Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

36%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
141 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
30 FPS
14.3ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 25,292
Graphics Card
Required 27,118
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 51 64
1440p QHD 48 51 81 101
1080p Full HD 67 70 113 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 70
1920x1080 Low 141
1920x1080 Medium 113
1920x1080 Ultra 67
2560x1440 High 51
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 Ultra 48
3840x2160 High 32
3840x2160 Low 64
3840x2160 Medium 51
3840x2160 Ultra 30

Performance Analysis: Inside on Your System

FAQ

Q: Can this PC run Inside at 60 FPS on a 4K display?

A: At 3840x2160, the only preset that clears the 60 FPS threshold is Low, which delivers an average of 64 FPS. Medium drops to 51 FPS average, High to 32 FPS, and Ultra to 30 FPS. So yes, 4K is playable, but only on the lowest settings.

Q: What is the best setting for 1440p on this system?

A: The database shows Medium as the best playable preset at 2560x1440, averaging 81 FPS. That preset also reports a minimum of 69 FPS and a maximum of 93 FPS, so it stays comfortably above the 60 FPS threshold throughout.

Q: Does the Ultra preset work at 1080p?

A: Yes. At 1920x1080, Ultra averages 67 FPS, which is above the 60 FPS playable threshold. It is the only resolution where Ultra is playable. High averages 70 FPS, Medium 113 FPS, and Low 141 FPS at the same resolution.

Q: How much faster is Low versus Ultra at 1080p?

A: Low averages 141 FPS at 1080p, while Ultra averages 67 FPS. That is a difference of 74 FPS, or roughly 2.1 times the frame rate of Ultra, showing a very wide performance spread across presets at this resolution.

Q: Where does this combo rank among all tested hardware for Inside?

A: The Intel Core i5-13400F with Intel Arc B370 ranks 3422 out of 3716 tested combinations for this game, placing it in the lower portion of the database. That ranking aligns with the GPU's low overall percentile, which sits at 5 out of 100 among all GPUs.

Q: Is the CPU or GPU the limiting factor for this game?

A: The data indicates the GPU is the primary constraint. The Intel Arc B370 has an average benchmark score of 1184 with a 5th percentile ranking, while the CPU sits at the 77th percentile with an average score of 25292. The frame rates scale strongly with resolution and settings, which points to graphics load rather than processor throughput as the bottleneck.

CPU and GPU Roles

The recorded measurements for Inside show a pattern that clearly identifies the Intel Arc B370 as the deciding component in this pairing. The CPU, an Intel Core i5-13400F, ranks at the 77th percentile among all CPUs in the database, with an average benchmark score of 25292. Its nearest rivals in the database, such as the AMD Ryzen 9 6900HS at 25284 and the AMD Ryzen 7 6800H at 25201, sit within a fraction of a percent of the i5-13400F, confirming that this processor offers strong to mid-range capability. By contrast, the Intel Arc B370 sits at the 5th percentile among all GPUs, with an average benchmark score of 1184, and its nearest rivals, the ATI Mobility Radeon HD 5570 at 1186 and the ATI Radeon HD 5770 at 1190, are older parts with similar measured performance.

The game's frame pacing across resolutions reinforces this GPU-bound interpretation. At 1920x1080 on Low, the system delivers 141 FPS average. Moving to 2560x1440 on Low drops that to 101 FPS, a 28% reduction from the 1080p figure. At 3840x2160 on Low, the average falls to 64 FPS, which is roughly 55% lower than the 1080p Low result. These are steep declines tied directly to pixel count, and they are consistent with a graphics card working near its limits rather than a CPU holding the system back. If the i5-13400F were the limiting factor, the frame rate would remain relatively flat as resolution rises, since the CPU workload for a puzzle platformer like Inside would not scale with pixel output in the same way.

The settings scaling also points the same direction. At 2560x1440, the average frame rate goes from 101 FPS on Low, to 81 FPS on Medium, to 51 FPS on High, and finally to 48 FPS on Ultra. That is a 53 FPS swing between Low and Ultra at a single resolution, a range that reflects the GPU's shading, texture, and memory bandwidth constraints. The Intel Arc B370 uses system shared memory and has a system dependent memory bandwidth, which means higher preset levels that increase memory traffic have a direct and immediate impact on throughput. The 1080p results show the same behavior: 141 FPS on Low, 113 FPS on Medium, 70 FPS on High, and 67 FPS on Ultra.

At 4K, the GPU is clearly overwhelmed by anything above Low. Medium averages 51 FPS with a minimum of 43 FPS and a maximum of 59 FPS, meaning even the best case stays just under 60 FPS. High and Ultra drop to 32 FPS and 30 FPS respectively, which are borderline slideshow levels for a game that relies on precise timing and atmospheric movement. The CPU, with its 10 cores, 16 threads, and 20 MB of shared L3 cache, is not the reason these 4K numbers are low. The measured data simply does not show any scenario where the i5-13400F fails to feed the GPU enough frames; instead, the GPU's low percentile ranking and shared memory architecture cap performance at every resolution.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, with an average of 64 FPS. Medium falls to 51 FPS, High to 32 FPS, and Ultra to 30 FPS, so none of those presets meet the playable threshold at 4K. The database's verdict for 4K lists Low as the only playable setting, and the measured average of 64 FPS leaves only a narrow margin above the 60 FPS line.

