Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

89%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
339 FPS
Ultra 1080p Measured
166 FPS

1440p (2K / QHD)

Low 1440p Measured
256 FPS
Ultra 1440p Measured
121 FPS

4K (Ultra HD)

Low 4K Measured
161 FPS
Ultra 4K Measured
74 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 32,279
Graphics Card
Required 27,118
Your GPU 26,011

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 79 128 161
1440p QHD 121 126 204 256
1080p Full HD 166 178 284 339

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 178
1920x1080 Low 339
1920x1080 Medium 284
1920x1080 Ultra 166
2560x1440 High 126
2560x1440 Low 256
2560x1440 Medium 204
2560x1440 Ultra 121
3840x2160 High 79
3840x2160 Low 161
3840x2160 Medium 128
3840x2160 Ultra 74

Performance Analysis: Inside on Your System

Inside is a lightweight puzzle platformer, and the measured data confirms that the Intel Core i5-14400F paired with the AMD Radeon RX 6750 XT is an overwhelmingly capable combination for this title. Across every tested resolution and preset, the system delivers frame rates that far exceed the 60 FPS playability threshold, making this a configuration that will not struggle at any point. The benchmark results indicate that the most demanding settings at 4K still produce an average of 73.5 FPS, while lower resolutions push well into refresh-rate territory that suits high-Hz displays. This is a verdict-driven analysis of the measured performance, breaking down exactly what the data shows for each setting tier.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, and 3840x2160) across four settings presets (Low, Medium, High, and Ultra). All numbers represent average FPS, as min and max values were not recorded in the dataset. The performance envelope is exceptionally wide, with the lowest recorded average being 73.5 FPS and the highest reaching 339.1 FPS.

At 1920x1080, the system is massively overqualified for smooth gameplay. The Low preset delivers an average of 339.1 FPS, which is more than five times the 60 FPS threshold. Moving to Medium reduces the average to 283.8 FPS, a drop of 55.3 FPS but still an enormous margin above playability. The High preset averages 178.3 FPS, and Ultra settles at 165.8 FPS. The gap between Medium and High is the largest step at this resolution, a 105.5 FPS reduction, while the difference between High and Ultra is only 12.5 FPS. Even at Ultra, the frame rate is nearly three times the playable threshold, indicating that there is no scenario at 1080p where this hardware approaches a performance ceiling.

At 2560x1440, the same pattern holds with proportionally lower absolute numbers. The Low preset averages 255.8 FPS, which is still over four times the 60 FPS target. Medium delivers 203.5 FPS, and High drops to 125.9 FPS. Ultra averages 120.7 FPS. The scaling from Low to Medium is a 52.3 FPS reduction, while the step from Medium to High is a steeper 77.6 FPS drop. High to Ultra is again a modest 5.2 FPS difference. These results show that 1440p Ultra remains comfortably above 120 FPS, meaning even demanding users with high-refresh 1440p monitors will see fully saturated frame rates.

At 3840x2160, the performance remains strong but the scaling becomes more pronounced. The Low preset averages 161.1 FPS, still well above 60 FPS. Medium averages 128.2 FPS, a 32.9 FPS drop from Low. High averages 79.1 FPS, representing a significant 49.1 FPS reduction from Medium. Ultra averages 73.5 FPS, only 5.6 FPS below High. The 4K Ultra result is the single lowest average in the entire dataset, but at 73.5 FPS it still clears the 60 FPS threshold by a 13.5 FPS margin. This demonstrates that even the most demanding configuration tested — 4K with Ultra settings — is fully playable, with no risk of dropping below the playability line based on the average performance.

CPU and GPU Roles

The data shows that the GPU is the dominant performance factor in Inside, but the CPU is far from a bottleneck at any tested setting. The scaling between resolutions and presets reveals a pattern where the frame rate is primarily limited by the graphics workload, particularly as resolution increases and settings become more demanding.

