Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 109 | 113 | 187 | 232 |
| 1440p QHD | 178 | 184 | 280 | 307 |
| 1080p Full HD | 244 | 254 | 313 | 342 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Inside is a 2016 puzzle platformer with a deliberately minimal visual style, yet the benchmark data for the Intel Core i5-14400F and NVIDIA GeForce RTX 4070 SUPER combination shows it runs at exceptionally high frame rates across all tested resolutions. The measured results place this combo at rank 526 out of 3716 tested combinations, meaning it sits in the top tier of systems for this title. Below is a breakdown of how this hardware pair performs, what the numbers mean, and which settings to use for a smooth experience.
FAQ
Q: What is the combo's overall rank for Inside?
A: The Intel Core i5-14400F paired with the RTX 4070 SUPER ranks 526th out of 3716 tested combos, placing it in the 86th percentile of all systems benchmarked for this game.
Q: Can this system hit 60 FPS at 4K with maximum settings?
A: Yes. At 3840x2160 with Ultra settings, the average frame rate is 108.7 FPS, which is well above the 60 FPS playable threshold. All four settings presets (Low, Medium, High, Ultra) clear 60 FPS at this resolution.
Q: How does the CPU compare to its nearest rivals?
A: The i5-14400F has an average benchmark score of 32279, which is within 0.5% of its closest competitors. It is 0.1% faster than the AMD Ryzen 7 PRO 8840U, 0.2% faster than the Intel Core i9-11900, and 0.5% faster than the Intel Core i7-12800H. It trails the AMD Ryzen 7 6800HS by 0.2%.
Q: What GPU benchmark scores does the RTX 4070 SUPER achieve?
A: The GPU’s PassMark G3D score is 29995, and its 3DMark Steel Nomad DX12 score is 4627. Its average benchmark score across all tests is 43223, placing it in the 83rd percentile of all GPUs.
Q: Does the measured FPS data include minimum or maximum frame rates?
A: No. The dataset provides only average FPS values for each resolution and settings preset. Min and max frame rates are not reported, so the analysis relies solely on average performance.
Q: Is the data measured or estimated?
A: The `dataIsMeasured` field is true, meaning the FPS figures come from direct hardware testing rather than theoretical calculations or synthetic extrapolation.
How This Combo Ranks
The rank of 526 out of 3716 combos indicates that this system outperforms roughly 86% of all tested hardware combinations for Inside. This is a strong result for a puzzle platformer, where the visual demands are modest but the frame rate ceiling is still meaningful for high-refresh-rate displays. The CPU alone sits in the 83rd percentile against all CPUs, while the GPU also sits in the 83rd percentile against all GPUs, so both components are equally above-average relative to their respective pools.
What this rank means in practice is that the combo is not bottlenecked by either part. The i5-14400F’s 10 cores and 16 threads, with a boost clock of 4.70 GHz, provide ample single-thread performance for game logic, while the RTX 4070 SUPER’s 7168 shading units and 12 GB of GDDR6X memory handle the rendering pipeline with headroom. The combo’s position in the top 15% suggests that for Inside, this is a high-end configuration that will not struggle at any reasonable settings.
The gap between the combo’s rank and the raw percentile of each component is minor. Since Inside is not a heavily threaded title, the CPU’s multicore strength (Cinebench R23 multicore score of 21645) matters less than its single-core score (Cinebench R23 single-core score of 3055). The GPU’s raw throughput, measured at 35.48 TFLOPS FP32, is more than sufficient for the game’s 2D side-scrolling visuals with limited 3D geometry.
Measured FPS Breakdown
At 1920x1080, the lowest tested resolution, the system delivers frame rates that exceed 240 FPS on every preset. Low settings produce 342.2 FPS, Medium drops to 312.5 FPS, High yields 254.4 FPS, and Ultra still holds at 244.4 FPS. The scaling from Low to Ultra is a 28.6% reduction in average FPS, which is modest for a game with such simple rendering demands.
At 2560x1440, the performance remains very high. Low settings hit 306.7 FPS, Medium reaches 279.9 FPS, High shows 184.3 FPS, and Ultra delivers 178 FPS. The drop from Medium to High is steep (a 34.2% decrease), indicating that the High preset introduces a significant visual feature that taxes the GPU more heavily. However, even the lowest value at this resolution is nearly 3x the 60 FPS threshold.
At 3840x2160, 4K resolution, the results are still excellent. Low settings average 231.8 FPS, Medium drops to 187.4 FPS, High falls to 112.8 FPS, and Ultra produces 108.7 FPS. The transition from Medium to High at 4K is a 39.8% reduction, the largest relative drop in the entire dataset. This suggests that the High preset at 4K activates effects that are particularly expensive at higher pixel counts, but the absolute performance remains far above playable.
Across all resolutions, the pattern is consistent: Low and Medium settings are GPU-light, while High and Ultra add a measurable cost. The difference between High and Ultra is small (at 1080p, 254.4 vs 244.4 FPS; at 1440p, 184.3 vs 178 FPS; at 4K, 112.8 vs 108.7 FPS), so Ultra is nearly free in performance terms once High is enabled.
