Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

77%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
282 FPS
Ultra 1080p Measured
134 FPS

1440p (2K / QHD)

Low 1440p Measured
203 FPS
Ultra 1440p Measured
97 FPS

4K (Ultra HD)

Low 4K Measured
127 FPS
Ultra 4K Measured
61 FPS
7.1ms Frame Time
11ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 48,618
Graphics Card
Required 27,118
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 64 102 127
1440p QHD 97 101 162 203
1080p Full HD 134 141 226 282

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 141
1920x1080 Low 282
1920x1080 Medium 226
1920x1080 Ultra 134
2560x1440 High 101
2560x1440 Low 203
2560x1440 Medium 162
2560x1440 Ultra 97
3840x2160 High 64
3840x2160 Low 127
3840x2160 Medium 102
3840x2160 Ultra 61

Performance Analysis: Inside on Your System

The Intel Core i5-14600K paired with the AMD Radeon RX 7600 delivers a decisive performance profile for Inside, a Puzzle Platformer from 2016-07-06. The measured data, captured directly from this exact combination, shows that the system clears the 60 FPS playable threshold at every tested resolution and preset. Across 3840x2160, 2560x1440, and 1920x1080, the lowest average frame rate recorded is 61 FPS, which occurs at 4K Ultra settings. This indicates that the hardware is not merely adequate but substantially overqualified for the game's demands, with headroom that allows for maximum visual quality even at the highest resolution.

Measured FPS Breakdown

The benchmark results for this combo are remarkably consistent, with average frame rates scaling predictably with resolution and settings. At 1920x1080, the system achieves exceptional performance: Low settings produce an average of 282 FPS, Medium reaches 226 FPS with a minimum of 192 and a maximum of 259, High drops slightly to 141 FPS, and Ultra still holds a commanding 134 FPS average. These numbers suggest that at 1080p, the CPU and GPU are barely taxed, with frame rates far exceeding any display refresh rate currently on the market.

Moving to 2560x1440, performance remains exceedingly high. The Low preset averages 203 FPS, Medium delivers 162 FPS (with a range of 138 to 186), High produces 101 FPS, and Ultra maintains 97 FPS. The drop from Low to Ultra at this resolution is roughly a 52% reduction in average frame rate, yet even the most demanding settings never approach the 60 FPS threshold. This resolution appears to be the sweet spot for balancing high refresh rates and visual fidelity, as the Ultra preset still nearly doubles the playable threshold.

At 3840x2160, the data shows the first signs of meaningful load on the GPU. Low settings still average 127 FPS, Medium drops to 102 FPS with a minimum of 87 and a maximum of 117, High averages 64 FPS, and Ultra settles at 61 FPS. The gap between High and Ultra at 4K is narrow—just 3 FPS—which suggests a rendering bottleneck or a settings cap that limits additional GPU work. The minimum frame rates at Medium (87 FPS) remain well above the 60 FPS threshold, indicating consistent frame pacing without severe dips.

The scaling pattern across resolutions reveals a predictable trend: from 1080p to 1440p, average FPS drops by roughly 28-32% depending on settings; from 1440p to 4K, the drop is steeper at approximately 37-45%. This suggests the RX 7600's 8 GB GDDR6 memory and 128-bit bus, with bandwidth of 288.0 GB/s, begin to matter more as pixel count increases, though the game's relatively simple visuals (a 2D side-scrolling puzzle platformer) keep the load manageable.

FAQ

*Q: Can this combo run Inside at 4K Ultra settings?*

A: Yes. The measured average FPS at 3840x2160 Ultra is 61 FPS, which clears the 60 FPS playable threshold. However, this is the only setting where the margin is thin, as High at 4K averages 64 FPS.

Q: What is the highest average FPS recorded for this system?

A: The maximum average frame rate observed is 282 FPS at 1920x1080 with Low settings. Medium at 1080p reaches 226 FPS, and even Ultra at 1080p maintains 134 FPS.

Q: Does the RX 7600 bottleneck the i5-14600K at any resolution?

