Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 110 | 113 | 187 | 233 |
| 1440p QHD | 174 | 182 | 275 | 296 |
| 1080p Full HD | 244 | 257 | 310 | 332 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
This PC configuration, pairing an Intel Core i5-13400F with an NVIDIA GeForce RTX 4070 SUPER, is overwhelmingly capable of running Inside at maximum settings across all tested resolutions. The benchmark data shows that the most demanding preset, Ultra, produces an average frame rate of 109.8 FPS at 4K, 174.1 FPS at 1440p, and 244.1 FPS at 1080p. In every instance, this massively exceeds the 60 FPS playability threshold, leaving substantial headroom for high-refresh-rate displays or future driver overhead.
Best Settings per Resolution
The data indicates that the most demanding preset that remains at or above 60 FPS is, in all cases, the highest available option: Ultra. There is no scenario where this hardware is forced to compromise visual quality to achieve playable frame rates.
At 3840x2160 (4K), the Ultra preset delivers an average of 109.8 FPS. This is more than 80% above the 60 FPS threshold, proving that the combination of the Raptor Lake CPU and Ada Lovelace GPU is not bottlenecked by 4K resolution in this title. The High preset is only slightly lower at 113.1 FPS, which is within a negligible margin, but Ultra remains the clear choice for maximum fidelity.
At 2560x1440 (1440p), the Ultra preset achieves an average of 174.1 FPS. This creates an ideal scenario for high-refresh-rate monitors, as the frame rate is nearly triple the playable threshold. The scaling from 4K Ultra to 1440p Ultra is a 58.5% increase in average frame rate, indicating that the GPU is handling the resolution scaling efficiently without introducing a CPU bottleneck.
At 1920x1080 (1080p), the Ultra preset reaches an average of 244.1 FPS. This is an extremely high frame rate that would satisfy even competitive gaming standards, far exceeding the 60 FPS requirement. The data shows a clear progression: as resolution decreases, the performance headroom expands dramatically, with 1080p Ultra being 122% faster than 4K Ultra.
FAQ
Q: What is the highest quality setting that can maintain 60 FPS at 4K resolution?
A: The Ultra preset at 3840x2160 runs at an average of 109.8 FPS, which is well above the 60 FPS threshold. The data confirms that even the most demanding settings are playable at 4K.
Q: How much performance headroom exists at 1080p?
A: At 1920x1080 with Ultra settings, the average frame rate is 244.1 FPS. This represents 184.1 FPS of headroom above the 60 FPS playable threshold, indicating the system is far more powerful than required for this game at this resolution.
Q: Is the GPU or CPU the limiting factor in this system?
A: The benchmark results show a dramatic frame rate increase as resolution drops (109.8 FPS at 4K Ultra to 244.1 FPS at 1080p Ultra), which indicates that the GPU is the scaling component. The CPU, which has a percentile rank of 77 when compared to all CPUs and a strong multi-thread score of 22604 in Cinebench R23, is sufficient to keep up with the GPU at all settings.
Q: Are all settings presets playable at 1440p?
A: Yes, the verdictByResolution data lists High, Low, Medium, and Ultra as all playable settings at 2560x1440. The lowest average among these is Ultra at 174.1 FPS, which is still nearly three times the 60 FPS threshold.
Q: Does the game have any performance issues with the RTX 4070 SUPER?
A: The data shows no performance issues. The GPU benchmark percentile is 83rd, and its PassMark G3D score is 29995. Across all four settings at 4K, the frame averages range from 109.8 to 233.3, all comfortably above 60 FPS.
Q: What is the frame rate difference between Low and Ultra settings at 4K?
A: At 3840x2160, the Low preset averages 233.3 FPS, while the Ultra preset averages 109.8 FPS. This is a 123.5 FPS difference, showing that visual fidelity has a measurable impact on performance, but even the most expensive setting remains highly playable.
Measured FPS Breakdown
The measured data provides a comprehensive view of performance across all resolution and settings combinations. It is important to note that the data provides average frame rates only; no minimum or maximum frame data was recorded.
3840x2160 (4K)
- Low: 233.3 FPS average
- Medium: 187.4 FPS average
- High: 113.1 FPS average
- Ultra: 109.8 FPS average
At 4K, the scaling from Low to Ultra is steep but consistent. The transition from High to Ultra is minimal, with only a 3.3 FPS difference, suggesting the visual uplift from High to Ultra is relatively efficient. The jump from Medium to High is the most dramatic, representing a 74.3 FPS drop, which indicates a significant rendering cost increase.
2560x1440 (1440p)
- Low: 295.8 FPS average
- Medium: 274.7 FPS average
- High: 182.2 FPS average
- Ultra: 174.1 FPS average
1440p performance is remarkably strong. The Medium preset, at 274.7 FPS, is 100.6 FPS faster than the High preset, suggesting that the High preset introduces a substantial load increase. The gap between High and Ultra is only 8.1 FPS, making Ultra the obvious choice for players seeking maximum quality without a significant performance penalty.
