Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

45%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
141 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
30 FPS
14.3ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 32,279
Graphics Card
Required 27,118
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 51 64
1440p QHD 48 51 81 101
1080p Full HD 67 70 113 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 70
1920x1080 Low 141
1920x1080 Medium 113
1920x1080 Ultra 67
2560x1440 High 51
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 Ultra 48
3840x2160 High 32
3840x2160 Low 64
3840x2160 Medium 51
3840x2160 Ultra 30

Performance Analysis: Inside on Your System

The Intel Core i5-14400F paired with the Intel Arc B370 presents a unique case for running Inside, a puzzle platformer from 2016. The database shows this is a playable combination, but the margins between playable and not playable are razor thin at higher resolutions. The Arc B370, with its modest 6.144 TFLOPS of FP32 performance and 1280 shading units, appears to be the limiting factor, as the data reveals a steep performance cliff when moving from 2560x1440 to 3840x2160. The analysis below breaks down exactly where this system stands.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is Low. The recorded data shows an average of 64 FPS at this setting. Medium at this resolution drops to 51 FPS, which falls below the 60 FPS playable threshold. High and Ultra averages are 32 FPS and 30 FPS respectively, making them clearly unsuitable for smooth gameplay.

At 2560x1440, the best playable setting is Medium, delivering an average of 81 FPS. This is a comfortable margin above the 60 FPS threshold. Low at this resolution reaches 101 FPS, while High averages 51 FPS and Ultra averages 48 FPS, both below the playable line.

At 1920x1080, the system can handle Ultra settings, which is the most demanding preset tested. The average FPS at Ultra is 67, which stays above the 60 FPS threshold. High runs at 70 FPS, Medium at 113 FPS, and Low at 141 FPS. Every preset at this resolution clears the playable threshold, so the choice comes down to visual preference rather than performance necessity.

CPU and GPU Roles

The data strongly indicates that the GPU is the dominant constraint in this configuration. The Intel Core i5-14400F is a capable processor, scoring 21645 in Cinebench R23 multi-core and 3055 in single-core, ranking in the 83rd percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 PRO 8840U with a 0.1% delta and the Intel Core i9-11900 with a 0.2% delta, placing it in a strong position for gaming workloads.

The Arc B370, however, sits in only the 5th percentile of all GPUs. Its 3DMark Steel Nomad DX12 score is 1184, and its nearest rivals are legacy parts like the ATI Radeon HD 5770 with a -0.5% delta and the ATI Mobility Radeon HD 5570 with a -0.2% delta. This massive gap between CPU and GPU performance tiers explains the measured frame rates.

The scaling between resolutions confirms the GPU bottleneck. At Low settings, the average FPS drops from 141 at 1920x1080 to 101 at 2560x1440, a 28% reduction, and then to 64 at 3840x2160, a further 37% reduction. These are steep declines that point to pixel throughput limits rather than CPU limitations. The 14400F has more than enough headroom to feed the Arc B370, as evidenced by the fact that even at 1080p Low the frame rate only reaches 141 FPS, which is not a CPU-bound ceiling for this processor.

Preset scaling reinforces this. At 1920x1080, moving from Low to Medium drops the average from 141 to 113 FPS, then to 70 FPS at High, and 67 FPS at Ultra. The GPU is doing nearly all the work here. The CPU's role becomes more relevant only at lower resolutions and settings where frame rates are higher, but even at 1080p Low with 141 FPS, the system does not appear to hit a CPU wall. At 3840x2160, the GPU is so overwhelmed that the CPU is practically idle in comparison, with Ultra averaging just 30 FPS.

Measured FPS Breakdown

The complete recorded data set is as follows.

At 3840x2160:

  • Low: average 64 FPS, no min or max recorded
  • Medium: average 51 FPS, min 43 FPS, max 59 FPS
  • High: average 32 FPS, no min or max recorded
  • Ultra: average 30 FPS, no min or max recorded

At 2560x1440:

  • Low: average 101 FPS, no min or max recorded
  • Medium: average 81 FPS, min 69 FPS, max 93 FPS
  • High: average 51 FPS, no min or max recorded
  • Ultra: average 48 FPS, no min or max recorded

At 1920x1080:

  • Low: average 141 FPS, no min or max recorded
  • Medium: average 113 FPS, min 96 FPS, max 130 FPS
  • High: average 70 FPS, no min or max recorded
  • Ultra: average 67 FPS, no min or max recorded

The Medium preset is the only one with recorded min and max values, which allows for a closer look at frame time stability. At 1080p Medium, the range spans from 96 to 130 FPS, showing a 34 FPS spread. At 1440p Medium, the range is 69 to 93 FPS, a 24 FPS spread. At 4K Medium, the range narrows to 43 to 59 FPS, an 16 FPS spread. The narrowing range at higher resolutions suggests that as the GPU becomes fully saturated, frame times become more consistent, although the averages are too low for smooth play at 4K Medium.

