Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

81%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
376 FPS
Ultra 1080p Measured
182 FPS

1440p (2K / QHD)

Low 1440p Measured
274 FPS
Ultra 1440p Measured
129 FPS

4K (Ultra HD)

Low 4K Measured
169 FPS
Ultra 4K Measured
83 FPS
5.3ms Frame Time
8ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 49,394
Graphics Card
Required 27,118
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 83 87 134 169
1440p QHD 129 135 215 274
1080p Full HD 182 187 301 376

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 187
1920x1080 Low 376
1920x1080 Medium 301
1920x1080 Ultra 182
2560x1440 High 135
2560x1440 Low 274
2560x1440 Medium 215
2560x1440 Ultra 129
3840x2160 High 87
3840x2160 Low 169
3840x2160 Medium 134
3840x2160 Ultra 83

Performance Analysis: Inside on Your System

The Intel Core i5-14600KF and NVIDIA GeForce RTX 3070 combination delivers a decisive performance surplus in Inside, a 2016 puzzle platformer whose modest engine demands are far outpaced by this modern desktop pairing. Measured data shows the combo clearing 60 FPS at every tested resolution and preset, with the lowest average frame rate recorded at 82.5 FPS in 4K Ultra settings. This positions the system not merely as playable, but as one that offers substantial headroom for high-refresh-rate displays or future content, even though the GPU holds a 61st percentile ranking among all GPUs.

Similar Performance Alternatives

The CPU and GPU each have close performance neighbors in the database, which helps contextualize what other hardware would behave similarly in this game. For the processor, the Intel Core i5-14600KF posts an average benchmark score of 49394, placing it in the 90th percentile of all CPUs. Its nearest rival is the AMD Ryzen 9 7900, which scores 49228 — a mere 0.3% difference. This means a system built around that AMD chip would deliver nearly identical frame pacing in Inside, assuming the same GPU. Two other rivals sit within a single percentage point: the AMD Ryzen 7 PRO 5755G (49196, +0.4% delta) and the Intel Core Ultra 5 245 (48995, +0.8% delta). The AMD Ryzen AI Max+ 388 scores slightly higher at 49796, representing a 0.8% lead over the i5-14600KF. In practice, any of these four CPUs would produce indistinguishable results in this game, since Inside is far more dependent on GPU throughput than on multi-core processing.

On the graphics side, the RTX 3070’s average benchmark score is 17208, which lands in the 61st percentile of all GPUs. Its closest competitor is the AMD Radeon RX 7600 XT, with an average score of 17083 — only 0.7% behind. The NVIDIA GeForce GTX 690 (17037, +1.0%) and the AMD Radeon HD 7970M (17019, +1.1%) are also within striking distance, though these are older architectures with different feature sets. The Tesla K40c scores 17468, 1.5% ahead, but that is a compute-focused card without typical gaming drivers. For gaming purposes, the RX 7600 XT is the most relevant alternative; a system swapping the RTX 3070 for that card would likely see frame rates within 1-2 FPS of the numbers measured here. Because the RTX 3070 is already so far above the 60 FPS threshold, these small deltas would not change the playability verdict at any resolution.

Best Settings per Resolution

The data provides average FPS for four presets — Low, Medium, High, and Ultra — at three resolutions. The “best settings” are defined as the most demanding preset that still maintains an average of at least 60 FPS. At 1920x1080, the Ultra preset runs at 181.8 FPS, which clears the threshold with enormous margin. This is the obvious choice for maximum visual fidelity. At 2560x1440, Ultra also remains optimal, averaging 128.5 FPS — still more than double the 60 FPS target. The situation is slightly tighter at 3840x2160, but Ultra still holds at 82.5 FPS, which is comfortably above 60 FPS. Therefore, the recommended settings across all resolutions are identical: Ultra.

For users who prioritize even higher frame rates over visual quality, the scaling is worth noting. At 1080p, dropping from Ultra to High reduces the average FPS from 181.8 to 186.9 — a counterintuitive result that suggests measurement variance, since High should theoretically be lighter than Ultra. The Low preset at 1080p reaches 376 FPS, while Medium sits at 300.8 FPS. At 1440p, the range is similarly wide: Low hits 273.7 FPS, Medium 214.8 FPS, High 134.7 FPS, and Ultra 128.5 FPS. The 4K results show a narrower spread: Low at 169.2 FPS, Medium at 134.4 FPS, High at 87.2 FPS, and Ultra at 82.5 FPS. In all cases, the 60 FPS bar is cleared even at the heaviest preset, so the choice of settings becomes a matter of personal preference for visual quality versus raw refresh rate, not a question of playability.

CPU and GPU Roles

The measured frame rates reveal that the RTX 3070 is the dominant performance factor in Inside, but the CPU’s role becomes more visible at lower resolutions and higher frame rates. Looking at 1080p, the Ultra preset averages 181.8 FPS. When resolution increases to 1440p, the same preset drops to 128.5 FPS — a 29.3% reduction. Moving from 1440p to 4K, the Ultra average falls to 82.5 FPS, another 35.8% decrease. This steep scaling with resolution indicates that the GPU is the bottleneck; as pixel count rises, the rendering load grows faster than the CPU can compensate. If the CPU were the limiting factor, the frame rate would remain relatively flat across resolutions, which is not the case here.

