Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
296 FPS
Ultra 1080p Measured
141 FPS

1440p (2K / QHD)

Low 1440p Measured
213 FPS
Ultra 1440p Measured
101 FPS

4K (Ultra HD)

Low 4K Measured
134 FPS
Ultra 4K Measured
64 FPS
6.8ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 48,618
Graphics Card
Required 27,118
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 237 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 148
1920x1080 Low 296
1920x1080 Medium 237
1920x1080 Ultra 141
2560x1440 High 106
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 Ultra 101
3840x2160 High 67
3840x2160 Low 134
3840x2160 Medium 107
3840x2160 Ultra 64

Performance Analysis: Inside on Your System

The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 5050 delivers an exceptionally strong performance profile for Inside, a puzzle platformer from 2016. Measured data shows this combination not only clears the 60 FPS playable threshold at every tested setting and resolution, but does so with substantial headroom. The benchmark results indicate a system that can push the game’s Ultra preset at 4K, a feat that underscores the efficiency of both the Raptor Lake refresh CPU and the Blackwell architecture GPU when handling a title of this genre.

Measured FPS Breakdown

The measured frame rate data reveals a clear hierarchy across resolutions and presets. At 1920x1080, the combination produces extremely high averages. The Low preset yields an average of 296 FPS, which is the highest recorded figure for this pairing. Moving to Medium, the average drops to 237 FPS, with a minimum of 201 FPS and a maximum of 272 FPS. High follows at 148 FPS average, while the Ultra preset still maintains a robust 141 FPS average. None of these figures approach the 60 FPS playable threshold, indicating a massive performance surplus at 1080p.

At 2560x1440, the scaling pattern remains consistent, though the margins tighten slightly. Low settings produce an average of 213 FPS. Medium delivers 170 FPS on average, with a minimum of 145 FPS and a maximum of 196 FPS. High settings average 106 FPS. Ultra, the most demanding preset, still achieves an average of 101 FPS. The data shows that even at this higher resolution, the system is operating well above the playable threshold, with the Ultra preset retaining over 40 FPS of headroom over the 60 FPS mark.

The most demanding scenario tested is 3840x2160. Here, the Low preset averages 134 FPS. Medium averages 107 FPS, with a minimum of 91 FPS and a maximum of 123 FPS. High settings drop to an average of 67 FPS. Ultra is the only preset that approaches the playable threshold, yet it still clears it with a 64 FPS average. It is notably the minimum FPS data is only provided for the Medium preset at each resolution; for instance, at 4K Medium the minimum is 91 FPS, which remains comfortably above 60 FPS. The lack of min/max data for other presets suggests that frame pacing is likely consistent, but the available numbers confirm stability in the most variable scenarios.

CPU and GPU Roles

The division of labor between the Intel Core i5-14600K and the NVIDIA GeForce RTX 5050 shifts predictably as resolution increases. At 1920x1080, the CPU’s influence is more pronounced because the GPU can render frames quickly enough that the processor becomes a limiting factor in high-refresh scenarios. The data supports this: the average FPS at 1080p Low is 296, which is more than double the 4K Low figure of 134. This scaling indicates that at lower resolutions, the i5-14600K’s 14 cores and 20 threads are sufficient to feed the RTX 5050, allowing the GPU to operate near its full potential.

As resolution increases to 2560x1440, the GPU begins to carry a heavier load. The average FPS at 1440p Low is 213, a 28% reduction from the 1080p Low result. This drop is primarily attributable to the increased pixel count, which places more demand on the RTX 5050’s 2560 shading units and 320.0 GB/s of memory bandwidth. The CPU’s role diminishes relatively, but the i5-14600K’s single-core performance, evidenced by a Geekbench single-core score of 2491, ensures that it does not bottleneck the GPU even at this resolution.

At 3840x2160, the GPU is unequivocally the dominant component. The 4K Ultra average of 64 FPS is less than half of the 1440p Ultra average of 101 FPS. This scaling demonstrates that the RTX 5050’s 8 GB of GDDR6 memory and 128-bit bus width are the primary constraints at this resolution. The CPU’s role becomes largely supervisory, as the frame rate is dictated by the GPU’s pixel throughput. The benchmark results indicate that the i5-14600K has ample headroom at 4K, as the variation between presets at this resolution—from 134 FPS at Low to 64 FPS at Ultra—is driven almost entirely by GPU workload rather than CPU limitations.

FAQ

Q: Can this system achieve 60 FPS at 4K Ultra settings?

A: Yes. The measured average FPS at 3840x2160 with the Ultra preset is 64 FPS, which clears the 60 FPS playable threshold by a small margin.

Q: What is the highest average frame rate recorded for this combo?

A: The highest average is 296 FPS, achieved at 1920x1080 with the Low preset. This is the only preset/resolution combination that approaches the 300 FPS mark.

Q: How does the Medium preset perform at 1440p?

A: At 2560x1440 with Medium settings, the system averages 170 FPS, with a minimum of 145 FPS and a maximum of 196 FPS. This places it well above the playable threshold.

Q: Is there any resolution where this setup fails to reach 60 FPS?

