Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 118 | 125 | 194 | 244 |
| 1440p QHD | 184 | 192 | 308 | 348 |
| 1080p Full HD | 256 | 270 | 359 | 389 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 4070 Ti is an exceptionally strong combination for running Inside, a 2016 Puzzle Platformer. The measured FPS data shows this system delivers far more performance than the game requires, with average frame rates in the hundreds at every tested resolution and preset. The playable threshold of 60 FPS is cleared by a massive margin across the board, making this a case of massive hardware headroom rather than a marginal fit.
Best Settings per Resolution
At 3840x2160 (4K), the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 117.9 FPS. This is nearly double the playable threshold. Even the heaviest load this game can place on the hardware at 4K results in a frame rate that is comfortably above the 60 FPS target. The data indicates there is no scenario at this resolution where the system dips below the playable threshold, as the High preset runs at 125 FPS and the Medium preset at 193.6 FPS.
At 2560x1440, the best settings are also Ultra, with an average of 184.3 FPS. This is a substantial jump from the 4K result, showing that the reduced pixel count significantly lightens the load. The Low preset at this resolution reaches 347.8 FPS, while Medium runs at 308 FPS, and High at 191.7 FPS. All four presets are far beyond the 60 FPS requirement, meaning users can select Ultra without any concern for playability.
At 1920x1080, the best settings remain Ultra, delivering an average of 256.2 FPS. This is the highest frame rate recorded for the Ultra preset across all resolutions. The Low preset here reaches 388.5 FPS, Medium runs at 358.8 FPS, and High hits 270.2 FPS. At 1080p, the system is effectively maxing out the game’s rendering engine, with every preset producing frame rates that would benefit a high-refresh-rate monitor. Notably, the gap between the 1080p and 1440p Ultra results is 71.9 FPS, while the gap between 1440p and 4K Ultra is 66.4 FPS, showing a consistent scaling pattern with resolution changes.
CPU and GPU Roles
The data shows that the GPU is the primary bottleneck for this game, but the CPU is more than capable of keeping up at every resolution. The scaling from 1080p to 1440p to 4K at the same preset reveals how the workload shifts. For example, at Ultra settings, the average FPS drops from 256.2 at 1080p to 184.3 at 1440p, a 28% reduction. Moving from 1440p to 4K Ultra drops the average from 184.3 to 117.9, a 36% reduction. This pattern indicates that as resolution increases, the GPU becomes increasingly dominant in determining performance.
The Intel Core i5-14600KF has 14 cores and 20 threads, with a boost clock of 5.30 GHz. Its benchmark performance is strong, with a Cinebench R23 multi-core score of 32544 and a single-core score of 4594. The CPU’s percentile rank of 90 against all CPUs suggests it is well above average for handling game logic. However, the FPS differences between presets at a fixed resolution are more telling. At 4K, the difference between Low and Ultra is 125.8 FPS (243.7 vs 117.9), which is a 51.6% drop. At 1080p, the same preset change from Low to Ultra results in a 132.3 FPS drop (388.5 vs 256.2), a 34% reduction. The fact that the absolute FPS drop is larger at 1080p indicates that the CPU is not limiting there; the GPU is simply producing so many frames that even a small efficiency loss from higher settings has a large absolute impact.
At 4K, the GPU is clearly the limiting factor. The RTX 4070 Ti has 7680 shading units and a boost clock of 2610 MHz, with a pixel rate of 208.8 GPixel/s. The game’s low system requirements are evident from the fact that even at 4K Ultra, the system produces 117.9 FPS. The CPU’s role is secondary, as the core count and high single-thread performance are more than sufficient for a puzzle platformer. The data suggests that users would not see a meaningful FPS increase from a stronger CPU at any resolution, as the GPU is consistently the component that determines the final frame rate.
Measured FPS Breakdown
At 3840x2160, the measured average FPS values are as follows: Low runs at 243.7 FPS, Medium at 193.6 FPS, High at 125 FPS, and Ultra at 117.9 FPS. The progression from Low to Ultra shows a steady decline, with the largest single drop occurring between Medium and High, a difference of 68.6 FPS. This suggests that the High preset introduces a significant graphical feature that impacts performance more than the step from Low to Medium.
At 2560x1440, the averages are: Low at 347.8 FPS, Medium at 308 FPS, High at 191.7 FPS, and Ultra at 184.3 FPS. The difference between High and Ultra here is only 7.4 FPS, indicating that the Ultra preset’s additional effects are relatively minor at this resolution. In contrast, the drop from Medium to High is 116.3 FPS, which is the largest preset-to-preset gap observed at any resolution. This points to High settings enabling a particular rendering mode that is disproportionately expensive.
