA GeForce RTX 5090 D at position 1784 out of 3716 tested combos for Inside. This places it in the upper half of all tested configurations, though not near the top. The percentile position reflects the fact that the i5-9400 is a mid-range CPU, and while the RTX 5090 D is an extremely powerful GPU, the combination's overall rank is pulled down by the processor's lower standing.

The GPU alone ranks at the 92nd percentile among all GPUs, which would suggest a much higher combo rank if the CPU were equally strong. The CPU ranks at the 47th percentile among all CPUs. The combination of a top-tier GPU with a mid-tier CPU results in a composite rank that sits above the median but below what the GPU alone would achieve in a more balanced pairing.

For a game like Inside, where frame rates are already very high across all settings, the combo rank matters less than it would for a demanding AAA title. The measured FPS data shows that this combination delivers at least 129 FPS in every scenario, so the rank is informative for comparison purposes but not indicative of any playability concern.

The rank of 1784 out of 3716 means that roughly 53 percent of tested combos perform better in aggregate, while 47 percent perform worse. Given the game's low hardware demands, many lower-end combinations also clear the 60 FPS threshold, so the rank is compressed in the upper-middle range rather than being dominated by extreme outliers.

FAQ

Q: Can this PC run Inside at 4K with Ultra settings?

A: Yes. The Ultra preset at 3840x2160 averages 129 FPS, which is well above the 60 FPS playable threshold.

Q: What is the best settings preset at 2560x1440?

A: Ultra is the best preset at 2560x1440, with an average of 150 FPS. High averages 153 FPS, so the visual upgrade to Ultra costs only 3 FPS.

Q: How much performance is lost when moving from 1080p to 4K at Medium settings?

A: Medium at 1920x1080 averages 205 FPS, while Medium at 3840x2160 averages 157 FPS. That is a reduction of 48 FPS, or about 23 percent.

Q: Is the Intel Core i5-9400 a bottleneck for the RTX 5090 D in this game?

A: The data does not indicate a CPU bottleneck. At 1080p Low, the average is 222 FPS, and the CPU ranks at the 47th percentile, which is sufficient for this title. The frame rates scale smoothly with resolution, suggesting the GPU handles the increased load without CPU limitation.

Q: What are the nearest GPU alternatives to the RTX 5090 D in terms of benchmark scores?

A: The AMD Radeon RX 6650M XT scores 76904, the AMD Radeon RX 6850M XT scores 78940, the NVIDIA Tesla P100 PCIe 12 GB scores 79396, and the NVIDIA Tesla P100 PCIe 16 GB scores 79605. The RTX 5090 D averages 77712.

Q: What is the lowest recorded minimum FPS across all measurements?

A: The lowest minimum is 133 FPS, recorded at 3840x2160 with Medium settings. The minimum at 2560x1440 Medium is 156 FPS, and at 1920x1080 Medium it is 174 FPS.