Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 143 | 150 | 240 | 275 |
| 1440p QHD | 228 | 239 | 297 | 321 |
| 1080p Full HD | 271 | 276 | 331 | 359 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 5090 delivers exceptionally high frame rates in Inside across all tested configurations. At 4K, the combination averages 143 FPS on Ultra settings, which is more than double the 60 FPS playability threshold. The data shows a consistent pattern where even the most demanding preset at the highest resolution maintains a significant performance cushion, making this combo an overkill solution for the game’s modest graphical demands.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). All twelve test points report average frame rates well above the 60 FPS threshold, with the lowest recorded average being 143 FPS at 4K Ultra.
At 1920x1080, the average frame rates scale from 359 FPS on Low to 271 FPS on Ultra. The Medium preset shows the only complete min/max data in this resolution, with an average of 331 FPS, a minimum of 281 FPS, and a maximum of 381 FPS. High settings produce 276 FPS average, while Ultra yields 271 FPS average. The gap between Low and Ultra is 88 FPS, indicating a moderate performance cost for higher visual fidelity.
Moving to 2560x1440, the averages decrease but remain exceptionally high. Low settings produce 321 FPS, Medium 297 FPS, High 239 FPS, and Ultra 228 FPS. The Medium preset again provides full min/max statistics: 252 FPS minimum, 341 FPS maximum. The performance delta between Low and Ultra at this resolution is 93 FPS, slightly larger than at 1080p, suggesting the resolution increase amplifies the settings impact.
At 3840x2160, the resolution scaling becomes more pronounced. Low settings average 275 FPS, Medium 240 FPS with a 204 FPS minimum and 276 FPS maximum, High 150 FPS, and Ultra 143 FPS. The difference between Low and Ultra here is 132 FPS, the largest spread across all resolutions. This indicates that 4K puts more stress on the rendering pipeline, though the RTX 5090 still maintains triple-digit averages even at the highest preset.
Notably, the min/max data is only provided for the Medium preset at each resolution. The 204 FPS minimum at 4K Medium is still 144 FPS above the playability threshold, demonstrating that frame pacing remains consistent even under load. Across all resolutions, the average FPS decreases by roughly 20-25% when moving from High to Ultra, while the jump from Low to Medium is consistently smaller in relative terms.
FAQ
*Q: Can this PC run Inside at 4K with all settings maxed out?*
A: Yes. At 3840x2160 with Ultra settings, the combo averages 143 FPS, which is 83 FPS above the 60 FPS playable threshold. The verdict data confirms all four settings presets (Low, Medium, High, Ultra) are playable at this resolution.
Q: What is the highest average FPS recorded across all tests?
A: The maximum average FPS is 359, achieved at 1920x1080 with Low settings. The next highest is 331 FPS at 1080p Medium, followed by 321 FPS at 1440p Low.
Q: How much performance is lost when increasing resolution from 1080p to 4K on Ultra settings?
A: At Ultra settings, the average FPS drops from 271 at 1920x1080 to 228 at 2560x1440 (a 43 FPS decrease), and further to 143 at 3840x2160 (an additional 85 FPS decrease). The total drop from 1080p to 4K is 128 FPS.
Q: Is there any configuration where the frame rate falls below 60 FPS?
A: No. The lowest recorded average is 143 FPS at 4K Ultra, and the lowest minimum FPS reported is 204 FPS at 4K Medium. Every test configuration exceeds the 60 FPS playability threshold by at least 83 FPS.
Q: Which settings preset shows the largest performance difference between Low and Ultra?
A: The largest gap is at 3840x2160, where Low averages 275 FPS and Ultra averages 143 FPS, a difference of 132 FPS. At 1080p the gap is 88 FPS, and at 1440p it is 93 FPS.
Q: How does the Medium preset compare to High at the same resolution?
A: At 1080p, Medium averages 331 FPS versus 276 FPS for High, a 55 FPS advantage. At 1440p, Medium averages 297 FPS versus 239 FPS for High, a 58 FPS advantage. At 4K, Medium averages 240 FPS versus 150 FPS for High, a 90 FPS advantage.
CPU and GPU Roles
The data indicates that the GPU is the dominant component for this game, but the CPU still plays a measurable role at lower resolutions. The Intel Core i5-12600KF provides 10 cores and 16 threads with a boost clock of 4.90 GHz, which is more than sufficient for a puzzle platformer like Inside. Its benchmark scores, including a Cinebench R23 multi-core score of 23391 and single-core score of 3302, suggest strong headroom for the game's logic and physics.
At 1920x1080, the average FPS ranges from 359 (Low) to 271 (Ultra). This relatively narrow spread suggests that at lower resolutions, the CPU can become a limiting factor, as the GPU has enough headroom to render frames faster than the CPU can feed it. However, even the lowest 1080p average of 271 FPS is far above the 60 FPS threshold, so any CPU bottleneck is purely academic in this context.
As resolution increases to 2560x1440, the averages shift to 321 (Low) through 228 (Ultra). The 38 FPS drop from 1080p Low to 1440p Low indicates that the GPU is beginning to take on more work, while the CPU contribution remains constant. The pattern continues at 3840x2160, where Low averages 275 FPS and Ultra averages 143 FPS. The 4K Low result is 84 FPS lower than the 1080p Low result, demonstrating that the GPU workload scales significantly with resolution.