At 1920x1080, the frame rates are so high (165.8 to 339.1 FPS) that the CPU’s single-thread performance becomes relevant for maintaining those extreme averages. The Intel Core i5-14400F has a PassMark single-thread score of 3701 and a Cinebench R23 single-core score of 3055, which places it in the 83rd percentile among all CPUs. This level of single-thread performance is sufficient to feed the GPU at 1080p, where the RX 6750 XT is not heavily taxed. The fact that 1080p Low reaches 339.1 FPS suggests that the CPU is capable of driving frame rates far beyond typical display refresh rates.

As resolution increases to 2560x1440 and then 3840x2160, the GPU’s workload grows substantially, and the frame rate drops accordingly. At 4K Ultra, the average of 73.5 FPS is less than a quarter of the 1080p Low result, indicating that the GPU is the clear limiting factor at high resolutions. The RX 6750 XT’s specifications support this interpretation: it has 2560 shading units, a 192-bit memory bus with 432.0 GB/s bandwidth, and a boost clock of 2600 MHz. These are mid-range GPU specs that are well-suited to 1080p and 1440p gaming, with 4K being a stretch but still achievable in this lightweight title.

The preset scaling at each resolution reinforces the GPU-centric view. At 4K, moving from Low to Medium costs 32.9 FPS, while Medium to High costs 49.1 FPS. At 1080p, the same transitions cost 55.3 FPS and 105.5 FPS respectively. The larger absolute drops at lower resolutions suggest that the CPU is not the constraint — if the CPU were the bottleneck, the preset scaling would flatten out at high FPS levels. Instead, the consistent scaling across all resolutions indicates that the GPU is doing the heavy lifting, and the CPU has ample headroom.

The CPU’s multi-threaded performance (Cinebench R23 multi-core score of 21645, PassMark multithread of 25470) is far beyond what Inside requires, as this is a game that does not heavily utilize many threads. The 10-core, 16-thread configuration of the i5-14400F is overkill for a puzzle platformer, but it ensures that there are no frame pacing issues or stutters from CPU limitations. In summary, the GPU determines the frame rate at all tested settings, while the CPU provides a comfortable margin of safety that prevents any CPU-induced slowdowns.

FAQ

Q: Can this PC run Inside at 4K Ultra settings?

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 73.5 FPS, which is 13.5 FPS above the 60 FPS playable threshold. This is the most demanding configuration tested, and it still passes comfortably.

Q: What is the highest average FPS recorded in the dataset?

A: The highest average is 339.1 FPS, achieved at 1920x1080 with the Low settings preset. This is more than five times the 60 FPS threshold and indicates extreme headroom at 1080p.

Q: How does the 1440p Ultra performance compare to 4K Ultra?

A: At 2560x1440 Ultra, the average FPS is 120.7, which is 47.2 FPS higher than the 4K Ultra result of 73.5 FPS. The 1440p result is still well above 60 FPS and approaches high-refresh territory.

Q: Is there any resolution or setting where the frame rate drops below 60 FPS?

A: No. Across all 12 measured configurations (3 resolutions × 4 settings), the lowest average FPS is 73.5 at 4K Ultra. Every single configuration clears the 60 FPS playability threshold by at least 13.5 FPS.

Q: Does the CPU or GPU matter more for this game?

A: The GPU is the primary factor. The frame rate scales consistently with resolution and settings, dropping from 339.1 FPS at 1080p Low to 73.5 FPS at 4K Ultra. The CPU’s single-thread performance (PassMark 3701) is sufficient to avoid bottlenecking even at the highest frame rates.

Q: What is the difference between High and Ultra settings at 1080p?

A: The average FPS drops from 178.3 on High to 165.8 on Ultra, a difference of 12.5 FPS. This is a small penalty for the visual upgrade, and both settings remain far above 60 FPS.

