Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 35 | 56 | 66 |
| 1440p QHD | 53 | 57 | 87 | 106 |
| 1080p Full HD | 73 | 77 | 122 | 150 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for Inside with the Intel Core i5-14600K and AMD Radeon RX 580 covers three resolutions and four quality presets. At 1920x1080, the combination delivers its strongest results. The Low preset averages 149.7 FPS, Medium reaches 121.9 FPS, High holds at 77.2 FPS, and Ultra stays at 73.2 FPS. Every 1080p preset clears the 60 FPS playability threshold by a comfortable margin, with the gap between Low and Ultra being roughly 76 FPS.
Moving to 2560x1440, the same hardware shows a noticeable step down. Low averages 106.4 FPS, Medium drops to 86.8 FPS, High falls to 56.7 FPS, and Ultra bottoms out at 53 FPS. The pattern here is clear: the two lower presets remain fluid, while the two higher presets dip below the 60 FPS line. The delta between Low and Ultra at this resolution is about 53 FPS, indicating that preset selection has a strong influence on the final frame rate.
At 3840x2160, the RX 580 begins to struggle with the heavier settings. Low still produces an average of 66.3 FPS, which keeps it playable. Medium averages 56.1 FPS, High drops to 35.1 FPS, and Ultra falls to 32.7 FPS. The spread between Low and Ultra at 4K is approximately 33 FPS, but the absolute values are much lower, so even the Medium preset misses the 60 FPS target. The data shows a consistent scaling pattern: each resolution tier reduces performance, and each preset step within a resolution reduces performance further, but the effect is most severe at 3840x2160.
Min and max frame data are not present in the database for this configuration. The analysis therefore relies on average FPS values, which still provide a reliable measure of overall performance. The database records no variance metrics for this game, so the discussion focuses on average frame rates as the primary indicator.
CPU and GPU Roles
The Intel Core i5-14600K is a 14-core, 20-thread processor with a boost clock of 5.30 GHz, and it sits in the 90th percentile of all CPUs in the database. The AMD Radeon RX 580, by contrast, is a GCN 4.0 architecture part with 2304 shading units, 144 TMUs, and 32 ROPs, placing it in the 53rd percentile of all GPUs. For a puzzle platformer like Inside, the GPU is the dominant component at higher resolutions, as the RX 580's pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s become limiting factors when pixel count rises.
The scaling between resolutions confirms this. At 1920x1080, the RX 580 has enough throughput to push Ultra to 73.2 FPS, which suggests the CPU is not the primary constraint. When resolution increases to 2560x1440, Ultra drops to 53 FPS, a reduction of roughly 27%, and at 3840x2160, Ultra falls to 32.7 FPS, a further drop of about 38%. These large reductions in frame rate as pixel count increases point to GPU-bound behavior. The CPU's single-thread performance, measured at 2064 in Cinebench R23 single-core and 4270 in PassMark single-thread, is far beyond what a 2D side-scrolling puzzle game requires.
The preset scaling reinforces this interpretation. At 1080p, moving from Low to Ultra costs about 76 FPS, while at 4K, the same preset jump costs only about 33 FPS. The smaller absolute cost at 4K indicates that the GPU is already operating near its limit, so additional rendering work has less headroom to absorb. At 1080p, the GPU has spare capacity, and the preset changes have a larger visible impact. The i5-14600K's role is largely to feed the GPU without becoming a bottleneck, and the data shows no evidence of CPU limitation in this game. The 125 W TDP and 10 nm process node are not directly relevant to frame rates, but the processor's high average benchmark score of 48618 places it among the top 10% of all CPUs, which is ample for this title.
How This Combo Ranks
The database ranks this specific CPU and GPU pairing at 3361 out of 3716 tested combinations for Inside. That places it in the lower portion of the overall distribution, roughly at the 90th percentile from the bottom, or the 10th percentile from the top. This low rank is driven almost entirely by the GPU, not the CPU. The RX 580's average benchmark score of 12928 and its 53rd percentile standing among all GPUs show that it is a mid-range part, and Inside's rendering demands at higher presets push it past its comfort zone.
The rank of 3361 out of 3716 means that the vast majority of tested combos outperform this pairing in this specific game. However, the measured FPS data tells a more nuanced story. At 1920x1080, the combo clears the 60 FPS threshold on every preset, including Ultra at 73.2 FPS. At 2560x1440, it clears 60 FPS on Low and Medium. At 3840x2160, it clears 60 FPS only on Low. The low rank reflects the fact that many other GPUs in the database are faster, but the actual playability depends heavily on the chosen resolution and preset. The combo is not a top performer, but it is fully capable of running the game at reasonable settings.
The percentile data from the database supports this: the CPU is in the 90th percentile, while the GPU is in the 53rd. This mismatch means the system has a strong processor paired with a modest graphics card, and Inside's performance will be gated by the RX 580. Users with a 60 Hz display at 1080p will find the combo sufficient for Ultra settings, while 1440p users will need to select Medium or lower to stay at 60 FPS.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-14600K in the database's CPU benchmarks include the Intel Xeon Gold 5318H, which scores 48698 on average, a delta of -0.2% relative to the i5-14600K's 48618 average. The AMD EPYC 4345P scores 48470, a delta of 0.3%. The Intel Core Ultra 5 245HX scores 48287, a delta of 0.7%. The Intel Core Ultra 5 245 scores 48995, a delta of -0.8%. These four processors all sit within roughly 1% of the i5-14600K in average benchmark score, meaning any of them would deliver essentially identical CPU performance in Inside. Since the game is GPU-bound at most settings, swapping in any of these CPUs would not change the measured FPS in any meaningful way.
