Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 76 | 80 | 128 | 160 |
| 1440p QHD | 121 | 127 | 183 | 199 |
| 1080p Full HD | 168 | 171 | 205 | 222 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Inside is a puzzle platformer with a deliberately restrained visual style, but the recorded data for this particular combination of hardware shows that the game is anything but demanding on modern components. The Intel Core i5-9400 paired with the AMD Radeon RX 7700 delivers frame rates that are, in almost every scenario, far above the 60 FPS playability threshold. The database contains measured FPS values across three resolutions and four preset levels, and the pattern is consistent: this system handles Inside with substantial headroom at every setting. The following sections break down the recorded measurements, interpret what they mean for the player, and contextualize the results against other tested combinations and nearby hardware.
Best Settings per Resolution
At 3840x2160, the Ultra preset is the most demanding option tested, and it remains fully playable. The recorded average frame rate at Ultra is 76 FPS, which clears the 60 FPS threshold by a comfortable margin. Since even the highest preset stays above the playability mark, Ultra is the best setting for 4K. The data also shows High at 80 FPS, Medium at 128 FPS, and Low at 160 FPS, but there is no reason to sacrifice visual quality when the Ultra preset already delivers a fluid experience. The verdict field in the database confirms this interpretation, listing Ultra as the best setting at this resolution with an average of 76 FPS.
Moving down to 2560x1440, the situation is even more favorable. The Ultra preset records an average of 121 FPS, which is nearly double the playability threshold. High sits at 127 FPS, Medium at 183 FPS, and Low at 199 FPS. All four presets are far above 60 FPS, so the choice again comes down to visual preference rather than performance necessity. The database identifies Ultra as the best setting for this resolution, and the recorded average of 121 FPS supports that classification without qualification.
At 1920x1080, the hardware is barely challenged. Ultra averages 168 FPS, High averages 171 FPS, Medium averages 205 FPS, and Low averages 222 FPS. The gap between the highest and lowest presets is only 54 FPS, which indicates that the game’s rendering load scales modestly with quality settings at this resolution. The database marks Ultra as the best setting with an average of 168 FPS, and that is the correct call for any player using a 1080p display. The frame rates are high enough that even the most demanding preset provides a smooth, responsive experience, and there is no scenario in the recorded data where lowering settings would be required to maintain playability.
FAQ
Q: Can this PC run Inside at 60 FPS on Ultra settings at 4K?
A: Yes. The recorded average frame rate at 3840x2160 with the Ultra preset is 76 FPS, which is above the 60 FPS playability threshold.
Q: What is the best settings preset for 1440p?
A: The database lists Ultra as the best settings for 2560x1440, with an average frame rate of 121 FPS. All presets at this resolution exceed 60 FPS, but Ultra offers the highest visual quality while still maintaining a high frame rate.
Q: How much performance headroom is there at 1080p?
A: At 1920x1080, the lowest recorded average is 168 FPS on Ultra, and the highest is 222 FPS on Low. The system has more than double the required frame rate for playability even at the most demanding preset.
Q: Are there any settings or resolutions where the frame rate drops below 60 FPS?
A: No. Every recorded measurement in the database, across all four presets and all three resolutions, shows an average frame rate above 60 FPS. The lowest recorded average is 76 FPS at 4K Ultra.
Q: Does the Medium preset have any recorded minimum or maximum frame rate data?
A: Yes. The Medium preset is the only one with min and max values recorded. At 3840x2160, the min is 108 FPS and the max is 147 FPS. At 2560x1440, the min is 156 FPS and the max is 211 FPS. At 1920x1080, the min is 174 FPS and the max is 235 FPS.
Q: How does this combo rank among all tested combinations for Inside?
A: The combination of the Intel Core i5-9400 and the AMD Radeon RX 7700 ranks 2209 out of 3716 tested combinations, placing it in the middle of the database’s tested hardware pool for this specific game.
Measured FPS Breakdown
The database provides a complete matrix of average frame rates for this hardware combination, with partial min and max data for the Medium preset. At 3840x2160, the Ultra preset averages 76 FPS, High averages 80 FPS, Medium averages 128 FPS with a min of 108 FPS and a max of 147 FPS, and Low averages 160 FPS. The progression from Ultra to Low produces a steady increase in average frame rate, but even the lowest value in this sequence, 76 FPS, is well above the playability threshold. The lack of min and max values for Ultra, High, and Low at this resolution means the database only captures the average behavior for those presets, but the Medium data suggests that frame pacing is consistent, with the min staying within a reasonable distance of the average.
At 2560x1440, the recorded averages are 121 FPS for Ultra, 127 FPS for High, 183 FPS for Medium, and 199 FPS for Low. The Medium preset again includes min and max values, recorded at 156 FPS and 211 FPS respectively. The spread between the min and max at this resolution is 55 FPS, which is slightly wider than the 39 FPS spread seen at 4K Medium. This suggests that at lower resolutions, where the GPU is less stressed, frame rates can vary more widely as the system processes scenes with different levels of complexity. Still, the minimum recorded value at 1440p Medium, 156 FPS, is far above the 60 FPS threshold, so there is no playability concern.