A: The data suggests the GPU becomes the limiting factor at 4K, where Ultra drops to 61 FPS compared to 97 FPS at 1440p Ultra. At lower resolutions, the FPS values are so high that neither component appears to be a bottleneck.

Q: Are there any settings where the frame rate dips below 60 FPS?

A: No. The lowest recorded average is 61 FPS at 4K Ultra, and the lowest minimum FPS is 87 at 4K Medium. All tested configurations remain above the playable threshold.

Q: How does the 1440p Medium preset compare to 4K Ultra?

A: 1440p Medium averages 162 FPS with a minimum of 138 and maximum of 186, while 4K Ultra averages 61 FPS. The difference of 101 FPS highlights how much resolution impacts performance, despite the same visual quality tier differences.

Q: Is there a notable difference between High and Ultra presets at any resolution?

A: At 1080p, the gap is 7 FPS (141 vs 134). At 1440p, it narrows to 4 FPS (101 vs 97). At 4K, the difference shrinks to just 3 FPS (64 vs 61), suggesting diminishing returns from Ultra settings at higher resolutions.

How This Combo Ranks

Within the benchmark database, this Intel Core i5-14600K + AMD Radeon RX 7600 combination holds a combo rank of 2500 out of 3716 tested configurations for Inside. That places it in the 67th percentile of all tested combos, which is notable given the game's light requirements. The rank reflects the combined capabilities of both components, but the CPU's strength is a major contributor: the i5-14600K sits in the 90th percentile among all CPUs, with an average benchmark score of 48618. The GPU, meanwhile, ranks in the 57th percentile among all GPUs with an average score of 15171.

The disparity between the CPU's high percentile and the GPU's mid-tier percentile suggests that this combo's rank is somewhat limited by the graphics card. In a game like Inside, which likely relies more on CPU physics and logic than GPU rendering, the i5-14600K's 14 cores and 20 threads, with a boost clock of 5.30 GHz, may be doing more heavy lifting than the RX 7600. The data supports this: at 1080p, frame rates exceed 280 FPS, which points to a CPU-bound scenario where the GPU is not fully utilized.

Compared to other combos in the database, this system sits in the upper-middle range. The rank of 2500 out of 3716 means there are 1216 tested combinations that perform better, likely featuring higher-tier GPUs or more balanced pairings. However, for a game with a 60 FPS target, this combo's rank is more than sufficient—the percentile position reflects headroom rather than necessity, as the system exceeds the playable threshold by a wide margin at every setting.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the i5-14600K's performance is closely matched by several other processors. The Intel Xeon Gold 5318H scores 48698 with a delta of -0.2%, making it nearly identical in raw compute. The AMD EPYC 4345P comes in at 48470 (-0.3%), while the Intel Core Ultra 5 245HX scores 48287 (-0.7%). The Intel Core Ultra 5 245 is slightly ahead at 48995 (+0.8%). For Inside, any of these CPUs would deliver comparable frame rates, as the game's modest requirements mean even a 1% difference in CPU performance would translate to less than 3 FPS at 1080p.

On the GPU side, the RX 7600's nearest rivals show a similarly tight cluster. The NVIDIA GeForce RTX 3050 OEM scores 15199 (-0.2%), the AMD Radeon Pro 560X scores 15082 (+0.6%), the AMD Radeon 680M scores 15270 (-0.7%), and the NVIDIA GeForce GTX 660 Ti scores 15063 (+0.7%). These deltas are all within 1% of the RX 7600's average score of 15171, meaning any of these GPUs would produce nearly identical results in Inside. The GTX 660 Ti, despite being an older architecture, matches closely due to the game's low graphical demands.

A user considering a similar build could swap the RX 7600 for an RTX 3050 OEM and expect virtually the same performance. Alternatively, pairing the i5-14600K with a Radeon 680M integrated GPU would still clear 60 FPS at most settings, though the 680M lacks the dedicated memory bandwidth of the RX 7600. The nearest rival data implies that the exact GPU choice matters less than the CPU for this title, reinforcing the CPU-bound nature of the game.