For the AMD Radeon RX 580, the nearest GPU rivals are the NVIDIA GeForce RTX 3050 Ti Mobile with an average score of 12940, a delta of -0.1%, and the NVIDIA GeForce GTX 1660 SUPER with a score of 12986, a delta of -0.4%. The AMD Radeon 740M scores 12870, a delta of 0.5%, and the AMD FirePro W5100 scores 12847, a delta of 0.6%. These four GPUs are all within 1% of the RX 580's average score of 12928. In practice, a system with any of these GPUs would produce nearly identical frame rates in Inside at the same settings and resolution. The GTX 1660 SUPER is a particularly close match, with a delta of only -0.4%, so users familiar with that card's performance in this game can expect the RX 580 to behave almost the same.
The practical implication is that the measured FPS values for this combo can be generalized to any of these rival pairings. If a user has a GTX 1660 SUPER or an RTX 3050 Ti Mobile, the Inside performance at 1080p Ultra would be approximately 73 FPS, and at 1440p Medium it would be approximately 87 FPS. The CPU choice among the listed rivals would have no observable effect on the frame rates, given the GPU-bound nature of the game at these settings.
Best Settings per Resolution
At 1920x1080, the most demanding preset that remains at or above 60 FPS is Ultra, with an average of 73.2 FPS. This is the highest quality option available, and it clears the playability threshold by roughly 13 FPS. Users at this resolution can run the game at maximum settings without concern.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 86.8 FPS. This leaves a comfortable 26 FPS margin above the threshold. High and Ultra both fall below 60 FPS, at 56.7 and 53 respectively, so they are not recommended for a fluid experience at this resolution.
At 3840x2160, the only preset that stays at or above 60 FPS is Low, with an average of 66.3 FPS. Medium, High, and Ultra all miss the mark, with averages of 56.1, 35.1, and 32.7 FPS respectively. The margin at Low is only about 6 FPS, so users at 4K should expect some variability, but the average frame rate is above the playability line.
These recommendations align with the verdict data in the database. The playable settings list for 1920x1080 includes all four presets, for 2560x1440 it includes Low and Medium, and for 3840x2160 it includes only Low. The best settings with their average FPS values match exactly: 73.2 at 1080p Ultra, 86.8 at 1440p Medium, and 66.3 at 4K Low.
FAQ
Q: Can this system run Inside at 60 FPS on Ultra settings at 1080p?
A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 73.2, which is above the 60 FPS playability threshold.
Q: What is the best preset for 1440p gaming at 60 FPS?
A: Medium is the most demanding preset that stays at or above 60 FPS at 2560x1440, with an average of 86.8 FPS. High and Ultra fall to 56.7 and 53 FPS respectively.
Q: Is 4K playable with this combination?
A: Only at Low settings. The measured average at 3840x2160 with Low is 66.3 FPS. Medium averages 56.1 FPS, High averages 35.1 FPS, and Ultra averages 32.7 FPS, all below the threshold.
Q: How does the RX 580 compare to the GTX 1660 SUPER in terms of average benchmark score?
A: The RX 580 has an average benchmark score of 12928, while the GTX 1660 SUPER scores 12986, a delta of -0.4%. The two GPUs are effectively equivalent in overall performance.
Q: Which component limits performance in this game?
A: The GPU. The RX 580 sits in the 53rd percentile of all GPUs, while the i5-14600K sits in the 90th percentile of all CPUs. Frame rates drop significantly as resolution increases, which is characteristic of a GPU-bound workload.
Q: What are the playable settings at each resolution according to the database verdict?
A: At 1920x1080, all four presets are playable. At 2560x1440, Low and Medium are playable. At 3840x2160, only Low is playable.
The Verdict
The Intel Core i5-14600K paired with the AMD Radeon RX 580 can run Inside, but the experience depends entirely on resolution and preset choice. At 1920x1080, the system delivers a fully playable experience across all settings, with Ultra averaging 73.2 FPS, which clears the 60 FPS threshold with room to spare. Users at standard 1080p displays can enable maximum quality and still maintain smooth frame rates.
At 2560x1440, the system remains playable on Medium settings, which average 86.8 FPS, and on Low settings, which average 106.4 FPS. High and Ultra drop below the 60 FPS line, so users with 1440p monitors should stick to Medium for the best balance of quality and performance. At 3840x2160, the only viable option is Low, averaging 66.3 FPS. The remaining presets at 4K fall well short of the threshold, with Ultra at 32.7 FPS and High at 35.1 FPS, which would produce a noticeably stuttery experience in a game that benefits from smooth motion.
The database verdict lists 1920x1080 as playable on all four presets, 2560x1440 as playable on Low and Medium, and 3840x2160 as playable only on Low. The measured data confirms this classification. The combo rank of 3361 out of 3716 indicates that this pairing is not competitive with most other tested configurations, but for this specific game, the practical result is positive at lower resolutions. This system is a capable choice for Inside at 1080p Ultra or 1440p Medium, and it can handle 4K only if the user is willing to accept Low settings. The combination of a high-end CPU and a mid-range GPU is workable here, since Inside does not demand heavy multi-threaded processing, and the RX 580 has just enough bandwidth, 256.0 GB/s, and pixel throughput, 42.88 GPixel/s, to deliver playable results at reduced settings.