Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 97 | 98 | 158 | 197 |
| 1440p QHD | 153 | 159 | 256 | 307 |
| 1080p Full HD | 209 | 221 | 316 | 339 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 3080 ranks 909th out of 3,716 tested combos for Inside, placing it in the top 24.5% of all configurations. This is a strong result for a puzzle platformer, indicating the combo handles the game with substantial headroom. The combo’s percentile ranking for the CPU is 83rd against all processors, while the GPU sits at the 68th percentile against all graphics cards, confirming that both components are well above average for this title’s demands.
How This Combo Ranks
The combo’s position at 909 out of 3,716 tested configurations reflects a system that is firmly in the upper quartile of performance for Inside. With an average CPU benchmark score of 32,279, the i5-14400F outperforms its nearest rival, the AMD Ryzen 7 PRO 8840U, by 0.1% (32,233 vs 32,279), and edges out the Intel Core i9-11900 by 0.2% (32,226). It also leads the AMD Ryzen 7 6800HS by 0.2% (32,354 vs 32,279) and the Intel Core i7-12800H by 0.5% (32,121 vs 32,279). These deltaPct values are minuscule, meaning the i5-14400F is effectively performance-equal to these rivals in synthetic CPU tests.
On the GPU side, the RTX 3080’s average benchmark score of 23,172 places it just behind the NVIDIA P106-100 (23,249, -0.3%) and AMD Radeon Pro Vega 16 (23,250, -0.3%), while trailing the AMD Radeon RX 6600M (23,273, -0.4%) and AMD Radeon R9 M290X (23,276, -0.4%). Again, the differences are negligible, suggesting the RTX 3080 is functionally interchangeable with these alternatives in raw compute terms. For Inside specifically, the game’s modest graphical demands mean this combo’s rank is driven more by the GPU’s ability to push high frame rates at high resolutions rather than any CPU bottleneck.
CPU and GPU Roles
The data shows a clear shift in component importance as resolution changes. At 1920x1080, the CPU has more influence because the GPU can render frames quickly; the i5-14400F’s strong single-thread performance (3,055 in Cinebench R23 single-core) helps maintain high frame rates even at Low settings where the workload is lighter. However, the scaling from Low to Ultra at 1080p reveals the GPU’s dominance: average FPS drops from 338.7 at Low to 208.8 at Ultra, a 38% reduction, while the CPU remains capable of feeding frames throughout.
Moving to 2560x1440, the GPU becomes the primary limiter. The FPS spread narrows: Low produces 307.2 FPS, Medium 256.1 FPS, High 159.3 FPS, and Ultra 152.5 FPS. The gap between Low and Ultra is 50%, but the absolute numbers remain high, indicating the RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are sufficient for this resolution. At 3840x2160, the GPU’s role is even more pronounced: Low yields 197.3 FPS, Medium 158.4 FPS, High 97.8 FPS, and Ultra 96.8 FPS. The drop from Low to Ultra is 51%, but the fact that even Ultra stays above 96 FPS shows the GPU is never overwhelmed.
The scaling between resolutions at the same preset further clarifies the GPU’s role. At High settings, 1080p delivers 220.6 FPS, 1440p drops to 159.3 FPS (28% lower), and 4K falls to 97.8 FPS (39% lower than 1440p). This pattern is consistent across all presets, confirming that the RTX 3080’s pixel throughput (164.2 GPixel/s) and texture rate (465.1 GTexel/s) are the limiting factors at higher resolutions. The CPU’s role is secondary; even at 4K Low, the 197.3 FPS result suggests the i5-14400F can feed the GPU without becoming a bottleneck.
Measured FPS Breakdown
At 1920x1080, the combo delivers exceptional performance across all presets. Low settings average 338.7 FPS, Medium 316.1 FPS, High 220.6 FPS, and Ultra 208.8 FPS. The delta between Low and Ultra is 130 FPS, but even the lowest result (Ultra) is more than three times the playable threshold of 60 FPS. No min or max FPS values were recorded, so the data reflects only average frame rates.
