Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

34%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
223 FPS
Ultra 1080p Measured
160 FPS

1440p (2K / QHD)

Low 1440p Measured
198 FPS
Ultra 1440p Measured
114 FPS

4K (Ultra HD)

Low 4K Measured
149 FPS
Ultra 4K Measured
72 FPS
6ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 2,254
Graphics Card
Required 27,118
Your GPU 17,639

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 77 120 149
1440p QHD 114 122 184 198
1080p Full HD 160 168 204 223

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 168
1920x1080 Low 223
1920x1080 Medium 204
1920x1080 Ultra 160
2560x1440 High 122
2560x1440 Low 198
2560x1440 Medium 184
2560x1440 Ultra 114
3840x2160 High 77
3840x2160 Low 149
3840x2160 Medium 120
3840x2160 Ultra 72

Performance Analysis: Inside on Your System

Measured FPS Breakdown

The recorded data for the Intel Core i5-9400 paired with the NVIDIA GeForce RTX 4060 in Inside shows a title that is thoroughly playable across every tested configuration. The game, a puzzle platformer, presents no serious challenge to this hardware combination, and the frame rates reflect that ease. All measurements are average FPS values, as the database did not record minimum or maximum frame times for this title.

At 1920x1080, the lowest resolution tested, the combo delivers exceptional performance. With Low settings, the average frame rate reaches 222.8 FPS. Moving to Medium settings, the average drops to 203.9 FPS, a reduction of roughly 8.5% from Low. High settings produce an average of 167.9 FPS, which is a more substantial drop from Medium, approximately 17.7% lower. The most demanding preset, Ultra, still holds an average of 159.7 FPS. The scaling from Low to Ultra across 1080p shows a total reduction of about 28.3%, from 222.8 down to 159.7 FPS. This indicates that even at the highest settings, the GPU and CPU combination has ample headroom for well beyond standard 60 FPS displays, and even high refresh rate monitors at 144 Hz or 165 Hz would be satisfied.

At 2560x1440, performance remains very strong. Low settings deliver an average of 197.7 FPS. Medium settings follow at 183.8 FPS, a modest decline of about 7% from Low. High settings average 121.8 FPS, which represents a steep drop from Medium, roughly 33.7% lower. Ultra settings average 113.8 FPS. The gap between Low and Ultra at 1440p is about 42.4%, with the frame rate falling from 197.7 to 113.8 FPS. This resolution still keeps the combo comfortably above 100 FPS at Ultra, meaning that the game's visual demands are not particularly taxing at this tier.

At 3840x2160, or 4K, the performance profile shifts noticeably. Low settings produce an average of 148.7 FPS. Medium settings drop to 119.6 FPS, a decline of about 19.6% from Low. High settings average 77 FPS, which is a significant reduction from Medium, approximately 35.6% lower. Ultra settings average 71.6 FPS. The overall scaling from Low to Ultra at 4K shows a fall of about 51.9%, from 148.7 down to 71.6 FPS. This is the largest relative drop across all resolutions, indicating that the GPU is being pushed harder at 4K, though it still clears the 60 FPS threshold at every preset.

Comparing across resolutions at the same settings, the data shows predictable behavior. At Low settings, moving from 1080p to 1440p reduces the average from 222.8 to 197.7 FPS, a drop of about 11.3%. Moving from 1440p to 4K at Low settings reduces the average from 197.7 to 148.7 FPS, a drop of about 24.8%. At Medium settings, the progression is 203.9 FPS at 1080p, 183.8 FPS at 1440p, and 119.6 FPS at 4K. The percentage drops are about 9.9% from 1080p to 1440p and about 34.9% from 1440p to 4K. At High settings, the averages are 167.9 FPS at 1080p, 121.8 FPS at 1440p, and 77 FPS at 4K, representing drops of about 27.5% and then about 36.8%. At Ultra settings, the averages are 159.7 FPS at 1080p, 113.8 FPS at 1440p, and 71.6 FPS at 4K, with drops of about 28.7% and then about 37.1%. The pattern is clear: the largest penalties come from the jump to 4K, particularly at higher presets.

Best Settings per Resolution

The playable threshold in the database is set at 60 FPS average, and every preset at every resolution in the measured data exceeds that mark. This means that for all three resolutions, the most demanding preset, Ultra, is still the recommended choice because it stays above 60 FPS.

