Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 35 | 56 | 70 |
| 1440p QHD | 53 | 56 | 90 | 112 |
| 1080p Full HD | 74 | 78 | 125 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Best Settings per Resolution
For a puzzle platformer like Inside, the frame rate target of 60 FPS is comfortably within reach for most of this hardware combination, but the ceiling varies sharply across resolutions. The data shows a clear pattern: at 4K, the Intel Arc B390 is the limiting factor, while at 1080p the system has enough headroom to max out the game entirely.
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low. The recorded average at Low is 70 FPS. Medium dips to 56 FPS average, which misses the 60 FPS threshold, and High falls further to 35 FPS. Ultra is the slowest at 34 FPS. So for 4K gaming, Low is the only viable option if you want a consistent 60 FPS experience. The gap between Low and Medium is 14 FPS, which suggests the extra visual fidelity at Medium is not worth the frame rate sacrifice on this iGPU.
At 2560x1440, the situation improves significantly. The most demanding preset that clears 60 FPS is Medium, with an average of 90 FPS. Low runs at 112 FPS, High drops to 56 FPS (just under the threshold), and Ultra sits at 53 FPS. Medium is the sweet spot here: it delivers 90 FPS average, which is 30 FPS above the playable threshold, and provides a substantial visual upgrade over Low. The min FPS at Medium is 76, so even the worst-case frame time stays well above 60 FPS.
At 1920x1080, the system has no trouble at all. The most demanding preset that stays at or above 60 FPS is Ultra, with an average of 74 FPS. High runs at 78 FPS, Medium at 125 FPS, and Low at 156 FPS. Every preset clears the 60 FPS bar, so you can simply enable Ultra and enjoy the game's atmospheric visuals without compromise. The 74 FPS average at Ultra is 14 FPS above the threshold, which provides a comfortable margin for scene complexity spikes.
CPU and GPU Roles
The division of labor between the Intel Core i5-14600KF and the Intel Arc B390 becomes clear when you examine the scaling across resolutions and presets. This is a 2D side-scrolling puzzle platformer with relatively modest rendering demands, so the CPU's role is mostly about maintaining a stable frame delivery, while the GPU handles the actual pixel output.
At 3840x2160, the GPU is the dominant constraint. The frame rate drops from 70 FPS at Low to 56 FPS at Medium, a 20% reduction, and then to 35 FPS at High, a 50% reduction from Low. This steep decline with each preset increase indicates that the Arc B390's 1536 shading units are being saturated by the higher resolution. The CPU, with 14 cores and 20 threads, is not the bottleneck here; the recorded data shows the GPU's fill rate and shading throughput are the limiting factors.
At 2560x1440, the balance shifts slightly. Low runs at 112 FPS, Medium at 90 FPS, and High at 56 FPS. The drop from Medium to High is 34 FPS, which is a 38% reduction. This still points to GPU-bound performance, but the CPU is now providing enough headroom that the iGPU can stretch its legs. The i5-14600KF's single-thread performance, which scores 4594 in Cinebench R23 single-core, ensures that the game's logic and draw call submission never stall the pipeline.
At 1920x1080, the CPU and GPU roles are more balanced, but the GPU still leads. The frame rates are high across the board: 156 FPS at Low, 125 FPS at Medium, 78 FPS at High, and 74 FPS at Ultra. The scaling from Low to Medium is 31 FPS, from Medium to High is 47 FPS, and from High to Ultra is just 4 FPS. The small difference between High and Ultra suggests that the Ultra preset's additional effects are light on the GPU, and the CPU is capable of feeding the iGPU enough data to maintain these high frame rates. The Core i5-14600KF's multi-thread score of 32544 in Cinebench R23 is more than sufficient for a game like Inside, which does not heavily utilize multiple cores.
Similar Performance Alternatives
Looking at the nearest rivals for both components provides context for what else would behave similarly in this game. For the Intel Core i5-14600KF, the closest match in average benchmark score is the AMD Ryzen 9 7900, which is only 0.3% ahead. In practice, this means the Ryzen 9 7900 would deliver nearly identical frame rates in Inside, since the CPU is rarely the bottleneck at 1080p and only marginally involved at higher resolutions. The AMD Ryzen 7 PRO 5755G is 0.4% ahead, and the Intel Core Ultra 5 245 is 0.8% ahead, both within the margin of measurement noise. The AMD Ryzen AI Max+ 388 is 0.8% behind, so it would also produce essentially the same results. Any of these CPUs paired with the same Arc B390 would land at the same FPS figures in the recorded data.
For the Intel Arc B390, the nearest rivals are significantly older and less capable discrete GPUs, which highlights the iGPU's position in the performance hierarchy. The NVIDIA GeForce GT 520MX is 1.3% ahead, the GeForce 800M is 1.5% ahead, the GeForce GT 625 OEM is 2.5% ahead, and the GeForce GT 710 is 2.7% ahead. These delta values are small, but the absolute scores are all in the same range: the Arc B390 scores 1482 in 3DMark Steel Nomad DX12, while the GT 520MX scores 1463 and the GT 710 scores 1443. In practical terms, a system with any of these GPUs would produce frame rates very close to what the Arc B390 delivers in Inside, meaning the 4K Low 70 FPS result and the 1080p Ultra 74 FPS result would likely be within a few frames. The Arc B390 sits at the 9th percentile among all GPUs, so it is a low-end part, but Inside's modest graphical demands allow it to perform acceptably at lower presets.
