Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 131 | 138 | 220 | 275 |
| 1440p QHD | 209 | 219 | 323 | 349 |
| 1080p Full HD | 290 | 300 | 360 | 390 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5080 delivers overwhelming performance in Inside, a 2016 puzzle platformer that is far from demanding by modern standards. Across every resolution and settings preset tested, this combination never drops below the 60 FPS playable threshold, and in most cases, it delivers frame rates that are several multiples of that baseline. The data shows a system that is effectively overkill for this title, with the lowest recorded average being 131 FPS at 4K Ultra settings. This pairing ranks 135th out of 3716 tested combinations, placing it in the top 4% of all systems benchmarked for this game, which confirms its status as a high-end configuration capable of maxing out even the most stringent settings.
Measured FPS Breakdown
The benchmark results for this CPU and GPU combination in Inside reveal a consistent pattern: the RTX 5080 provides such a high level of rasterization throughput that the game becomes CPU-bound only at the lowest resolutions and settings. Starting with 1080p, the least demanding resolution tested, the system achieves an average of 390 FPS at Low settings, 360 FPS at Medium, 300 FPS at High, and 290 FPS at Ultra. The Medium preset shows a minimum of 306 FPS and a maximum of 414 FPS, indicating that even the frame time variance remains well above the 60 FPS playable threshold. The gap between Low and Ultra at 1080p is exactly 100 FPS, showing that while the GPU workload does scale with settings, the absolute performance headroom is so vast that the difference is largely academic.
Moving to 1440p, the performance remains extraordinarily high, though the scaling pattern shifts slightly. The Low preset delivers 349 FPS, which is only 41 FPS lower than the 1080p result, suggesting that the CPU is starting to become a limiting factor at these extreme frame rates. Medium settings produce 323 FPS with a minimum of 274 FPS and a maximum of 371 FPS, while High comes in at 219 FPS and Ultra at 209 FPS. The transition from 1080p to 1440p shows a performance drop of roughly 10-15% across all settings, which is a modest penalty given the 1.78x increase in pixel count. This indicates that the RTX 5080’s 960 GB/s of memory bandwidth and 56.28 TFLOPS of FP32 compute are more than sufficient to handle the increased resolution without introducing any bottlenecks.
At 4K (3840x2160), the results are still remarkably playable, though this is where the GPU finally begins to show meaningful workload scaling. Low settings yield 275 FPS, Medium produces 220 FPS with a minimum of 187 FPS and a maximum of 253 FPS, High drops to 138 FPS, and Ultra bottoms out at 131 FPS. The difference between Low and Ultra at 4K is 144 FPS, which is a larger gap than at lower resolutions, indicating that the game’s visual effects at Ultra settings—likely including volumetric lighting and shadow quality—are substantially taxing the GPU. Even at the lowest point, the 131 FPS average at 4K Ultra is more than double the 60 FPS playable threshold, meaning that there is no scenario in which this system struggles to maintain a smooth experience.
The data also reveals an interesting anomaly: the Medium preset at all three resolutions includes min/max frame data, while the other presets do not. This is likely a measurement artifact rather than a performance characteristic, as the minimum values recorded (187 FPS at 4K, 274 FPS at 1440p, 306 FPS at 1080p) are all far above any stutter threshold. The frame time consistency at Medium settings suggests that the engine’s rendering path is well optimized, with no single frame dropping below 60 FPS even in the worst-case scenario captured.
FAQ
*Q: Can this system achieve 60 FPS at 4K Ultra settings in Inside?*
A: Yes. The benchmark data shows an average of 131 FPS at 3840x2160 with Ultra settings, which is more than double the 60 FPS playable threshold. The minimum recorded frame rate for any 4K preset was 187 FPS at Medium settings, indicating that even the most demanding settings never approach the playability limit.
Q: How does the CPU affect performance at lower resolutions?
A: At 1080p, the difference between Low and High settings is 90 FPS (390 vs. 300), while at 4K the same settings gap is 137 FPS (275 vs. 138). This suggests that at 1080p, the Intel Core i5-14600KF with its 20 threads and 5.30 GHz boost clock becomes a limiting factor, preventing the GPU from fully utilizing its potential at frame rates above 300 FPS.
Q: What is the best settings preset for 1440p gaming?
A: The verdict data indicates that Ultra settings are fully playable at 2560x1440, with an average of 209 FPS. Since all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold, the recommendation is to use Ultra for maximum visual quality without any performance compromise.
Q: Is there any resolution or settings combination that fails to reach 60 FPS?
A: No. Every measured configuration, from 1080p Low (390 FPS) to 4K Ultra (131 FPS), exceeds the playable threshold of 60 FPS. The lowest average frame rate recorded in the entire benchmark suite is 131 FPS, which is still 71 FPS above the minimum playable standard.
Q: How does the RTX 5080’s memory bandwidth impact 4K performance?
A: The GPU’s 960 GB/s of GDDR7 bandwidth across a 256-bit bus appears sufficient for Inside at 4K, as evidenced by the 131 FPS average at Ultra settings. The game’s art style, which uses a muted color palette and relatively simple geometry, does not appear to create memory bandwidth bottlenecks at this resolution.
Q: What is the frame time consistency at Medium settings?
A: The Medium preset at 1080p shows a minimum of 306 FPS and a maximum of 414 FPS, with an average of 360 FPS. At 1440p, the same preset ranges from 274 to 371 FPS, and at 4K, from 187 to 253 FPS. These values indicate that frame pacing is stable, with no sudden drops that would cause perceptible stuttering.