The Verdict

The data is unambiguous: this PC can run Inside at every resolution and preset tested, with no configuration falling below the 60 FPS playability threshold. The verdict by resolution is uniformly positive. At 1920x1080, all four presets are playable, with the best settings being Ultra at an average of 165.8 FPS. At 2560x1440, all four presets are also playable, and Ultra again is the best choice at 120.7 FPS. At 3840x2160, the verdict is the same — all presets including Ultra are playable, with Ultra averaging 73.5 FPS.

The margin of safety is substantial. Even the weakest result (4K Ultra at 73.5 FPS) is 22.5% above the 60 FPS line. This means that not only is the game playable, but there is also headroom for background tasks or future driver overhead without risking a drop below playability. The combination of the i5-14400F and RX 6750 XT is effectively overkill for Inside, and users can confidently max out all settings at any resolution without concern.

For users with high-refresh displays, the system delivers exceptional results. At 1080p, even Ultra settings exceed 165 FPS, which saturates most 144Hz and 165Hz monitors. At 1440p, Ultra still exceeds 120 FPS, which is sufficient for 120Hz displays. At 4K, the 73.5 FPS average is suitable for 60Hz displays and provides a smooth experience on standard 4K TVs. The verdict is that this is a top-tier configuration for Inside, with no meaningful compromises required.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly in this game. For the Intel Core i5-14400F, the closest matches by average benchmark score are the AMD Ryzen 7 PRO 8840U (0.1% higher score), the Intel Core i9-11900 (0.2% higher), the AMD Ryzen 7 6800HS (0.2% lower), and the Intel Core i7-12800H (0.5% higher). These CPUs all fall within a narrow performance band around the i5-14400F’s average score of 32279, meaning that users with any of these processors would see nearly identical frame rates in Inside, assuming the same GPU.

For the AMD Radeon RX 6750 XT, the nearest rivals are the AMD Radeon R9 M395X (0.5% higher score), the AMD FirePro W7100 (0.6% higher), the AMD FirePro D700 (0.7% higher), and the NVIDIA GeForce RTX 3080 Ti Mobile (1.1% higher). These GPUs have average scores within 1.1% of the RX 6750 XT’s 26011, so the measured FPS in Inside would be very similar. However, it is worth remembering some of these rivals are mobile or workstation parts (the RTX 3080 Ti Mobile and FirePro series), which may have different driver characteristics, but the raw benchmark performance suggests comparable frame rates.

The practical implication is that the performance profile seen in the measured data is not unique to this exact CPU-GPU pairing. A system with any of the listed CPU rivals and any of the listed GPU rivals would produce frame rates within a few percent of the numbers reported here. This makes the results broadly representative of a mid-range to upper-mid-range PC from the last few years.

Best Settings per Resolution

For each resolution, the best settings are defined as the most demanding preset that still maintains an average FPS at or above 60. Since every preset at every resolution clears this threshold, the best settings are always Ultra.

At 1920x1080, the best settings are Ultra with an average of 165.8 FPS. This is the highest visual quality available, and it still delivers a frame rate that is nearly three times the playability threshold. There is no reason to lower settings at this resolution unless targeting a specific high-refresh rate beyond 165 FPS, in which case the High preset at 178.3 FPS or Medium at 283.8 FPS could be used.

At 2560x1440, the best settings are also Ultra, averaging 120.7 FPS. This comfortably exceeds 60 FPS and provides a smooth experience on 120Hz displays. The High preset at 125.9 FPS is nearly identical in performance, so the choice between High and Ultra comes down to visual preference rather than frame rate necessity.

At 3840x2160, the best settings are Ultra with an average of 73.5 FPS. This is the only resolution where the frame rate approaches the playability threshold, but it still clears it by 13.5 FPS. For users who prefer a larger margin, the High preset at 79.1 FPS or Medium at 128.2 FPS are viable alternatives, but Ultra remains the recommended choice for maximum visual fidelity.

In all cases, the data supports maxing out the settings. The RX 6750 XT has more than enough performance headroom for Inside, and the i5-14400F provides a stable platform for these high frame rates. Users should not hesitate to enable Ultra at any resolution.