At 2560x1440, the best playable preset is Medium, averaging 81 FPS. The minimum recorded for Medium at this resolution is 69 FPS, so even the lowest observed performance stays above 60 FPS. High averages 51 FPS, which fails the threshold, and Ultra averages 48 FPS, also failing. Low averages 101 FPS, but Medium offers a better visual balance while still clearing the playable mark with headroom.

At 1920x1080, every preset in the database clears 60 FPS. The best setting is Ultra, which averages 67 FPS and is listed as the playable setting at the highest quality tier. High averages 70 FPS, Medium 113 FPS, and Low 141 FPS. For users who want the maximum visual quality Inside can offer, Ultra at 1080p is the only resolution and preset combination where the highest tier is fully playable.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-13400F in the database are all extremely close in average score. The AMD Ryzen 9 6900HS matches with a delta of 0%, scoring 25284 versus the i5's 25292. The Intel Core 5 120 scores 25362, which is 0.3% higher, and the AMD Ryzen 5 5600X3D also scores 25365, again 0.3% higher. The AMD Ryzen 7 6800H scores 25201, sitting 0.4% lower. Any of these CPUs would behave nearly identically to the i5-13400F when paired with the same GPU for Inside, since the game's frame rates are dictated by the graphics card rather than processor throughput.

The Intel Arc B370 has a much tighter and more dramatic set of neighbors. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher, and the AMD FirePro M2000 scores 1168, 1.4% lower. These are all older discrete or mobile parts, and their proximity to the B370 in the database explains why the GPU's overall percentile is only 5. For Inside specifically, swapping the B370 for any of these GPUs would produce very similar frame rates at every resolution and preset, since the delta between them is less than 1.5% in all cases.

It is notably the B370 is an integrated part, using system shared memory and system dependent bandwidth, while its rivals are discrete or mobile GPUs with their own memory configurations. The database does not account for memory type in the raw scores, but the measured FPS for Inside reflects the practical result: this is a low-end graphics solution, and the alternatives listed here would land in the same performance class.

Measured FPS Breakdown

At 3840x2160, the database records the following averages: Low runs at 64 FPS, Medium at 51 FPS with a minimum of 43 FPS and a maximum of 59 FPS, High at 32 FPS, and Ultra at 30 FPS. The Medium preset is the only 4K entry with a reported min and max, and both of those extremes remain below the 60 FPS threshold. Low is the only 4K preset that clears the playable line, and it does so by just 4 FPS.

At 2560x1440, the results are: Low averages 101 FPS, Medium averages 81 FPS with a minimum of 69 FPS and a maximum of 93 FPS, High averages 51 FPS, and Ultra averages 48 FPS. The Medium preset at 1440p is notable because its minimum of 69 FPS is still 9 FPS above the playable threshold, meaning the system does not dip below 60 FPS even in the slowest recorded frames. Low has a very comfortable margin at 101 FPS, while High and Ultra both fall short of 60 FPS by 9 and 12 FPS respectively.

At 1920x1080, the full breakdown is: Low averages 141 FPS, Medium averages 113 FPS with a minimum of 96 FPS and a maximum of 130 FPS, High averages 70 FPS, and Ultra averages 67 FPS. The Medium preset at 1080p shows a minimum of 96 FPS, which is well above the threshold, and even the lowest recorded frame on Ultra, though not provided, would need to drop by more than 7 FPS from the average to hit 60 FPS, which the data does not suggest. Every preset at 1080p clears the playable mark, with Low nearly doubling the threshold and Medium exceeding it by 53 FPS.

The database does not list minimum or maximum values for Low, High, or Ultra at any resolution except for Medium. That missing data limits the ability to describe frame time variance for those presets, but the averages alone are sufficient to determine playability. The Medium preset at 1440p and the Medium preset at 1080p are the only entries with full min and max data, and both confirm stable performance above 60 FPS.

The Verdict

This PC can run Inside, but the experience depends heavily on resolution and settings. At 1920x1080, the system clears 60 FPS on every preset, including Ultra at 67 FPS average and High at 70 FPS average. That makes 1080p the only resolution where the game is fully playable at maximum quality, and the margin above the threshold, while not large on Ultra, is enough to be comfortable. Medium at 1080p delivers 113 FPS with a minimum of 96 FPS, which is the safest high-refresh option in the dataset.

At 2560x1440, the system is playable on Low and Medium, with Medium averaging 81 FPS and a minimum of 69 FPS. High and Ultra both fail the 60 FPS threshold, averaging 51 FPS and 48 FPS respectively. Users with 1440p displays should stick to Medium if they want both visual quality and a stable frame rate. Low also works at 101 FPS for those who prioritize speed over fidelity.

At 3840x2160, only Low is playable, averaging 64 FPS. Medium drops to 51 FPS, and High and Ultra fall to 32 FPS and 30 FPS, making them effectively unplayable for a game that requires responsive input and smooth animation. The 4K Low result is the only playable 4K preset, and its margin above 60 FPS is just 4 FPS, so any demanding scene could push it below the line.

The overall ranking of 3422 out of 3716 combinations places this setup in the lower range of the database, which matches the GPU's 5th percentile standing. The i5-13400F is not the problem; its 77th percentile CPU score and near-identical rivals confirm that. The Intel Arc B370, with its shared memory architecture and low average benchmark score, is the deciding factor. For Inside, a lightweight puzzle platformer, the system is playable at 1080p across all settings, playable at 1440p on Low or Medium, and playable at 4K only on Low. That is a narrow but functional range of options, and the verdict is clear: this system can run Inside, provided the user selects settings appropriate to their display resolution.