The RTX 5090’s specifications support this interpretation. With 21760 shading units, 176 ROPs, and a 512-bit memory bus delivering 1.79 TB/s bandwidth, the GPU has massive parallel throughput. The 92.2 billion transistors on a 750 mm² die allow for sustained high frame rates even at 4K. The CPU’s role is primarily to maintain a steady stream of draw calls and game state updates, which the i5-12600KF handles comfortably given its 79th percentile ranking among all CPUs.
The scaling between presets further clarifies the division of labor. At each resolution, the performance gap between Low and Ultra is larger than the gap between 1080p and 4K for a given preset. This suggests that settings adjustments primarily affect GPU load, while resolution changes also influence memory bandwidth utilization. The RTX 5090’s 32 GB of GDDR7 memory ensures that even at 4K Ultra, there is no memory capacity or bandwidth constraint.
Similar Performance Alternatives
The nearest rival data provides context for both components. For the Intel Core i5-12600KF, the closest alternatives include the Intel Core i9-10900K with an average benchmark score of 27872 (a -0.3% delta), the AMD Ryzen 5 8500GE at 27712 (+0.3%), the AMD Ryzen 7 6800U at 27887 (-0.3%), and the AMD Ryzen 7 5800X3D at 27896 (-0.3%). These CPUs would behave nearly identically in Inside, as their benchmark scores are within a fraction of a percent of the i5-12600KF’s 27799 average.
For the NVIDIA GeForce RTX 5090, the nearest rivals are the NVIDIA Tesla P100 PCIe 16 GB with an average score of 79605 (+0.3% delta), the NVIDIA Tesla P100 PCIe 12 GB at 79396 (+0.6%), the AMD Radeon RX 6850M XT at 78940 (+1.1%), and the AMD Radeon Pro Vega 64X at 80959 (-1.4%). These GPUs would produce very similar frame rates in Inside, though their different architectures and driver optimizations could cause minor deviations in specific scenes.
The practical implication is that swapping the i5-12600KF for any of the four listed CPUs would not meaningfully change the measured FPS. Similarly, replacing the RTX 5090 with a Tesla P100 or RX 6850M XT would likely keep the game well above 60 FPS at all settings, given the large performance margin observed. The Ryzen 7 5800X3D, with its 3D V-Cache, might offer slightly better 1% lows in CPU-bound scenarios, but the benchmark deltas suggest the average performance is nearly identical.
The Verdict
This PC can absolutely run Inside, and the verdict data is unambiguous. At every resolution and settings preset, the combination exceeds the 60 FPS playability threshold by a substantial margin. The verdictByResolution field lists all four settings (High, Low, Medium, Ultra) as playable at each of the three tested resolutions.
At 3840x2160, the best settings are Ultra, with an average FPS of 143. This is the most demanding configuration tested and still delivers more than double the required frame rate. At 2560x1440, Ultra yields 228 FPS average, and at 1920x1080, Ultra yields 271 FPS average. The best settings designation for each resolution is Ultra, meaning there is no scenario where the user must compromise on visual quality to maintain smooth gameplay.
The playableThresholdFps is set to 60, and the lowest average FPS across all twelve data points is 143. This leaves a minimum margin of 83 FPS even at 4K Ultra. The dataIsMeasured flag confirms these are real benchmark results, not estimates. For a puzzle platformer with relatively static scenes, the observed frame rates suggest that the game will run flawlessly, with no risk of dips below the threshold.
How This Combo Ranks
The combination of Intel Core i5-12600KF and NVIDIA GeForce RTX 5090 ranks 178th out of 3716 tested combos in Inside. This places it in the top 4.8% of all configurations tested for this game. The rank reflects the raw performance capability of the hardware, though the game’s low system requirements mean that even mid-range hardware would likely achieve playable frame rates.
The high rank is primarily driven by the RTX 5090’s exceptional GPU compute performance, as the CPU’s 79th percentile ranking is less influential in a game that is not heavily CPU-bound. The combo’s position suggests that it outperforms the vast majority of tested systems, with only 177 configurations producing higher frame rates. These would likely include extreme enthusiast setups with newer flagship CPUs, though the delta in actual FPS would be minimal given the already high baseline.
Best Settings per Resolution
The most demanding preset that maintains 60 FPS or higher at each resolution is Ultra, as confirmed by the verdictByResolution data. At 1920x1080, Ultra settings produce an average of 271 FPS. At 2560x1440, Ultra produces 228 FPS. At 3840x2160, Ultra produces 143 FPS.
Since Ultra is the highest available preset in the test data, and it clears the 60 FPS threshold at all resolutions, there is no reason to select a lower preset for performance reasons. The user can safely enable the maximum visual quality at any resolution and still enjoy a frame rate that is more than double the playability threshold. The only consideration would be whether the user prefers higher frame rates for competitive play or smoother motion, but the data shows that even 4K Ultra at 143 FPS offers a silky experience. For users with high-refresh-rate displays, the 1080p Low preset at 359 FPS or 1440p Low at 321 FPS would provide the highest possible frame rates, but the Ultra preset remains the recommended choice for visual fidelity without sacrificing playability.