Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 153 | 160 | 236 | 255 |
| 1440p QHD | 226 | 229 | 275 | 298 |
| 1080p Full HD | 252 | 256 | 307 | 333 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 5090 D demolishes Inside. Playdead's 2016 puzzle platformer is a lightweight title by modern standards, and this combination treats it as such: every preset at every tested resolution clears the 60 FPS threshold by enormous margins, with Ultra at 4K averaging 153 FPS — more than double the playable bar. The RTX 5090 D does the heavy lifting here, but the i5-13400F's strong single-thread performance keeps frame delivery smooth in a genre that leans on per-core speed rather than thread count. The data below is measured, not estimated, and the verdict is unambiguous.
Best Settings per Resolution
At all three tested resolutions, the most demanding preset — Ultra — remains comfortably above the 60 FPS playable threshold, so it is the recommended setting everywhere.
- 3840x2160 (4K) — Ultra: 153 FPS average. Even at the heaviest resolution, Ultra more than doubles the threshold. Medium offers 236 FPS if headroom is desired, with a recorded minimum of 200 and maximum of 271, indicating remarkably stable frame pacing. Low reaches 255 FPS.
- 2560x1440 (1440p) — Ultra: 226 FPS average. High delivers 229 FPS — actually marginally above Ultra's average — while Medium averages 275 FPS with a minimum of 234 and maximum of 317, and Low peaks at 298 FPS.
- 1920x1080 (1080p) — Ultra: 252 FPS average. Low runs at 333 FPS, Medium at 307 FPS (minimum 261, maximum 353), and High at 256 FPS.
The pattern is telling: the gap between presets at any given resolution is small relative to the gap between resolutions. Dropping from Ultra to Low at 1080p gains only 81 FPS, whereas moving from 1080p Ultra to 4K Ultra costs 99 FPS. There is no scenario in this dataset where settings reduction is necessary for playability.
Similar Performance Alternatives
For CPUs, the i5-13400F sits in the 77th percentile against all tested processors, and its nearest rivals are effectively interchangeable for this workload:
- AMD Ryzen 9 6900HS — average benchmark score 25284, deltaPct 0, a statistical dead heat.
- Intel Core 5 120 — average score 25362, just 0.3% ahead.
- AMD Ryzen 5 5600X3D — average score 25365, also 0.3% ahead.
- AMD Ryzen 7 6800H — average score 25201, 0.4% behind.
Any of these processors would produce Inside results within a fraction of a percent of the measured numbers. Inside is not a CPU-bound title at these GPU levels.
For GPUs, the RTX 5090 D ranks in the 92nd percentile, with an average benchmark score of 77712. Its listed nearest rivals are:
- AMD Radeon RX 6650M XT — average score 76904, deltaPct 1.1 (the 5090 D leads).
- AMD Radeon RX 6850M XT — average score 78940, deltaPct -1.6 (slightly ahead).
- NVIDIA Tesla P100 PCIe 12 GB — average score 79396, deltaPct -2.1.
- NVIDIA Tesla P100 PCIe 16 GB — average score 79605, deltaPct -2.4.
Given that Ultra at 4K already runs at 153 FPS, hardware scoring within roughly 2% of the RTX 5090 D's aggregate would deliver an essentially identical Inside experience — the game simply does not stress this tier of hardware.
FAQ
Q: Can the i5-13400F + RTX 5090 D run Inside at 4K?
A: Yes. Every preset is playable at 3840x2160, and even Ultra averages 153 FPS — well over double the 60 FPS threshold. Medium at 4K averages 236 FPS with a minimum of 200.
Q: What settings should be used for the highest frame rates?
A: If raw FPS matters, Low at 1080p delivers 333 FPS. But the practical answer is Ultra at any resolution, since even the worst measured case (Ultra at 4K, 153 FPS) vastly exceeds 60 FPS.
Q: Is the CPU fast enough for this game?
A: The i5-13400F posts a single-thread score of 960 in 3DMark, 3191 in Cinebench R23 single-core, and 3634 in PassMark single-thread, placing it in the 77th percentile of all CPUs. Rival chips within 0.4% of its aggregate score would behave identically here, and Inside shows no sign of CPU limitation in this data.
Q: How much does lowering settings help at 4K?
A: Moderately. Going from Ultra to Low at 3840x2160 raises the average from 153 to 255 FPS — a meaningful jump for high-refresh displays, but unnecessary for standard play.
Q: Where does this pairing rank among tested combinations for Inside?
A: Rank 296 out of 3716 tested combos, placing it in roughly the top 8% — even though the game's low demands mean many cheaper configurations also clear 60 FPS.
Q: Is the data measured or estimated?
A: Measured. The dataset flags these frame rates as actual benchmark results, with min/max ranges recorded for Medium presets (200–271 FPS at 4K, 234–317 at 1440p, 261–353 at 1080p).
The Verdict
Yes — unconditionally. The verdict data shows every preset from Low through Ultra playable at all three resolutions. Ultra clears 60 FPS with room to spare everywhere: 252 FPS at 1080p, 226 FPS at 1440p, and 153 FPS at 4K. The worst single data point in the entire dataset — Ultra at 4K — is still more than double the playable threshold. This is one of the clearest pass cases a benchmark database can record for a 2016 puzzle platformer running on 2023-and-2025 flagship-adjacent hardware.
CPU and GPU Roles
Inside, as a puzzle platformer released in mid-2016, is a GPU-limited title on this pairing at higher resolutions, and the scaling data makes the split visible. Moving from 1080p Ultra to 4K Ultra drops the average from 252 to 153 FPS — a 39% reduction driven almost entirely by the quadrupled pixel count, which is GPU workload. Meanwhile, at a fixed resolution, the CPU continues to feed frames at very high rates: at 1080p, every preset averages between 252 and 333 FPS, which requires sustained single-thread performance from the processor — precisely where the i5-13400F is competent, with its 4.60 GHz boost clock and 3DMark single-thread score of 960.
The settings scaling tells the complementary story. At 4K, dropping from Ultra to Low recovers 102 FPS (153 to 255), and at 1080p it recovers 81 FPS (252 to 333) — gains that come from reducing GPU render load, not CPU work. If the CPU were the bottleneck, lowering settings would produce little or no improvement; here it produces substantial gains, confirming the GPU as the frame-rate ceiling-setter and the CPU as comfortably sufficient. In practical terms: at 1080p and 1440p the game is closer to balanced, and at 4K the RTX 5090 D is doing the decisive work.
How This Combo Ranks
Out of 3716 tested hardware combinations for Inside, this pairing ranks 296th — solidly in the upper tier, though not at the very top. That placement makes sense given the game's age: Inside's demands are low enough that the RTX 5090 D's 92nd-percentile GPU standing (104.8 TFLOPS FP32, 1.79 TB/s memory bandwidth, 21760 shading units) is largely wasted headroom, and the 77th-percentile i5-13400F is more than adequate. Combinations ranking above this one are almost certainly pairs where the GPU surplus translates into marginally higher averages in a game already running far past any refresh-rate ceiling that matters. The rank is a reflection of diminishing returns: once every preset at every resolution exceeds 60 FPS by two to four times, higher-ranked combos deliver numbers rather than experiences.