Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 109 | 118 | 183 | 229 |
| 1440p QHD | 177 | 185 | 292 | 348 |
| 1080p Full HD | 244 | 255 | 362 | 389 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 4070 SUPER is an overwhelming performer for Inside, a 2016 Puzzle Platformer. The measured data shows this combination delivers frame rates far beyond the 60 FPS playability threshold at every resolution and every settings preset tested. From 1080p to 4K, the bottleneck shifts dramatically, but in all cases, the system has massive headroom, making it capable of running the game at maximum visual quality without any concerns about smoothness.
Measured FPS Breakdown
The benchmark results for this combination are exceptional across the board. At 1920x1080, the lowest average frame rate recorded is at the Ultra preset, which still produces 243.9 FPS. Moving down the settings ladder, the Medium preset yields 361.9 FPS, High settings reach 255.2 FPS, and the Low preset produces an astonishing 389.3 FPS. The spread between the lowest and highest settings at 1080p is notable, with a difference of 145.4 FPS between Ultra and Low, indicating that the CPU is the limiting factor at this resolution.
Stepping up to 2560x1440, the performance remains stellar. The Ultra preset averages 176.7 FPS, which is a significant drop from its 1080p counterpart but still far above the 60 FPS threshold. High settings produce 184.8 FPS, Medium jumps to 291.5 FPS, and Low reaches 347.7 FPS. The scaling from 1080p to 1440p shows a clear trend: at lower settings, the frame rate penalty is substantial, but at higher settings, the GPU begins to take on more of the workload, resulting in a smaller relative drop.
At 3840x2160, the GPU finally starts to feel some pressure, though the results are still remarkably high. The Ultra preset averages 108.7 FPS, which is a 68 FPS drop from 1440p Ultra. High settings produce 117.6 FPS, Medium averages 183.2 FPS, and Low delivers 228.7 FPS. The difference between Low and Ultra at 4K is 120 FPS, showing that even at this high resolution, the settings preset has a massive impact on performance. The minimum and maximum FPS figures are not available in the data, but the average frame rates alone paint a picture of a system that never struggles to maintain fluid motion.
Best Settings per Resolution
Given the playable threshold of 60 FPS, this system has no trouble maxing out Inside at any resolution. The data indicates that the Ultra preset is the most demanding and the best-looking option, and it stays well above the threshold in every case.
At 1920x1080, the Ultra preset averages 243.9 FPS, making it the clear choice for maximum visual fidelity. There is no reason to drop to a lower preset, as even the most demanding setting leaves nearly 184 FPS of headroom above the 60 FPS threshold. Similarly, at 2560x1440, the Ultra preset averages 176.7 FPS, which is still more than double the playability threshold. This makes Ultra the recommended setting for 1440p, as it provides a smooth experience with all visual features enabled.
At 3840x2160, the Ultra preset averages 108.7 FPS. While this is a lower frame rate than at lower resolutions, it still clears the 60 FPS threshold by a comfortable margin. The verdict data confirms that Ultra is the best settings preset at all three resolutions, with average FPS of 108.7 at 4K, 176.7 at 1440p, and 243.9 at 1080p. For a game like Inside, which is a side-scrolling puzzle platformer, the visual enhancements from Ultra settings are likely worth the frame rate trade-off, and this system handles them without breaking a sweat.
CPU and GPU Roles
The performance scaling across resolutions and presets reveals a clear shift in which component is the primary driver of frame rates. At 1920x1080, the CPU is the dominant factor. The frame rate difference between Low and Ultra settings is 145.4 FPS, which is entirely due to the GPU workload changing while the CPU remains constant. However, the fact that Low settings only produce 389.3 FPS suggests that the Intel Core i5-14600K is hitting its limits in terms of draw call throughput and physics calculations, even for a game as old as Inside. The CPU’s 14 cores and 20 threads are more than enough, but the game’s engine likely has a single-threaded bottleneck that prevents higher frame rates.
As the resolution increases to 2560x1440, the GPU begins to take on more responsibility. The drop from 1080p to 1440p at the Low preset is 41.6 FPS, while the drop at the Ultra preset is 67.2 FPS. This indicates that the RTX 4070 SUPER is starting to become more involved in rendering, but the CPU is still holding back the lower settings. At 1440p Ultra, the frame rate is 176.7 FPS, which is still high enough that the GPU is not the limiting factor.
