Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 28 | 50 | 62 |
| 1440p QHD | 45 | 49 | 78 | 95 |
| 1080p Full HD | 67 | 65 | 106 | 133 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
Inside is not a demanding title by modern standards, but the recorded frame rates for this combination of Intel Core i5-13400F and NVIDIA GeForce GTX 1650 show clear boundaries at each resolution. The database entries contain no minimum or maximum frame time data, so the analysis below relies strictly on average FPS figures.
At 1920x1080, the combo delivers its strongest results. The Low preset averages 132.8 FPS, which is more than double the 60 FPS playability threshold. Medium follows at 105.9 FPS, High at 64.5 FPS, and Ultra at 67 FPS. The interesting inversion here is that Ultra slightly edges out High by 2.5 FPS, a gap small enough to be within run-to-run variance, but it means both presets sit comfortably above the playable line.
Moving to 2560x1440, the averages drop across the board. Low still produces 95.1 FPS, and Medium holds at 78.4 FPS. High falls to 49.4 FPS, which is below the 60 FPS threshold, while Ultra lands at 45 FPS. The gap between Low and Medium at this resolution is 16.7 FPS, while the gap between Medium and High is 29 FPS, suggesting a steep scaling curve as settings climb.
At 3840x2160, the GTX 1650 starts to struggle. Low averages 62.4 FPS, just barely clearing the playability threshold. Medium drops to 50.4 FPS, High to 28.4 FPS, and Ultra to 29.9 FPS. The inversion seen at 1080p repeats here, with Ultra slightly ahead of High by 1.5 FPS. Neither is playable, but the data shows that the High preset is not always the second-fastest option in this game.
The overall pattern is consistent: this hardware combination is fully capable at 1080p on any preset, viable at 1440p only on Low or Medium, and playable at 4K only on Low, and even then by a narrow margin of 2.4 FPS above the threshold.
CPU and GPU Roles
The Intel Core i5-13400F is a 10-core, 16-thread Raptor Lake processor with a boost clock of 4.60 GHz. Its benchmark profile shows strong multi-threaded performance, with a Cinebench R23 multi-core score of 22604 and a single-core score of 3191. The GPU, a GeForce GTX 1650 with 4 GB of GDDR5 memory on a 128-bit bus, is the clear limiting factor in this pairing, particularly at higher resolutions.
The scaling data makes this division of labor explicit. At 1920x1080, the difference between Low and Ultra is 65.8 FPS (from 132.8 down to 67). At 2560x1440, the same comparison shows a 50.1 FPS spread (95.1 down to 45). At 3840x2160, the spread narrows to 32.5 FPS (62.4 down to 29.9). As resolution increases, the absolute frame rate drops, but the relative penalty for raising settings shrinks. This is typical of a GPU-bound scenario: at 4K, even Low settings saturate the graphics hardware, so raising presets has less additional impact.
The CPU's role is more visible at lower resolutions. At 1080p Low, the combo reaches 132.8 FPS, which is high enough that the processor's single-thread performance (Geekbench single-core score of 1996) and multi-thread headroom are not bottlenecks. The i5-13400F sits in the 77th percentile among all CPUs in the database, while the GTX 1650 sits in the 40th percentile among all GPUs. That percentile gap confirms the GPU is the weaker component.
Resolution scaling reinforces this. From 1080p to 1440p at the same Low preset, average FPS drops from 132.8 to 95.1, a 28.4% reduction. From 1440p to 4K at Low, the drop goes from 95.1 to 62.4, another 34.4% reduction. The GPU is responsible for this degradation; the CPU's workload does not meaningfully increase with resolution. At 4K Ultra, the GPU produces only 29.9 FPS, which is below the 30 FPS mark often considered the floor for playable frame pacing, and far below the 60 FPS target.
How This Combo Ranks
The database places this specific CPU and GPU pairing at rank 3573 out of 3716 tested combinations for Inside. That places it in the bottom 3.8% of all recorded combos. This low rank is not surprising given the GPU's age and tier, but it does not tell the whole story for this particular game.
Because Inside is a side-scrolling puzzle platformer with modest rendering demands, the absolute frame rates are still respectable at lower settings. The rank reflects performance relative to all other recorded pairings, many of which use far more powerful graphics cards. The CPU itself is not the problem; the i5-13400F has an average benchmark score of 25292 and outperforms or matches its nearest rivals in synthetic tests. The GTX 1650 has an average benchmark score of 7472 and sits in the 40th percentile, which drags the combined ranking down.
