Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 54 | 87 | 108 |
| 1440p QHD | 82 | 86 | 138 | 172 |
| 1080p Full HD | 114 | 120 | 192 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-14400F paired with the Intel Arc B570 delivers a compelling performance profile for Inside, a 2016 puzzle platformer that proves remarkably scalable across modern hardware. Measured data shows this combination handles the game with ease at standard resolutions, though it encounters its first real challenge at 4K with higher presets. The i5-14400F, a 10-core, 16-thread Raptor Lake Refresh part with a 4.70 GHz boost clock, sits in the 83rd percentile of all CPUs, while the Arc B570, based on the Xe2-HPG Battlemage architecture with 10 GB of GDDR6 memory and 380.0 GB/s bandwidth, lands in the 65th percentile of all GPUs. Together, they create a system that is clearly capable of exceeding the 60 FPS playable threshold in most scenarios, but the data reveals interesting nuances about where the bottlenecks lie and how far the hardware can be pushed.
Measured FPS Breakdown
At 1920x1080, the combination delivers exceptional frame rates that leave substantial headroom. The Low preset produces an average of 240 FPS, which appears to be a practical ceiling for this pairing. Moving to Medium, the average drops to 192 FPS, with a minimum of 163 FPS and a maximum of 221 FPS, indicating consistent performance well above any display refresh rate concerns. The High preset averages 120 FPS, while Ultra maintains a strong 114 FPS average. These numbers suggest that at 1080p, the system is never stressed, and the difference between Low and Ultra is a modest 126 FPS drop, showing the game's engine scales efficiently with the hardware.
Stepping up to 2560x1440, performance remains robust but the scaling becomes more pronounced. Low preset averages 172 FPS, which is a 28% reduction from the 1080p Low result. Medium delivers 138 FPS on average, with a minimum of 117 FPS and a maximum of 159 FPS — still comfortably above 60 FPS. High averages 86 FPS, and Ultra drops to 82 FPS. The gap between Low and Ultra at 1440p is 90 FPS, compared to 126 FPS at 1080p, suggesting that resolution scaling is beginning to compress the preset differences as the GPU takes on more work.
At 3840x2160, the data reveals the first signs of strain. The Low preset still manages a solid 108 FPS average, and Medium holds at 87 FPS with a minimum of 74 FPS and a maximum of 100 FPS. However, High drops to 54 FPS, falling below the 60 FPS playable threshold, and Ultra dips further to 52 FPS. This is a dramatic shift — the jump from Medium to High at 4K represents a 33 FPS loss, whereas the same preset transition at 1440p costs only 52 FPS and at 1080p just 72 FPS. The 4K results clearly show the Arc B570's memory bandwidth and compute limits being reached, as the 10 GB GDDR6 buffer and 160-bit bus struggle with the higher pixel count under demanding settings.
CPU and GPU Roles
The measured FPS data allows for a clear analysis of which component drives performance at each resolution. At 1920x1080, the CPU appears to be the limiting factor, as evidenced by the 240 FPS cap on the Low preset. The i5-14400F's single-core performance, with a Geekbench single-core score of 2058 and a Cinebench R23 single-core score of 3055, is sufficient to push frame rates this high, but the 126 FPS spread between Low and Ultra suggests that the GPU is still contributing meaningfully. The fact that Ultra only drops to 114 FPS — a 47.5% reduction from Low — indicates that the CPU is keeping up with the GPU's demands at this resolution.
At 2560x1440, the GPU begins to take on a more significant role. The transition from Low to Ultra costs 90 FPS, and the 172 FPS Low average still shows CPU headroom, but the 82 FPS Ultra result suggests the Arc B570 is working harder. The GPU's 11.52 TFLOPS FP32 performance and 200.0 GPixel/s pixel rate are being utilized more fully, yet the CPU's 16 threads and high boost clock prevent any bottleneck from emerging. The data implies a balanced partnership at this resolution, with neither component dominating.
The 3840x2160 results tell a different story. The dramatic drop from Medium at 87 FPS to High at 54 FPS — a 38% reduction — points directly to the GPU as the bottleneck. The CPU's performance at 4K is likely irrelevant, as the Arc B570's 380.0 GB/s memory bandwidth and 80 ROPs are insufficient to maintain 60 FPS at High settings. The fact that Low still achieves 108 FPS at 4K demonstrates that the CPU has ample reserves; the GPU simply cannot handle the increased shading and texture work at higher presets. This resolution scaling — from 108 FPS at Low to 52 FPS at Ultra — shows the GPU's limits are reached well before the CPU's.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Intel Core i5-14400F's average benchmark score of 32279 places it in close company with several alternatives. The AMD Ryzen 7 PRO 8840U scores 32233, just 0.1% lower, meaning a system with that mobile chip would deliver nearly identical frame rates in Inside. The Intel Core i9-11900, with a score of 32226 and a 0.2% delta, would also behave essentially the same, as would the AMD Ryzen 7 6800HS at 32354 (0.2% higher) and the Intel Core i7-12800H at 32121 (0.5% lower). These rivals indicate that any of these CPUs would produce indistinguishable results in this game, as the i5-14400F's 83rd percentile ranking shows it has plenty of headroom for Inside's modest CPU demands.
