Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 51 | 64 |
| 1440p QHD | 48 | 51 | 81 | 101 |
| 1080p Full HD | 67 | 70 | 113 | 141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
FAQ
Q: Can this PC run Inside at 60 FPS on a 4K display?
A: At 3840x2160, the recorded data shows only the Low preset clears the 60 FPS threshold, with an average of 64 FPS. Medium averages 51 FPS, High averages 32 FPS, and Ultra averages 30 FPS, so 4K gaming requires dropping to Low settings.
Q: What is the best preset at 1440p for this system?
A: The database shows Medium is the most demanding preset that stays at or above 60 FPS at 2560x1440, delivering an average of 81 FPS with a minimum of 69 FPS and maximum of 93 FPS. High and Ultra fall short at 51 FPS and 48 FPS respectively.
Q: How does the Intel Arc B370 compare to its closest GPU rivals?
A: The Arc B370 sits in the 5th percentile of all GPUs in the database. Its nearest rival, the ATI Mobility Radeon HD 5570, scores only 0.2% higher, while the ATI Radeon HD 5770 is 0.5% ahead. The AMD Radeon HD 7650M leads by 0.7%, and the AMD FirePro M2000 trails by 1.4%. These are all closely matched entries.
Q: Is the Intel Core i5-14600KF a strong CPU for this game?
A: The i5-14600KF ranks in the 90th percentile among all CPUs, with an average benchmark score of 49394. Its closest rival, the AMD Ryzen 9 7900, scores only 0.3% higher, meaning the CPU is far from a bottleneck in a puzzle platformer like Inside.
Q: What frame rates can I expect at 1080p with Ultra settings?
A: The measured data shows 1920x1080 Ultra produces an average of 67 FPS, which clears the 60 FPS playability threshold. Low settings reach 141 FPS, Medium hits 113 FPS, and High delivers 70 FPS at this resolution.
Q: Does the GPU or CPU matter more for Inside?
A: The CPU is far more powerful than the GPU in relative terms. The i5-14600KF sits in the 90th CPU percentile, while the Arc B370 sits in the 5th GPU percentile. Frame rates scale heavily with resolution and settings, which points to the GPU as the limiting factor in this configuration.
CPU and GPU Roles
The data for Inside shows a clear division of labor between the Intel Core i5-14600KF and the Intel Arc B370. The CPU is a high-end desktop part with 14 cores, 20 threads, and a boost clock of 5.30 GHz. It ranks in the 90th percentile of all CPUs in the database, with an average benchmark score of 49394. Its nearest rival, the AMD Ryzen 9 7900, is only 0.3% faster, and the AMD Ryzen 7 PRO 5755G is 0.4% faster. The Intel Core Ultra 5 245 trails by 0.8%, and the AMD Ryzen AI Max+ 388 is 0.8% ahead. For a 2D puzzle platformer, this processor is substantially more capable than the workload demands.
The Intel Arc B370 is an integrated-class GPU with 1280 shading units, 40 texture mapping units, and 20 raster operation units. It supports DirectX 12 Ultimate and Vulkan 1.4, but its raw performance profile is modest. The GPU sits in the 5th percentile of all GPUs, and its closest rivals are legacy parts: the ATI Mobility Radeon HD 5570 scores 0.2% higher, the ATI Radeon HD 5770 scores 0.5% higher, and the AMD Radeon HD 7650M scores 0.7% higher. This positions the Arc B370 at the entry level of the database's GPU hierarchy.
The resolution scaling in the measured FPS data confirms the GPU is the dominant factor. At 1920x1080 with Low settings, the system averages 141 FPS. Moving to 2560x1440 Low drops that to 101 FPS, a 28% reduction. At 3840x2160 Low, the average falls to 64 FPS, another 37% drop. The same pattern appears across every preset. Medium settings go from 113 FPS at 1080p to 81 FPS at 1440p to 51 FPS at 4K. High settings go from 70 FPS at 1080p to 51 FPS at 1440p to 32 FPS at 4K. Ultra goes from 67 FPS at 1080p to 48 FPS at 1440p to 30 FPS at 4K.
This scaling behavior is typical of a GPU-bound scenario. The CPU's performance headroom is not the constraint, because if it were, the frame rates would not degrade so steeply as pixel count increases. The Arc B370's memory bandwidth is system dependent, which further ties performance to the integrated memory architecture. At 1080p, the GPU has enough throughput to feed the display pipeline at high frame rates. At 1440p, the pixel load grows significantly, and at 4K it nearly quadruples relative to 1080p, which explains why only the Low preset remains playable there.
The preset scaling within each resolution reinforces this. At 1080p, Low averages 141 FPS, Medium averages 113 FPS, High averages 70 FPS, and Ultra averages 67 FPS. The gap between High and Ultra is small, only 3 FPS, while the gap between Medium and High is 43 FPS. At 1440p, Low averages 101 FPS, Medium averages 81 FPS, High averages 51 FPS, and Ultra averages 48 FPS. At 4K, Low averages 64 FPS, Medium averages 51 FPS, High averages 32 FPS, and Ultra averages 30 FPS. The consistent degradation across all four presets at each higher resolution points squarely at GPU fill rate and memory throughput as the limiting factors.
For a game like Inside, which is a puzzle platformer from 2016, the CPU is effectively overkill. The i5-14600KF's single-thread performance, measured at 4594 in Cinebench R23 single-core and 2445 in Geekbench single-core, is far beyond what this title requires. The GPU, however, determines the playable envelope. Players should expect to adjust settings based on their display resolution, with the CPU rarely being the reason for any frame rate shortfall.