Similar Performance Alternatives
The nearestRivals data provides context for how other hardware would behave in this system. On the CPU side, the Intel Core i5-14600KF has an average benchmark score of 49394, placing it at the 90th percentile of all CPUs. Its closest competitor is the AMD Ryzen 9 7900, which scores 49228, a delta of just 0.3%. This means that swapping the i5-14600KF for the Ryzen 9 7900 would result in virtually identical frame rates in Inside, as the game is not CPU-intensive enough to differentiate between these two processors. The AMD Ryzen 7 PRO 5755G (49196, 0.4% delta) and the Intel Core Ultra 5 245 (48995, 0.8% delta) are also within a 1% performance envelope, making them functionally equivalent for this title. The AMD Ryzen AI Max+ 388 (49796, -0.8% delta) is the only rival that slightly outperforms the i5-14600KF, but the 0.8% difference would translate to less than 3 FPS at the frame rates seen in Inside.
For the GPU, the RTX 5080’s average benchmark score is 56083, ranking it at the 87th percentile of all GPUs. The nearest rival is the AMD Radeon 8060S with a score of 55757 (0.6% delta), followed by the AMD Radeon RX 6750 GRE 12 GB at 55698 (0.7% delta). These sub-1% deltas mean that a system with either of these AMD GPUs would produce nearly identical frame rates in Inside. The AMD Radeon Pro W5700X (54828, 2.3% delta) is slightly slower, but even a 2.3% difference would only reduce the 4K Ultra average from 131 FPS to approximately 128 FPS—still far above the playable threshold. The AMD Radeon RX 9070 GRE (57367, -2.2% delta) is the only rival that exceeds the RTX 5080’s score, suggesting it would deliver marginally higher frame rates, though the difference would be imperceptible in a game that already runs at over 130 FPS at 4K Ultra.
For a user considering a similar build, the data suggests that any CPU within 1% of the i5-14600KF’s score and any GPU within 1% of the RTX 5080’s score would produce effectively the same experience in Inside. The game is so undemanding that even the 90th percentile CPU and 87th percentile GPU pairing is overkill, meaning that a mid-range system would likely also clear the 60 FPS threshold at all settings.
The Verdict
The benchmark results are unambiguous: this configuration can run Inside at 60 FPS or higher at every resolution and settings preset tested. The verdictByResolution data confirms that all four settings (Low, Medium, High, Ultra) are playable at 1920x1080, 2560x1440, and 3840x2160. At 1080p, the Ultra preset averages 290 FPS, which is 230 FPS above the playable threshold. At 1440p, Ultra averages 209 FPS, still 149 FPS above the threshold. Even at 4K, the demanding Ultra preset averages 131 FPS, which is 71 FPS above the 60 FPS minimum. There is no scenario in which this system fails to deliver a smooth, stutter-free experience in Inside.
The playable threshold of 60 FPS is easily cleared by a wide margin in all cases, making this PC more than capable of running the game at maximum quality. The only consideration is whether the player prefers higher frame rates over visual fidelity, but since even 4K Ultra delivers 131 FPS, there is no reason to compromise on settings. The combination ranks 135th out of 3716 tested combos, placing it in the top 3.6% of all systems benchmarked for this title, which is consistent with its performance profile as a high-end 2023 CPU paired with a 2025 flagship GPU.
Best Settings per Resolution
The optimal settings configuration is determined by identifying the most demanding preset that maintains an average of at least 60 FPS. Since all presets at all resolutions exceed this threshold, the best settings are simply the highest quality option available.
- 1920x1080: Ultra settings with an average of 290 FPS. This is the maximum quality preset and delivers nearly five times the playable threshold, providing a perfectly smooth experience with all visual effects enabled.
- 2560x1440: Ultra settings with an average of 209 FPS. The jump from 1080p to 1440p reduces performance by 81 FPS at Ultra, but the result remains well above 60 FPS, making Ultra the clear choice for maximum visual fidelity.
- 3840x2160: Ultra settings with an average of 131 FPS. This is the most demanding configuration tested, but the frame rate still exceeds the 60 FPS threshold by 71 FPS, ensuring that players can enjoy the game at native 4K with all settings maxed out.
For players who prefer higher refresh rates, the Medium preset at 1080p offers 360 FPS with a minimum of 306 FPS, which would be suitable for a 360 Hz display. However, given that even 4K Ultra clears the playable threshold with a 118% margin, the recommendation is to use Ultra settings at all resolutions unless the player has a specific frame rate target above 131 FPS.
How This Combo Ranks
The Intel Core i5-14600KF and NVIDIA GeForce RTX 5080 combination ranks 135th out of 3716 tested combos in Inside, placing it in the top 3.6% of all systems benchmarked. This rank reflects the performance of both components: the CPU sits at the 90th percentile of all processors, while the GPU is at the 87th percentile of all graphics cards. The rank of 135 is slightly lower than the individual component percentiles might suggest, which is likely because many of the higher-ranked combinations use even more powerful CPUs (such as the Ryzen 9 7900 or Core Ultra 5 245) paired with GPUs that score marginally higher than the RTX 5080.
However, the practical impact of this ranking is minimal for Inside. The difference between the 135th and, for example, the 50th-ranked combo would be a few frames per second at most, given that the game is so lightweight. The data shows that frame rates at 4K Ultra are already 131 FPS, which means that even a 20% improvement in GPU performance (roughly the delta to the top-ranked combos) would yield approximately 157 FPS—a difference that is unlikely to be noticeable without a high-refresh-rate 4K display. The rank is a useful indicator of overall system capability, but for this specific game, the 135th position confirms that the system is firmly in the high-performance tier with no practical limitations.