Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
390 FPS
Ultra 1080p Measured
295 FPS

1440p (2K / QHD)

Low 1440p Measured
349 FPS
Ultra 1440p Measured
243 FPS

4K (Ultra HD)

Low 4K Measured
299 FPS
Ultra 4K Measured
153 FPS
3.3ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 49,394
Graphics Card
Required 27,118
Your GPU 77,712

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 153 160 256 299
1440p QHD 243 255 323 349
1080p Full HD 295 300 360 390

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 300
1920x1080 Low 390
1920x1080 Medium 360
1920x1080 Ultra 295
2560x1440 High 255
2560x1440 Low 349
2560x1440 Medium 323
2560x1440 Ultra 243
3840x2160 High 160
3840x2160 Low 299
3840x2160 Medium 256
3840x2160 Ultra 153

Performance Analysis: Inside on Your System

FAQ

Q: Can this PC run Inside at 4K Ultra settings?

A: Yes. The data shows the Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D combo achieves 153 FPS at 3840x2160 on Ultra, which is well above the 60 FPS playable threshold.

Q: What is the highest playable preset at 1440p?

A: At 2560x1440, the Ultra preset is fully playable, delivering an average of 243 FPS. This is the most demanding setting tested, and it still leaves a large performance cushion.

Q: How large is the performance gap between Low and Ultra at 1080p?

A: At 1920x1080, the average frame rate drops from 390 FPS on Low to 295 FPS on Ultra. That is a 95 FPS difference, or roughly 24% lower performance when moving to the highest preset.

Q: Is the RTX 5090 D the bottleneck in this configuration for Inside?

A: The data indicates the GPU is the limiting factor at higher resolutions. For instance, the 4K Ultra average (153 FPS) is only about 52% of the 1080p Ultra average (295 FPS), showing significant scaling pressure on the graphics card as resolution increases.

Q: What are the minimum frame rates recorded for this combo?

A: Minimum frame rates are only listed for the Medium preset at each resolution. They are 218 FPS at 4K, 274 FPS at 1440p, and 306 FPS at 1080p. No minimums were recorded for other presets.

Q: How does this combo rank among all tested configurations for Inside?

A: This specific CPU-GPU pair ranks 61st out of 3716 tested combos in the game's benchmark database. This places it in the top 2% of all configurations tested.

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CPU and GPU Roles

Benchmark results for Inside show a clear division of labor between the Intel Core i5-14600KF and the NVIDIA GeForce RTX 5090 D. At 1920x1080, the frame rates are exceptionally high across all presets, ranging from 295 FPS on Ultra to 390 FPS on Low. The margin between the Low and Ultra presets at this resolution is 95 FPS, suggesting that the graphics card still has headroom but is starting to show scaling limits.

Moving to 2560x1440, the picture changes. The Ultra preset average drops to 243 FPS, while Low remains at 349 FPS. The spread between Low and Ultra at 1440p is 106 FPS, which is slightly wider than at 1080p. This indicates that the GPU is becoming more influential, as the higher resolution increases the pixel shading workload. The CPU's role is relatively stable, as the core count and high boost clock keep the game's logic and draw calls feeding the GPU without creating a bottleneck.

At 3840x2160, the GPU's dominance is unmistakable. The Ultra preset falls to 153 FPS, while Low still reaches 299 FPS. The scaling from 1440p Ultra to 4K Ultra shows a drop of 90 FPS, a 37% reduction in performance. This is a classic sign of a GPU-bound scenario. The RTX 5090 D's 32 GB of GDDR7 memory and 512-bit bus are being pushed hard by the 8.3 million pixels at 4K. The CPU, with its 14 cores and 20 threads, has no trouble keeping up at any resolution, as evidenced by the fact that even the lowest 4K result (153 FPS on Ultra) is far above the 60 FPS threshold.

The preset scaling reinforces this analysis. At 1080p, the delta between Low and High is 90 FPS (390 to 300), and between High and Ultra it is only 5 FPS (300 to 295). At 4K, the delta between Low and High is 139 FPS (299 to 160), and between High and Ultra it is just 7 FPS (160 to 153). This pattern shows that the GPU's raw compute is the primary driver of performance at higher resolutions, while the CPU handles the frame pacing and logic overhead without issue. For a puzzle platformer like Inside, which is not heavily threaded, the i5-14600KF's single-core strength is more than sufficient, leaving the RTX 5090 D as the sole determinant of frame rates as resolution scales.

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Best Settings per Resolution

For players targeting a stable 60 FPS, the data shows that this configuration can run the highest preset at every tested resolution.

  • 3840x2160: The Ultra preset is the most demanding option tested and remains well above the playable threshold. The average frame rate at 4K Ultra is 153 FPS. This is more than double the 60 FPS target, so there is substantial headroom for any potential frame-rate drops in complex scenes. No other preset is needed for playability; even the most demanding setting is far beyond the minimum requirement.
  • 2560x1440: At 1440p, the Ultra preset delivers an average of 243 FPS. This is the best visual quality available, and it still runs at over four times the 60 FPS threshold. The data shows no reason to lower settings for performance reasons, as the game will remain fluid even in the most graphically intense moments.
  • 1920x1080: The Ultra preset at 1080p achieves an average of 295 FPS. This is the highest frame rate recorded for any Ultra preset in this dataset. The GPU is so powerful at this resolution that the game is effectively limited by the CPU's ability to issue draw calls. For any player with a 60 Hz or even 144 Hz monitor, this configuration will max out the display's refresh rate without breaking a sweat.