For the GPU, the Intel Arc B570's average score of 20556 is closely matched by several alternatives. The NVIDIA GeForce RTX 3070 Mobile scores 20534, just 0.1% lower, suggesting that a laptop with that GPU would deliver nearly identical FPS numbers. The Intel Arc A750 scores 20582, a 0.1% delta, meaning the previous-generation desktop card performs essentially the same. The NVIDIA Quadro M4000M (20480, 0.4% lower) and AMD Radeon R9 M390X (20662, 0.5% higher) also fall within a narrow band of performance. This clustering implies that Inside's engine is not particularly sensitive to GPU architecture differences within this performance tier, and any of these cards would produce similar results at each resolution and preset combination.
The Verdict
The data clearly answers whether this PC can run Inside: yes, with caveats at 4K. At 1920x1080, all four presets — Low at 240 FPS, Medium at 192 FPS, High at 120 FPS, and Ultra at 114 FPS — far exceed the 60 FPS playable threshold, making this an excellent experience for high-refresh-rate displays. At 2560x1440, the system also clears 60 FPS across every preset, with Ultra averaging 82 FPS, providing a fully playable experience at maximum quality. The 3840x2160 resolution is where the verdict becomes conditional. Low at 108 FPS and Medium at 87 FPS are both playable, with Medium being the recommended choice for the best balance of visual quality and performance, averaging 87 FPS with a minimum of 74 FPS. However, High at 54 FPS and Ultra at 52 FPS fall below the 60 FPS threshold, meaning players seeking 4K with higher settings would need to reduce resolution or accept sub-60 FPS performance. The verdict by resolution confirms: 1080p and 1440p are fully playable at all settings, while 4K is limited to Medium as the highest playable preset.
How This Combo Ranks
Among the 3716 tested combinations in the database, this specific pairing of the Intel Core i5-14400F and Intel Arc B570 ranks 2983rd for Inside. This places it in the bottom 20% of all tested combos, which is somewhat surprising given the strong absolute FPS numbers. This rank reflects the fact that Inside is a lightweight game, and many high-end systems with flagship GPUs and CPUs achieve significantly higher frame rates, particularly at 1080p where the 240 FPS Low preset represents a ceiling that more powerful GPUs would easily surpass. The ranking also accounts for the 4K High and Ultra results falling below 60 FPS, which penalizes the combo relative to systems that can maintain playable frame rates at maximum settings across all resolutions. In context, this rank means the combination is functionally capable but not competitive with top-tier hardware, which is expected given the Arc B570's 65th percentile GPU ranking and the i5-14400F's 83rd percentile CPU ranking.
Best Settings per Resolution
For the best visual quality while maintaining 60 FPS, the data supports specific settings at each resolution. At 1920x1080, the Ultra preset is the clear choice, delivering an average of 114 FPS — the highest quality setting that remains well above the playable threshold. At 2560x1440, Ultra also achieves playable performance with an 82 FPS average, so players can max out the game's settings without concern. At 3840x2160, the Medium preset is the most demanding option that stays above 60 FPS, averaging 87 FPS with a minimum of 74 FPS. This provides a significant visual upgrade over Low while maintaining smooth gameplay. The High and Ultra presets at 4K are not recommended, as they drop to 54 FPS and 52 FPS respectively, which would result in noticeable stuttering and input lag.
FAQ
Q: Can this system run Inside at 4K with maximum settings?
A: No. At 3840x2160 with Ultra settings, the system averages 52 FPS, below the 60 FPS playable threshold. The highest playable preset at 4K is Medium, which averages 87 FPS.
Q: What is the best resolution for this combo in Inside?
A: 2560x1440 offers the best balance, with Ultra settings averaging 82 FPS. This provides maximum visual quality while staying comfortably above the 60 FPS threshold, unlike 4K which requires dropping to Medium.
Q: How does the Intel Arc B570 compare to the Intel Arc A750 for this game?
A: The two GPUs are nearly identical in performance. The Arc B570 has an average benchmark score of 20556, while the Arc A750 scores 20582, a delta of just 0.1%, meaning frame rates in Inside would be essentially the same.
Q: Is the CPU or GPU more important for 1080p performance in Inside?
A: At 1920x1080, the CPU appears to be the limiting factor, as shown by the 240 FPS cap on the Low preset. The i5-14400F's strong single-core performance (Cinebench R23 single-core score of 3055) keeps pace with the GPU across all presets, with Ultra still achieving 114 FPS.
Q: What frame rates can be expected at 1440p with High settings?
A: At 2560x1440 with High settings, the system averages 86 FPS. This is well above the 60 FPS threshold and provides a smooth experience.
Q: Does this combo rank highly among all tested systems for Inside?
A: No. It ranks 2983rd out of 3716 tested combinations, placing it in the bottom 20%. This is due to the game's low system requirements, which allow many higher-end systems to achieve much higher frame rates, particularly at 1080p.