At 2560x1440, the results remain strong but show more separation. Low averages 307.2 FPS, Medium 256.1 FPS, High 159.3 FPS, and Ultra 152.5 FPS. The gap between Low and Medium is 51 FPS, while the drop from Medium to High is 97 FPS, indicating a significant graphical load increase at the High preset. Ultra is only 6.8 FPS slower than High, suggesting diminishing returns at the highest settings.
At 3840x2160, the combo still clears 60 FPS easily at every preset. Low averages 197.3 FPS, Medium 158.4 FPS, High 97.8 FPS, and Ultra 96.8 FPS. The difference between High and Ultra is just 1 FPS, meaning the Ultra preset adds negligible visual cost. The largest single drop occurs between Medium and High (60.6 FPS), which is the steepest penalty in the entire dataset, highlighting the GPU’s workload at 4K.
FAQ
*Q: Can this combo run Inside at 4K Ultra settings?*
A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 96.8 FPS, which is well above the 60 FPS playable threshold.
Q: What is the best preset for 1440p gaming?
A: The Ultra preset at 2560x1440 delivers 152.5 FPS average, making it the highest quality option that remains far above 60 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The i5-14400F scores 32,279 on average, which is 0.1% faster than the AMD Ryzen 7 PRO 8840U and 0.2% faster than the Intel Core i9-11900, but 0.2% slower than the AMD Ryzen 7 6800HS.
Q: Is the RTX 3080’s performance close to the AMD Radeon RX 6600M?
A: Yes. The RTX 3080 averages 23,172, which is 0.4% lower than the RX 6600M’s 23,273, a negligible difference.
Q: What is the lowest FPS recorded at any setting?
A: The lowest average FPS in the dataset is 96.8 FPS at 3840x2160 with Ultra settings. No minimum frame rates were provided.
Q: Does the combo ever drop below 60 FPS?
A: No. The lowest average FPS across all resolutions and presets is 96.8 FPS, so the combo consistently exceeds the playable threshold.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 208.8 FPS. This is the optimal choice for maximum visual quality with massive headroom over the threshold.
At 2560x1440, Ultra settings also qualify, delivering 152.5 FPS. This provides a 92.5 FPS cushion over the 60 FPS minimum, making it the best balance of quality and performance.
At 3840x2160, Ultra remains viable at 96.8 FPS. Although this is the lowest result in the dataset, it still exceeds 60 FPS by 36.8 FPS, so the most demanding preset is recommended without compromise.
The Verdict
This PC can run Inside at every resolution and preset combination tested. The verdictByResolution data confirms that all settings — Low, Medium, High, and Ultra — are playable at 1920x1080, 2560x1440, and 3840x2160. The best settings per resolution are Ultra at all three: 208.8 FPS at 1080p, 152.5 FPS at 1440p, and 96.8 FPS at 4K. The combo’s lowest recorded average FPS is 96.8, which is 61% above the 60 FPS playable threshold. This means users can max out the game’s graphical options without any concern for performance drops.
Similar Performance Alternatives
For the CPU, the nearest rivals to the i5-14400F are the AMD Ryzen 7 PRO 8840U (32,233 avg score, 0.1% slower), Intel Core i9-11900 (32,226, 0.2% slower), AMD Ryzen 7 6800HS (32,354, 0.2% faster), and Intel Core i7-12800H (32,121, 0.5% slower). In practice, any of these processors would yield virtually identical frame rates in Inside, since the game is not CPU-intensive and the deltas are under 1%.
For the GPU, the RTX 3080’s nearest rivals are the NVIDIA P106-100 (23,249, 0.3% faster), AMD Radeon Pro Vega 16 (23,250, 0.3% faster), AMD Radeon RX 6600M (23,273, 0.4% faster), and AMD Radeon R9 M290X (23,276, 0.4% faster). These GPUs would produce nearly identical average FPS in Inside, meaning users with any of these alternatives should expect the same playable experience across all resolutions and presets. The performance differences are so small that they would be imperceptible in real gameplay.