Similar Performance Alternatives
The nearest rivals to the Intel Core i5-14600KF are all close in average benchmark score. The AMD Ryzen 9 7900 scores 49228, which is 0.3% higher than the i5-14600KF's 49394 average. The AMD Ryzen 7 PRO 5755G scores 49196, 0.4% lower. The Intel Core Ultra 5 245 scores 48995, 0.8% lower. The AMD Ryzen AI Max+ 388 scores 49796, 0.8% higher. In practice, any of these CPUs would deliver indistinguishable frame rates in Inside, since the game's CPU demand is minimal and all four sit within 1% of each other in aggregate performance. The choice between them would come down to platform preferences rather than gaming performance in this title.
The GPU alternatives are similarly tight but far less capable in absolute terms. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, 1.4% lower. These are all older discrete or mobile parts, and the Arc B370 matches them within a rounding error. For Inside, any of these GPUs would produce nearly identical results, meaning the 1080p playable envelope at 60 FPS or above would hold for High, Medium, and Low presets, with Ultra sitting right at the edge.
The practical takeaway is that the CPU side has abundant headroom, so swapping the i5-14600KF for any of its nearest rivals would not change the measured FPS in a meaningful way. The GPU side is the bottleneck, and swapping the Arc B370 for any of its nearest rivals would also produce nearly identical frame rates, since the delta between them is under 1.5% in every case.
The Verdict
The recorded data confirms this system can run Inside, but the playable experience depends heavily on resolution and settings. At 1920x1080, all four presets clear the 60 FPS threshold. Low averages 141 FPS, Medium averages 113 FPS, High averages 70 FPS, and Ultra averages 67 FPS. This makes 1080p the most flexible resolution, with the option to run Ultra settings while still staying above 60 FPS.
At 2560x1440, the playable settings narrow to Low and Medium. Low averages 101 FPS, and Medium averages 81 FPS with a minimum of 69 FPS. High drops to 51 FPS and Ultra to 48 FPS, both below the playability threshold of 60 FPS. At 3840x2160, only Low is playable, averaging 64 FPS. Medium averages 51 FPS, High averages 32 FPS, and Ultra averages 30 FPS.
The overall ranking of this combo in the game's database is 3422 out of 3716 combos, placing it in the lower portion of tested configurations. That ranking reflects the GPU's modest position in the 5th percentile, not the CPU, which ranks in the 90th percentile. For a puzzle platformer, the experience is smooth at 1080p and acceptable at 1440p with settings tuned down. 4K requires Low settings and still leaves little margin above the 60 FPS target.
Measured FPS Breakdown
At 3840x2160, the system averages 32 FPS on High, 64 FPS on Low, 51 FPS on Medium with a minimum of 43 FPS and maximum of 59 FPS, and 30 FPS on Ultra. The Medium preset at 4K is notable because it is the only entry in the entire dataset that includes min and max values, showing a range from 43 to 59 FPS. That range stays below the 60 FPS threshold on both ends, confirming Medium is not playable at 4K.
At 2560x1440, High averages 51 FPS, Low averages 101 FPS, Medium averages 81 FPS with a minimum of 69 FPS and maximum of 93 FPS, and Ultra averages 48 FPS. The Medium preset at 1440p is the best playable option, with its 69 FPS minimum still clearing the 60 FPS threshold.
At 1920x1080, High averages 70 FPS, Low averages 141 FPS, Medium averages 113 FPS with a minimum of 96 FPS and maximum of 130 FPS, and Ultra averages 67 FPS. Every preset at 1080p stays above 60 FPS, and even the Ultra average of 67 FPS leaves a 7 FPS margin over the playability threshold.
The min and max data is sparse in this dataset, appearing only for the Medium preset at each resolution. The 1080p Medium range of 96 to 130 FPS shows a 34 FPS spread, while the 1440p Medium range of 69 to 93 FPS shows a 24 FPS spread, and the 4K Medium range of 43 to 59 FPS shows a 16 FPS spread. Frame pacing appears tighter at higher resolutions, likely because the GPU is more consistently saturated.
Best Settings per Resolution
At 3840x2160, the best playable setting is Low, with an average of 64 FPS. This is the only preset at 4K that clears the 60 FPS threshold. Medium falls short at 51 FPS, High at 32 FPS, and Ultra at 30 FPS. Players with a 4K display should set the game to Low and accept the reduced visual fidelity as the cost of smooth gameplay.
At 2560x1440, the best playable setting is Medium, with an average of 81 FPS and a minimum of 69 FPS. This provides a comfortable margin above the 60 FPS threshold while offering better visual quality than Low. High at 51 FPS and Ultra at 48 FPS are not playable at this resolution.
At 1920x1080, the best playable setting is Ultra, with an average of 67 FPS. All four presets are playable at 1080p, but Ultra delivers the highest visual quality while still maintaining an average above 60 FPS. The 67 FPS average is only 7 FPS above the threshold, so players who prefer extra headroom could drop to High at 70 FPS, though the difference is small.
The overall recommendation is straightforward: 1080p Ultra for the best balance of quality and performance, 1440p Medium for a solid experience with room to spare, and 4K Low for those who must use a 4K display. The system's CPU is never the limiting factor, and the GPU dictates the playable settings at each resolution.