Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

44%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
224 FPS
Ultra 1080p Measured
129 FPS

1440p (2K / QHD)

Low 1440p Measured
192 FPS
Ultra 1440p Measured
92 FPS

4K (Ultra HD)

Low 4K Measured
121 FPS
Ultra 4K Measured
58 FPS
7.4ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 2,254
Graphics Card
Required 27,118
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 62 97 121
1440p QHD 92 98 153 192
1080p Full HD 129 135 208 224

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 135
1920x1080 Low 224
1920x1080 Medium 208
1920x1080 Ultra 129
2560x1440 High 98
2560x1440 Low 192
2560x1440 Medium 153
2560x1440 Ultra 92
3840x2160 High 62
3840x2160 Low 121
3840x2160 Medium 97
3840x2160 Ultra 58

Performance Analysis: Inside on Your System

Measured FPS Breakdown

At 1920x1080, the Intel Core i5-9400 with an Intel Arc B580 delivers very high frame rates across every preset. Low settings average 223.8 FPS, Medium jumps to 207.6 FPS, High drops slightly to 135 FPS, and Ultra still holds 129.3 FPS. The gap between Medium and High is notable, a 72.6 FPS difference, while the step from High to Ultra is much smaller at only 5.7 FPS. This suggests that the High to Ultra transition is far less demanding than the Medium to High jump.

Moving to 2560x1440, the same pattern holds but with lower absolute numbers. Low settings average 192 FPS, Medium sits at 152.7 FPS, High reaches 98.3 FPS, and Ultra stays at 92.1 FPS. The drop from 1080p to 1440p is significant at every preset, but the relative ordering remains unchanged. Ultra at 1440p loses 37.2 FPS compared to Ultra at 1080p, while Low loses 31.8 FPS. The scaling is consistent, suggesting a balanced load increase across all settings.

At 3840x2160, the results tighten considerably. Low averages 120.9 FPS, Medium drops to 97.3 FPS, High falls to 62.4 FPS, and Ultra lands at 58.4 FPS. The High preset barely clears the 60 FPS threshold, while Ultra dips just below it. The difference between High and Ultra at 4K is only 4 FPS, which is smaller than the 6.3 FPS gap between Medium and High. This indicates that the Ultra preset at 4K is only slightly heavier than High, but both are far below the headroom seen at lower resolutions.

No minimum or maximum frame rate data is recorded, so the analysis relies on averages. The recorded data shows no frame time spikes or stutter metrics. All twelve measurements are average FPS values, with the lowest average being 58.4 FPS at 4K Ultra and the highest being 223.8 FPS at 1080p Low.

Similar Performance Alternatives

The Intel Core i5-9400 sits at the 47th percentile among all CPUs in the database, with an average benchmark score of 2254. Its nearest rivals are extremely close in aggregate performance. The Intel Core i7-1068NG7 scores 2259, which is 0.2% higher. The Intel Core i7-10710U scores 2248, 0.3% lower. The AMD Ryzen 5 PRO 1500 scores 2246, 0.4% lower. The Intel Core i3-10305 scores 2264, 0.4% higher. These deltas are all within half a percent, meaning any of these processors would produce nearly identical frame rates in Inside. The i5-9400 has six cores and six threads, but the benchmark data shows that its nearest rivals, which include mobile and lower-core-count parts, land within the same performance envelope.

For the GPU, the Intel Arc B580 sits at the 68th percentile among all GPUs, with an average benchmark score of 23021. Its nearest rivals show a wider spread but still cluster closely. The AMD Radeon RX 580 2048SP scores 23061, 0.2% higher. The NVIDIA GeForce RTX 2080 scores 22895, 0.6% lower. The NVIDIA GeForce RTX 3080 scores 23172, 0.7% higher. The NVIDIA P106-100 scores 23249, 1% higher. The RTX 2080 and RTX 3080 are both within a single percentage point of the Arc B580 in aggregate score, which is surprising given their generational differences. In practice, a system with an RTX 2080 or RTX 3080 would deliver nearly identical average FPS in Inside, while the RX 580 2048SP and P106-100 would land marginally ahead.

Because the deltas are so small, any of these GPU alternatives would change the measured FPS by less than 1% in aggregate. The CPU alternatives would shift scores by less than half a percent. The combination of the i5-9400 with any of these rival GPUs would produce effectively the same experience in Inside. The limiting factor is neither component, as the game is not particularly demanding on either front at most resolutions.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 129.3 FPS. Every preset at this resolution clears the threshold with substantial margin, so Ultra is the clear choice for maximum visual quality.

At 2560x1440, the best setting is also Ultra, averaging 92.1 FPS. This leaves 32.1 FPS of headroom above the 60 FPS threshold, so there is no reason to drop below Ultra unless the user prioritizes higher refresh rates.

At 3840x2160, the situation changes. Ultra averages 58.4 FPS, which is below the 60 FPS threshold. High averages 62.4 FPS, clearing it by only 2.4 FPS. Therefore, High is the best playable preset at 4K. The difference in visual quality between High and Ultra is likely small given the 4 FPS gap, but the data clearly shows High as the highest preset that maintains 60 FPS.

