Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 70 | 72 | 123 | 151 |
| 1440p QHD | 113 | 122 | 190 | 240 |
| 1080p Full HD | 160 | 166 | 265 | 333 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 4060 is a mid-range desktop combination that ranks 1900 out of 3716 tested combos for Inside, placing it in the 49th percentile of tested systems. This is a puzzle platformer with modest graphical demands, and the measured frame rates confirm that this combo is not just playable but exceptionally fast across all tested settings and resolutions. The data shows a system that delivers well over double the 60 FPS playable threshold in nearly every configuration, with the only sub-100 FPS results appearing at 4K Ultra settings.
How This Combo Ranks
The combo's rank of 1900 out of 3716 tested configurations might sound middling, but that ranking reflects the entire spectrum of hardware tested on this database, including far more powerful and expensive components. For a game like Inside, which is a 2D side-scrolling puzzle platformer released in 2016, the positional ranking is less indicative of real-world performance than the absolute frame rates. The data shows that this combo sits comfortably above the median tested system, and its actual performance profile is dominated by the GPU's ability to push enormous frame counts at high resolutions.
Looking at the individual components, the CPU's average benchmark score of 25292 places it in the 77th percentile of all CPUs, while the GPU's average score of 17639 places it in the 61st percentile of all GPUs. This discrepancy suggests the processor is relatively stronger than the graphics card when compared against their respective peers. However, for Inside, the bottleneck analysis is more nuanced because the game's rendering load is light enough that even the GPU can operate at very high utilization without becoming a limiting factor. The measured performance indicates that this combo is positioned to handle the game with massive headroom, making the rank feel artificially low for such a smooth experience.
FAQ
Q: Can this system run Inside at 4K resolution?
A: Yes, the data shows playable frame rates at 3840x2160 across all four tested presets. The average FPS ranges from 70 at Ultra settings to 150.5 at Low settings, all exceeding the 60 FPS playable threshold.
Q: What is the best settings preset for 1440p gaming?
A: At 2560x1440, the Ultra preset delivers an average of 112.9 FPS, which is the highest quality setting tested while still maintaining a frame rate well above the 60 FPS floor. All four presets at this resolution exceed 112 FPS on average.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-13400F has an average benchmark score of 25292, which is nearly identical to the AMD Ryzen 9 6900HS at 25284 (0% delta). It is 0.3% behind the Intel Core 5 120 and AMD Ryzen 5 5600X3D, both scoring 25362 and 25365 respectively, and 0.4% ahead of the AMD Ryzen 7 6800H at 25201.
Q: Is the RTX 4060 significantly faster than its closest GPU competitors?
A: The RTX 4060's average benchmark score of 17639 is 0.2% behind the AMD Radeon HD 7790 (17666), 0.3% ahead of the AMD Radeon 780M (17588), and 0.5-0.7% ahead of the AMD Radeon Pro 560 and Pro 460. These deltas are negligible, indicating near-identical compute performance among these GPUs.
Q: What frame rate can I expect at 1080p with Ultra settings?
A: At 1920x1080 with Ultra settings, the measured average FPS is 160.3. This is more than 2.5 times the 60 FPS playable threshold, providing a very smooth experience.
Q: Does the game become CPU-bound at any resolution?
A: The data shows that frame rates scale consistently with resolution, dropping from 332.5 FPS at 1080p Low to 150.5 FPS at 4K Low. This scaling pattern suggests the GPU is the primary limiter, as the CPU has sufficient headroom to feed the GPU at all tested resolutions.
Best Settings per Resolution
For 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 70 FPS. The High preset runs at 72.4 FPS, Medium at 123.1 FPS, and Low at 150.5 FPS, but since Ultra remains above the threshold, it is the recommended maximum.
At 2560x1440, the Ultra preset delivers an average of 112.9 FPS, making it the clear choice for maximum visual quality without sacrificing smoothness. The High preset runs at 122.4 FPS, Medium at 190 FPS, and Low at 239.8 FPS, but the Ultra setting still provides a comfortable 53 FPS margin above the 60 FPS floor.
For 1920x1080, the Ultra preset runs at an average of 160.3 FPS. This is the highest quality setting available and still delivers over 100 FPS of headroom above the playable threshold. The data confirms that this resolution is thoroughly overkill for the game, with even the most demanding preset producing a frame rate that exceeds most displays' refresh rates.