At 1920x1080, the averages are: Low at 388.5 FPS, Medium at 358.8 FPS, High at 270.2 FPS, and Ultra at 256.2 FPS. The drop from Medium to High is 88.6 FPS, which is notable but smaller than the same transition at 1440p. The gap between High and Ultra is 14 FPS, similar to the 1440p pattern. Across all resolutions, the Low and Medium presets deliver remarkably high frame rates, often exceeding 300 FPS, which indicates the game is not graphically intensive. The High and Ultra presets are more demanding but still produce results that are multiples of the 60 FPS threshold.
The minimum and maximum FPS values are not provided in the data, so the analysis relies solely on average frame rates. However, the consistency of the average scores across multiple resolutions and presets suggests stable performance without severe frame pacing issues. The fact that the Ultra preset at 4K still averages 117.9 FPS implies that even the most stressful moments in the game would likely stay well above 60 FPS.
The Verdict
This PC can absolutely run Inside, and it does so with extraordinary headroom. The verdict by resolution confirms that every setting at every resolution is playable. At 3840x2160, the playable settings list includes High, Low, Medium, and Ultra, with the best settings being Ultra at an average of 117.9 FPS. This means users can enable the highest quality at 4K and still get nearly double the frame rate needed for smooth gameplay.
At 2560x1440, all four presets are also playable, with Ultra averaging 184.3 FPS. This is far beyond the 60 FPS threshold, making it ideal for high-refresh-rate monitors. At 1920x1080, the system excels even further, with Ultra averaging 256.2 FPS. For a game like Inside, which is a side-scrolling puzzle platformer, such high frame rates are overkill but provide a perfectly smooth experience with no risk of stutter.
The data shows that the system never comes close to the 60 FPS limit. The lowest recorded average across all tests is 117.9 FPS at 4K Ultra, which is still 96.5% above the playable threshold. This indicates that the hardware is not being stressed by the game, and users could potentially run the game at higher internal resolutions or with additional supersampling if desired, though such options are not measured in this data. The verdict is clear: this combination of CPU and GPU is far more powerful than Inside requires, and users should select the Ultra preset at any resolution without hesitation.
Similar Performance Alternatives
For the CPU, the nearest rivals provide a sense of comparable performance. The AMD Ryzen 9 7900 has an average benchmark score of 49228, which is 0.3% lower than the Intel Core i5-14600KF’s score of 49394. The AMD Ryzen 7 PRO 5755G scores 49196, a 0.4% difference. The Intel Core Ultra 5 245 scores 48995, a 0.8% difference, while the AMD Ryzen AI Max+ 388 scores 49796, which is 0.8% higher. These deltas are all within one percent, meaning a user swapping the i5-14600KF for any of these chips would see virtually identical performance in Inside, as the game is not CPU-bound at these levels.
For the GPU, the nearest rivals are similarly close in average benchmark score. The NVIDIA GeForce RTX 5090 Mobile scores 45152, which is 0.8% higher than the RTX 4070 Ti’s 44795. The AMD Radeon Pro 5500 XT scores 45384, a 1.3% difference. The NVIDIA RTX A6000 scores 44075, which is 1.6% lower. The Intel Arc A730M scores 45592, a 1.7% difference. These rival GPUs would produce nearly identical frame rates in Inside at the tested resolutions, as the game’s workload is well within the capabilities of any of these cards. The performance differences would be imperceptible in real-world gameplay, with all of them likely exceeding 100 FPS at 4K Ultra.
How This Combo Ranks
In the database of tested combinations, this pairing of the Intel Core i5-14600KF and the NVIDIA GeForce RTX 4070 Ti ranks 292 out of 3716 combos for Inside. This places it in the top 7.9% of all tested systems. The high rank is expected given the FPS results, which show the system delivering over 117 FPS at 4K Ultra. The rank reflects not just the absolute performance but also the balance between the CPU and GPU, as both components are well-matched for this title.
The rank of 292 indicates that there are 291 other combos that perform better, but many of those likely feature more expensive or newer hardware. For the purposes of running Inside, this rank is more than sufficient, as the game’s maximum settings are easily handled. The percentile data for the individual components supports this ranking: the CPU is in the 90th percentile of all CPUs, and the GPU is in the 84th percentile of all GPUs. This combination of high-performing parts results in a system that is overqualified for the game, making the 292nd rank a reflection of its capability to handle far more demanding titles as well. For Inside specifically, users should expect a flawless experience at any resolution and preset.