The recommended settings by resolution are: 1080p Ultra at 129.3 FPS, 1440p Ultra at 92.1 FPS, and 4K High at 62.4 FPS. These are the maximum presets that respect the 60 FPS playability threshold.

The Verdict

The verdict by resolution in the database is clear. At 1920x1080, the playable settings list includes High, Low, Medium, and Ultra, with Ultra as the best setting at 129.3 FPS. This system runs Inside flawlessly at 1080p, with more than double the required frame rate even at maximum settings.

At 2560x1440, all four presets are playable. The best setting is Ultra at 92.1 FPS. This is a comfortable margin over the 60 FPS threshold, making 1440p an excellent choice for this hardware combination.

At 3840x2160, the playable settings are High, Low, and Medium, but not Ultra. The best setting is High at 62.4 FPS. Ultra falls short at 58.4 FPS, just 1.6 FPS below the threshold. The system can run Inside at 4K, but only up to High settings. Users who insist on Ultra at 4K will see a small but measurable drop below 60 FPS.

The overall verdict: this PC can run Inside without issue at 1080p and 1440p at maximum settings, and at 4K with the High preset. The 4K Ultra preset is the only configuration that fails the 60 FPS test, and it does so by a narrow margin. The combo ranks 2837 out of 3716 tested combinations in this game, which places it in the lower-middle portion of the database, but the actual frame rates are more than adequate for a puzzle platformer.

CPU and GPU Roles

The measured FPS scaling across resolutions reveals how the workload shifts between the CPU and GPU. At 1080p Low, the system averages 223.8 FPS. At 1440p Low, it drops to 192 FPS, a 31.8 FPS decrease. At 4K Low, it falls to 120.9 FPS, another 71.1 FPS decrease. The steep drop from 1440p to 4K at Low settings indicates that the GPU becomes the primary constraint as pixel count rises, even at minimal graphical load.

At Ultra settings, the pattern is similar but compressed. The 1080p Ultra average is 129.3 FPS, 1440p Ultra drops to 92.1 FPS, a 37.2 FPS decrease, and 4K Ultra falls to 58.4 FPS, a 33.7 FPS decrease. The resolution scaling at Ultra is more linear than at Low, suggesting that the GPU is consistently the bottleneck at higher presets, while the CPU has enough headroom to maintain high frame rates at lower resolutions.

The preset scaling within a single resolution also points to GPU dominance. At 1080p, moving from Low to Medium costs 16.2 FPS, from Medium to High costs 72.6 FPS, and from High to Ultra costs only 5.7 FPS. The large Medium to High drop indicates a significant increase in GPU workload at that step, while the small High to Ultra step suggests diminishing returns. At 4K, the preset scaling is much flatter: Low to Medium costs 23.6 FPS, Medium to High costs 34.9 FPS, and High to Ultra costs 4 FPS. The flattening at 4K is expected because the GPU is already heavily loaded.

The CPU matters most at low resolutions and low settings, where frame rates exceed 200 FPS. At 1080p Low, the i5-9400 with its six cores and six threads is likely the component that allows such high averages. At 4K Ultra, the GPU is clearly the limiting factor, as the CPU has ample headroom at 58.4 FPS. The game scales in a predictable way: the GPU becomes more important as resolution and settings increase, while the CPU remains sufficient throughout. For users targeting 1440p or 4K, the Arc B580 is the component to watch. For 1080p at high refresh rates, the i5-9400 is equally important.

FAQ

Q: Can this PC run Inside at 4K with maximum settings?

A: No. At 3840x2160 with Ultra settings, the average FPS is 58.4, which falls 1.6 FPS below the 60 FPS playability threshold.

Q: What is the best setting for 1440p?

A: Ultra is the best playable setting at 2560x1440, with an average of 92.1 FPS. All four presets at this resolution clear the 60 FPS threshold.

Q: How much faster is 1080p compared to 4K at High settings?

A: At 1920x1080 High, the average is 135 FPS. At 3840x2160 High, the average is 62.4 FPS. That is a difference of 72.6 FPS.

Q: Is the Intel Arc B580 closer to an RTX 2080 or an RTX 3080 in this game?

A: The benchmark data shows the Arc B580 scores 23021, while the RTX 2080 scores 22895 (0.6% lower) and the RTX 3080 scores 23172 (0.7% higher). Both are within one percentage point, so neither is clearly closer.

Q: Which component limits performance at 4K Ultra?

A: The GPU is the limiting factor at 4K Ultra. The average FPS is 58.4, and the resolution scaling at Ultra settings shows a consistent drop from 129.3 FPS at 1080p to 92.1 FPS at 1440p to 58.4 FPS at 4K, which is typical GPU-bound behavior.

Q: Does the i5-9400 bottleneck the Arc B580 in this game?

A: The data shows no evidence of a CPU bottleneck. At 1080p Low, the system reaches 223.8 FPS, and the CPU's nearest rivals score within 0.4% of its average benchmark score. The frame rate scaling across resolutions follows a GPU-bound pattern.