1920x1080 (1080p)
- Low: 331.7 FPS average
- Medium: 309.7 FPS average
- High: 257.4 FPS average
- Ultra: 244.1 FPS average
At 1080p, the system is clearly unconstrained. Even the Ultra preset maintains 244.1 FPS, and the difference between Low and Ultra is 87.6 FPS. The most significant drop occurs between Medium and High, a 52.3 FPS decrease, which is a steeper decline than the 13.3 FPS gap between High and Ultra.
Similar Performance Alternatives
The nearestRivals data provides context for how other hardware would behave in this system.
For the CPU (Intel Core i5-13400F), the benchmark average score is 25292, which places it at the 79th percentile of all CPUs. The closest performance rival is the AMD Ryzen 9 6900HS, with an average score of 25284, a difference of only 0.1%. This means the i5-13400F and Ryzen 9 6900HS would deliver nearly identical CPU-bound performance in Inside. The Intel Core 5 120 and AMD Ryzen 5 5600X3D are also closely matched, with scores of 25362 and 25365 respectively, both being 0.3% slower. The AMD Ryzen 7 6800H is 0.4% faster. In practical terms for this game, all these processors would behave equivalently, ensuring the GPU remains the primary performance driver.
For the GPU (NVIDIA GeForce RTX 4070 SUPER), the average benchmark score is 43223, ranking in the 83rd percentile of all GPUs. The nearest rival is the NVIDIA Quadro M6000 24 GB, which scores 43262, a 0.1% difference. Similarly, the NVIDIA GeForce RTX 5050 Mobile and the Quadro M6000 are both within 0.2% performance. The NVIDIA GeForce RTX 4090 Mobile is the fastest rival listed, being 1% faster, but this difference is negligible. In the context of Inside, any of these GPUs would deliver frame rates that are astronomically above the 60 FPS target, so users with these alternatives would experience no practical difference in playability.
CPU and GPU Roles
The data reveals a clear pattern regarding component scaling in Inside. The performance delta between resolutions and presets indicates that the GPU is the primary scaling component, while the CPU remains a strong, stable foundation.
Looking at the resolution scaling, when moving from 4K Ultra to 1080p Ultra, the frame rate increases by 134.3 FPS. This massive jump cannot be attributed to the CPU, as its processing load for game logic and physics remains constant across resolutions. The i5-13400F, with its 10 cores and 16 threads, has a multi-thread benchmark score of 22604 in Cinebench R23, which ensures it can easily handle the game's physics and AI calculations. The GPU, however, is responsible for pixel rendering, so its workload scales directly with resolution. The RTX 4070 SUPER, with 7168 shading units and a 192-bit memory bus, shows a clear scaling pattern: at 4K Ultra it produces 109.8 FPS, at 1440p Ultra it produces 174.1 FPS, and at 1080p Ultra it produces 244.1 FPS.
The preset scaling further confirms this. At 4K, moving from Low to Ultra reduces the frame rate by 123.5 FPS, while at 1080p, the same preset transition reduces it by 87.6 FPS. This indicates that the GPU load increases with both resolution and visual quality, but the CPU's 3DMark single-thread score of 960 and Cinebench R20 single-core score of 1255 suggest it is always capable of feeding the GPU enough data to maintain playable frame rates.
Crucially, the CPU is not a bottleneck in any configuration. The highest recorded frame rate is 331.7 FPS at 1080p Low, which is close to the input/output limits of most display interfaces. At this point, the CPU still has headroom, as its average benchmark score of 25292 is only 0.4% slower than its closest rival, the Ryzen 7 6800H. Therefore, the game's performance is entirely dictated by the GPU's capability at each resolution and preset.
The Verdict
Based on the verdictByResolution data, the answer is a definitive yes. This PC can run Inside at an extremely high level across all standard resolutions.
At 3840x2160, the system can run the Ultra preset at an average of 109.8 FPS. This is the most demanding setting and resolution available, and it clears the 60 FPS threshold by 49.8 FPS. The data confirms that it is playable at High (113.1 FPS), Medium (187.4 FPS), and Low (233.3 FPS) as well.
At 2560x1440, the Ultra preset achieves 174.1 FPS, which is 114.1 FPS above the playable threshold. The system is powerful enough to run the game at maximum settings with a frame rate that would suit even the most demanding high-refresh-rate monitors. The lowest average frame rate at this resolution is Ultra itself, so there is no scenario where the performance dips below 174.1 FPS.
At 1920x1080, the Ultra preset runs at 244.1 FPS, which is 184.1 FPS above the threshold. This makes the game exceptionally smooth and responsive, with performance that is over four times the required 60 FPS. The data confirms that this hardware is overkill for Inside at 1080p, providing a future-proof experience for any potential patches or simultaneous software.
To sum up, the Intel Core i5-13400F and NVIDIA GeForce RTX 4070 SUPER combination delivers an exceptional experience in Inside. The hardware is so powerful that the Ultra preset is always the best choice, regardless of resolution, and the frame rates are consistently at least 80% higher than the playability threshold. There is no evidence of a CPU bottleneck, as the processor's 77th percentile ranking and high benchmark scores ensure it never limits the GPU.