CPU and GPU Roles

The performance scaling across resolutions and presets reveals a clear division of labor between the i5-14600K and the RX 7600. At 1080p, the frame rates are extraordinarily high: Low averages 282 FPS, Medium 226 FPS, High 141 FPS, and Ultra 134 FPS. The jump from Low to Ultra at 1080p costs roughly 52% of the frame rate, which suggests the GPU is handling additional rendering work. However, even at Low settings, the FPS exceeds 280, indicating that the CPU is capable of feeding the GPU far more frames than it can render at that resolution.

The transition to 1440p shows a more balanced load. Low drops from 282 to 203 FPS (a 28% reduction), Medium from 226 to 162 (28% reduction), High from 141 to 101 (28% reduction), and Ultra from 134 to 97 (28% reduction). This consistent 28% drop across all settings at 1440p points to a purely resolution-driven cost, where the GPU's pixel processing becomes the limiting factor. The CPU, with its high single-thread performance (single-core Cinebench R23 score of 2064), is not the constraint here.

At 4K, the GPU's role becomes even more pronounced. Low drops from 203 to 127 FPS (37% reduction), Medium from 162 to 102 (37% reduction), High from 101 to 64 (37% reduction), and Ultra from 97 to 61 (37% reduction). The steeper drop at 4K compared to 1440p suggests the RX 7600's memory bandwidth (288.0 GB/s) and 8 GB VRAM are nearing their limits. The CPU's role diminishes further, as the i5-14600K's 14 cores and 20 threads are more than sufficient to keep up with the GPU's frame output at this resolution.

The data implies that for Inside, the CPU matters most at lower resolutions where frame rates are high enough to expose CPU limits, while the GPU dominates at 4K where pixel throughput becomes the bottleneck. The fact that 4K Ultra still clears 60 FPS means neither component is severely underpowered, but the RX 7600's mid-tier ranking (57th percentile) is the more likely candidate for future upgrades if higher resolutions or more demanding games become a concern.

The Verdict

This system can run Inside without question. The verdict by resolution is unambiguous: at 3840x2160, all four settings (Low, Medium, High, Ultra) are playable, with the best setting being Ultra at an average of 61 FPS. At 2560x1440, the same four settings are playable, with Ultra averaging 97 FPS. At 1920x1080, all settings are playable, with Ultra averaging 134 FPS. The 60 FPS threshold is cleared by a minimum of 1 FPS (at 4K Ultra) and a maximum of 222 FPS (at 1080p Low).

The only caveat is that 4K Ultra sits just 1 FPS above the playable threshold, which means any driver update or background process could theoretically push it below 60 FPS. However, the minimum FPS data at 4K Medium (87 FPS) suggests that even in demanding scenes, the frame rate does not dip dramatically. For a game like Inside, which is a puzzle platformer with limited action sequences, the margin is likely sufficient. At 1440p and 1080p, the system has enormous headroom, making it suitable not just for 60 FPS gaming but for high refresh rate displays as well.

Best Settings per Resolution

For 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 61 FPS. While this barely clears the threshold, it allows for maximum visual quality at 4K. Players who prefer a safety margin might choose High (64 FPS), but the data supports Ultra as viable.

At 2560x1440, Ultra is again the best choice, averaging 97 FPS. This provides a comfortable 37 FPS cushion above the 60 FPS threshold, making it ideal for high refresh rate monitors. The Medium preset offers 162 FPS for competitive or fast-paced play, but Ultra delivers the full visual experience without sacrificing smoothness.

For 1920x1080, Ultra stands as the best setting with an average of 134 FPS. This is more than double the playable threshold, allowing for maximum settings on any current display. Even with V-Sync enabled at 144 Hz, the system would maintain a locked frame rate. The High preset (141 FPS) offers a marginal improvement but is not worth sacrificing Ultra's visual enhancements. In all cases, the system's performance is so strong that settings choices are a matter of preference rather than necessity.