A: No. Across all tested resolutions—1920x1080, 2560x1440, and 3840x2160—and all presets (Low, Medium, High, Ultra), the average FPS is at or above 64 FPS. The lowest recorded average is 64 FPS at 4K Ultra.

Q: How large is the performance gap between Low and Ultra at 1080p?

A: At 1920x1080, the Low preset averages 296 FPS, while Ultra averages 141 FPS. This represents a 155 FPS difference, meaning Ultra delivers roughly 52% of the Low preset’s frame rate.

Q: Does the 4K Medium preset maintain stable frame times?

A: The data for 3840x2160 Medium shows an average of 107 FPS, with a minimum of 91 FPS and a maximum of 123 FPS. The minimum is 16 FPS below the average, indicating some variance, but still far above the 60 FPS threshold.

The Verdict

The data unequivocally shows that this PC can run Inside with exceptional ease. The verdict by resolution confirms that all three tested resolutions—1920x1080, 2560x1440, and 3840x2160—have all four presets (Low, Medium, High, Ultra) listed as playable. The best settings at each resolution are the Ultra preset, with average FPS of 141 at 1080p, 101 at 1440p, and 64 at 4K.

For users targeting 1080p, the system provides an overwhelming surplus of performance. The 141 FPS average at Ultra is more than double the 60 FPS threshold, making this an ideal setup for high-refresh-rate monitors. At 1440p, the 101 FPS average at Ultra still leaves significant room for frame rate fluctuations without dipping below 60 FPS. Even at 4K, the most demanding scenario, the Ultra preset’s 64 FPS average clears the threshold, though with less margin for error. The data suggests that this combination is not merely capable of running Inside; it can run it at maximum visual fidelity across the entire range of common gaming resolutions.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-14600K provide context for its CPU-level performance. The Intel Xeon Gold 5318H has an average benchmark score of 48698, which is 0.2% higher than the i5-14600K’s 48618 average. The AMD EPYC 4345P scores 48470, a 0.3% deficit. The Intel Core Ultra 5 245HX is slightly behind at 48287, a 0.7% difference, while the Intel Core Ultra 5 245 scores 48995, which is 0.8% ahead. These deltas are all within a single percentage point, indicating that the i5-14600K’s performance is tightly clustered with these alternatives. In practical terms, any of these CPUs would deliver nearly identical frame rates in Inside when paired with the same GPU, as the game’s demands are modest relative to the CPU’s capabilities.

For the NVIDIA GeForce RTX 5050, the nearest rivals show a wider variance in average score. The AMD Radeon RX Vega M GL scores 21153, which is 0.6% ahead of the RTX 5050’s 21035 average. The AMD Radeon HD 8970M scores 21237, a 1% advantage. The AMD Radeon RX 5600 XT is the only rival with a lower score at 20713, representing a 1.6% deficit. The NVIDIA RTX A4000 Mobile scores 21379, which is 1.6% higher. These differences are small enough that gaming performance in Inside would be nearly indistinguishable across these GPUs. The RTX 5050’s closest competitor, the RX 5600 XT, would likely produce within a few frames per second of the measured results.

How This Combo Ranks

In the database of tested combinations for Inside, this pairing of the Intel Core i5-14600K and NVIDIA GeForce RTX 5050 ranks 2247 out of 3716 total combos. This places it in the 60th percentile of all tested systems, which is a solid mid-to-upper tier position. The percentileVsAllCpus of 90 for the i5-14600K indicates that the CPU is in the top 10% of all processors tested, while the GPU’s percentileVsAllGpus of 66 places it in the upper third of graphics cards.

The rank of 2247, however, is lower than the individual component percentiles might suggest. This is because the rank is based on actual measured performance in Inside, which is a relatively undemanding game. Many systems with slower CPUs but faster GPUs might achieve similar or higher frame rates due to the game’s low computational requirements. The data indicates that this combo is more than sufficient for this title, but the rank reflects that many other configurations—particularly those with higher-end GPUs—can achieve equal or better results. For a game like Inside, the GPU’s 66th percentile ranking is more indicative of overall performance than the CPU’s 90th percentile, as the game is primarily GPU-bound at higher resolutions.

Best Settings per Resolution

The optimal settings for a consistent 60+ FPS experience are straightforward: the Ultra preset is the best choice at every resolution. At 1920x1080, Ultra averages 141 FPS, which is the highest frame rate achievable while using the most demanding settings. At 2560x1440, Ultra averages 101 FPS, providing a smooth experience with significant headroom above the 60 FPS threshold. At 3840x2160, Ultra averages 64 FPS, which is just above the playable threshold.

For users who prefer a larger safety margin against frame drops, the Medium preset offers the most balanced data with recorded minimums. At 4K Medium, the average is 107 FPS with a minimum of 91 FPS, ensuring that even the slowest frames stay well above 60 FPS. At 1440p Medium, the average is 170 FPS with a minimum of 145 FPS. At 1080p Medium, the average is 237 FPS with a minimum of 201 FPS. However, since the Ultra preset already clears the 60 FPS threshold at 4K, there is no practical need to reduce settings for playability. The data supports running Inside at its highest visual quality across all resolutions, with the understanding that 4K Ultra operates with a narrower margin than lower resolutions.