The Verdict
This PC can run Inside, but the experience depends heavily on the resolution you choose. The verdict by resolution is clear from the recorded data.
At 3840x2160, the system clears 60 FPS only at Low settings, with an average of 70 FPS. Medium, High, and Ultra all fall below the threshold, with averages of 56, 35, and 34 FPS respectively. So at 4K, you are limited to Low for a smooth experience. The min FPS at Medium is 48, which is 12 FPS below the threshold, and the High and Ultra presets do not have recorded min values, but their averages are far too low to recommend.
At 2560x1440, the system clears 60 FPS at Low and Medium settings, with averages of 112 and 90 FPS. High and Ultra miss the threshold at 56 and 53 FPS. The best settings at this resolution are Medium, which provides 90 FPS average and a min of 76 FPS, giving you a comfortable margin and better visual quality than Low. If you prefer maximum fidelity, you would need to accept a sub-60 FPS experience.
At 1920x1080, the system clears 60 FPS at every preset, including Ultra with a 74 FPS average. This is the resolution where the hardware shines. The best settings are Ultra, and the recorded data shows no reason to drop below that. The 74 FPS average is above the playable threshold, and the High preset at 78 FPS offers no meaningful advantage in frame rate over Ultra. Medium and Low are far faster at 125 and 156 FPS, but they sacrifice visual quality for frame rates that exceed what the display likely needs.
In summary, this combination is a solid 1080p machine for Inside, a capable 1440p machine at Medium settings, and a limited 4K machine that requires Low settings. The iGPU's 9th percentile ranking among all GPUs is reflected in these results, but the game's light rendering load means the Arc B390 can still deliver a playable experience at 1080p and 1440p with the right settings.
Measured FPS Breakdown
The measured FPS data provides a detailed view of how this system handles Inside across all resolutions and presets. The database records average FPS for every preset, with min and max values only for Medium settings.
At 3840x2160, the results are as follows. Low averages 70 FPS with no min or max recorded. Medium averages 56 FPS, with a min of 48 and a max of 65. High averages 35 FPS with no min or max. Ultra averages 34 FPS with no min or max. The spread between Low and Ultra is 36 FPS, which demonstrates a steep performance penalty for higher visual fidelity at this resolution. The Medium preset's min of 48 FPS is particularly notable because it shows that even the average 56 FPS result includes dips below the 60 FPS threshold, making Medium unsuitable for consistent play.
At 2560x1440, the results improve. Low averages 112 FPS, Medium averages 90 FPS with a min of 76 and a max of 103, High averages 56 FPS, and Ultra averages 53 FPS. The Medium preset is the best balance, with a min of 76 FPS that never drops below the threshold. The High and Ultra presets are both below 60 FPS average, and their lack of recorded min values suggests the database did not track those, but the averages are clear. The gap between Low and Medium is 22 FPS, while the gap between Medium and High is 34 FPS, showing that the High preset's extra effects are disproportionately expensive.
At 1920x1080, the results are uniformly strong. Low averages 156 FPS, Medium averages 125 FPS with a min of 106 and a max of 144, High averages 78 FPS, and Ultra averages 74 FPS. The Medium preset's min of 106 FPS is well above the threshold, and the High and Ultra presets both clear 60 FPS with room to spare. The difference between High and Ultra is only 4 FPS, which indicates that the Ultra preset's additional settings are nearly free in terms of performance. The Low preset at 156 FPS is likely beyond the refresh rate of most displays, so it is more of a theoretical maximum than a practical setting.
How This Combo Ranks
The Intel Core i5-14600KF combined with the Intel Arc B390 ranks 3296 out of 3716 tested combinations in the database for Inside. This places the combo in the bottom 11% of all systems tested for this game. The ranking reflects the GPU's low performance ceiling: the Arc B390 sits at the 9th percentile among all GPUs, and while the Core i5-14600KF is a strong CPU at the 90th percentile, the GPU drags the overall combination down.
The rank is not a condemnation of the CPU. The Core i5-14600KF's average benchmark score of 49394 places it in the top 10% of all CPUs, and its nearest rivals are all within 1% of its score. The bottleneck is clearly the GPU. The Arc B390's 3DMark Steel Nomad DX12 score of 1482 is in the same range as decade-old discrete GPUs like the GeForce GT 710, and its nearest rivals are all low-end parts from NVIDIA's older lineup.
For Inside specifically, this ranking means the combo is below average compared to other tested systems, but the game's light requirements still allow for playable frame rates at 1080p and 1440p with the right settings. The rank of 3296 out of 3716 is a relative measure: many other combos with more powerful GPUs will deliver higher frame rates, especially at 4K. However, the recorded data shows that this combo can achieve 70 FPS at 4K Low, 90 FPS at 1440p Medium, and 74 FPS at 1080p Ultra, which are all above the 60 FPS playable threshold. The low rank is more a reflection of the GPU's overall weakness than a statement about the playability of this specific game.