The delta between Low and Ultra at each resolution is telling. At 1080p, Low averages 141 FPS while Ultra averages 67 FPS, a 74 FPS difference. At 1440p, the gap narrows to 53 FPS (101 vs 48). At 4K, the gap is only 34 FPS (64 vs 30). This compression at higher resolutions indicates that the GPU is hitting a hard throughput ceiling, where even reducing settings cannot fully compensate for the raw pixel count.

Similar Performance Alternatives

For the CPU, the Intel Core i5-14400F has an average benchmark score of 32279. The nearest rivals in the database are all within a fraction of a percent. The AMD Ryzen 7 PRO 8840U scores 32233, a 0.1% delta. The Intel Core i9-11900 scores 32226, a 0.2% delta. The AMD Ryzen 7 6800HS scores 32354, a -0.2% delta. The Intel Core i7-12800H scores 32121, a 0.5% delta. Any of these processors would deliver essentially identical performance in Inside, since the game is clearly GPU bound in this pairing.

For the GPU, the Intel Arc B370 has an average benchmark score of 1184. Its nearest rivals are older parts. The ATI Mobility Radeon HD 5570 scores 1186, a -0.2% delta. The ATI Radeon HD 5770 scores 1190, a -0.5% delta. The AMD Radeon HD 7650M scores 1192, a -0.7% delta. The AMD FirePro M2000 scores 1168, a 1.4% delta. These deltas are all within 2%, meaning any of these GPUs would produce nearly identical frame rates in Inside. The practical takeaway is that the Arc B370 performs in the same league as these legacy mobile and desktop parts, which explains why 4K Ultra is unplayable and 4K High barely reaches the 30s.

FAQ

Q: Can this system run Inside at 4K?

A: Yes, but only at Low settings, which averages 64 FPS. Medium drops to 51 FPS, High to 32 FPS, and Ultra to 30 FPS. The 4K playable settings list includes only Low.

Q: What is the best setting at 1920x1080?

A: Ultra is playable at 1080p with an average of 67 FPS. All four presets (Low, Medium, High, Ultra) exceed the 60 FPS threshold at this resolution.

Q: How much faster is 1080p compared to 4K at the same settings?

A: At Low settings, 1080p averages 141 FPS compared to 64 FPS at 4K, which is more than double the frame rate. At Medium, 1080p averages 113 FPS versus 51 FPS at 4K.

Q: Is the CPU or GPU the bottleneck?

A: The GPU is the clear bottleneck. The Arc B370 ranks in the 5th percentile of all GPUs, while the i5-14400F ranks in the 83rd percentile of all CPUs. Frame rates scale steeply with resolution, indicating pixel throughput limits.

Q: What GPU is comparable to the Arc B370?

A: The nearest rivals are the ATI Mobility Radeon HD 5570 (-0.2% delta), ATI Radeon HD 5770 (-0.5% delta), and AMD Radeon HD 7650M (-0.7% delta). These all score within 2% in the database.

Q: Does the game hit 60 FPS at 1440p with Medium settings?

A: Yes, Medium at 1440p averages 81 FPS with a recorded min of 69 FPS and max of 93 FPS. This is the best playable setting at that resolution.

The Verdict

Yes, this PC can run Inside, but the experience varies dramatically by resolution. At 1920x1080, every preset is playable, with Ultra averaging 67 FPS and Low reaching 141 FPS. This is the ideal environment for this combination. At 2560x1440, the system handles Low and Medium, with Medium averaging 81 FPS as the best playable option. High and Ultra fall short at 51 FPS and 48 FPS respectively.

At 3840x2160, the system barely qualifies as playable. Low settings average 64 FPS, which clears the 60 FPS threshold by a slim margin. Medium averages 51 FPS, High averages 32 FPS, and Ultra averages 30 FPS, all below the playable line. The verdict by resolution confirms this: 4K has only Low in its playable settings list, 1440p has Low and Medium, and 1080p has all four presets.

The data suggests that Inside is a light enough game that even the Arc B370, with its 5th percentile GPU ranking, can deliver playable frame rates at lower settings and resolutions. The i5-14400F is more than sufficient, ranking in the 83rd percentile of CPUs. Players seeking the best visual experience should stick to 1080p Ultra, where the system maintains 67 FPS. Those with 4K displays will need to accept Low settings and a 64 FPS average.

How This Combo Ranks

The Intel Core i5-14400F plus Intel Arc B370 combination ranks 3422 out of 3716 tested combos in the database for Inside. This places it in the bottom portion of all configurations, around the 8th percentile of tested systems. The low ranking is primarily attributable to the GPU, which is in the 5th percentile of all GPUs, rather than the CPU, which sits in the 83rd percentile.

The ranking reflects the fact that while the system can run Inside at 1080p and 1440p with playable frame rates, it struggles at 4K and cannot maintain high settings at higher resolutions. The GPU's performance class, comparable to legacy parts like the ATI Radeon HD 5770 and ATI Mobility Radeon HD 5570, places a hard ceiling on what this combination can achieve. The data indicates that Inside is playable, but this combo is far from the top of the heap, and users should temper expectations for high-resolution or high-settings gameplay.