At 3840x2160, the best settings are Ultra, with an average FPS of 71.6. This is the only resolution where the Ultra preset comes close to the 60 FPS line, but it still clears it by a comfortable margin of about 11.6 FPS. Players using a 4K display can run the game at maximum visual quality without dipping below the playable threshold.

At 2560x1440, the best settings are also Ultra, with an average FPS of 113.8. This is nearly double the 60 FPS threshold, providing substantial headroom. The gap between Ultra and the next lower preset, High at 121.8 FPS, is only about 8 FPS, so there is little reason to compromise on visuals at this resolution.

At 1920x1080, the best settings are Ultra, with an average FPS of 159.7. This is far above the 60 FPS threshold, and even the most demanding preset leaves enough performance for high refresh rate displays. The Ultra preset at 1080p is about 2.5 times the playable threshold.

In summary, the data indicates that this combination never requires a settings compromise. The Ultra preset is the optimal choice at all three resolutions, with the only caveat being that 4K leaves less headroom than the lower resolutions.

Similar Performance Alternatives

The database places the Intel Core i5-9400 in the 47th percentile among all CPUs, with an average benchmark score of 2254. Its nearest rivals are all within a narrow band of performance. The Intel Core i7-1068NG7 has an average score of 2259, which is 0.2% higher than the i5-9400. The Intel Core i7-10710U has an average score of 2248, which is 0.3% lower. The AMD Ryzen 5 PRO 1500 has an average score of 2246, which is 0.4% lower. The Intel Core i3-10305 has an average score of 2264, which is 0.4% higher. These deltas are minimal, meaning that swapping the i5-9400 for any of these processors would result in virtually identical CPU-bound behavior in Inside. The game does not appear to be CPU-intensive based on the frame rates measured, so the small differences between these chips would not manifest as meaningful FPS changes.

The NVIDIA GeForce RTX 4060 sits in the 61st percentile among all GPUs, with an average benchmark score of 17639. Its nearest rivals are also very close in aggregate performance. The AMD Radeon HD 7790 has an average score of 17666, which is 0.2% higher than the RTX 4060. The AMD Radeon 780M has an average score of 17588, which is 0.3% lower. The AMD Radeon Pro 560 has an average score of 17551, which is 0.5% lower. The AMD Radeon Pro 460 has an average score of 17509, which is 0.7% lower. These deltas are all under one percent, so the recorded frame rates for the RTX 4060 would be nearly identical if any of these GPUs were substituted, assuming no other bottleneck. However, it should be noted that these rival GPUs are older or lower-tier parts, and their similar aggregate scores mask differences in specific workloads. In Inside, which is not a demanding title, the GPU headroom is so large that any of these alternatives would still likely exceed 60 FPS at all presets.

If a user were building a system with a CPU in this performance class, the data suggests that the choice among these four rivals would not change the gameplay experience. Similarly, the GPU alternatives would all provide comparable performance in this specific game, given the measured frame rates are so far above the playable threshold.

FAQ

Q: Can this system run Inside at 4K resolution?

A: Yes. The recorded data shows that at 3840x2160, the average frame rate is 71.6 FPS on Ultra settings, 77 FPS on High, 119.6 FPS on Medium, and 148.7 FPS on Low. All presets exceed the 60 FPS playable threshold.

Q: What is the best settings preset for this game at 1080p?

A: The Ultra preset is the best choice at 1920x1080, with an average FPS of 159.7. This is the most demanding preset and it still provides a frame rate well above the 60 FPS threshold.

Q: How does the frame rate scale from 1080p to 4K at Ultra settings?

A: At Ultra settings, the average frame rate falls from 159.7 FPS at 1920x1080 to 113.8 FPS at 2560x1440, and then to 71.6 FPS at 3840x2160. The drop from 1440p to 4K is about 37.1%.

Q: Is the CPU or GPU more important for this game?

A: The data suggests the GPU is the more significant factor at higher resolutions. The frame rate drops substantially when moving from 1440p to 4K, especially at higher presets, which indicates GPU-bound scaling. The CPU's nearest rivals show very small performance deltas, below 0.5%, so CPU differences would have a negligible impact.

Q: Is the 60 FPS threshold met at all settings?

A: Yes. The playable threshold is 60 FPS, and every measured configuration in the database exceeds it. The lowest average FPS recorded is 71.6 at 4K Ultra, which is still above 60.

Q: What is the percentile ranking of this GPU among all tested GPUs?