Similar Performance Alternatives
The CPU's nearest rivals in terms of average benchmark score are all extremely close in performance. The AMD Ryzen 9 6900HS matches the i5-13400F with a delta of 0%, meaning a system with that mobile processor would deliver virtually identical CPU-bound performance in Inside. The Intel Core 5 120 and AMD Ryzen 5 5600X3D are both 0.3% slower, while the AMD Ryzen 7 6800H is 0.4% faster on average. These differences are within measurement noise, so any of these processors would behave nearly identically in this game.
On the GPU side, the RTX 4060's nearest rivals show similarly tight clustering. The AMD Radeon HD 7790 is 0.2% faster, while the AMD Radeon 780M is 0.3% slower. The AMD Radeon Pro 560 and Pro 460 lag by 0.5% and 0.7%, respectively. Given that the game is not heavily GPU-bound at lower resolutions, these deltas would translate to negligible FPS differences in real-world gameplay. A system with any of these GPUs paired with a comparable CPU would produce frame rates within a few percent of the measured results.
Measured FPS Breakdown
At 3840x2160, the measured average frame rates are as follows: Low settings produce 150.5 FPS, Medium produces 123.1 FPS, High produces 72.4 FPS, and Ultra produces 70 FPS. The progression from Low to Ultra shows a smooth degradation curve, with the largest single drop occurring between Medium and High, a decrease of 50.7 FPS.
For 2560x1440, the average FPS values are 239.8 at Low, 190 at Medium, 122.4 at High, and 112.9 at Ultra. The drop from Low to Medium is 49.8 FPS, while the drop from Medium to High is 67.6 FPS, indicating that the High preset introduces a significant rendering cost. The gap between High and Ultra narrows to just 9.5 FPS.
At 1920x1080, the average FPS figures are 332.5 at Low, 264.5 at Medium, 166 at High, and 160.3 at Ultra. The scaling here shows diminishing returns from Low to Medium (68 FPS drop) compared to the larger 98.5 FPS drop from Medium to High. Interestingly, the difference between High and Ultra at 1080p is only 5.7 FPS, suggesting that the Ultra preset adds minimal additional load over High at this resolution.
Across all resolutions, the data reveals that the Low preset provides the highest frame rates, with the gap between Low and Medium being roughly consistent at around 50-70 FPS depending on resolution. The High to Ultra transition is consistently the smallest performance hit, never exceeding 9.5 FPS at any resolution.
The Verdict
The data unequivocally shows that this PC can run Inside with exceptional performance at every resolution and preset combination tested. The verdict by resolution confirms that all four settings at each resolution—1080p, 1440p, and 4K—exceed the 60 FPS playable threshold. At 1920x1080, the worst-case Ultra preset runs at 160.3 FPS, which is 2.67 times the minimum playable frame rate. At 2560x1440, the Ultra preset averages 112.9 FPS, providing a 53 FPS margin above the threshold. Even at 3840x2160, the most demanding configuration, Ultra settings maintain an average of 70 FPS.
The only scenario that approaches the 60 FPS boundary is 4K Ultra at 70 FPS, which still leaves 10 FPS of headroom. This means users can confidently max out the game's settings at any resolution without worrying about dropping below the playable threshold. The measured data indicates that this combo is over-provisioned for Inside, which is expected given the game's 2016 release date and relatively simple 2D rendering style compared to modern 3D titles.
CPU and GPU Roles
The performance scaling across resolutions reveals that the GPU is the dominant factor for this game, though the CPU provides ample support. At 1080p Low, the system achieves 332.5 FPS, which drops to 150.5 FPS at 4K Low—a 54.7% reduction. This substantial scaling with resolution indicates that the GPU's rendering throughput is the primary constraint, as the CPU does not need to work harder at higher resolutions for a game with this level of geometric complexity.
The gap between settings presets further illuminates the roles. At 1080p, the difference between Low and Ultra is 172.2 FPS (332.5 down to 160.3), while at 4K, the same preset difference is 80.5 FPS (150.5 down to 70). This narrowing gap at higher resolutions suggests that the GPU becomes progressively more saturated with pixel work, reducing the relative impact of graphical settings that primarily affect shading and effects rather than raw pixel output.
The CPU's 77th percentile ranking and high multithreaded scores (such as 22604 in Cinebench R23 multi-core) indicate it has far more processing power than Inside requires. The game's puzzle platformer genre typically involves simple physics and AI, which the i5-13400F's 10 cores and 16 threads handle with ease. The data implies that even a significantly weaker CPU would not bottleneck the RTX 4060 in this title, as the frame rates are consistently limited by GPU rendering rather than CPU logic. At 4K Ultra, where the GPU is most stressed at 70 FPS, the CPU still has substantial headroom, making the GPU the definitive performance limiter in all tested scenarios.