The takeaway is that the combo ranks poorly in the overall database, but the game's low system requirements mean that poor rank does not translate into an unplayable experience. At 1080p, every preset clears 60 FPS, which is more than many higher-ranked combos can say for more demanding titles.
The Verdict
The recorded data answers the core question directly: yes, this PC can run Inside, but the playable range depends entirely on resolution.
At 1920x1080, all four presets (Low, Medium, High, Ultra) are playable. The best average FPS at this resolution is 67 on Ultra, which clears the 60 FPS threshold by 7 FPS. Low reaches 132.8 FPS, making it the fastest option for players who prioritize smoothness over visual quality.
At 2560x1440, the playable settings narrow to Low and Medium. Low averages 95.1 FPS, and Medium averages 78.4 FPS. The best playable preset is Medium, with its 78.4 FPS average sitting comfortably above the threshold. High and Ultra fall to 49.4 and 45 FPS respectively, both below 60.
At 3840x2160, only Low is playable, with an average of 62.4 FPS. Medium drops to 50.4 FPS, and both High and Ultra sit in the high 20s. The margin at 4K Low is thin, only 2.4 FPS above the threshold, so players who want consistent frame pacing at 4K may prefer to drop to 1440p instead.
The verdict by resolution is therefore: 1080p is fully playable on any preset, 1440p is playable on Low or Medium, and 4K is playable only on Low, and only barely.
Similar Performance Alternatives
The nearest rivals in the database for the CPU and GPU provide useful context for what other hardware would behave similarly.
For the Intel Core i5-13400F, the closest matches are the AMD Ryzen 9 6900HS with an average score of 25284 and a delta of 0%, the Intel Core 5 120 at 25362 with a delta of -0.3%, the AMD Ryzen 5 5600X3D at 25365 with a delta of -0.3%, and the AMD Ryzen 7 6800H at 25201 with a delta of 0.4%. All four processors sit within a fraction of a percent of the i5-13400F's average score of 25292. In practice, any of these CPUs paired with the same GTX 1650 would produce nearly identical frame rates in Inside, since the game is not CPU-intensive at the settings where this GPU is viable.
For the NVIDIA GeForce GTX 1650, the nearest rivals are the AMD Radeon HD 8850M at 7447 with a delta of 0.3%, the Intel UHD Graphics 750 at 7441 with a delta of 0.4%, the AMD Radeon R7 350 at 7425 with a delta of 0.6%, and the Intel Arc A310 at 7550 with a delta of -1%. The GTX 1650's average benchmark score is 7472. The Arc A310 is the only rival that scores higher, and only by 1%. The others are slightly slower. Any of these GPUs paired with a similarly strong CPU would deliver frame rates close to the ones recorded here, meaning the same resolution and preset boundaries would apply.
A system with a Ryzen 9 6900HS or Ryzen 7 6800H would likely match the i5-13400F's contribution, and a swap to an Arc A310 would not meaningfully change the outcome. The practical takeaway is that this performance tier is well populated, and the playable settings for Inside would remain the same across these alternatives.
FAQ
Q: Can this PC run Inside at 1080p on Ultra settings?
A: Yes. The recorded average FPS at 1920x1080 on Ultra is 67, which clears the 60 FPS playability threshold.
Q: What is the best playable setting at 2560x1440?
A: Medium is the best playable preset at 1440p, with an average of 78.4 FPS. Low also clears 60 FPS at 95.1 FPS, but High and Ultra fall below the threshold at 49.4 and 45 FPS.
Q: Is 4K playable with this hardware?
A: Only on the Low preset, which averages 62.4 FPS. Medium drops to 50.4 FPS, and both High and Ultra average below 30 FPS.
Q: Which component limits performance in this game?
A: The GPU. The GTX 1650 sits in the 40th percentile among all GPUs, while the i5-13400F sits in the 77th percentile among all CPUs. Frame rates drop sharply as resolution increases, which is characteristic of GPU-bound performance.
Q: How does this combo rank among all tested systems?
A: It ranks 3573 out of 3716 combinations for Inside, placing it in the bottom portion of the database. The low rank is driven primarily by the GPU's modest benchmark scores.
Q: What GPU would perform similarly to the GTX 1650?
A: The Intel Arc A310 is the closest rival by average benchmark score at 7550, which is 1% higher than the GTX 1650's 7472. The AMD Radeon HD 8850M and AMD Radeon R7 350 are also within 0.6% or less.