Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
391 FPS
Ultra 1080p Measured
278 FPS

1440p (2K / QHD)

Low 1440p Measured
350 FPS
Ultra 1440p Measured
200 FPS

4K (Ultra HD)

Low 4K Measured
264 FPS
Ultra 4K Measured
126 FPS
3.4ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 48,618
Graphics Card
Required 27,118
Your GPU 54,209

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 126 132 211 264
1440p QHD 200 210 323 350
1080p Full HD 278 292 361 391

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 292
1920x1080 Low 391
1920x1080 Medium 361
1920x1080 Ultra 278
2560x1440 High 210
2560x1440 Low 350
2560x1440 Medium 323
2560x1440 Ultra 200
3840x2160 High 132
3840x2160 Low 264
3840x2160 Medium 211
3840x2160 Ultra 126

Performance Analysis: Inside on Your System

The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 4080 SUPER delivers overwhelming performance in Inside, a 2016 puzzle platformer. Measured benchmark data shows this combination consistently produces frame rates that are multiples of the 60 FPS playability threshold, with the lowest average recorded across any resolution and preset being 126 FPS at 4K Ultra. The data indicates the game is effectively trivial for this hardware, as even the most demanding settings at the highest resolution leave a massive performance headroom. This analysis breaks down the measured FPS results, optimal settings per resolution, and the relative roles of the CPU and GPU in achieving these figures.

Measured FPS Breakdown

At 1920x1080, the combination produces its highest raw frame rates. The Low preset averages 391 FPS, while the Medium preset averages 361 FPS with a minimum of 307 FPS and a maximum of 415 FPS. The High preset averages 292 FPS, and the Ultra preset averages 278 FPS. The spread between the lowest and highest preset at this resolution is 113 FPS, indicating that while settings do impact performance, even the heaviest load remains far above the playable threshold.

Moving to 2560x1440, the frame rates remain exceptionally high but show a clear step down from 1080p. The Low preset averages 350 FPS, and the Medium preset averages 323 FPS with a minimum of 275 FPS and a maximum of 372 FPS. The High preset averages 210 FPS, and the Ultra preset averages 200 FPS. The performance gap between Low and Ultra at this resolution is 150 FPS, which is proportionally larger than the 113 FPS gap seen at 1080p, suggesting that the GPU begins to take on more relative work as pixel count increases.

At 3840x2160, the data shows the most pronounced scaling effects. The Low preset averages 264 FPS, and the Medium preset averages 211 FPS with a minimum of 180 FPS and a maximum of 243 FPS. The High preset averages 132 FPS, and the Ultra preset averages 126 FPS. The jump from Medium to High at 4K is particularly sharp—a drop of 79 FPS—which is the largest single-preset delta observed in the entire dataset. This suggests that the High preset introduces a significant graphical feature or shading load that disproportionately affects the RTX 4080 SUPER. Even so, the minimum FPS recorded at 4K Medium (180 FPS) is still three times the playable threshold.

The data reveals a consistent pattern: the Medium preset is the only one for which min/max values are provided across all three resolutions. At 1080p Medium, the minimum is 307 FPS and the maximum is 415 FPS, a range of 108 FPS. At 1440p Medium, the range tightens to 97 FPS (275 to 372). At 4K Medium, the range narrows further to 63 FPS (180 to 243). This shrinking variance as resolution increases indicates that the GPU becomes the limiting factor more consistently at higher pixel counts, reducing frame-time spikes relative to the average.

Best Settings per Resolution

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 278 FPS. This is the maximum quality setting available, and the data shows no reason to compromise—the average is more than 4.6 times the playability threshold. The High preset, averaging 292 FPS, offers a marginal 14 FPS improvement over Ultra, but the visual fidelity loss is not justified given the enormous headroom.

At 2560x1440, the Ultra preset again qualifies as the best settings, averaging 200 FPS. This is a 78 FPS reduction compared to the same preset at 1080p, but the result remains over three times the 60 FPS threshold. The High preset averages 210 FPS, which is only 10 FPS higher than Ultra, reinforcing that the graphical difference between these two presets has minimal performance cost at this resolution.

For 3840x2160, the Ultra preset averages 126 FPS, which is the lowest average in the entire measured dataset but still comfortably above 60 FPS. The High preset averages 132 FPS, a mere 6 FPS advantage over Ultra. Given that Ultra at 4K maintains an average of 126 FPS—more than double the playable threshold—it is the clear recommendation. The Medium preset, averaging 211 FPS, exists for users who prioritize refresh rate above all else, but the data shows that Ultra does not push the hardware near its limits.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, provide context for how other processors might behave in this combination. The Intel Xeon Gold 5318H has an average score 0.2% lower than the i5-14600K, meaning it would likely produce nearly identical FPS results in Inside. The AMD EPYC 4345P scores 0.3% higher, and the Intel Core Ultra 5 245HX scores 0.7% higher, both indicating negligible real-world differences for this game. The Intel Core Ultra 5 245 scores 0.8% lower, again within the margin of error for a title like Inside that is not CPU-bound at these frame rates.