In all three resolutions, the verdict is consistent: the Ultra preset is not just playable—it is the recommended setting for the best visual experience. The minimum frame rates recorded for the Medium preset (218 FPS at 4K, 274 FPS at 1440p, 306 FPS at 1080p) further confirm that there is no risk of dropping below 60 FPS under any tested configuration. Since the Ultra preset at 4K (153 FPS) is still more than double the playable threshold, there is no scenario where a player would need to compromise on visual quality.

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Similar Performance Alternatives

The nearest rivals for the Intel Core i5-14600KF are all within a narrow performance band. The AMD Ryzen 9 7900 scores an average of 49228, which is just 0.3% lower than the i5-14600KF's average of 49394. The AMD Ryzen 7 PRO 5755G is essentially tied, with an average score of 49196 (0.4% lower). The Intel Core Ultra 5 245 trails by 0.8% with a score of 48995, while the AMD Ryzen AI Max+ 388 is slightly faster, posting 49796 (0.8% higher). For Inside, any of these CPUs would deliver nearly identical performance, as the game is not heavily multi-threaded. The i5-14600KF's 14 cores and 20 threads are more than enough, and a switch to any of these rivals would produce imperceptible frame rate differences.

On the GPU side, the RTX 5090 D's nearest rivals show a wider spread. The AMD Radeon RX 6650M XT has an average score of 76904, which is 1.1% lower than the RTX 5090 D's 77712. The AMD Radeon RX 6850M XT is 1.6% higher at 78940, while the NVIDIA Tesla P100 PCIe 12 GB and 16 GB variants are 2.1% and 2.4% higher, respectively. For a game like Inside, which is not graphically demanding by modern standards, these differences would translate to a few frames per second at most. The RTX 5090 D's 92nd percentile ranking among all GPUs means that any of these alternatives would still easily clear the 60 FPS threshold at 4K Ultra. The data shows that an RTX 5090 D is not strictly necessary for this title; a GPU in the same performance class, such as the RX 6850M XT, would likely produce comparable results.

The key takeaway is that the CPU is not a performance limiting factor for Inside. Any of the listed rivals would behave identically in this game. The GPU has more influence, but even a card that is 2.4% slower (like the Tesla P100 16 GB) would still deliver frame rates far above the playable threshold. The combination of a top-tier CPU and a flagship GPU is overkill for this puzzle platformer, but it guarantees maximum performance at any resolution.

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How This Combo Ranks

The Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D combination ranks 61st out of 3716 tested configurations in the Inside benchmark database. This places it in the top 1.6% of all combos tested. The rank reflects the overall capability of the system, not just the GPU or CPU in isolation. The CPU's 90th percentile ranking among all processors and the GPU's 92nd percentile ranking among all graphics cards combine to produce a system that is near the top of the heap.

The rank of 61 out of 3716 is particularly impressive given that Inside is a 2016 puzzle platformer. The game's engine is not designed to stress modern high-end hardware, yet this combo still manages to outperform 99.84% of all other tested systems. This suggests that the only systems ranking higher are likely using even more exotic hardware, such as overclocked flagship CPUs or dual-GPU setups. For the vast majority of players, this combo would be indistinguishable from the top-ranked systems in actual gameplay, as all of them would easily exceed the 60 FPS target at any resolution.

The data also shows that the combo's performance is not a fluke. The measured FPS at every resolution and preset is consistently high, with no anomalies or unexpected dips. The lowest recorded average (153 FPS at 4K Ultra) is still far above the playable threshold. The rank of 61 is a reflection of this consistency—it is not just a peak score, but a sustained level of performance across all test conditions. For a game like Inside, which is a side-scrolling platformer with a darker atmosphere, this level of performance means the game will run flawlessly, with no stutter or frame drops, even during the most visually complex sequences.

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The Verdict

The Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D can run Inside at maximum settings on every resolution tested. The verdict by resolution is unambiguous:

  • 3840x2160: All four presets (Low, Medium, High, Ultra) are playable. The best setting is Ultra, which achieves an average of 153 FPS. This is more than double the 60 FPS threshold.
  • 2560x1440: All presets are playable. The Ultra preset runs at 243 FPS on average, offering the best visual quality without any performance concerns.
  • 1920x1080: All presets are playable. The Ultra preset delivers 295 FPS on average, which is nearly five times the playable threshold.

This system does not merely meet the requirements for Inside—it obliterates them. The RTX 5090 D's 32 GB of GDDR7 memory and 104.8 TFLOPS of FP32 compute are grossly over-powered for a puzzle platformer, but this over-provisioning guarantees that the game will run flawlessly on any display, including high-refresh-rate 4K monitors. The CPU's 24 MB of L3 cache and 5.30 GHz boost clock ensure that there is no bottleneck on the processing side.

For any player using this configuration, the recommendation is simple: set the game to Ultra and enjoy. The frame rate will be high enough to max out any consumer monitor's refresh rate, and the game's artistic style—with its muted colors and atmospheric lighting—will benefit from the high fidelity settings. There is no scenario in which this combo fails to deliver a playable experience in Inside, and the only limitation would be the refresh rate of the player's display, not the hardware.