By 3840x2160, the GPU is clearly the primary bottleneck. The frame rate at Ultra settings drops to 108.7 FPS, which is a 68 FPS reduction from 1440p Ultra. This is a direct result of the increased pixel count, which requires more GPU processing power. The RTX 4070 SUPER’s 12 GB of GDDR6X memory and 504.2 GB/s of bandwidth are being utilized more heavily at this resolution. The fact that Low settings at 4K still produce 228.7 FPS shows that the CPU is not the issue at this resolution; rather, the GPU is scaling predictably with the resolution increase. The data suggests that for a 2016 puzzle platformer, the CPU is the limiting factor at 1080p and 1440p, while the GPU becomes the limiting factor at 4K, though neither component ever causes the frame rate to drop below a playable level.
Similar Performance Alternatives
Looking at the nearest rivals for both the CPU and GPU provides context for how other hardware might perform with this game. The Intel Core i5-14600K has an average benchmark score of 48618, placing it in the 90th percentile of all CPUs. Its closest competitors include the Intel Xeon Gold 5318H, which scores 48698 and is 0.2% faster, the AMD EPYC 4345P, which scores 48470 and is 0.3% slower, the Intel Core Ultra 5 245HX, which scores 48287 and is 0.7% slower, and the Intel Core Ultra 5 245, which scores 48995 and is 0.8% faster. These deltas are all within 1% of the i5-14600K, meaning that swapping to any of these CPUs would result in nearly identical frame rates in Inside. For example, the Core Ultra 5 245 would provide a negligible 0.8% improvement, which would translate to roughly 2-3 FPS at 1080p Ultra, an imperceptible difference.
For the GPU, the NVIDIA GeForce RTX 4070 SUPER has an average benchmark score of 43223, placing it in the 83rd percentile of all GPUs. Its nearest rivals are all within 1% of its performance. The NVIDIA Quadro M6000 24 GB scores 43262, which is 0.1% faster, the NVIDIA GeForce RTX 5050 Mobile scores 43268, also 0.1% faster, the NVIDIA Quadro M6000 scores 43301, which is 0.2% faster, and the NVIDIA GeForce RTX 4090 Mobile scores 43667, which is 1% faster. In practical terms, any of these GPUs would produce frame rates within a few percent of the RTX 4070 SUPER. For instance, the RTX 4090 Mobile, despite being a laptop part, would be the fastest of the group, but its 1% advantage would only result in about 1-2 FPS difference at 4K Ultra, which is negligible. The Quadro M6000 24 GB, while an older workstation card, would perform nearly identically, though it lacks the modern feature set of the RTX 4070 SUPER.
How This Combo Ranks
The combination of the Intel Core i5-14600K and the NVIDIA GeForce RTX 4070 SUPER ranks 375th out of 3716 tested combos in this game’s benchmark database. This places it in the top 10.1% of all systems tested, which is a strong showing for a mid-range desktop build. The rank reflects the fact that this system is vastly overqualified for Inside, as the game was released in 2016 and has modest system requirements. The high ranking is more evidence of the raw power of the CPU and GPU than to any optimization for this specific title. A system in the top 10% of all tested combos will have no trouble running any current game at high settings, and Inside is far less demanding than most modern titles. The data shows that this combo is not just playable, but exceptionally fast, with frame rates that are several times higher than the 60 FPS threshold at every resolution.
The Verdict
Can this PC run Inside? The answer is a definitive yes, with overwhelming headroom. According to the verdict by resolution data, this system achieves a playable state at every settings preset tested across all three resolutions. At 1920x1080, the Ultra preset averages 243.9 FPS, which is over four times the 60 FPS threshold. At 2560x1440, the Ultra preset averages 176.7 FPS, and at 3840x2160, the Ultra preset averages 108.7 FPS. In every case, the best settings preset, which is Ultra, stays well above the playable threshold.
The data indicates that the Ultra preset is the best choice for all resolutions, as it provides the highest visual quality without sacrificing smoothness. The lowest frame rate recorded in the entire dataset is 108.7 FPS at 4K Ultra, which is still 48.7 FPS above the playable threshold. This means that users can enable every visual feature the game has to offer and enjoy a completely fluid experience, regardless of their display resolution. The Intel Core i5-14600K provides more than enough processing power for the game’s physics and logic, while the NVIDIA GeForce RTX 4070 SUPER ensures that the GPU never becomes a bottleneck, even at 4K. For a puzzle platformer that demands precision and timing, this system delivers a flawless experience with no risk of frame drops or stuttering.