Similar Performance Alternatives
For the CPU, the nearest rivals by average benchmark score are the AMD Ryzen 7 PRO 8840U (32233, 0.1% slower), the Intel Core i9-11900 (32226, 0.2% slower), the AMD Ryzen 7 6800HS (32354, 0.2% faster), and the Intel Core i7-12800H (32121, 0.5% slower). These differences are negligible for Inside, meaning any of these CPUs paired with the same GPU would produce nearly identical FPS results. The i5-14400F’s advantage is its 10 cores and 16 threads, but the game does not utilize that many threads, so the single-core performance (Geekbench single-core score of 2058) is the more relevant metric.
For the GPU, the closest alternatives are the NVIDIA Quadro M6000 24 GB (43262, 0.1% faster), the NVIDIA GeForce RTX 5050 Mobile (43268, 0.1% faster), the NVIDIA Quadro M6000 (43301, 0.2% faster), and the NVIDIA GeForce RTX 4090 Mobile (43667, 1% faster). All of these GPUs are within 1% of the RTX 4070 SUPER’s average benchmark score, so swapping to any of them would yield FPS differences under 2 frames per second at 4K Ultra. The RTX 4090 Mobile is nominally faster, but its mobile form factor may not sustain performance as consistently as a desktop card.
In practice, a system builder looking for equivalent behavior could choose any of these CPUs or GPUs without changing the playable experience for Inside. The bottleneck is neither component, so the FPS is determined by the GPU’s fill rate and the CPU’s single-thread speed, both of which are comparable across these rivals.
CPU and GPU Roles
The data shows that the GPU is the primary scaling factor as resolution increases. From 1080p to 1440p, the average FPS across all settings drops by roughly 10-30% depending on the preset. From 1440p to 4K, the drop is more pronounced: at High settings, FPS goes from 184.3 to 112.8 (a 38.8% reduction), and at Ultra, from 178 to 108.7 (a 39% reduction). This pattern is typical of a GPU-bound workload, where higher pixel counts increase the rendering load.
The CPU’s role is more evident in the single-thread-dependent aspects of the game. The i5-14400F’s boost clock of 4.70 GHz ensures that game logic and physics updates do not bottleneck the frame rate, even at 342.2 FPS on 1080p Low. Since the FPS does not plateau at any resolution or preset, the CPU is not holding back the GPU. The fact that 1080p Low achieves 342.2 FPS, while 4K Ultra achieves 108.7 FPS, shows a 68.2% reduction in performance that is entirely attributable to the GPU’s resolution scaling.
The settings presets also clarify the split. Low to Medium changes are small (e.g., at 1440p, 306.7 to 279.9 FPS, a 8.7% drop), indicating that these presets affect minor features like shadow resolution or texture filtering. High to Ultra changes are even smaller (at 1080p, 254.4 to 244.4 FPS, a 3.9% drop), suggesting that Ultra adds negligible extra load. The largest settings-induced drop is from Medium to High (at 4K, 187.4 to 112.8 FPS, a 39.8% decrease), which points to a specific rendering feature (likely volumetric lighting or post-processing) that is enabled at High and scales heavily with resolution.
For players with a 144 Hz monitor, the GPU matters most at 4K, where even Ultra stays above 100 FPS. For 1080p or 1440p, either component could be lowered without dropping below 144 FPS, but the current combo provides massive headroom.
The Verdict
Can this PC run Inside? The answer is an unambiguous yes. At every resolution and every settings preset, the average FPS is above the 60 FPS playable threshold. The verdict data lists all four presets (Low, Medium, High, Ultra) as playable at each of the three tested resolutions. The best settings at 1920x1080 are Ultra with an average of 244.4 FPS; at 2560x1440, Ultra averages 178 FPS; and at 3840x2160, Ultra averages 108.7 FPS.
The lowest recorded average FPS across the entire dataset is 108.7 at 4K Ultra, which is still 81% above the 60 FPS threshold. This means the system never dips below playable territory, even under the most demanding configuration tested. For a game released in 2016 with a stylized 2.5D art style, this hardware is dramatically overqualified, but the data confirms that it delivers a consistently high frame rate experience.
The only caveat is that min and max FPS are not reported, so stutter or frame pacing issues cannot be assessed from this dataset. However, given the average FPS margins, any transient drops would need to be severe (over 50% below average) to break the 60 FPS barrier, which is unlikely for a game of this visual complexity.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution is Ultra in all cases, based on the verdict data.
- 1920x1080: Ultra settings produce an average of 244.4 FPS. This is the highest quality preset available, and it delivers over 4x the playable threshold. Players can enable every visual option without concern.
- 2560x1440: Ultra settings average 178 FPS. This is still nearly 3x the 60 FPS threshold, leaving ample headroom for future driver overhead or background tasks. The gap between High (184.3 FPS) and Ultra (178 FPS) is only 6.3 FPS, so choosing Ultra is free in practical terms.
- 3840x2160: Ultra settings average 108.7 FPS. This is the only resolution where the frame rate drops below 120 FPS, but it remains comfortably above 60. The difference between High (112.8 FPS) and Ultra (108.7 FPS) is 4.1 FPS, so Ultra is still the recommended choice for maximum visual fidelity.
In summary, the Intel Core i5-14400F and NVIDIA GeForce RTX 4070 SUPER combination is powerful enough to run Inside at maximum settings on any resolution up to 4K, with average frame rates ranging from 108.7 to 342.2 FPS depending on the configuration. The combo’s rank of 526 out of 3716 confirms that this is a top-tier setup for this game, and the measured data shows no scenario where the system falls below the 60 FPS playability standard.