A: The NVIDIA GeForce RTX 4060 is in the 61st percentile among all GPUs in the database, with an average benchmark score of 17639. Its nearest rival, the AMD Radeon HD 7790, is only 0.2% higher in aggregate score.

CPU and GPU Roles

The recorded frame rates across resolutions and presets reveal how the workload shifts between the CPU and GPU in Inside. At 1920x1080, the frame rates are extremely high, reaching 222.8 FPS on Low settings and 159.7 FPS on Ultra. The gap between Low and Ultra at 1080p is about 28.3%, which is moderate. At 2560x1440, the gap between Low and Ultra widens to about 42.4%, and at 3840x2160, it widens further to about 51.9%. This increasing spread at higher resolutions indicates that the GPU is taking on a larger share of the rendering workload as pixel count rises.

The scaling between resolutions reinforces this interpretation. At Low settings, the frame rate drops by 11.3% from 1080p to 1440p, and then by 24.8% from 1440p to 4K. At Ultra settings, the drops are 28.7% and 37.1% respectively. The larger penalties at Ultra settings and at higher resolutions point to GPU limitations rather than CPU limitations. If the CPU were the bottleneck, the frame rates would not scale as strongly with resolution changes, because the CPU workload is largely independent of pixel count.

The CPU's benchmark data supports the notion that the i5-9400 is not a limiting factor here. Its average benchmark score is 2254, and its nearest rivals range from 2246 to 2264, a spread of less than 1%. In a game like Inside, where the measured frame rates are so high, even a processor that is 0.4% slower would not produce a measurable FPS difference. The CPU's percentile ranking at 47 places it in the middle of all tested CPUs, but the game's low computational demands mean that this mid-range standing is more than sufficient.

At 4K, the GPU becomes the clear primary driver. The RTX 4060 has an average benchmark score of 17639 and sits in the 61st percentile among GPUs. The frame rate at 4K Ultra is 71.6 FPS, which is well above the playable threshold but significantly lower than the 159.7 FPS seen at 1080p Ultra. This drop of about 55.2% from 1080p to 4K at Ultra settings is typical of a GPU-bound scenario, where the increased pixel throughput consumes the available graphics processing capacity.

At 1440p, the balance is more even, but the GPU still dominates. The frame rate at Ultra is 113.8 FPS, which is high enough that the CPU could become relevant if the game had complex physics or AI, but Inside does not appear to require that. The data shows that the combo is never CPU-bound at any resolution, as evidenced by the fact that the frame rate continues to scale down as resolution rises.

In summary, the GPU is the dominant component for determining frame rates in Inside, especially at 1440p and 4K. The CPU's role is secondary, and its performance is more than adequate for this title. Users with a similarly performing CPU would see no difference in gameplay.

How This Combo Ranks

The combination of the Intel Core i5-9400 and the NVIDIA GeForce RTX 4060 ranks 2236 out of 3716 tested combos in the database for Inside. This places the combo in the upper portion of the list, at roughly the 60th percentile of all tested systems. Given that Inside is not a demanding game, this ranking reflects the fact that many other combos, likely those with much stronger GPUs, achieve even higher frame rates, but the practical difference is minimal because this combo already exceeds the playable threshold at all settings.

The rank of 2236 out of 3716 means that about 1480 combos perform better, while about 2235 perform worse. The combo's position is influenced primarily by the GPU's 61st percentile standing and the CPU's 47th percentile standing. The GPU is the stronger component in this pairing, and it drives the overall performance in this game. The CPU's mid-range ranking does not drag down the combo's results because the game does not require high CPU throughput.

In practical terms, the rank is a statistical curiosity rather than a gameplay concern. The recorded frame rates show that this combo delivers at least 71.6 FPS at 4K Ultra, which is above the playable threshold. Many combos ranked higher may achieve higher average FPS, but the user experience at 60 FPS or above is identical in terms of playability. The database's playable threshold is 60 FPS, and this combo clears it by a wide margin at every resolution and preset.

The combo's rank also reflects the age of the CPU relative to newer parts. The i5-9400 is an end-of-life product, released in late 2018, while the RTX 4060 is a more recent release from 2023. Despite the generational gap, the pairing works well for this game because the GPU carries the load. If the game were more CPU-intensive, the combo's rank might be lower, but Inside's requirements are modest.

Overall, the data indicates that this combo is more than capable for Inside, and the rank of 2236 out of 3716 should not concern potential users. The performance metrics are what matter, and they are uniformly excellent.