At 1920x1080, the averages are 168 FPS for Ultra, 171 FPS for High, 205 FPS for Medium, and 222 FPS for Low. The Medium preset records a min of 174 FPS and a max of 235 FPS, producing a 61 FPS spread between the lowest and highest observed frame rates. This is the widest spread in the entire dataset, which reinforces the idea that the hardware has enough headroom at 1080p for frame rates to fluctuate more freely without ever approaching the playability limit. The difference between Ultra and High at 1080p is only 3 FPS, which is within the range of normal measurement variance and suggests that these two presets impose nearly identical rendering loads on this system.
Looking at the scaling across resolutions, the pattern is clear. Moving from 1080p to 1440p reduces the average frame rate by roughly 20 to 30 percent depending on the preset. For example, Ultra drops from 168 FPS at 1080p to 121 FPS at 1440p, a decrease of 47 FPS. Moving from 1440p to 4K produces a more significant drop, with Ultra falling from 121 FPS to 76 FPS, a decrease of 45 FPS. The overall trend shows that resolution scaling has a substantial impact on performance, but the hardware is so far above the 60 FPS threshold at every measured point that the impact is never felt as a playability problem.
The Verdict
The recorded data makes the verdict straightforward: this PC can run Inside at 60 FPS or higher at every resolution and preset combination tested. The database’s verdict field confirms this, listing all four presets as playable at each of the three resolutions. At 3840x2160, the best playable setting is Ultra with an average of 76 FPS. At 2560x1440, the best playable setting is Ultra with an average of 121 FPS. At 1920x1080, the best playable setting is Ultra with an average of 168 FPS. There is no resolution in the dataset where the player would need to compromise on visual quality to achieve a playable frame rate.
The lowest average frame rate recorded anywhere in the dataset is 76 FPS, which occurs at 4K Ultra. That is still 16 FPS above the playability threshold, leaving a meaningful buffer for scene complexity or background processes. The hardware is not merely playable; it is comfortably playable at the highest settings. For players with a 4K display, the Ultra preset is the obvious choice. For players at 1440p or 1080p, the frame rates are high enough that even the most demanding preset leaves the system with substantial unused performance.
CPU and GPU Roles
The data does not include separate CPU-only or GPU-only measurements, but the recorded FPS values across resolutions and presets allow for inference about which component is doing more work. The frame rates scale noticeably with resolution, which points to the GPU as the primary performance driver. At 4K, the Ultra preset averages 76 FPS, while at 1080p the same preset averages 168 FPS. This 92 FPS difference is a direct result of the increased pixel count, and it indicates that the Radeon RX 7700’s rendering workload grows significantly as resolution increases. The Intel Core i5-9400, with its six cores and six threads, is likely not the limiting factor in this game, since even the lowest resolution measurements leave the GPU with a light load.
The scaling between presets also supports this interpretation. At 1080p, the difference between Ultra and Low is 54 FPS, while at 4K the difference is 84 FPS. The larger spread at 4K means that the GPU is more sensitive to preset changes when the pixel count is high. At 1080p, the GPU is less stressed, so the frame rate differences between presets are smaller. This pattern is consistent with a game where the GPU dominates performance scaling, and the CPU stays ahead of the demand in all scenarios. The i5-9400’s benchmark scores, including a Cinebench R23 multi-core score of 6629 and a Geekbench single-core score of 1389, indicate a capable mid-range processor, but the game’s performance envelope is clearly shaped by the graphics card.
How This Combo Ranks
The database places this combination at rank 2209 out of 3716 tested combinations for Inside. That puts it in the 59th percentile of tested systems, which is a solid middle-of-the-pack result. The rank reflects the combination’s overall performance in this specific game, not its theoretical compute power. Given that the game runs far above 60 FPS at all settings and resolutions, the rank is likely influenced by the fact that many other tested combinations include more powerful CPUs or GPUs that push even higher frame rates. Still, a rank of 2209 out of 3716 means that a majority of tested systems perform at or below this level, which is a reasonable outcome for a mid-range desktop CPU from 2018 paired with a current-generation graphics card.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-9400 in the database’s CPU benchmark suite include the Intel Core i7-1068NG7, which scores 2259 with a delta of negative 0.2 percent, and the Intel Core i3-10305, which scores 2264 with a delta of negative 0.4 percent. These CPUs are effectively within one percent of the i5-9400’s average benchmark score of 2254, meaning a system built with any of them would likely produce very similar frame rates in Inside, assuming the same GPU. The AMD Ryzen 5 PRO 1500 scores 2246 with a delta of 0.4 percent, and the Intel Core i7-10710U scores 2248 with a delta of 0.3 percent, both also essentially identical in performance.
On the GPU side, the AMD Radeon RX 7700 has an average benchmark score of 15852, and its nearest rivals include the AMD Radeon R9 370X with a score of 15862 and a delta of negative 0.1 percent, the AMD Radeon RX 9060 with a score of 16014 and a delta of negative 1 percent, the AMD Radeon Pro W5500 with a score of 15679 and a delta of 1.1 percent, and the NVIDIA GeForce RTX 3060 Ti with a score of 16129 and a delta of negative 1.7 percent. All of these GPUs are within roughly two percent of the RX 7700’s average score, so in a game as undemanding as Inside, any of them would deliver near-identical frame rates. Players looking for similar performance could consider these alternatives without expecting a meaningful difference in how the game runs.