On the GPU side, the NVIDIA GeForce RTX 4080 has an average score 0.1% lower than the RTX 4080 SUPER, meaning it would deliver virtually identical FPS in this game. The AMD Radeon Pro W5700X scores 1.1% lower, and the AMD Radeon RX 6750 GRE 12 GB scores 2.7% lower—the latter being the most significant delta among the listed rivals, though still minor. The AMD Radeon 8060S scores 2.8% lower, which is the closest competitor in terms of benchmark score. For a game as lightweight as Inside, all of these alternatives would likely clear the 60 FPS threshold at every preset and resolution, with the differences only appearing in the triple-digit FPS range.

The Verdict

The measured data answers definitively: yes, this PC can run Inside at every resolution and preset tested, with substantial headroom. The verdict by resolution is unambiguous. At 3840x2160, all four settings—Low, Medium, High, and Ultra—are playable, with the best average FPS at Ultra being 126. At 2560x1440, the same is true, with Ultra averaging 200 FPS. At 1920x1080, Ultra averages 278 FPS. The playable threshold is 60 FPS, and no measured configuration dips below 126 FPS on average, which is more than double the minimum requirement.

The data also shows that the lowest recorded minimum FPS across the entire dataset is 180 FPS (at 4K Medium), which is still three times the playability threshold. This means that even in the most demanding moments, the frame rate never approaches the 60 FPS line. The only caveat is that the dataset does not provide min/max values for High and Ultra presets at any resolution, so frame-time consistency for those presets is not directly measured. However, based on the average FPS values, there is no indication of any risk of dropping below 60 FPS.

CPU and GPU Roles

The scaling between resolutions reveals which component dominates in Inside. At 1080p, the CPU has more influence because the GPU can render frames quickly enough to expose processor limitations. The difference between Low (391 FPS) and Ultra (278 FPS) at 1080p is 113 FPS, which is a 29% reduction in performance from the lowest to highest preset. At 1440p, the same comparison shows a 150 FPS drop (350 to 200), a 43% reduction. At 4K, the drop is 138 FPS (264 to 126), a 52% reduction. This increasing percentage drop as resolution rises indicates that the GPU becomes progressively more dominant in determining performance.

The sharpest evidence of GPU scaling appears between Medium and High presets. At 1080p, the drop from Medium (361 FPS) to High (292 FPS) is 69 FPS. At 1440p, the drop is 113 FPS (323 to 210). At 4K, the drop is 79 FPS (211 to 132). The fact that the 1440p drop is larger than the 4K drop suggests that the High preset introduces a load that scales non-linearly with resolution, possibly related to texture filtering or shadow quality that taxes the GPU's memory bandwidth. The RTX 4080 SUPER's 736.3 GB/s bandwidth and 16 GB of GDDR6X memory are likely the relevant factors here.

The CPU's role is best illustrated by the fact that at 1080p Low, the system achieves 391 FPS, which is close to the practical limit for many display interfaces. The i5-14600K's 14 cores and 20 threads, with a boost clock of 5.30 GHz, are more than sufficient to feed the GPU at these frame rates. The data shows that the CPU is not a bottleneck in this game, as the FPS scales consistently with resolution, which is a GPU-bound behavior pattern.

How This Combo Ranks

Among all tested combinations in the benchmark database, this specific pairing of Intel Core i5-14600K and NVIDIA GeForce RTX 4080 SUPER ranks 173rd out of 3,716 combos for Inside. This places it in the top 4.7% of all tested systems, which is consistent with the extremely high frame rates measured. The 3,716 total combos include a wide range of hardware, from entry-level to enthusiast, and this combination sits near the top due to the GPU's 86th percentile ranking among all GPUs and the CPU's 90th percentile ranking among all CPUs.

The rank of 173 indicates that there are 172 combinations that perform better in this game, likely featuring more powerful GPUs or CPUs. However, given that the measured FPS at 4K Ultra is 126, the practical difference between this combo and those ranked above it is likely only visible at refresh rates above 120 Hz. The data suggests that for most users, this rank represents a performance ceiling that is far beyond what Inside requires.

FAQ

Q: What is the average FPS at 4K Ultra settings?

A: The average FPS at 3840x2160 with Ultra settings is 126, which is more than double the 60 FPS playable threshold.

Q: Is there any resolution or preset where this PC drops below 60 FPS?

A: No. The lowest average FPS recorded is 126 at 4K Ultra, and the lowest minimum FPS recorded is 180 at 4K Medium. All 12 measured configurations exceed 60 FPS.

Q: How much performance is lost when going from 1080p to 4K at the same preset?

A: At Ultra settings, the average FPS drops from 278 at 1080p to 200 at 1440p, then to 126 at 4K. This represents a 55% reduction from 1080p to 4K.

Q: Which component has a greater impact on performance in this game?

A: The GPU. The percentage drop in FPS from Low to Ultra increases with resolution (29% at 1080p, 43% at 1440p, 52% at 4K), indicating that the GPU becomes more dominant at higher pixel counts.

Q: How does this combo rank compared to all tested systems?

A: It ranks 173rd out of 3,716 tested combinations, placing it in the top 4.7% of all systems measured for Inside.

Q: What is the best preset to use at 1440p?

A: The Ultra preset, which averages 200 FPS. Since this is above the 60 FPS threshold, there is no need to lower settings for performance reasons.