The CPU’s contribution is more evident in the gap between presets. At 4K, the difference between Low (169.2 FPS) and Ultra (82.5 FPS) is 86.7 FPS, meaning the GPU is heavily taxed by the higher-quality settings. At 1080p, the same preset gap is 194.2 FPS (376 FPS Low vs. 181.8 FPS Ultra), which suggests that at lower resolutions, the CPU has enough headroom to feed the GPU at very high rates, but the GPU still limits the Ultra preset. The i5-14600KF’s single-core strength — evidenced by a Cinebench R23 single-core score of 4594 and a Geekbench single-core score of 2445 — ensures that it does not become a bottleneck even at 376 FPS in 1080p Low. However, the data shows diminishing returns: the jump from 1080p to 1440p costs roughly 29% performance at Ultra, while the jump from 1440p to 4K costs another 36%. This pattern is characteristic of a GPU-bound workload, where the RTX 3070’s 8 GB of GDDR6 memory and 448 GB/s bandwidth are the critical resources.

The Verdict

Yes, this PC can run Inside at all tested settings and resolutions. The verdict by resolution is unambiguous: at 3840x2160, the playable settings include High, Low, Medium, and Ultra, with the best settings being Ultra at an average of 82.5 FPS. At 2560x1440, all four presets are playable, with Ultra averaging 128.5 FPS. At 1920x1080, every preset clears 60 FPS, with Ultra hitting 181.8 FPS. The minimum measured average across the entire matrix is 82.5 FPS, which is 37.5% above the 60 FPS playability threshold. This means users can enable maximum detail settings without any concern for frame rate drops below playable levels. The game’s 2016 release date and puzzle-platformer genre suggest a modest rendering workload, and the data confirms that this hardware combination has no trouble handling it — even at 4K, the Ultra preset maintains a frame rate that is smooth for most displays.

FAQ

*Q: What is the lowest average FPS this combination produces in Inside?*

A: The lowest average FPS is 82.5, recorded at 3840x2160 with Ultra settings.

Q: Is the RTX 3070 a bottleneck at 1080p?

A: At 1080p, the Ultra preset averages 181.8 FPS, while Low reaches 376 FPS. This wide spread indicates the GPU is the primary limiter at higher presets, but the CPU (i5-14600KF) has enough headroom to avoid becoming a constraint.

Q: How does the i5-14600KF compare to its nearest CPU rival?

A: The i5-14600KF has an average benchmark score of 49394, which is 0.3% higher than the AMD Ryzen 9 7900’s 49228. The difference is negligible for gaming performance in Inside.

*Q: Can this system run Inside at 4K with maximum settings?*

A: Yes, the 4K Ultra preset averages 82.5 FPS, which is above the 60 FPS threshold.

Q: What is the frame rate at 1440p Medium settings?

A: The 1440p Medium preset averages 214.8 FPS.

Q: Does the game support resolutions beyond 1080p with playable frame rates?

A: Yes, all tested resolutions (1920x1080, 2560x1440, and 3840x2160) show playable frame rates at all presets, with the lowest being 82.5 FPS at 4K Ultra.

How This Combo Ranks

Among 3716 tested combinations in the database, this specific pairing of the Intel Core i5-14600KF and NVIDIA GeForce RTX 3070 ranks 1342nd for Inside. This places it in the top 36.1% of all tested combos, which is a respectable position given that the database includes many high-end systems with newer GPUs. The rank reflects the RTX 3070’s 61st percentile standing among GPUs, which is the primary driver of in-game performance. The CPU’s 90th percentile ranking provides ample headroom, but it does not boost the combo higher because Inside is not CPU-intensive. A system with a weaker GPU but the same CPU would likely rank lower, while a system with a stronger GPU would move up. The measured frame rates show that this combo is overkill for the game’s requirements, but the rank indicates that it is not among the absolute top performers — those would be reserved for GPUs in the 90th percentile or above.

Measured FPS Breakdown

The following table summarizes the average FPS for each resolution and settings combination, as measured by the database:

| Resolution | Settings | Avg FPS |

|------------|----------|---------|

| 1920x1080 | Low | 376.0 |

| 1920x1080 | Medium | 300.8 |

| 1920x1080 | High | 186.9 |

| 1920x1080 | Ultra | 181.8 |

| 2560x1440 | Low | 273.7 |

| 2560x1440 | Medium | 214.8 |

| 2560x1440 | High | 134.7 |

| 2560x1440 | Ultra | 128.5 |

| 3840x2160 | Low | 169.2 |

| 3840x2160 | Medium | 134.4 |

| 3840x2160 | High | 87.2 |

| 3840x2160 | Ultra | 82.5 |

All measurements are actual observed data, not estimates. The minimum FPS and maximum FPS fields are null in the dataset, so only average values are presented. The pattern across the matrix is consistent: higher resolutions and higher presets both reduce performance, but the system never falls below 82.5 FPS average. The largest single drop occurs between 1080p High (186.9 FPS) and 1440p High (134.7 FPS), a 27.9% decrease. The smallest drop is between 1440p High (134.7 FPS) and 1440p Ultra (128.5 FPS), a mere 4.6% decrease, suggesting that the Ultra preset at 1440p carries minimal additional cost over High. This data supports the conclusion that the RTX 3070 has sufficient reserves to handle the game’s maximum settings at all resolutions.